mirror of
https://github.com/Bodmer/TFT_eSPI.git
synced 2025-08-02 20:24:41 +02:00
Misc updates
Speed up Sprite rotation on an ESP32 Update utf8 serial decoder to handle illegal format strings Remove need for D0_USED_FOR_xx (issue #271) Clean up setup files Correct various comment typos
This commit is contained in:
@@ -282,11 +282,15 @@ uint16_t TFT_eSPI::decodeUTF8(uint8_t c)
|
|||||||
{
|
{
|
||||||
|
|
||||||
#ifdef DECODE_UTF8
|
#ifdef DECODE_UTF8
|
||||||
|
|
||||||
|
// 7 bit Unicode
|
||||||
|
if ((c & 0x80) == 0x00) {
|
||||||
|
decoderState = 0;
|
||||||
|
return (uint16_t)c;
|
||||||
|
}
|
||||||
|
|
||||||
if (decoderState == 0)
|
if (decoderState == 0)
|
||||||
{
|
{
|
||||||
// 7 bit Unicode
|
|
||||||
if ((c & 0x80) == 0x00) return (uint16_t)c;
|
|
||||||
|
|
||||||
// 11 bit Unicode
|
// 11 bit Unicode
|
||||||
if ((c & 0xE0) == 0xC0)
|
if ((c & 0xE0) == 0xC0)
|
||||||
{
|
{
|
||||||
@@ -322,6 +326,7 @@ uint16_t TFT_eSPI::decodeUTF8(uint8_t c)
|
|||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
decoderState = 0;
|
||||||
return (uint16_t)c; // fall-back to extended ASCII
|
return (uint16_t)c; // fall-back to extended ASCII
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -301,7 +301,7 @@ bool TFT_eSprite::pushRotated(int16_t angle, int32_t transp)
|
|||||||
if (max_x > _tft->width()) max_x = _tft->width();
|
if (max_x > _tft->width()) max_x = _tft->width();
|
||||||
if (max_y > _tft->height()) max_y = _tft->height();
|
if (max_y > _tft->height()) max_y = _tft->height();
|
||||||
|
|
||||||
|
_tft->startWrite();
|
||||||
// Scan destination bounding box and fetch transformed pixels from source Sprite
|
// Scan destination bounding box and fetch transformed pixels from source Sprite
|
||||||
for (int32_t x = min_x; x <= max_x; x++) {
|
for (int32_t x = min_x; x <= max_x; x++) {
|
||||||
int32_t xt = x - _tft->_xpivot;
|
int32_t xt = x - _tft->_xpivot;
|
||||||
@@ -325,6 +325,7 @@ bool TFT_eSprite::pushRotated(int16_t angle, int32_t transp)
|
|||||||
else if (column_drawn) y = max_y; // Skip remaining column pixels
|
else if (column_drawn) y = max_y; // Skip remaining column pixels
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
_tft->endWrite();
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@@ -122,7 +122,7 @@
|
|||||||
#define DC_C // No macro allocated so it generates no code
|
#define DC_C // No macro allocated so it generates no code
|
||||||
#define DC_D // No macro allocated so it generates no code
|
#define DC_D // No macro allocated so it generates no code
|
||||||
#else
|
#else
|
||||||
#if defined (ESP8266) && defined (D0_USED_FOR_DC)
|
#if defined (ESP8266) && (TFT_DC == 16)
|
||||||
#define DC_C digitalWrite(TFT_DC, LOW)
|
#define DC_C digitalWrite(TFT_DC, LOW)
|
||||||
#define DC_D digitalWrite(TFT_DC, HIGH)
|
#define DC_D digitalWrite(TFT_DC, HIGH)
|
||||||
#elif defined (ESP32)
|
#elif defined (ESP32)
|
||||||
@@ -172,7 +172,7 @@
|
|||||||
#define CS_L // No macro allocated so it generates no code
|
#define CS_L // No macro allocated so it generates no code
|
||||||
#define CS_H // No macro allocated so it generates no code
|
#define CS_H // No macro allocated so it generates no code
|
||||||
#else
|
#else
|
||||||
#if defined (ESP8266) && defined (D0_USED_FOR_CS)
|
#if defined (ESP8266) && (TFT_CS == 16)
|
||||||
#define CS_L digitalWrite(TFT_CS, LOW)
|
#define CS_L digitalWrite(TFT_CS, LOW)
|
||||||
#define CS_H digitalWrite(TFT_CS, HIGH)
|
#define CS_H digitalWrite(TFT_CS, HIGH)
|
||||||
#elif defined (ESP32)
|
#elif defined (ESP32)
|
||||||
|
42
User_Setup.h
42
User_Setup.h
@@ -8,9 +8,10 @@
|
|||||||
// run without the need to make any more changes for a particular hardware setup!
|
// run without the need to make any more changes for a particular hardware setup!
|
||||||
// Note that some sketches are designed for a particular TFT pixel width/height
|
// Note that some sketches are designed for a particular TFT pixel width/height
|
||||||
|
|
||||||
|
|
||||||
// ##################################################################################
|
// ##################################################################################
|
||||||
//
|
//
|
||||||
// Section 0. Call up the right driver file and any options for it
|
// Section 1. Call up the right driver file and any options for it
|
||||||
//
|
//
|
||||||
// ##################################################################################
|
// ##################################################################################
|
||||||
|
|
||||||
@@ -32,13 +33,14 @@
|
|||||||
// To use the SDA line for reading data from the TFT uncomment the following line:
|
// To use the SDA line for reading data from the TFT uncomment the following line:
|
||||||
// #define TFT_SDA_READ
|
// #define TFT_SDA_READ
|
||||||
|
|
||||||
// For M5Stack ESP32 module with integrated display ONLY, remove // in line below
|
|
||||||
//#define M5STACK
|
|
||||||
|
|
||||||
// For ST7789 ONLY, define the colour order IF the blue and red are swapped on your display
|
// For ST7789 ONLY, define the colour order IF the blue and red are swapped on your display
|
||||||
|
// Try ONE option at a time to find the correct colour order for your display
|
||||||
//#define TFT_RGB_ORDER TFT_RGB // Colour order Red-Green-Blue
|
//#define TFT_RGB_ORDER TFT_RGB // Colour order Red-Green-Blue
|
||||||
//#define TFT_RGB_ORDER TFT_BGR // Colour order Blue-Green-Red
|
//#define TFT_RGB_ORDER TFT_BGR // Colour order Blue-Green-Red
|
||||||
|
|
||||||
|
// For M5Stack ESP32 module with integrated display ONLY, remove // in line below
|
||||||
|
//#define M5STACK
|
||||||
|
|
||||||
// For ST7789, ST7735 and ILI9163 ONLY, define the pixel width and height in portrait orientation
|
// For ST7789, ST7735 and ILI9163 ONLY, define the pixel width and height in portrait orientation
|
||||||
// #define TFT_WIDTH 80
|
// #define TFT_WIDTH 80
|
||||||
// #define TFT_WIDTH 128
|
// #define TFT_WIDTH 128
|
||||||
@@ -70,9 +72,10 @@
|
|||||||
//#define TFT_INVERSION_ON
|
//#define TFT_INVERSION_ON
|
||||||
//#define TFT_INVERSION_OFF
|
//#define TFT_INVERSION_OFF
|
||||||
|
|
||||||
|
|
||||||
// ##################################################################################
|
// ##################################################################################
|
||||||
//
|
//
|
||||||
// Section 1. Define the pins that are used to interface with the display here
|
// Section 2. Define the pins that are used to interface with the display here
|
||||||
//
|
//
|
||||||
// ##################################################################################
|
// ##################################################################################
|
||||||
|
|
||||||
@@ -150,6 +153,7 @@
|
|||||||
//#define TFT_DC 2 // Data Command control pin
|
//#define TFT_DC 2 // Data Command control pin
|
||||||
//#define TFT_RST 4 // Reset pin (could connect to RST pin)
|
//#define TFT_RST 4 // Reset pin (could connect to RST pin)
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if display RESET is connected to ESP32 board RST
|
//#define TFT_RST -1 // Set TFT_RST to -1 if display RESET is connected to ESP32 board RST
|
||||||
|
|
||||||
//#define TFT_BL 32 // LED back-light (only for ST7789 with backlight control pin)
|
//#define TFT_BL 32 // LED back-light (only for ST7789 with backlight control pin)
|
||||||
|
|
||||||
//#define TOUCH_CS 21 // Chip select pin (T_CS) of touch screen
|
//#define TOUCH_CS 21 // Chip select pin (T_CS) of touch screen
|
||||||
@@ -179,11 +183,11 @@
|
|||||||
|
|
||||||
// The ESP32 and TFT the pins used for testing are:
|
// The ESP32 and TFT the pins used for testing are:
|
||||||
//#define TFT_CS 33 // Chip select control pin (library pulls permanently low
|
//#define TFT_CS 33 // Chip select control pin (library pulls permanently low
|
||||||
//#define TFT_DC 15 // Data Command control pin - use a pin in the range 0-31
|
//#define TFT_DC 15 // Data Command control pin - must use a pin in the range 0-31
|
||||||
//#define TFT_RST 32 // Reset pin, toggles on startup
|
//#define TFT_RST 32 // Reset pin, toggles on startup
|
||||||
|
|
||||||
//#define TFT_WR 4 // Write strobe control pin - use a pin in the range 0-31
|
//#define TFT_WR 4 // Write strobe control pin - must use a pin in the range 0-31
|
||||||
//#define TFT_RD 2 // Read strobe control pin - use a pin in the range 0-31
|
//#define TFT_RD 2 // Read strobe control pin
|
||||||
|
|
||||||
//#define TFT_D0 12 // Must use pins in the range 0-31 for the data bus
|
//#define TFT_D0 12 // Must use pins in the range 0-31 for the data bus
|
||||||
//#define TFT_D1 13 // so a single register write sets/clears all bits.
|
//#define TFT_D1 13 // so a single register write sets/clears all bits.
|
||||||
@@ -194,20 +198,6 @@
|
|||||||
//#define TFT_D6 27
|
//#define TFT_D6 27
|
||||||
//#define TFT_D7 14
|
//#define TFT_D7 14
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 2. Define the way the DC and/or CS lines are driven (ESP8266 only)
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Normally the library uses direct register access for the DC and CS lines for speed
|
|
||||||
// If D0 (GPIO16) is used for CS or DC then a different slower method must be used
|
|
||||||
// Uncomment one line if D0 is used for DC or CS
|
|
||||||
// DC on D0 = 6% performance penalty at 40MHz SPI running graphics test
|
|
||||||
// CS on D0 = 2% performance penalty at 40MHz SPI running graphics test
|
|
||||||
|
|
||||||
// #define D0_USED_FOR_DC
|
|
||||||
// #define D0_USED_FOR_CS
|
|
||||||
|
|
||||||
// ##################################################################################
|
// ##################################################################################
|
||||||
//
|
//
|
||||||
@@ -233,16 +223,10 @@
|
|||||||
// this will save ~20kbytes of FLASH
|
// this will save ~20kbytes of FLASH
|
||||||
#define SMOOTH_FONT
|
#define SMOOTH_FONT
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 4. Not used
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
|
|
||||||
// ##################################################################################
|
// ##################################################################################
|
||||||
//
|
//
|
||||||
// Section 5. Other options
|
// Section 4. Other options
|
||||||
//
|
//
|
||||||
// ##################################################################################
|
// ##################################################################################
|
||||||
|
|
||||||
|
@@ -1,86 +1,7 @@
|
|||||||
// USER DEFINED SETTINGS
|
// See SetupX_Template.h for all options available
|
||||||
// Set driver type, fonts to be loaded, pins used and SPI control method etc
|
|
||||||
//
|
|
||||||
// See the User_Setup_Select.h file if you wish to be able to define multiple
|
|
||||||
// setups and then easily select which setup file is used by the compiler.
|
|
||||||
//
|
|
||||||
// If this file is edited correctly then all the library example sketches should
|
|
||||||
// run without the need to make any more changes for a particular hardware setup!
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 0. Call up the right driver file and any options for it
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Only define one driver, the other ones must be commented out
|
|
||||||
//#define ILI9341_DRIVER
|
|
||||||
//#define ST7735_DRIVER
|
|
||||||
//#define ILI9163_DRIVER
|
|
||||||
//#define S6D02A1_DRIVER
|
|
||||||
#define RPI_ILI9486_DRIVER // 20MHz maximum SPI
|
#define RPI_ILI9486_DRIVER // 20MHz maximum SPI
|
||||||
|
|
||||||
// For M5Stack ESP32 module with integrated display ONLY, remove // in line below
|
|
||||||
//#define M5STACK
|
|
||||||
|
|
||||||
// For ST7735 and ILI9163 ONLY, define the pixel width and height in portrait orientation
|
|
||||||
//#define TFT_WIDTH 128
|
|
||||||
//#define TFT_HEIGHT 160
|
|
||||||
//#define TFT_HEIGHT 128
|
|
||||||
|
|
||||||
// For ST7735 ONLY, define the type of display, originally this was based on the
|
|
||||||
// colour of the tab on the screen protector film but this is not always true, so try
|
|
||||||
// out the different options below if the screen does not display graphics correctly,
|
|
||||||
// e.g. colours wrong, mirror images, or tray pixels at the edges.
|
|
||||||
// Comment out ALL BUT ONE of these options for a ST7735 display driver, save this
|
|
||||||
// this User_Setup file, then rebuild and upload the sketch to the board again:
|
|
||||||
|
|
||||||
//#define ST7735_INITB
|
|
||||||
//#define ST7735_GREENTAB
|
|
||||||
//#define ST7735_GREENTAB2
|
|
||||||
//#define ST7735_GREENTAB3
|
|
||||||
//#define ST7735_GREENTAB128 // For 128 x 128 display
|
|
||||||
//#define ST7735_REDTAB
|
|
||||||
//#define ST7735_BLACKTAB
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 1. Define the pins that are used to interface with the display here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// We must use hardware SPI, a minimum of 3 GPIO pins is needed.
|
|
||||||
// Typical setup for ESP8266 NodeMCU ESP-12 is :
|
|
||||||
//
|
|
||||||
// Display SDO/MISO to NodeMCU pin D6 (or leave disconnected if not reading TFT)
|
|
||||||
// Display LED to NodeMCU pin VIN (or 5V, see below)
|
|
||||||
// Display SCK to NodeMCU pin D5
|
|
||||||
// Display SDI/MOSI to NodeMCU pin D7
|
|
||||||
// Display DC (RS/AO)to NodeMCU pin D3
|
|
||||||
// Display RESET to NodeMCU pin D4 (or RST, see below)
|
|
||||||
// Display CS to NodeMCU pin D8 (or GND, see below)
|
|
||||||
// Display GND to NodeMCU pin GND (0V)
|
|
||||||
// Display VCC to NodeMCU 5V or 3.3V
|
|
||||||
//
|
|
||||||
// The TFT RESET pin can be connected to the NodeMCU RST pin or 3.3V to free up a control pin
|
|
||||||
//
|
|
||||||
// The DC (Data Command) pin may be labeled AO or RS (Register Select)
|
|
||||||
//
|
|
||||||
// With some displays such as the ILI9341 the TFT CS pin can be connected to GND if no more
|
|
||||||
// SPI devices (e.g. an SD Card) are connected, in this case comment out the #define TFT_CS
|
|
||||||
// line below so it is NOT defined. Other displays such at the ST7735 require the TFT CS pin
|
|
||||||
// to be toggled during setup, so in these cases the TFT_CS line must be defined and connected.
|
|
||||||
//
|
|
||||||
// The NodeMCU D0 pin can be used for RST
|
|
||||||
//
|
|
||||||
// See Section 2. below if DC or CS is connected to D0
|
|
||||||
//
|
|
||||||
// Note: only some versions of the NodeMCU provide the USB 5V on the VIN pin
|
|
||||||
// If 5V is not available at a pin you can use 3.3V but backlight brightness
|
|
||||||
// will be lower.
|
|
||||||
|
|
||||||
|
|
||||||
// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP8266 SETUP ######
|
|
||||||
|
|
||||||
// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
|
// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
|
||||||
#define TFT_CS PIN_D8 // Chip select control pin D8
|
#define TFT_CS PIN_D8 // Chip select control pin D8
|
||||||
@@ -90,75 +11,6 @@
|
|||||||
|
|
||||||
#define TOUCH_CS PIN_D1 // Chip select pin (T_CS) of touch screen
|
#define TOUCH_CS PIN_D1 // Chip select pin (T_CS) of touch screen
|
||||||
|
|
||||||
//#define TFT_WR PIN_D2 // Write strobe for modified Raspberry Pi TFT only
|
|
||||||
|
|
||||||
|
|
||||||
// ###### FOR ESP8266 OVERLAP MODE EDIT THE PIN NUMBERS IN THE FOLLOWING LINES ######
|
|
||||||
|
|
||||||
// Overlap mode shares the ESP8266 FLASH SPI bus with the TFT so has a performance impact
|
|
||||||
// but saves pins for other functions.
|
|
||||||
// Use NodeMCU SD0=MISO, SD1=MOSI, CLK=SCLK to connect to TFT in overlap mode
|
|
||||||
|
|
||||||
// In ESP8266 overlap mode the TFT chip select MUST connect to pin D3
|
|
||||||
//#define TFT_CS PIN_D3
|
|
||||||
//#define TFT_DC PIN_D5 // Data Command control pin
|
|
||||||
//#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
|
||||||
|
|
||||||
// In ESP8266 overlap mode the following must be defined
|
|
||||||
//#define TFT_SPI_OVERLAP
|
|
||||||
|
|
||||||
// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP32 SETUP ######
|
|
||||||
|
|
||||||
// For ESP32 Dev board (only tested with ILI9341 display)
|
|
||||||
// The hardware SPI can be mapped to any pins
|
|
||||||
|
|
||||||
//#define TFT_MISO 19
|
|
||||||
//#define TFT_MOSI 23
|
|
||||||
//#define TFT_SCLK 18
|
|
||||||
//#define TFT_CS 15 // Chip select control pin
|
|
||||||
//#define TFT_DC 2 // Data Command control pin
|
|
||||||
//#define TFT_RST 4 // Reset pin (could connect to RST pin)
|
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if display RESET is connected to ESP32 board RST
|
|
||||||
|
|
||||||
//#define TOUCH_CS 21 // Chip select pin (T_CS) of touch screen
|
|
||||||
|
|
||||||
//#define TFT_WR 22 // Write strobe for modified Raspberry Pi TFT only
|
|
||||||
|
|
||||||
// For the M5Stack module use these #define lines
|
|
||||||
//#define TFT_MISO 19
|
|
||||||
//#define TFT_MOSI 23
|
|
||||||
//#define TFT_SCLK 18
|
|
||||||
//#define TFT_CS 14 // Chip select control pin
|
|
||||||
//#define TFT_DC 27 // Data Command control pin
|
|
||||||
//#define TFT_RST 33 // Reset pin (could connect to Arduino RESET pin)
|
|
||||||
//#define TFT_BL 32 // LED back-light
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 2. Define the way the DC and/or CS lines are driven (ESP8266 only)
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Normally the library uses direct register access for the DC and CS lines for speed
|
|
||||||
// If D0 (GPIO16) is used for CS or DC then a different slower method must be used
|
|
||||||
// Uncomment one line if D0 is used for DC or CS
|
|
||||||
// DC on D0 = 6% performance penalty at 40MHz SPI running graphics test
|
|
||||||
// CS on D0 = 2% performance penalty at 40MHz SPI running graphics test
|
|
||||||
|
|
||||||
// #define D0_USED_FOR_DC
|
|
||||||
// #define D0_USED_FOR_CS
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 3. Define the fonts that are to be used here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Comment out the #defines below with // to stop that font being loaded
|
|
||||||
// The ESP8366 and ESP32 have plenty of memory so commenting out fonts is not
|
|
||||||
// normally necessary. If all fonts are loaded the extra FLASH space required is
|
|
||||||
// about 17Kbytes. To save FLASH space only enable the fonts you need!
|
|
||||||
|
|
||||||
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
||||||
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
||||||
@@ -166,53 +18,14 @@
|
|||||||
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
|
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
|
||||||
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
|
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
|
||||||
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
|
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
|
||||||
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
|
|
||||||
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
||||||
|
|
||||||
// Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
|
|
||||||
// this will save ~20kbytes of FLASH
|
|
||||||
#define SMOOTH_FONT
|
#define SMOOTH_FONT
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 4. Not used
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 5. Other options
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Define the SPI clock frequency, this affects the graphics rendering speed. Too
|
|
||||||
// fast and the TFT driver will not keep up and display corruption appears.
|
|
||||||
// With an ILI9341 display 40MHz works OK, 80MHz sometimes fails
|
|
||||||
// With a ST7735 display more than 27MHz may not work (spurious pixels and lines)
|
|
||||||
// With an ILI9163 display 27 MHz works OK.
|
|
||||||
// The RPi typically only works at 20MHz maximum.
|
|
||||||
|
|
||||||
// #define SPI_FREQUENCY 1000000
|
|
||||||
// #define SPI_FREQUENCY 5000000
|
|
||||||
// #define SPI_FREQUENCY 10000000
|
|
||||||
#define SPI_FREQUENCY 20000000
|
#define SPI_FREQUENCY 20000000
|
||||||
// #define SPI_FREQUENCY 27000000 // Actually sets it to 26.67MHz = 80/3
|
|
||||||
// #define SPI_FREQUENCY 40000000 // Maximum to use SPIFFS
|
|
||||||
// #define SPI_FREQUENCY 80000000
|
|
||||||
|
|
||||||
// The XPT2046 requires a lower SPI clock rate of 2.5MHz so we define that here:
|
|
||||||
#define SPI_TOUCH_FREQUENCY 2500000
|
#define SPI_TOUCH_FREQUENCY 2500000
|
||||||
|
|
||||||
|
|
||||||
// Comment out the following #define if "SPI Transactions" do not need to be
|
|
||||||
// supported. When commented out the code size will be smaller and sketches will
|
|
||||||
// run slightly faster, so leave it commented out unless you need it!
|
|
||||||
|
|
||||||
// Transaction support is needed to work with SD library but not needed with TFT_SdFat
|
|
||||||
// Transaction support is required if other SPI devices are connected.
|
|
||||||
|
|
||||||
// Transactions are automatically enabled by the library for an ESP32 (to use HAL mutex)
|
|
||||||
// so changing it here has no effect
|
|
||||||
|
|
||||||
// #define SUPPORT_TRANSACTIONS
|
// #define SUPPORT_TRANSACTIONS
|
||||||
|
@@ -1,117 +1,7 @@
|
|||||||
// USER DEFINED SETTINGS
|
// See SetupX_Template.h for all options available
|
||||||
// Set driver type, fonts to be loaded, pins used and SPI control method etc
|
|
||||||
//
|
|
||||||
// See the User_Setup_Select.h file if you wish to be able to define multiple
|
|
||||||
// setups and then easily select which setup file is used by the compiler.
|
|
||||||
//
|
|
||||||
// If this file is edited correctly then all the library example sketches should
|
|
||||||
// run without the need to make any more changes for a particular hardware setup!
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 0. Call up the right driver file and any options for it
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Only define one driver, the other ones must be commented out
|
|
||||||
//#define ILI9341_DRIVER
|
|
||||||
//#define ST7735_DRIVER
|
|
||||||
//#define ILI9163_DRIVER
|
|
||||||
//#define S6D02A1_DRIVER
|
|
||||||
#define RPI_ILI9486_DRIVER // 20MHz maximum SPI
|
#define RPI_ILI9486_DRIVER // 20MHz maximum SPI
|
||||||
|
|
||||||
// For M5Stack ESP32 module with integrated display ONLY, remove // in line below
|
|
||||||
//#define M5STACK
|
|
||||||
|
|
||||||
// For ST7735 and ILI9163 ONLY, define the pixel width and height in portrait orientation
|
|
||||||
//#define TFT_WIDTH 128
|
|
||||||
//#define TFT_HEIGHT 160
|
|
||||||
//#define TFT_HEIGHT 128
|
|
||||||
|
|
||||||
// For ST7735 ONLY, define the type of display, originally this was based on the
|
|
||||||
// colour of the tab on the screen protector film but this is not always true, so try
|
|
||||||
// out the different options below if the screen does not display graphics correctly,
|
|
||||||
// e.g. colours wrong, mirror images, or tray pixels at the edges.
|
|
||||||
// Comment out ALL BUT ONE of these options for a ST7735 display driver, save this
|
|
||||||
// this User_Setup file, then rebuild and upload the sketch to the board again:
|
|
||||||
|
|
||||||
//#define ST7735_INITB
|
|
||||||
//#define ST7735_GREENTAB
|
|
||||||
//#define ST7735_GREENTAB2
|
|
||||||
//#define ST7735_GREENTAB3
|
|
||||||
//#define ST7735_GREENTAB128 // For 128 x 128 display
|
|
||||||
//#define ST7735_REDTAB
|
|
||||||
//#define ST7735_BLACKTAB
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 1. Define the pins that are used to interface with the display here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// We must use hardware SPI, a minimum of 3 GPIO pins is needed.
|
|
||||||
// Typical setup for ESP8266 NodeMCU ESP-12 is :
|
|
||||||
//
|
|
||||||
// Display SDO/MISO to NodeMCU pin D6 (or leave disconnected if not reading TFT)
|
|
||||||
// Display LED to NodeMCU pin VIN (or 5V, see below)
|
|
||||||
// Display SCK to NodeMCU pin D5
|
|
||||||
// Display SDI/MOSI to NodeMCU pin D7
|
|
||||||
// Display DC (RS/AO)to NodeMCU pin D3
|
|
||||||
// Display RESET to NodeMCU pin D4 (or RST, see below)
|
|
||||||
// Display CS to NodeMCU pin D8 (or GND, see below)
|
|
||||||
// Display GND to NodeMCU pin GND (0V)
|
|
||||||
// Display VCC to NodeMCU 5V or 3.3V
|
|
||||||
//
|
|
||||||
// The TFT RESET pin can be connected to the NodeMCU RST pin or 3.3V to free up a control pin
|
|
||||||
//
|
|
||||||
// The DC (Data Command) pin may be labeled AO or RS (Register Select)
|
|
||||||
//
|
|
||||||
// With some displays such as the ILI9341 the TFT CS pin can be connected to GND if no more
|
|
||||||
// SPI devices (e.g. an SD Card) are connected, in this case comment out the #define TFT_CS
|
|
||||||
// line below so it is NOT defined. Other displays such at the ST7735 require the TFT CS pin
|
|
||||||
// to be toggled during setup, so in these cases the TFT_CS line must be defined and connected.
|
|
||||||
//
|
|
||||||
// The NodeMCU D0 pin can be used for RST
|
|
||||||
//
|
|
||||||
// See Section 2. below if DC or CS is connected to D0
|
|
||||||
//
|
|
||||||
// Note: only some versions of the NodeMCU provide the USB 5V on the VIN pin
|
|
||||||
// If 5V is not available at a pin you can use 3.3V but backlight brightness
|
|
||||||
// will be lower.
|
|
||||||
|
|
||||||
|
|
||||||
// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP8266 SETUP ######
|
|
||||||
|
|
||||||
// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
|
|
||||||
//#define TFT_CS PIN_D8 // Chip select control pin D8
|
|
||||||
//#define TFT_DC PIN_D3 // Data Command control pin
|
|
||||||
//#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
|
||||||
|
|
||||||
//#define TOUCH_CS PIN_D1 // Chip select pin (T_CS) of touch screen
|
|
||||||
|
|
||||||
//#define TFT_WR PIN_D2 // Write strobe for modified Raspberry Pi TFT only
|
|
||||||
|
|
||||||
|
|
||||||
// ###### FOR ESP8266 OVERLAP MODE EDIT THE PIN NUMBERS IN THE FOLLOWING LINES ######
|
|
||||||
|
|
||||||
// Overlap mode shares the ESP8266 FLASH SPI bus with the TFT so has a performance impact
|
|
||||||
// but saves pins for other functions.
|
|
||||||
// Use NodeMCU SD0=MISO, SD1=MOSI, CLK=SCLK to connect to TFT in overlap mode
|
|
||||||
|
|
||||||
// In ESP8266 overlap mode the TFT chip select MUST connect to pin D3
|
|
||||||
//#define TFT_CS PIN_D3
|
|
||||||
//#define TFT_DC PIN_D5 // Data Command control pin
|
|
||||||
//#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
|
||||||
|
|
||||||
// In ESP8266 overlap mode the following must be defined
|
|
||||||
//#define TFT_SPI_OVERLAP
|
|
||||||
|
|
||||||
// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP32 SETUP ######
|
|
||||||
|
|
||||||
// For ESP32 Dev board (only tested with ILI9341 display)
|
|
||||||
// The hardware SPI can be mapped to any pins
|
|
||||||
|
|
||||||
#define TFT_MISO 19
|
#define TFT_MISO 19
|
||||||
#define TFT_MOSI 23
|
#define TFT_MOSI 23
|
||||||
@@ -123,43 +13,6 @@
|
|||||||
|
|
||||||
#define TOUCH_CS 22 // Chip select pin (T_CS) of touch screen
|
#define TOUCH_CS 22 // Chip select pin (T_CS) of touch screen
|
||||||
|
|
||||||
//#define TFT_WR 21 // Write strobe for modified Raspberry Pi TFT only
|
|
||||||
|
|
||||||
// For the M5Stack module use these #define lines
|
|
||||||
//#define TFT_MISO 19
|
|
||||||
//#define TFT_MOSI 23
|
|
||||||
//#define TFT_SCLK 18
|
|
||||||
//#define TFT_CS 14 // Chip select control pin
|
|
||||||
//#define TFT_DC 27 // Data Command control pin
|
|
||||||
//#define TFT_RST 33 // Reset pin (could connect to Arduino RESET pin)
|
|
||||||
//#define TFT_BL 32 // LED back-light
|
|
||||||
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 2. Define the way the DC and/or CS lines are driven (ESP8266 only)
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Normally the library uses direct register access for the DC and CS lines for speed
|
|
||||||
// If D0 (GPIO16) is used for CS or DC then a different slower method must be used
|
|
||||||
// Uncomment one line if D0 is used for DC or CS
|
|
||||||
// DC on D0 = 6% performance penalty at 40MHz SPI running graphics test
|
|
||||||
// CS on D0 = 2% performance penalty at 40MHz SPI running graphics test
|
|
||||||
|
|
||||||
// #define D0_USED_FOR_DC
|
|
||||||
// #define D0_USED_FOR_CS
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 3. Define the fonts that are to be used here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Comment out the #defines below with // to stop that font being loaded
|
|
||||||
// The ESP8366 and ESP32 have plenty of memory so commenting out fonts is not
|
|
||||||
// normally necessary. If all fonts are loaded the extra FLASH space required is
|
|
||||||
// about 17Kbytes. To save FLASH space only enable the fonts you need!
|
|
||||||
|
|
||||||
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
||||||
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
||||||
@@ -167,53 +20,11 @@
|
|||||||
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
|
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
|
||||||
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
|
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
|
||||||
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
|
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
|
||||||
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
|
|
||||||
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
||||||
|
|
||||||
// Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
|
|
||||||
// this will save ~20kbytes of FLASH
|
|
||||||
#define SMOOTH_FONT
|
#define SMOOTH_FONT
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 4. Not used
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 5. Other options
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Define the SPI clock frequency, this affects the graphics rendering speed. Too
|
|
||||||
// fast and the TFT driver will not keep up and display corruption appears.
|
|
||||||
// With an ILI9341 display 40MHz works OK, 80MHz sometimes fails
|
|
||||||
// With a ST7735 display more than 27MHz may not work (spurious pixels and lines)
|
|
||||||
// With an ILI9163 display 27 MHz works OK.
|
|
||||||
// The RPi typically only works at 20MHz maximum.
|
|
||||||
|
|
||||||
// #define SPI_FREQUENCY 1000000
|
|
||||||
// #define SPI_FREQUENCY 5000000
|
|
||||||
// #define SPI_FREQUENCY 10000000
|
|
||||||
#define SPI_FREQUENCY 20000000
|
#define SPI_FREQUENCY 20000000
|
||||||
// #define SPI_FREQUENCY 27000000 // Actually sets it to 26.67MHz = 80/3
|
|
||||||
// #define SPI_FREQUENCY 40000000 // Maximum to use SPIFFS
|
|
||||||
// #define SPI_FREQUENCY 80000000
|
|
||||||
|
|
||||||
// The XPT2046 requires a lower SPI clock rate of 2.5MHz so we define that here:
|
|
||||||
#define SPI_TOUCH_FREQUENCY 2500000
|
#define SPI_TOUCH_FREQUENCY 2500000
|
||||||
|
|
||||||
|
|
||||||
// Comment out the following #define if "SPI Transactions" do not need to be
|
|
||||||
// supported. When commented out the code size will be smaller and sketches will
|
|
||||||
// run slightly faster, so leave it commented out unless you need it!
|
|
||||||
|
|
||||||
// Transaction support is needed to work with SD library but not needed with TFT_SdFat
|
|
||||||
// Transaction support is required if other SPI devices are connected.
|
|
||||||
|
|
||||||
// Transactions are automatically enabled by the library for an ESP32 (to use HAL mutex)
|
|
||||||
// so changing it here has no effect
|
|
||||||
|
|
||||||
// #define SUPPORT_TRANSACTIONS
|
|
||||||
|
@@ -1,131 +1,11 @@
|
|||||||
// USER DEFINED SETTINGS
|
// See SetupX_Template.h for all options available
|
||||||
// Set driver type, fonts to be loaded, pins used and SPI control method etc
|
|
||||||
//
|
|
||||||
// See the User_Setup_Select.h file if you wish to be able to define multiple
|
|
||||||
// setups and then easily select which setup file is used by the compiler.
|
|
||||||
//
|
|
||||||
// If this file is edited correctly then all the library example sketches should
|
|
||||||
// run without the need to make any more changes for a particular hardware setup!
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 0. Call up the right driver file and any options for it
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Only define one driver, the other ones must be commented out
|
|
||||||
#define ILI9341_DRIVER
|
#define ILI9341_DRIVER
|
||||||
//#define ST7735_DRIVER
|
|
||||||
//#define ILI9163_DRIVER
|
|
||||||
//#define S6D02A1_DRIVER
|
|
||||||
//#define RPI_ILI9486_DRIVER // 20MHz maximum SPI
|
|
||||||
|
|
||||||
// For M5Stack ESP32 module with integrated display ONLY, remove // in line below
|
|
||||||
#define M5STACK
|
#define M5STACK
|
||||||
|
|
||||||
// For ST7735 and ILI9163 ONLY, define the pixel width and height in portrait orientation
|
|
||||||
//#define TFT_WIDTH 128
|
|
||||||
//#define TFT_HEIGHT 160
|
|
||||||
//#define TFT_HEIGHT 128
|
|
||||||
|
|
||||||
// For ST7735 ONLY, define the type of display, originally this was based on the
|
|
||||||
// colour of the tab on the screen protector film but this is not always true, so try
|
|
||||||
// out the different options below if the screen does not display graphics correctly,
|
|
||||||
// e.g. colours wrong, mirror images, or tray pixels at the edges.
|
|
||||||
// Comment out ALL BUT ONE of these options for a ST7735 display driver, save this
|
|
||||||
// this User_Setup file, then rebuild and upload the sketch to the board again:
|
|
||||||
|
|
||||||
//#define ST7735_INITB
|
|
||||||
//#define ST7735_GREENTAB
|
|
||||||
//#define ST7735_GREENTAB2
|
|
||||||
//#define ST7735_GREENTAB3
|
|
||||||
//#define ST7735_GREENTAB128 // For 128 x 128 display
|
|
||||||
//#define ST7735_REDTAB
|
|
||||||
//#define ST7735_BLACKTAB
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 1. Define the pins that are used to interface with the display here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// We must use hardware SPI, a minimum of 3 GPIO pins is needed.
|
|
||||||
// Typical setup for ESP8266 NodeMCU ESP-12 is :
|
|
||||||
//
|
|
||||||
// Display SDO/MISO to NodeMCU pin D6 (or leave disconnected if not reading TFT)
|
|
||||||
// Display LED to NodeMCU pin VIN (or 5V, see below)
|
|
||||||
// Display SCK to NodeMCU pin D5
|
|
||||||
// Display SDI/MOSI to NodeMCU pin D7
|
|
||||||
// Display DC (RS/AO)to NodeMCU pin D3
|
|
||||||
// Display RESET to NodeMCU pin D4 (or RST, see below)
|
|
||||||
// Display CS to NodeMCU pin D8 (or GND, see below)
|
|
||||||
// Display GND to NodeMCU pin GND (0V)
|
|
||||||
// Display VCC to NodeMCU 5V or 3.3V
|
|
||||||
//
|
|
||||||
// The TFT RESET pin can be connected to the NodeMCU RST pin or 3.3V to free up a control pin
|
|
||||||
//
|
|
||||||
// The DC (Data Command) pin may be labeled AO or RS (Register Select)
|
|
||||||
//
|
|
||||||
// With some displays such as the ILI9341 the TFT CS pin can be connected to GND if no more
|
|
||||||
// SPI devices (e.g. an SD Card) are connected, in this case comment out the #define TFT_CS
|
|
||||||
// line below so it is NOT defined. Other displays such at the ST7735 require the TFT CS pin
|
|
||||||
// to be toggled during setup, so in these cases the TFT_CS line must be defined and connected.
|
|
||||||
//
|
|
||||||
// The NodeMCU D0 pin can be used for RST
|
|
||||||
//
|
|
||||||
// See Section 2. below if DC or CS is connected to D0
|
|
||||||
//
|
|
||||||
// Note: only some versions of the NodeMCU provide the USB 5V on the VIN pin
|
|
||||||
// If 5V is not available at a pin you can use 3.3V but backlight brightness
|
|
||||||
// will be lower.
|
|
||||||
|
|
||||||
|
|
||||||
// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP8266 SETUP ######
|
|
||||||
|
|
||||||
// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
|
|
||||||
//#define TFT_CS PIN_D8 // Chip select control pin D8
|
|
||||||
//#define TFT_DC PIN_D3 // Data Command control pin
|
|
||||||
//#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
|
||||||
|
|
||||||
//#define TOUCH_CS PIN_D1 // Chip select pin (T_CS) of touch screen
|
|
||||||
|
|
||||||
//#define TFT_WR PIN_D2 // Write strobe for modified Raspberry Pi TFT only
|
|
||||||
|
|
||||||
|
|
||||||
// ###### FOR ESP8266 OVERLAP MODE EDIT THE PIN NUMBERS IN THE FOLLOWING LINES ######
|
|
||||||
|
|
||||||
// Overlap mode shares the ESP8266 FLASH SPI bus with the TFT so has a performance impact
|
|
||||||
// but saves pins for other functions.
|
|
||||||
// Use NodeMCU SD0=MISO, SD1=MOSI, CLK=SCLK to connect to TFT in overlap mode
|
|
||||||
|
|
||||||
// In ESP8266 overlap mode the TFT chip select MUST connect to pin D3
|
|
||||||
//#define TFT_CS PIN_D3
|
|
||||||
//#define TFT_DC PIN_D5 // Data Command control pin
|
|
||||||
//#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
|
||||||
|
|
||||||
// In ESP8266 overlap mode the following must be defined
|
|
||||||
//#define TFT_SPI_OVERLAP
|
|
||||||
|
|
||||||
// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP32 SETUP ######
|
|
||||||
|
|
||||||
// For ESP32 Dev board (only tested with ILI9341 display)
|
|
||||||
// The hardware SPI can be mapped to any pins
|
|
||||||
|
|
||||||
//#define TFT_MISO 19
|
|
||||||
//#define TFT_MOSI 23
|
|
||||||
//#define TFT_SCLK 18
|
|
||||||
//#define TFT_CS 15 // Chip select control pin
|
|
||||||
//#define TFT_DC 2 // Data Command control pin
|
|
||||||
//#define TFT_RST 4 // Reset pin (could connect to RST pin)
|
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if display RESET is connected to ESP32 board RST
|
|
||||||
|
|
||||||
//#define TOUCH_CS 21 // Chip select pin (T_CS) of touch screen
|
|
||||||
|
|
||||||
//#define TFT_WR 22 // Write strobe for modified Raspberry Pi TFT only
|
|
||||||
|
|
||||||
// For the M5Stack module use these #define lines
|
|
||||||
#define TFT_MISO 19
|
#define TFT_MISO 19
|
||||||
#define TFT_MOSI 23
|
#define TFT_MOSI 23
|
||||||
#define TFT_SCLK 18
|
#define TFT_SCLK 18
|
||||||
@@ -134,31 +14,6 @@
|
|||||||
#define TFT_RST 33 // Reset pin (could connect to Arduino RESET pin)
|
#define TFT_RST 33 // Reset pin (could connect to Arduino RESET pin)
|
||||||
#define TFT_BL 32 // LED back-light
|
#define TFT_BL 32 // LED back-light
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 2. Define the way the DC and/or CS lines are driven (ESP8266 only)
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Normally the library uses direct register access for the DC and CS lines for speed
|
|
||||||
// If D0 (GPIO16) is used for CS or DC then a different slower method must be used
|
|
||||||
// Uncomment one line if D0 is used for DC or CS
|
|
||||||
// DC on D0 = 6% performance penalty at 40MHz SPI running graphics test
|
|
||||||
// CS on D0 = 2% performance penalty at 40MHz SPI running graphics test
|
|
||||||
|
|
||||||
// #define D0_USED_FOR_DC
|
|
||||||
// #define D0_USED_FOR_CS
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 3. Define the fonts that are to be used here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Comment out the #defines below with // to stop that font being loaded
|
|
||||||
// The ESP8366 and ESP32 have plenty of memory so commenting out fonts is not
|
|
||||||
// normally necessary. If all fonts are loaded the extra FLASH space required is
|
|
||||||
// about 17Kbytes. To save FLASH space only enable the fonts you need!
|
|
||||||
|
|
||||||
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
||||||
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
||||||
@@ -166,53 +21,9 @@
|
|||||||
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
|
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
|
||||||
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
|
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
|
||||||
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
|
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
|
||||||
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
|
|
||||||
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
||||||
|
|
||||||
// Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
|
|
||||||
// this will save ~20kbytes of FLASH
|
|
||||||
#define SMOOTH_FONT
|
#define SMOOTH_FONT
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 4. Not used
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
|
#define SPI_FREQUENCY 27000000
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 5. Other options
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Define the SPI clock frequency, this affects the graphics rendering speed. Too
|
|
||||||
// fast and the TFT driver will not keep up and display corruption appears.
|
|
||||||
// With an ILI9341 display 40MHz works OK, 80MHz sometimes fails
|
|
||||||
// With a ST7735 display more than 27MHz may not work (spurious pixels and lines)
|
|
||||||
// With an ILI9163 display 27 MHz works OK.
|
|
||||||
// The RPi typically only works at 20MHz maximum.
|
|
||||||
|
|
||||||
// #define SPI_FREQUENCY 1000000
|
|
||||||
// #define SPI_FREQUENCY 5000000
|
|
||||||
// #define SPI_FREQUENCY 10000000
|
|
||||||
// #define SPI_FREQUENCY 20000000
|
|
||||||
#define SPI_FREQUENCY 27000000 // Actually sets it to 26.67MHz = 80/3
|
|
||||||
// #define SPI_FREQUENCY 40000000 // Maximum to use SPIFFS
|
|
||||||
// #define SPI_FREQUENCY 80000000
|
|
||||||
|
|
||||||
// The XPT2046 requires a lower SPI clock rate of 2.5MHz so we define that here:
|
|
||||||
#define SPI_TOUCH_FREQUENCY 2500000
|
|
||||||
|
|
||||||
|
|
||||||
// Comment out the following #define if "SPI Transactions" do not need to be
|
|
||||||
// supported. When commented out the code size will be smaller and sketches will
|
|
||||||
// run slightly faster, so leave it commented out unless you need it!
|
|
||||||
|
|
||||||
// Transaction support is needed to work with SD library but not needed with TFT_SdFat
|
|
||||||
// Transaction support is required if other SPI devices are connected.
|
|
||||||
|
|
||||||
// Transactions are automatically enabled by the library for an ESP32 (to use HAL mutex)
|
|
||||||
// so changing it here has no effect
|
|
||||||
|
|
||||||
// #define SUPPORT_TRANSACTIONS
|
|
||||||
|
@@ -1,37 +1,17 @@
|
|||||||
// USER DEFINED SETTINGS
|
// See SetupX_Template.h for all options available
|
||||||
// Set driver type, fonts to be loaded, pins used and SPI control method etc
|
|
||||||
//
|
|
||||||
// See the User_Setup_Select.h file if you wish to be able to define multiple
|
|
||||||
// setups and then easily select which setup file is used by the compiler.
|
|
||||||
//
|
|
||||||
// If this file is edited correctly then all the library example sketches should
|
|
||||||
// run without the need to make any more changes for a particular hardware setup!
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 0. Call up the right driver file and any options for it
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Parallel bus is only supported on ESP32
|
|
||||||
// Use ESP32 Parallel interface instead of SPI
|
|
||||||
#define ESP32_PARALLEL
|
#define ESP32_PARALLEL
|
||||||
|
|
||||||
// Only define one driver, the other ones must be commented out
|
|
||||||
#define ILI9481_DRIVER
|
#define ILI9481_DRIVER
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 1. Define the pins that are used to interface with the display here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// ESP32 pins used
|
// ESP32 pins used for UNO format board
|
||||||
#define TFT_CS 33 // Chip select control pin
|
#define TFT_CS 33 // Chip select control pin
|
||||||
#define TFT_DC 15 // Data Command control pin - use a pin in the range 0-31
|
#define TFT_DC 15 // Data Command control pin - must use a pin in the range 0-31
|
||||||
#define TFT_RST 32 // Reset pin
|
#define TFT_RST 32 // Reset pin
|
||||||
|
|
||||||
#define TFT_WR 4 // Write strobe control pin - use a pin in the range 0-31
|
#define TFT_WR 4 // Write strobe control pin - must use a pin in the range 0-31
|
||||||
#define TFT_RD 2
|
#define TFT_RD 2
|
||||||
|
|
||||||
#define TFT_D0 12 // Must use pins in the range 0-31 for the data bus
|
#define TFT_D0 12 // Must use pins in the range 0-31 for the data bus
|
||||||
@@ -44,48 +24,12 @@
|
|||||||
#define TFT_D7 14
|
#define TFT_D7 14
|
||||||
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 2. Define the way the DC and/or CS lines are driven (ESP8266 only)
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 3. Define the fonts that are to be used here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Comment out the #defines below with // to stop that font being loaded
|
|
||||||
// The ESP8366 and ESP32 have plenty of memory so commenting out fonts is not
|
|
||||||
// normally necessary. If all fonts are loaded the extra FLASH space required is
|
|
||||||
// about 17Kbytes. To save FLASH space only enable the fonts you need!
|
|
||||||
|
|
||||||
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
||||||
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
||||||
#define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
|
#define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
|
||||||
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
|
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
|
||||||
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
|
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
|
||||||
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
|
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
|
||||||
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
|
|
||||||
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
||||||
|
|
||||||
// Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
|
|
||||||
// this will save ~20kbytes of FLASH
|
|
||||||
#define SMOOTH_FONT
|
#define SMOOTH_FONT
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 4. Not used
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 5. Other options
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
|
|
||||||
|
@@ -1,37 +1,17 @@
|
|||||||
// USER DEFINED SETTINGS
|
// See SetupX_Template.h for all options available
|
||||||
// Set driver type, fonts to be loaded, pins used and SPI control method etc
|
|
||||||
//
|
|
||||||
// See the User_Setup_Select.h file if you wish to be able to define multiple
|
|
||||||
// setups and then easily select which setup file is used by the compiler.
|
|
||||||
//
|
|
||||||
// If this file is edited correctly then all the library example sketches should
|
|
||||||
// run without the need to make any more changes for a particular hardware setup!
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 0. Call up the right driver file and any options for it
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Parallel bus is only supported on ESP32
|
|
||||||
// Use ESP32 Parallel interface instead of SPI
|
|
||||||
#define ESP32_PARALLEL
|
#define ESP32_PARALLEL
|
||||||
|
|
||||||
// Only define one driver, the other ones must be commented out
|
|
||||||
#define ILI9341_DRIVER
|
#define ILI9341_DRIVER
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 1. Define the pins that are used to interface with the display here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// ESP32 pins used for the parallel interface TFT
|
// ESP32 pins used for the parallel interface TFT
|
||||||
#define TFT_CS 33 // Chip select control pin
|
#define TFT_CS 33 // Chip select control pin
|
||||||
#define TFT_DC 15 // Data Command control pin - use a pin in the range 0-31
|
#define TFT_DC 15 // Data Command control pin - must use a pin in the range 0-31
|
||||||
#define TFT_RST 32 // Reset pin
|
#define TFT_RST 32 // Reset pin
|
||||||
|
|
||||||
#define TFT_WR 4 // Write strobe control pin - use a pin in the range 0-31
|
#define TFT_WR 4 // Write strobe control pin - must use a pin in the range 0-31
|
||||||
#define TFT_RD 2
|
#define TFT_RD 2
|
||||||
|
|
||||||
#define TFT_D0 12 // Must use pins in the range 0-31 for the data bus
|
#define TFT_D0 12 // Must use pins in the range 0-31 for the data bus
|
||||||
@@ -44,48 +24,12 @@
|
|||||||
#define TFT_D7 14
|
#define TFT_D7 14
|
||||||
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 2. Define the way the DC and/or CS lines are driven (ESP8266 only)
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 3. Define the fonts that are to be used here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Comment out the #defines below with // to stop that font being loaded
|
|
||||||
// The ESP8366 and ESP32 have plenty of memory so commenting out fonts is not
|
|
||||||
// normally necessary. If all fonts are loaded the extra FLASH space required is
|
|
||||||
// about 17Kbytes. To save FLASH space only enable the fonts you need!
|
|
||||||
|
|
||||||
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
||||||
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
||||||
#define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
|
#define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
|
||||||
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
|
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
|
||||||
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
|
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
|
||||||
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
|
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
|
||||||
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
|
|
||||||
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
||||||
|
|
||||||
// Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
|
|
||||||
// this will save ~20kbytes of FLASH
|
|
||||||
#define SMOOTH_FONT
|
#define SMOOTH_FONT
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 4. Not used
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 5. Other options
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
|
|
||||||
|
@@ -1,87 +1,7 @@
|
|||||||
// USER DEFINED SETTINGS
|
// See SetupX_Template.h for all options available
|
||||||
// Set driver type, fonts to be loaded, pins used and SPI control method etc
|
|
||||||
//
|
|
||||||
// See the User_Setup_Select.h file if you wish to be able to define multiple
|
|
||||||
// setups and then easily select which setup file is used by the compiler.
|
|
||||||
//
|
|
||||||
// If this file is edited correctly then all the library example sketches should
|
|
||||||
// run without the need to make any more changes for a particular hardware setup!
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 0. Call up the right driver file and any options for it
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Only define one driver, the other ones must be commented out
|
|
||||||
//#define ILI9341_DRIVER
|
|
||||||
//#define ST7735_DRIVER
|
|
||||||
//#define ILI9163_DRIVER
|
|
||||||
//#define S6D02A1_DRIVER
|
|
||||||
//#define RPI_ILI9486_DRIVER // 20MHz maximum SPI
|
|
||||||
#define HX8357D_DRIVER
|
#define HX8357D_DRIVER
|
||||||
|
|
||||||
// For M5Stack ESP32 module with integrated display ONLY, remove // in line below
|
|
||||||
//#define M5STACK
|
|
||||||
|
|
||||||
// For ST7735 and ILI9163 ONLY, define the pixel width and height in portrait orientation
|
|
||||||
//#define TFT_WIDTH 128
|
|
||||||
//#define TFT_HEIGHT 160
|
|
||||||
//#define TFT_HEIGHT 128
|
|
||||||
|
|
||||||
// For ST7735 ONLY, define the type of display, originally this was based on the
|
|
||||||
// colour of the tab on the screen protector film but this is not always true, so try
|
|
||||||
// out the different options below if the screen does not display graphics correctly,
|
|
||||||
// e.g. colours wrong, mirror images, or tray pixels at the edges.
|
|
||||||
// Comment out ALL BUT ONE of these options for a ST7735 display driver, save this
|
|
||||||
// this User_Setup file, then rebuild and upload the sketch to the board again:
|
|
||||||
|
|
||||||
//#define ST7735_INITB
|
|
||||||
//#define ST7735_GREENTAB
|
|
||||||
//#define ST7735_GREENTAB2
|
|
||||||
//#define ST7735_GREENTAB3
|
|
||||||
//#define ST7735_GREENTAB128 // For 128 x 128 display
|
|
||||||
//#define ST7735_REDTAB
|
|
||||||
//#define ST7735_BLACKTAB
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 1. Define the pins that are used to interface with the display here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// We must use hardware SPI, a minimum of 3 GPIO pins is needed.
|
|
||||||
// Typical setup for ESP8266 NodeMCU ESP-12 is :
|
|
||||||
//
|
|
||||||
// Display SDO/MISO to NodeMCU pin D6 (or leave disconnected if not reading TFT)
|
|
||||||
// Display LED to NodeMCU pin VIN (or 5V, see below)
|
|
||||||
// Display SCK to NodeMCU pin D5
|
|
||||||
// Display SDI/MOSI to NodeMCU pin D7
|
|
||||||
// Display DC (RS/AO)to NodeMCU pin D3
|
|
||||||
// Display RESET to NodeMCU pin D4 (or RST, see below)
|
|
||||||
// Display CS to NodeMCU pin D8 (or GND, see below)
|
|
||||||
// Display GND to NodeMCU pin GND (0V)
|
|
||||||
// Display VCC to NodeMCU 5V or 3.3V
|
|
||||||
//
|
|
||||||
// The TFT RESET pin can be connected to the NodeMCU RST pin or 3.3V to free up a control pin
|
|
||||||
//
|
|
||||||
// The DC (Data Command) pin may be labeled AO or RS (Register Select)
|
|
||||||
//
|
|
||||||
// With some displays such as the ILI9341 the TFT CS pin can be connected to GND if no more
|
|
||||||
// SPI devices (e.g. an SD Card) are connected, in this case comment out the #define TFT_CS
|
|
||||||
// line below so it is NOT defined. Other displays such at the ST7735 require the TFT CS pin
|
|
||||||
// to be toggled during setup, so in these cases the TFT_CS line must be defined and connected.
|
|
||||||
//
|
|
||||||
// The NodeMCU D0 pin can be used for RST
|
|
||||||
//
|
|
||||||
// See Section 2. below if DC or CS is connected to D0
|
|
||||||
//
|
|
||||||
// Note: only some versions of the NodeMCU provide the USB 5V on the VIN pin
|
|
||||||
// If 5V is not available at a pin you can use 3.3V but backlight brightness
|
|
||||||
// will be lower.
|
|
||||||
|
|
||||||
|
|
||||||
// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP8266 SETUP ######
|
|
||||||
|
|
||||||
// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
|
// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
|
||||||
#define TFT_CS PIN_D8 // Chip select control pin D8
|
#define TFT_CS PIN_D8 // Chip select control pin D8
|
||||||
@@ -89,77 +9,6 @@
|
|||||||
#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
||||||
|
|
||||||
//#define TOUCH_CS PIN_D1 // Chip select pin (T_CS) of touch screen
|
|
||||||
|
|
||||||
//#define TFT_WR PIN_D2 // Write strobe for modified Raspberry Pi TFT only
|
|
||||||
|
|
||||||
|
|
||||||
// ###### FOR ESP8266 OVERLAP MODE EDIT THE PIN NUMBERS IN THE FOLLOWING LINES ######
|
|
||||||
|
|
||||||
// Overlap mode shares the ESP8266 FLASH SPI bus with the TFT so has a performance impact
|
|
||||||
// but saves pins for other functions.
|
|
||||||
// Use NodeMCU SD0=MISO, SD1=MOSI, CLK=SCLK to connect to TFT in overlap mode
|
|
||||||
|
|
||||||
// In ESP8266 overlap mode the TFT chip select MUST connect to pin D3
|
|
||||||
//#define TFT_CS PIN_D3
|
|
||||||
//#define TFT_DC PIN_D5 // Data Command control pin
|
|
||||||
//#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
|
||||||
|
|
||||||
// In ESP8266 overlap mode the following must be defined
|
|
||||||
//#define TFT_SPI_OVERLAP
|
|
||||||
|
|
||||||
// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP32 SETUP ######
|
|
||||||
|
|
||||||
// For ESP32 Dev board (only tested with ILI9341 display)
|
|
||||||
// The hardware SPI can be mapped to any pins
|
|
||||||
|
|
||||||
//#define TFT_MISO 19
|
|
||||||
//#define TFT_MOSI 23
|
|
||||||
//#define TFT_SCLK 18
|
|
||||||
//#define TFT_CS 15 // Chip select control pin
|
|
||||||
//#define TFT_DC 2 // Data Command control pin
|
|
||||||
//#define TFT_RST 4 // Reset pin (could connect to RST pin)
|
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if display RESET is connected to ESP32 board RST
|
|
||||||
|
|
||||||
// For the M5Stack module use these #define lines
|
|
||||||
//#define TFT_MISO 19
|
|
||||||
//#define TFT_MOSI 23
|
|
||||||
//#define TFT_SCLK 18
|
|
||||||
//#define TFT_CS 14 // Chip select control pin
|
|
||||||
//#define TFT_DC 27 // Data Command control pin
|
|
||||||
//#define TFT_RST 33 // Reset pin (could connect to Arduino RESET pin)
|
|
||||||
//#define TFT_BL 32 // LED back-light
|
|
||||||
|
|
||||||
//#define TOUCH_CS 21 // Chip select pin (T_CS) of touch screen
|
|
||||||
|
|
||||||
//#define TFT_WR 22 // Write strobe for modified Raspberry Pi TFT only
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 2. Define the way the DC and/or CS lines are driven (ESP8266 only)
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Normally the library uses direct register access for the DC and CS lines for speed
|
|
||||||
// If D0 (GPIO16) is used for CS or DC then a different slower method must be used
|
|
||||||
// Uncomment one line if D0 is used for DC or CS
|
|
||||||
// DC on D0 = 6% performance penalty at 40MHz SPI running graphics test
|
|
||||||
// CS on D0 = 2% performance penalty at 40MHz SPI running graphics test
|
|
||||||
|
|
||||||
// #define D0_USED_FOR_DC
|
|
||||||
// #define D0_USED_FOR_CS
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 3. Define the fonts that are to be used here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Comment out the #defines below with // to stop that font being loaded
|
|
||||||
// The ESP8366 and ESP32 have plenty of memory so commenting out fonts is not
|
|
||||||
// normally necessary. If all fonts are loaded the extra FLASH space required is
|
|
||||||
// about 17Kbytes. To save FLASH space only enable the fonts you need!
|
|
||||||
|
|
||||||
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
||||||
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
||||||
@@ -167,53 +16,16 @@
|
|||||||
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
|
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
|
||||||
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
|
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
|
||||||
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
|
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
|
||||||
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
|
|
||||||
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
||||||
|
|
||||||
// Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
|
|
||||||
// this will save ~20kbytes of FLASH
|
|
||||||
#define SMOOTH_FONT
|
#define SMOOTH_FONT
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 4. Not used
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 5. Other options
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Define the SPI clock frequency, this affects the graphics rendering speed. Too
|
|
||||||
// fast and the TFT driver will not keep up and display corruption appears.
|
|
||||||
// With an ILI9341 display 40MHz works OK, 80MHz sometimes fails
|
|
||||||
// With a ST7735 display more than 27MHz may not work (spurious pixels and lines)
|
|
||||||
// With an ILI9163 display 27 MHz works OK.
|
|
||||||
// The RPi typically only works at 20MHz maximum.
|
|
||||||
|
|
||||||
// #define SPI_FREQUENCY 1000000
|
|
||||||
// #define SPI_FREQUENCY 5000000
|
|
||||||
// #define SPI_FREQUENCY 10000000
|
|
||||||
// #define SPI_FREQUENCY 20000000
|
// #define SPI_FREQUENCY 20000000
|
||||||
#define SPI_FREQUENCY 27000000 // Actually sets it to 26.67MHz = 80/3
|
#define SPI_FREQUENCY 27000000
|
||||||
// #define SPI_FREQUENCY 40000000 // Maximum to use SPIFFS
|
// #define SPI_FREQUENCY 40000000
|
||||||
// #define SPI_FREQUENCY 80000000
|
|
||||||
|
|
||||||
// The XPT2046 requires a lower SPI clock rate of 2.5MHz so we define that here:
|
|
||||||
#define SPI_TOUCH_FREQUENCY 2500000
|
#define SPI_TOUCH_FREQUENCY 2500000
|
||||||
|
|
||||||
|
|
||||||
// Comment out the following #define if "SPI Transactions" do not need to be
|
|
||||||
// supported. When commented out the code size will be smaller and sketches will
|
|
||||||
// run slightly faster, so leave it commented out unless you need it!
|
|
||||||
|
|
||||||
// Transaction support is needed to work with SD library but not needed with TFT_SdFat
|
|
||||||
// Transaction support is required if other SPI devices are connected.
|
|
||||||
|
|
||||||
// Transactions are automatically enabled by the library for an ESP32 (to use HAL mutex)
|
|
||||||
// so changing it here has no effect
|
|
||||||
|
|
||||||
// #define SUPPORT_TRANSACTIONS
|
// #define SUPPORT_TRANSACTIONS
|
||||||
|
@@ -1,37 +1,17 @@
|
|||||||
// USER DEFINED SETTINGS
|
// See SetupX_Template.h for all options available
|
||||||
// Set driver type, fonts to be loaded, pins used and SPI control method etc
|
|
||||||
//
|
|
||||||
// See the User_Setup_Select.h file if you wish to be able to define multiple
|
|
||||||
// setups and then easily select which setup file is used by the compiler.
|
|
||||||
//
|
|
||||||
// If this file is edited correctly then all the library example sketches should
|
|
||||||
// run without the need to make any more changes for a particular hardware setup!
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 0. Call up the right driver file and any options for it
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Parallel bus is only supported on ESP32
|
|
||||||
// Use ESP32 Parallel interface instead of SPI
|
|
||||||
#define ESP32_PARALLEL
|
#define ESP32_PARALLEL
|
||||||
|
|
||||||
// Only define one driver, the other ones must be commented out
|
|
||||||
#define ILI9488_DRIVER
|
#define ILI9488_DRIVER
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 1. Define the pins that are used to interface with the display here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// ESP32 pins used
|
// ESP32 pins used
|
||||||
#define TFT_CS 33 // Chip select control pin
|
#define TFT_CS 33 // Chip select control pin
|
||||||
#define TFT_DC 15 // Data Command control pin - use a pin in the range 0-31
|
#define TFT_DC 15 // Data Command control pin - must use a pin in the range 0-31
|
||||||
#define TFT_RST 32 // Reset pin
|
#define TFT_RST 32 // Reset pin
|
||||||
|
|
||||||
#define TFT_WR 4 // Write strobe control pin - use a pin in the range 0-31
|
#define TFT_WR 4 // Write strobe control pin - must use a pin in the range 0-31
|
||||||
#define TFT_RD 2
|
#define TFT_RD 2
|
||||||
|
|
||||||
#define TFT_D0 12 // Must use pins in the range 0-31 for the data bus
|
#define TFT_D0 12 // Must use pins in the range 0-31 for the data bus
|
||||||
@@ -44,48 +24,12 @@
|
|||||||
#define TFT_D7 14
|
#define TFT_D7 14
|
||||||
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 2. Define the way the DC and/or CS lines are driven (ESP8266 only)
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 3. Define the fonts that are to be used here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Comment out the #defines below with // to stop that font being loaded
|
|
||||||
// The ESP8366 and ESP32 have plenty of memory so commenting out fonts is not
|
|
||||||
// normally necessary. If all fonts are loaded the extra FLASH space required is
|
|
||||||
// about 17Kbytes. To save FLASH space only enable the fonts you need!
|
|
||||||
|
|
||||||
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
||||||
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
||||||
#define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
|
#define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
|
||||||
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
|
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
|
||||||
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
|
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
|
||||||
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
|
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
|
||||||
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
|
|
||||||
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
||||||
|
|
||||||
// Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
|
|
||||||
// this will save ~20kbytes of FLASH
|
|
||||||
#define SMOOTH_FONT
|
#define SMOOTH_FONT
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 4. Not used
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 5. Other options
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
|
|
||||||
|
@@ -1,26 +1,7 @@
|
|||||||
// USER DEFINED SETTINGS
|
// See SetupX_Template.h for all options available
|
||||||
// Set driver type, fonts to be loaded etc
|
|
||||||
//
|
|
||||||
// See the User_Setup_Select.h file if you wish to be able to define multiple
|
|
||||||
// setups and then easily select which setup file is used by the compiler.
|
|
||||||
//
|
|
||||||
// If this file is edited correctly then all the library example sketches should
|
|
||||||
// run without the need to make any more changes for a particular hardware setup!
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 0. Call up the right driver file and any options for it
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
#define EPD_DRIVER // ePaper driver
|
#define EPD_DRIVER // ePaper driver
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 1. Define the pins that are used to interface with the display here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
|
|
||||||
// READ THIS READ THIS READ THIS READ THIS READ THIS READ THIS
|
// READ THIS READ THIS READ THIS READ THIS READ THIS READ THIS
|
||||||
// Install the ePaper library for your own display size and type
|
// Install the ePaper library for your own display size and type
|
||||||
@@ -48,47 +29,12 @@
|
|||||||
///////////////////////////////////////////////////////////////////
|
///////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 2. Not used
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 3. Define the fonts that are to be used here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Comment out the #defines below with // to stop that font being loaded
|
|
||||||
// The ESP8366 and ESP32 have plenty of memory so commenting out fonts is not
|
|
||||||
// normally necessary. If all fonts are loaded the extra FLASH space required is
|
|
||||||
// about 17Kbytes. To save FLASH space only enable the fonts you need!
|
|
||||||
|
|
||||||
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
||||||
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
||||||
#define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
|
#define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
|
||||||
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
|
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
|
||||||
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:-.
|
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:-.
|
||||||
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 below, slightly narrower, so 3 digits fit a 160 pixel TFT
|
|
||||||
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
|
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
|
||||||
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
||||||
|
|
||||||
// Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
|
|
||||||
// this will save ~20kbytes of FLASH
|
|
||||||
#define SMOOTH_FONT
|
#define SMOOTH_FONT
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 4. Not used
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 5. Not used
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
|
@@ -1,204 +1,17 @@
|
|||||||
// USER DEFINED SETTINGS
|
// See SetupX_Template.h for all options available
|
||||||
// Set driver type, fonts to be loaded, pins used and SPI control method etc
|
|
||||||
//
|
|
||||||
// See the User_Setup_Select.h file if you wish to be able to define multiple
|
|
||||||
// setups and then easily select which setup file is used by the compiler.
|
|
||||||
//
|
|
||||||
// If this file is edited correctly then all the library example sketches should
|
|
||||||
// run without the need to make any more changes for a particular hardware setup!
|
|
||||||
// Note that some sketches are designed for a particular TFT pixel width/height
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 0. Call up the right driver file and any options for it
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Only define one driver, the other ones must be commented out
|
|
||||||
//#define ILI9341_DRIVER
|
|
||||||
//#define ST7735_DRIVER
|
|
||||||
//#define ILI9163_DRIVER
|
|
||||||
//#define S6D02A1_DRIVER
|
|
||||||
//#define RPI_ILI9486_DRIVER // 20MHz maximum SPI
|
|
||||||
//#define HX8357D_DRIVER
|
|
||||||
//#define ILI9481_DRIVER
|
|
||||||
//#define ILI9488_DRIVER
|
|
||||||
#define ST7789_DRIVER
|
#define ST7789_DRIVER
|
||||||
|
|
||||||
// Some displays support SPI reads via the MISO pin, if the display has a single
|
|
||||||
// bi-directional SDA pin the library will try to use bit banging to read the line
|
|
||||||
// To use the SDA line for reading data from the TFT uncomment the following line:
|
|
||||||
#define TFT_SDA_READ
|
#define TFT_SDA_READ
|
||||||
|
|
||||||
// For M5Stack ESP32 module with integrated display ONLY, remove // in line below
|
|
||||||
//#define M5STACK
|
|
||||||
|
|
||||||
// For ST7735 and ILI9163 ONLY, define the pixel width and height in portrait orientation
|
// My ST7789 display has TCT_CS wired permananently low so the pin is not defined here
|
||||||
//#define TFT_WIDTH 128
|
|
||||||
//#define TFT_HEIGHT 160
|
|
||||||
//#define TFT_HEIGHT 128
|
|
||||||
|
|
||||||
// For ST7735 ONLY, define the type of display, originally this was based on the
|
|
||||||
// colour of the tab on the screen protector film but this is not always true, so try
|
|
||||||
// out the different options below if the screen does not display graphics correctly,
|
|
||||||
// e.g. colours wrong, mirror images, or tray pixels at the edges.
|
|
||||||
// Comment out ALL BUT ONE of these options for a ST7735 display driver, save this
|
|
||||||
// this User_Setup file, then rebuild and upload the sketch to the board again:
|
|
||||||
|
|
||||||
//#define ST7735_INITB
|
|
||||||
//#define ST7735_GREENTAB
|
|
||||||
//#define ST7735_GREENTAB2
|
|
||||||
//#define ST7735_GREENTAB3
|
|
||||||
//#define ST7735_GREENTAB128 // For 128 x 128 display
|
|
||||||
//#define ST7735_REDTAB
|
|
||||||
//#define ST7735_BLACKTAB
|
|
||||||
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 1. Define the pins that are used to interface with the display here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// We must use hardware SPI, a minimum of 3 GPIO pins is needed.
|
|
||||||
// Typical setup for ESP8266 NodeMCU ESP-12 is :
|
|
||||||
//
|
|
||||||
// Display SDO/MISO to NodeMCU pin D6 (or leave disconnected if not reading TFT)
|
|
||||||
// Display LED to NodeMCU pin VIN (or 5V, see below)
|
|
||||||
// Display SCK to NodeMCU pin D5
|
|
||||||
// Display SDI/MOSI to NodeMCU pin D7
|
|
||||||
// Display DC (RS/AO)to NodeMCU pin D3
|
|
||||||
// Display RESET to NodeMCU pin D4 (or RST, see below)
|
|
||||||
// Display CS to NodeMCU pin D8 (or GND, see below)
|
|
||||||
// Display GND to NodeMCU pin GND (0V)
|
|
||||||
// Display VCC to NodeMCU 5V or 3.3V
|
|
||||||
//
|
|
||||||
// The TFT RESET pin can be connected to the NodeMCU RST pin or 3.3V to free up a control pin
|
|
||||||
//
|
|
||||||
// The DC (Data Command) pin may be labeled AO or RS (Register Select)
|
|
||||||
//
|
|
||||||
// With some displays such as the ILI9341 the TFT CS pin can be connected to GND if no more
|
|
||||||
// SPI devices (e.g. an SD Card) are connected, in this case comment out the #define TFT_CS
|
|
||||||
// line below so it is NOT defined. Other displays such at the ST7735 require the TFT CS pin
|
|
||||||
// to be toggled during setup, so in these cases the TFT_CS line must be defined and connected.
|
|
||||||
//
|
|
||||||
// The NodeMCU D0 pin can be used for RST
|
|
||||||
//
|
|
||||||
// See Section 2. below if DC or CS is connected to D0
|
|
||||||
//
|
|
||||||
// Note: only some versions of the NodeMCU provide the USB 5V on the VIN pin
|
|
||||||
// If 5V is not available at a pin you can use 3.3V but backlight brightness
|
|
||||||
// will be lower.
|
|
||||||
|
|
||||||
|
|
||||||
// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP8266 SETUP ######
|
|
||||||
|
|
||||||
// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
|
// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
|
||||||
//#define TFT_CS PIN_D8 // Chip select control pin D8
|
|
||||||
#define TFT_DC PIN_D3 // Data Command control pin
|
#define TFT_DC PIN_D3 // Data Command control pin
|
||||||
#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
|
||||||
|
|
||||||
//#define TOUCH_CS PIN_D2 // Chip select pin (T_CS) of touch screen
|
|
||||||
|
|
||||||
//#define TFT_WR PIN_D2 // Write strobe for modified Raspberry Pi TFT only
|
|
||||||
|
|
||||||
|
|
||||||
// ###### FOR ESP8266 OVERLAP MODE EDIT THE PIN NUMBERS IN THE FOLLOWING LINES ######
|
|
||||||
|
|
||||||
// Overlap mode shares the ESP8266 FLASH SPI bus with the TFT so has a performance impact
|
|
||||||
// but saves pins for other functions.
|
|
||||||
// Use NodeMCU SD0=MISO, SD1=MOSI, CLK=SCLK to connect to TFT in overlap mode
|
|
||||||
|
|
||||||
// In ESP8266 overlap mode the TFT chip select MUST connect to pin D3
|
|
||||||
//#define TFT_CS PIN_D3
|
|
||||||
//#define TFT_DC PIN_D5 // Data Command control pin
|
|
||||||
//#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
|
||||||
|
|
||||||
// In ESP8266 overlap mode the following must be defined
|
|
||||||
//#define TFT_SPI_OVERLAP
|
|
||||||
|
|
||||||
// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP32 SETUP ######
|
|
||||||
|
|
||||||
// For ESP32 Dev board (only tested with ILI9341 display)
|
|
||||||
// The hardware SPI can be mapped to any pins
|
|
||||||
|
|
||||||
//#define TFT_MISO 19
|
|
||||||
//#define TFT_MOSI 23
|
|
||||||
//#define TFT_SCLK 18
|
|
||||||
//#define TFT_CS 15 // Chip select control pin
|
|
||||||
//#define TFT_DC 2 // Data Command control pin
|
|
||||||
//#define TFT_RST 4 // Reset pin (could connect to RST pin)
|
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if display RESET is connected to ESP32 board RST
|
|
||||||
|
|
||||||
// For the M5Stack module use these #define lines
|
|
||||||
//#define TFT_MISO 19
|
|
||||||
//#define TFT_MOSI 23
|
|
||||||
//#define TFT_SCLK 18
|
|
||||||
//#define TFT_CS 14 // Chip select control pin
|
|
||||||
//#define TFT_DC 27 // Data Command control pin
|
|
||||||
//#define TFT_RST 33 // Reset pin (could connect to Arduino RESET pin)
|
|
||||||
//#define TFT_BL 32 // LED back-light
|
|
||||||
|
|
||||||
//#define TOUCH_CS 21 // Chip select pin (T_CS) of touch screen
|
|
||||||
|
|
||||||
//#define TFT_WR 22 // Write strobe for modified Raspberry Pi TFT only
|
|
||||||
|
|
||||||
// ###### EDIT THE PINs BELOW TO SUIT YOUR ESP32 PARALLEL TFT SETUP ######
|
|
||||||
|
|
||||||
// The library supports 8 bit parallel TFTs with the ESP32, the pin
|
|
||||||
// selection below is compatible with ESP32 boards in UNO format.
|
|
||||||
// Wemos D32 boards need to be modified, see diagram in Tools folder.
|
|
||||||
// Only ILI9481 and ILI9341 based displays have been tested!
|
|
||||||
|
|
||||||
// Parallel bus is only supported on ESP32
|
|
||||||
// Uncomment line below to use ESP32 Parallel interface instead of SPI
|
|
||||||
|
|
||||||
//#define ESP32_PARALLEL
|
|
||||||
|
|
||||||
// The ESP32 and TFT the pins used for testing are:
|
|
||||||
//#define TFT_CS 33 // Chip select control pin (library pulls permanently low
|
|
||||||
//#define TFT_DC 15 // Data Command control pin - use a pin in the range 0-31
|
|
||||||
//#define TFT_RST 32 // Reset pin, toggles on startup
|
|
||||||
|
|
||||||
//#define TFT_WR 4 // Write strobe control pin - use a pin in the range 0-31
|
|
||||||
//#define TFT_RD 2 // Read strobe control pin - use a pin in the range 0-31
|
|
||||||
|
|
||||||
//#define TFT_D0 12 // Must use pins in the range 0-31 for the data bus
|
|
||||||
//#define TFT_D1 13 // so a single register write sets/clears all bits.
|
|
||||||
//#define TFT_D2 26 // Pins can be randomly assigned, this does not affect
|
|
||||||
//#define TFT_D3 25 // TFT screen update performance.
|
|
||||||
//#define TFT_D4 17
|
|
||||||
//#define TFT_D5 16
|
|
||||||
//#define TFT_D6 27
|
|
||||||
//#define TFT_D7 14
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 2. Define the way the DC and/or CS lines are driven (ESP8266 only)
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Normally the library uses direct register access for the DC and CS lines for speed
|
|
||||||
// If D0 (GPIO16) is used for CS or DC then a different slower method must be used
|
|
||||||
// Uncomment one line if D0 is used for DC or CS
|
|
||||||
// DC on D0 = 6% performance penalty at 40MHz SPI running graphics test
|
|
||||||
// CS on D0 = 2% performance penalty at 40MHz SPI running graphics test
|
|
||||||
|
|
||||||
// #define D0_USED_FOR_DC
|
|
||||||
// #define D0_USED_FOR_CS
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 3. Define the fonts that are to be used here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Comment out the #defines below with // to stop that font being loaded
|
|
||||||
// The ESP8366 and ESP32 have plenty of memory so commenting out fonts is not
|
|
||||||
// normally necessary. If all fonts are loaded the extra FLASH space required is
|
|
||||||
// about 17Kbytes. To save FLASH space only enable the fonts you need!
|
|
||||||
|
|
||||||
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
||||||
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
||||||
@@ -206,53 +19,17 @@
|
|||||||
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
|
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
|
||||||
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:-.
|
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:-.
|
||||||
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
|
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
|
||||||
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
|
|
||||||
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
||||||
|
|
||||||
// Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
|
|
||||||
// this will save ~20kbytes of FLASH
|
|
||||||
#define SMOOTH_FONT
|
#define SMOOTH_FONT
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 4. Not used
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 5. Other options
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Define the SPI clock frequency, this affects the graphics rendering speed. Too
|
|
||||||
// fast and the TFT driver will not keep up and display corruption appears.
|
|
||||||
// With an ILI9341 display 40MHz works OK, 80MHz sometimes fails
|
|
||||||
// With a ST7735 display more than 27MHz may not work (spurious pixels and lines)
|
|
||||||
// With an ILI9163 display 27 MHz works OK.
|
|
||||||
// The RPi typically only works at 20MHz maximum.
|
|
||||||
|
|
||||||
// #define SPI_FREQUENCY 1000000
|
|
||||||
// #define SPI_FREQUENCY 5000000
|
|
||||||
// #define SPI_FREQUENCY 10000000
|
|
||||||
// #define SPI_FREQUENCY 20000000
|
// #define SPI_FREQUENCY 20000000
|
||||||
#define SPI_FREQUENCY 27000000 // Actually sets it to 26.67MHz = 80/3
|
#define SPI_FREQUENCY 27000000
|
||||||
// #define SPI_FREQUENCY 40000000 // Maximum to use SPIFFS
|
// #define SPI_FREQUENCY 40000000
|
||||||
// #define SPI_FREQUENCY 80000000
|
// #define SPI_FREQUENCY 80000000
|
||||||
|
|
||||||
// The XPT2046 requires a lower SPI clock rate of 2.5MHz so we define that here:
|
|
||||||
#define SPI_TOUCH_FREQUENCY 2500000
|
#define SPI_TOUCH_FREQUENCY 2500000
|
||||||
|
|
||||||
|
|
||||||
// Comment out the following #define if "SPI Transactions" do not need to be
|
|
||||||
// supported. When commented out the code size will be smaller and sketches will
|
|
||||||
// run slightly faster, so leave it commented out unless you need it!
|
|
||||||
|
|
||||||
// Transaction support is needed to work with SD library but not needed with TFT_SdFat
|
|
||||||
// Transaction support is required if other SPI devices are connected.
|
|
||||||
|
|
||||||
// Transactions are automatically enabled by the library for an ESP32 (to use HAL mutex)
|
|
||||||
// so changing it here has no effect
|
|
||||||
|
|
||||||
//#define SUPPORT_TRANSACTIONS
|
//#define SUPPORT_TRANSACTIONS
|
||||||
|
@@ -1,164 +1,13 @@
|
|||||||
// USER DEFINED SETTINGS
|
// See SetupX_Template.h for all options available
|
||||||
// Set driver type, fonts to be loaded, pins used and SPI control method etc
|
|
||||||
//
|
|
||||||
// See the User_Setup_Select.h file if you wish to be able to define multiple
|
|
||||||
// setups and then easily select which setup file is used by the compiler.
|
|
||||||
//
|
|
||||||
// If this file is edited correctly then all the library example sketches should
|
|
||||||
// run without the need to make any more changes for a particular hardware setup!
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 0. Call up the right driver file and any options for it
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Only define one driver, the other ones must be commented out
|
|
||||||
#define ILI9341_DRIVER
|
#define ILI9341_DRIVER
|
||||||
//#define ST7735_DRIVER
|
|
||||||
//#define ILI9163_DRIVER
|
|
||||||
//#define S6D02A1_DRIVER
|
|
||||||
//#define RPI_ILI9486_DRIVER // 20MHz maximum SPI
|
|
||||||
|
|
||||||
// For M5Stack ESP32 module with integrated display ONLY, remove // in line below
|
|
||||||
//#define M5STACK
|
|
||||||
|
|
||||||
// For ST7735 and ILI9163 ONLY, define the pixel width and height in portrait orientation
|
|
||||||
//#define TFT_WIDTH 128
|
|
||||||
//#define TFT_HEIGHT 160
|
|
||||||
//#define TFT_HEIGHT 128
|
|
||||||
|
|
||||||
// For ST7735 ONLY, define the type of display, originally this was based on the
|
|
||||||
// colour of the tab on the screen protector film but this is not always true, so try
|
|
||||||
// out the different options below if the screen does not display graphics correctly,
|
|
||||||
// e.g. colours wrong, mirror images, or tray pixels at the edges.
|
|
||||||
// Comment out ALL BUT ONE of these options for a ST7735 display driver, save this
|
|
||||||
// this User_Setup file, then rebuild and upload the sketch to the board again:
|
|
||||||
|
|
||||||
//#define ST7735_INITB
|
|
||||||
//#define ST7735_GREENTAB
|
|
||||||
//#define ST7735_GREENTAB2
|
|
||||||
//#define ST7735_GREENTAB3
|
|
||||||
//#define ST7735_GREENTAB128 // For 128 x 128 display
|
|
||||||
//#define ST7735_REDTAB
|
|
||||||
//#define ST7735_BLACKTAB
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 1. Define the pins that are used to interface with the display here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// We must use hardware SPI, a minimum of 3 GPIO pins is needed.
|
|
||||||
// Typical setup for ESP8266 NodeMCU ESP-12 is :
|
|
||||||
//
|
|
||||||
// Display SDO/MISO to NodeMCU pin D6 (or leave disconnected if not reading TFT)
|
|
||||||
// Display LED to NodeMCU pin VIN (or 5V, see below)
|
|
||||||
// Display SCK to NodeMCU pin D5
|
|
||||||
// Display SDI/MOSI to NodeMCU pin D7
|
|
||||||
// Display DC (RS/AO)to NodeMCU pin D3
|
|
||||||
// Display RESET to NodeMCU pin D4 (or RST, see below)
|
|
||||||
// Display CS to NodeMCU pin D8 (or GND, see below)
|
|
||||||
// Display GND to NodeMCU pin GND (0V)
|
|
||||||
// Display VCC to NodeMCU 5V or 3.3V
|
|
||||||
//
|
|
||||||
// The TFT RESET pin can be connected to the NodeMCU RST pin or 3.3V to free up a control pin
|
|
||||||
//
|
|
||||||
// The DC (Data Command) pin may be labeled AO or RS (Register Select)
|
|
||||||
//
|
|
||||||
// With some displays such as the ILI9341 the TFT CS pin can be connected to GND if no more
|
|
||||||
// SPI devices (e.g. an SD Card) are connected, in this case comment out the #define TFT_CS
|
|
||||||
// line below so it is NOT defined. Other displays such at the ST7735 require the TFT CS pin
|
|
||||||
// to be toggled during setup, so in these cases the TFT_CS line must be defined and connected.
|
|
||||||
//
|
|
||||||
// The NodeMCU D0 pin can be used for RST
|
|
||||||
//
|
|
||||||
// See Section 2. below if DC or CS is connected to D0
|
|
||||||
//
|
|
||||||
// Note: only some versions of the NodeMCU provide the USB 5V on the VIN pin
|
|
||||||
// If 5V is not available at a pin you can use 3.3V but backlight brightness
|
|
||||||
// will be lower.
|
|
||||||
|
|
||||||
|
|
||||||
// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP8266 SETUP ######
|
|
||||||
|
|
||||||
// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
|
|
||||||
#define TFT_CS PIN_D8 // Chip select control pin D8
|
#define TFT_CS PIN_D8 // Chip select control pin D8
|
||||||
#define TFT_DC PIN_D3 // Data Command control pin
|
#define TFT_DC PIN_D3 // Data Command control pin
|
||||||
#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
||||||
|
|
||||||
//#define TOUCH_CS PIN_D1 // Chip select pin (T_CS) of touch screen
|
|
||||||
|
|
||||||
//#define TFT_WR PIN_D2 // Write strobe for modified Raspberry Pi TFT only
|
|
||||||
|
|
||||||
|
|
||||||
// ###### FOR ESP8266 OVERLAP MODE EDIT THE PIN NUMBERS IN THE FOLLOWING LINES ######
|
|
||||||
|
|
||||||
// Overlap mode shares the ESP8266 FLASH SPI bus with the TFT so has a performance impact
|
|
||||||
// but saves pins for other functions.
|
|
||||||
// Use NodeMCU SD0=MISO, SD1=MOSI, CLK=SCLK to connect to TFT in overlap mode
|
|
||||||
|
|
||||||
// In ESP8266 overlap mode the TFT chip select MUST connect to pin D3
|
|
||||||
//#define TFT_CS PIN_D3
|
|
||||||
//#define TFT_DC PIN_D5 // Data Command control pin
|
|
||||||
//#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
|
||||||
|
|
||||||
// In ESP8266 overlap mode the following must be defined
|
|
||||||
//#define TFT_SPI_OVERLAP
|
|
||||||
|
|
||||||
// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP32 SETUP ######
|
|
||||||
|
|
||||||
// For ESP32 Dev board (only tested with ILI9341 display)
|
|
||||||
// The hardware SPI can be mapped to any pins
|
|
||||||
|
|
||||||
//#define TFT_MISO 19
|
|
||||||
//#define TFT_MOSI 23
|
|
||||||
//#define TFT_SCLK 18
|
|
||||||
//#define TFT_CS 15 // Chip select control pin
|
|
||||||
//#define TFT_DC 2 // Data Command control pin
|
|
||||||
//#define TFT_RST 4 // Reset pin (could connect to RST pin)
|
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if display RESET is connected to ESP32 board RST
|
|
||||||
|
|
||||||
//#define TOUCH_CS 21 // Chip select pin (T_CS) of touch screen
|
|
||||||
|
|
||||||
//#define TFT_WR 22 // Write strobe for modified Raspberry Pi TFT only
|
|
||||||
|
|
||||||
// For the M5Stack module use these #define lines
|
|
||||||
//#define TFT_MISO 19
|
|
||||||
//#define TFT_MOSI 23
|
|
||||||
//#define TFT_SCLK 18
|
|
||||||
//#define TFT_CS 14 // Chip select control pin
|
|
||||||
//#define TFT_DC 27 // Data Command control pin
|
|
||||||
//#define TFT_RST 33 // Reset pin (could connect to Arduino RESET pin)
|
|
||||||
//#define TFT_BL 32 // LED back-light
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 2. Define the way the DC and/or CS lines are driven (ESP8266 only)
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Normally the library uses direct register access for the DC and CS lines for speed
|
|
||||||
// If D0 (GPIO16) is used for CS or DC then a different slower method must be used
|
|
||||||
// Uncomment one line if D0 is used for DC or CS
|
|
||||||
// DC on D0 = 6% performance penalty at 40MHz SPI running graphics test
|
|
||||||
// CS on D0 = 2% performance penalty at 40MHz SPI running graphics test
|
|
||||||
|
|
||||||
// #define D0_USED_FOR_DC
|
|
||||||
// #define D0_USED_FOR_CS
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 3. Define the fonts that are to be used here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Comment out the #defines below with // to stop that font being loaded
|
|
||||||
// The ESP8366 and ESP32 have plenty of memory so commenting out fonts is not
|
|
||||||
// normally necessary. If all fonts are loaded the extra FLASH space required is
|
|
||||||
// about 17Kbytes. To save FLASH space only enable the fonts you need!
|
|
||||||
|
|
||||||
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
||||||
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
||||||
@@ -166,55 +15,19 @@
|
|||||||
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
|
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
|
||||||
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
|
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
|
||||||
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
|
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
|
||||||
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
|
|
||||||
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
||||||
|
|
||||||
// Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
|
|
||||||
// this will save ~20kbytes of FLASH
|
|
||||||
#define SMOOTH_FONT
|
#define SMOOTH_FONT
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 4. Not used
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
|
// #define SPI_FREQUENCY 27000000
|
||||||
// ##################################################################################
|
#define SPI_FREQUENCY 40000000
|
||||||
//
|
|
||||||
// Section 5. Other options
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Define the SPI clock frequency, this affects the graphics rendering speed. Too
|
|
||||||
// fast and the TFT driver will not keep up and display corruption appears.
|
|
||||||
// With an ILI9341 display 40MHz works OK, 80MHz sometimes fails
|
|
||||||
// With a ST7735 display more than 27MHz may not work (spurious pixels and lines)
|
|
||||||
// With an ILI9163 display 27 MHz works OK.
|
|
||||||
// The RPi typically only works at 20MHz maximum.
|
|
||||||
|
|
||||||
// #define SPI_FREQUENCY 1000000
|
|
||||||
// #define SPI_FREQUENCY 5000000
|
|
||||||
// #define SPI_FREQUENCY 10000000
|
|
||||||
// #define SPI_FREQUENCY 20000000
|
|
||||||
// #define SPI_FREQUENCY 27000000 // Actually sets it to 26.67MHz = 80/3
|
|
||||||
#define SPI_FREQUENCY 40000000 // Maximum to use SPIFFS
|
|
||||||
// #define SPI_FREQUENCY 80000000
|
// #define SPI_FREQUENCY 80000000
|
||||||
|
|
||||||
#define SPI_READ_FREQUENCY 20000000
|
#define SPI_READ_FREQUENCY 20000000
|
||||||
|
|
||||||
// The XPT2046 requires a lower SPI clock rate of 2.5MHz so we define that here:
|
|
||||||
#define SPI_TOUCH_FREQUENCY 2500000
|
#define SPI_TOUCH_FREQUENCY 2500000
|
||||||
|
|
||||||
|
|
||||||
// Comment out the following #define if "SPI Transactions" do not need to be
|
|
||||||
// supported. When commented out the code size will be smaller and sketches will
|
|
||||||
// run slightly faster, so leave it commented out unless you need it!
|
|
||||||
|
|
||||||
// Transaction support is needed to work with SD library but not needed with TFT_SdFat
|
|
||||||
// Transaction support is required if other SPI devices are connected.
|
|
||||||
|
|
||||||
// Transactions are automatically enabled by the library for an ESP32 (to use HAL mutex)
|
|
||||||
// so changing it here has no effect
|
|
||||||
|
|
||||||
// #define SUPPORT_TRANSACTIONS
|
// #define SUPPORT_TRANSACTIONS
|
||||||
|
@@ -1,87 +1,7 @@
|
|||||||
// USER DEFINED SETTINGS
|
// See SetupX_Template.h for all options available
|
||||||
// Set driver type, fonts to be loaded, pins used and SPI control method etc
|
|
||||||
//
|
|
||||||
// See the User_Setup_Select.h file if you wish to be able to define multiple
|
|
||||||
// setups and then easily select which setup file is used by the compiler.
|
|
||||||
//
|
|
||||||
// If this file is edited correctly then all the library example sketches should
|
|
||||||
// run without the need to make any more changes for a particular hardware setup!
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 0. Call up the right driver file and any options for it
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Only define one driver, the other ones must be commented out
|
|
||||||
//#define ILI9341_DRIVER
|
|
||||||
//#define ST7735_DRIVER
|
|
||||||
//#define ILI9163_DRIVER
|
|
||||||
//#define S6D02A1_DRIVER
|
|
||||||
//#define RPI_ILI9486_DRIVER // 20MHz maximum SPI
|
|
||||||
#define ILI9488_DRIVER
|
#define ILI9488_DRIVER
|
||||||
|
|
||||||
// For M5Stack ESP32 module with integrated display ONLY, remove // in line below
|
|
||||||
//#define M5STACK
|
|
||||||
|
|
||||||
// For ST7735 and ILI9163 ONLY, define the pixel width and height in portrait orientation
|
|
||||||
//#define TFT_WIDTH 128
|
|
||||||
//#define TFT_HEIGHT 160
|
|
||||||
//#define TFT_HEIGHT 128
|
|
||||||
|
|
||||||
// For ST7735 ONLY, define the type of display, originally this was based on the
|
|
||||||
// colour of the tab on the screen protector film but this is not always true, so try
|
|
||||||
// out the different options below if the screen does not display graphics correctly,
|
|
||||||
// e.g. colours wrong, mirror images, or tray pixels at the edges.
|
|
||||||
// Comment out ALL BUT ONE of these options for a ST7735 display driver, save this
|
|
||||||
// this User_Setup file, then rebuild and upload the sketch to the board again:
|
|
||||||
|
|
||||||
//#define ST7735_INITB
|
|
||||||
//#define ST7735_GREENTAB
|
|
||||||
//#define ST7735_GREENTAB2
|
|
||||||
//#define ST7735_GREENTAB3
|
|
||||||
//#define ST7735_GREENTAB128 // For 128 x 128 display
|
|
||||||
//#define ST7735_REDTAB
|
|
||||||
//#define ST7735_BLACKTAB
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 1. Define the pins that are used to interface with the display here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// We must use hardware SPI, a minimum of 3 GPIO pins is needed.
|
|
||||||
// Typical setup for ESP8266 NodeMCU ESP-12 is :
|
|
||||||
//
|
|
||||||
// Display SDO/MISO to NodeMCU pin D6 (leave TFT SDO disconnected if other SPI devices share MISO)
|
|
||||||
// Display LED to NodeMCU pin VIN (or 5V, see below)
|
|
||||||
// Display SCK to NodeMCU pin D5
|
|
||||||
// Display SDI/MOSI to NodeMCU pin D7
|
|
||||||
// Display DC (RS/AO)to NodeMCU pin D3
|
|
||||||
// Display RESET to NodeMCU pin D4 (or RST, see below)
|
|
||||||
// Display CS to NodeMCU pin D8 (or GND, see below)
|
|
||||||
// Display GND to NodeMCU pin GND (0V)
|
|
||||||
// Display VCC to NodeMCU 5V or 3.3V
|
|
||||||
//
|
|
||||||
// The TFT RESET pin can be connected to the NodeMCU RST pin or 3.3V to free up a control pin
|
|
||||||
//
|
|
||||||
// The DC (Data Command) pin may be labeled AO or RS (Register Select)
|
|
||||||
//
|
|
||||||
// With some displays such as the ILI9341 the TFT CS pin can be connected to GND if no more
|
|
||||||
// SPI devices (e.g. an SD Card) are connected, in this case comment out the #define TFT_CS
|
|
||||||
// line below so it is NOT defined. Other displays such at the ST7735 require the TFT CS pin
|
|
||||||
// to be toggled during setup, so in these cases the TFT_CS line must be defined and connected.
|
|
||||||
//
|
|
||||||
// The NodeMCU D0 pin can be used for RST
|
|
||||||
//
|
|
||||||
// See Section 2. below if DC or CS is connected to D0
|
|
||||||
//
|
|
||||||
// Note: only some versions of the NodeMCU provide the USB 5V on the VIN pin
|
|
||||||
// If 5V is not available at a pin you can use 3.3V but backlight brightness
|
|
||||||
// will be lower.
|
|
||||||
|
|
||||||
|
|
||||||
// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP8266 SETUP ######
|
|
||||||
|
|
||||||
// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
|
// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
|
||||||
#define TFT_CS PIN_D8 // Chip select control pin D8
|
#define TFT_CS PIN_D8 // Chip select control pin D8
|
||||||
@@ -89,77 +9,6 @@
|
|||||||
#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
||||||
|
|
||||||
//#define TOUCH_CS PIN_D1 // Chip select pin (T_CS) of touch screen
|
|
||||||
|
|
||||||
//#define TFT_WR PIN_D2 // Write strobe for modified Raspberry Pi TFT only
|
|
||||||
|
|
||||||
|
|
||||||
// ###### FOR ESP8266 OVERLAP MODE EDIT THE PIN NUMBERS IN THE FOLLOWING LINES ######
|
|
||||||
|
|
||||||
// Overlap mode shares the ESP8266 FLASH SPI bus with the TFT so has a performance impact
|
|
||||||
// but saves pins for other functions.
|
|
||||||
// Use NodeMCU SD0=MISO, SD1=MOSI, CLK=SCLK to connect to TFT in overlap mode
|
|
||||||
|
|
||||||
// In ESP8266 overlap mode the TFT chip select MUST connect to pin D3
|
|
||||||
//#define TFT_CS PIN_D3
|
|
||||||
//#define TFT_DC PIN_D5 // Data Command control pin
|
|
||||||
//#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
|
||||||
|
|
||||||
// In ESP8266 overlap mode the following must be defined
|
|
||||||
//#define TFT_SPI_OVERLAP
|
|
||||||
|
|
||||||
// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP32 SETUP ######
|
|
||||||
|
|
||||||
// For ESP32 Dev board (only tested with ILI9341 display)
|
|
||||||
// The hardware SPI can be mapped to any pins
|
|
||||||
|
|
||||||
//#define TFT_MISO 19 // (leave TFT SDO disconnected if other SPI devices share MISO)
|
|
||||||
//#define TFT_MOSI 23
|
|
||||||
//#define TFT_SCLK 18
|
|
||||||
//#define TFT_CS 15 // Chip select control pin
|
|
||||||
//#define TFT_DC 2 // Data Command control pin
|
|
||||||
//#define TFT_RST 4 // Reset pin (could connect to RST pin)
|
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if display RESET is connected to ESP32 board RST
|
|
||||||
|
|
||||||
//#define TOUCH_CS 21 // Chip select pin (T_CS) of touch screen
|
|
||||||
|
|
||||||
//#define TFT_WR 22 // Write strobe for modified Raspberry Pi TFT only
|
|
||||||
|
|
||||||
// For the M5Stack module use these #define lines
|
|
||||||
//#define TFT_MISO 19
|
|
||||||
//#define TFT_MOSI 23
|
|
||||||
//#define TFT_SCLK 18
|
|
||||||
//#define TFT_CS 14 // Chip select control pin
|
|
||||||
//#define TFT_DC 27 // Data Command control pin
|
|
||||||
//#define TFT_RST 33 // Reset pin (could connect to Arduino RESET pin)
|
|
||||||
//#define TFT_BL 32 // LED back-light
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 2. Define the way the DC and/or CS lines are driven (ESP8266 only)
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Normally the library uses direct register access for the DC and CS lines for speed
|
|
||||||
// If D0 (GPIO16) is used for CS or DC then a different slower method must be used
|
|
||||||
// Uncomment one line if D0 is used for DC or CS
|
|
||||||
// DC on D0 = 6% performance penalty at 40MHz SPI running graphics test
|
|
||||||
// CS on D0 = 2% performance penalty at 40MHz SPI running graphics test
|
|
||||||
|
|
||||||
// #define D0_USED_FOR_DC
|
|
||||||
// #define D0_USED_FOR_CS
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 3. Define the fonts that are to be used here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Comment out the #defines below with // to stop that font being loaded
|
|
||||||
// The ESP8366 and ESP32 have plenty of memory so commenting out fonts is not
|
|
||||||
// normally necessary. If all fonts are loaded the extra FLASH space required is
|
|
||||||
// about 17Kbytes. To save FLASH space only enable the fonts you need!
|
|
||||||
|
|
||||||
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
||||||
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
||||||
@@ -167,53 +16,17 @@
|
|||||||
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
|
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
|
||||||
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
|
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
|
||||||
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
|
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
|
||||||
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
|
|
||||||
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
||||||
|
|
||||||
// Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
|
|
||||||
// this will save ~20kbytes of FLASH
|
|
||||||
#define SMOOTH_FONT
|
#define SMOOTH_FONT
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 4. Not used
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 5. Other options
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Define the SPI clock frequency, this affects the graphics rendering speed. Too
|
|
||||||
// fast and the TFT driver will not keep up and display corruption appears.
|
|
||||||
// With an ILI9341 display 40MHz works OK, 80MHz sometimes fails
|
|
||||||
// With a ST7735 display more than 27MHz may not work (spurious pixels and lines)
|
|
||||||
// With an ILI9163 display 27 MHz works OK.
|
|
||||||
// The RPi typically only works at 20MHz maximum.
|
|
||||||
|
|
||||||
// #define SPI_FREQUENCY 1000000
|
|
||||||
// #define SPI_FREQUENCY 5000000
|
|
||||||
// #define SPI_FREQUENCY 10000000
|
|
||||||
// #define SPI_FREQUENCY 20000000
|
// #define SPI_FREQUENCY 20000000
|
||||||
#define SPI_FREQUENCY 27000000 // Actually sets it to 26.67MHz = 80/3
|
#define SPI_FREQUENCY 27000000
|
||||||
// #define SPI_FREQUENCY 40000000 // Maximum to use SPIFFS
|
// #define SPI_FREQUENCY 40000000
|
||||||
// #define SPI_FREQUENCY 80000000
|
|
||||||
|
|
||||||
// The XPT2046 requires a lower SPI clock rate of 2.5MHz so we define that here:
|
|
||||||
#define SPI_TOUCH_FREQUENCY 2500000
|
#define SPI_TOUCH_FREQUENCY 2500000
|
||||||
|
|
||||||
|
|
||||||
// Comment out the following #define if "SPI Transactions" do not need to be
|
|
||||||
// supported. When commented out the code size will be smaller and sketches will
|
|
||||||
// run slightly faster, so leave it commented out unless you need it!
|
|
||||||
|
|
||||||
// Transaction support is needed to work with SD library but not needed with TFT_SdFat
|
|
||||||
// Transaction support is required if other SPI devices are connected.
|
|
||||||
|
|
||||||
// Transactions are automatically enabled by the library for an ESP32 (to use HAL mutex)
|
|
||||||
// so changing it here has no effect
|
|
||||||
|
|
||||||
// #define SUPPORT_TRANSACTIONS
|
// #define SUPPORT_TRANSACTIONS
|
||||||
|
@@ -1,121 +1,7 @@
|
|||||||
// USER DEFINED SETTINGS
|
// See SetupX_Template.h for all options available
|
||||||
// Set driver type, fonts to be loaded, pins used and SPI control method etc
|
|
||||||
//
|
|
||||||
// See the User_Setup_Select.h file if you wish to be able to define multiple
|
|
||||||
// setups and then easily select which setup file is used by the compiler.
|
|
||||||
//
|
|
||||||
// If this file is edited correctly then all the library example sketches should
|
|
||||||
// run without the need to make any more changes for a particular hardware setup!
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 0. Call up the right driver file and any options for it
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Only define one driver, the other ones must be commented out
|
|
||||||
//#define ILI9341_DRIVER
|
|
||||||
//#define ST7735_DRIVER
|
|
||||||
//#define ILI9163_DRIVER
|
|
||||||
//#define S6D02A1_DRIVER
|
|
||||||
//#define RPI_ILI9486_DRIVER // 20MHz maximum SPI
|
|
||||||
//#define HX8357D_DRIVER
|
|
||||||
//#define ILI9481_DRIVER
|
|
||||||
//#define ILI9486_DRIVER
|
|
||||||
#define ILI9488_DRIVER
|
#define ILI9488_DRIVER
|
||||||
|
|
||||||
// For M5Stack ESP32 module with integrated display ONLY, remove // in line below
|
|
||||||
//#define M5STACK
|
|
||||||
|
|
||||||
// For ST7735 and ILI9163 ONLY, define the pixel width and height in portrait orientation
|
|
||||||
//#define TFT_WIDTH 128
|
|
||||||
//#define TFT_HEIGHT 160
|
|
||||||
//#define TFT_HEIGHT 128
|
|
||||||
|
|
||||||
// For ST7735 ONLY, define the type of display, originally this was based on the
|
|
||||||
// colour of the tab on the screen protector film but this is not always true, so try
|
|
||||||
// out the different options below if the screen does not display graphics correctly,
|
|
||||||
// e.g. colours wrong, mirror images, or tray pixels at the edges.
|
|
||||||
// Comment out ALL BUT ONE of these options for a ST7735 display driver, save this
|
|
||||||
// this User_Setup file, then rebuild and upload the sketch to the board again:
|
|
||||||
|
|
||||||
//#define ST7735_INITB
|
|
||||||
//#define ST7735_GREENTAB
|
|
||||||
//#define ST7735_GREENTAB2
|
|
||||||
//#define ST7735_GREENTAB3
|
|
||||||
//#define ST7735_GREENTAB128 // For 128 x 128 display
|
|
||||||
//#define ST7735_REDTAB
|
|
||||||
//#define ST7735_BLACKTAB
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 1. Define the pins that are used to interface with the display here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// We must use hardware SPI, a minimum of 3 GPIO pins is needed.
|
|
||||||
// Typical setup for ESP8266 NodeMCU ESP-12 is :
|
|
||||||
//
|
|
||||||
// Display SDO/MISO to NodeMCU pin D6 (leave TFT SDO disconnected if other SPI devices share MISO)
|
|
||||||
// Display LED to NodeMCU pin VIN (or 5V, see below)
|
|
||||||
// Display SCK to NodeMCU pin D5
|
|
||||||
// Display SDI/MOSI to NodeMCU pin D7
|
|
||||||
// Display DC (RS/AO)to NodeMCU pin D3
|
|
||||||
// Display RESET to NodeMCU pin D4 (or RST, see below)
|
|
||||||
// Display CS to NodeMCU pin D8 (or GND, see below)
|
|
||||||
// Display GND to NodeMCU pin GND (0V)
|
|
||||||
// Display VCC to NodeMCU 5V or 3.3V
|
|
||||||
//
|
|
||||||
// The TFT RESET pin can be connected to the NodeMCU RST pin or 3.3V to free up a control pin
|
|
||||||
//
|
|
||||||
// The DC (Data Command) pin may be labeled AO or RS (Register Select)
|
|
||||||
//
|
|
||||||
// With some displays such as the ILI9341 the TFT CS pin can be connected to GND if no more
|
|
||||||
// SPI devices (e.g. an SD Card) are connected, in this case comment out the #define TFT_CS
|
|
||||||
// line below so it is NOT defined. Other displays such at the ST7735 require the TFT CS pin
|
|
||||||
// to be toggled during setup, so in these cases the TFT_CS line must be defined and connected.
|
|
||||||
//
|
|
||||||
// The NodeMCU D0 pin can be used for RST
|
|
||||||
//
|
|
||||||
// See Section 2. below if DC or CS is connected to D0
|
|
||||||
//
|
|
||||||
// Note: only some versions of the NodeMCU provide the USB 5V on the VIN pin
|
|
||||||
// If 5V is not available at a pin you can use 3.3V but backlight brightness
|
|
||||||
// will be lower.
|
|
||||||
|
|
||||||
|
|
||||||
// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP8266 SETUP ######
|
|
||||||
|
|
||||||
// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
|
|
||||||
//#define TFT_CS PIN_D8 // Chip select control pin D8
|
|
||||||
//#define TFT_DC PIN_D3 // Data Command control pin
|
|
||||||
//#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
|
||||||
|
|
||||||
//#define TOUCH_CS PIN_D1 // Chip select pin (T_CS) of touch screen
|
|
||||||
|
|
||||||
//#define TFT_WR PIN_D2 // Write strobe for modified Raspberry Pi TFT only
|
|
||||||
|
|
||||||
|
|
||||||
// ###### FOR ESP8266 OVERLAP MODE EDIT THE PIN NUMBERS IN THE FOLLOWING LINES ######
|
|
||||||
|
|
||||||
// Overlap mode shares the ESP8266 FLASH SPI bus with the TFT so has a performance impact
|
|
||||||
// but saves pins for other functions.
|
|
||||||
// Use NodeMCU SD0=MISO, SD1=MOSI, CLK=SCLK to connect to TFT in overlap mode
|
|
||||||
|
|
||||||
// In ESP8266 overlap mode the TFT chip select MUST connect to pin D3
|
|
||||||
//#define TFT_CS PIN_D3
|
|
||||||
//#define TFT_DC PIN_D5 // Data Command control pin
|
|
||||||
//#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
|
||||||
|
|
||||||
// In ESP8266 overlap mode the following must be defined
|
|
||||||
//#define TFT_SPI_OVERLAP
|
|
||||||
|
|
||||||
// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP32 SETUP ######
|
|
||||||
|
|
||||||
// For ESP32 Dev board (only tested with ILI9341 display)
|
|
||||||
// The hardware SPI can be mapped to any pins
|
|
||||||
|
|
||||||
#define TFT_MISO 19 // (leave TFT SDO disconnected if other SPI devices share MISO)
|
#define TFT_MISO 19 // (leave TFT SDO disconnected if other SPI devices share MISO)
|
||||||
#define TFT_MOSI 23
|
#define TFT_MOSI 23
|
||||||
@@ -123,46 +9,7 @@
|
|||||||
#define TFT_CS 15 // Chip select control pin
|
#define TFT_CS 15 // Chip select control pin
|
||||||
#define TFT_DC 2 // Data Command control pin
|
#define TFT_DC 2 // Data Command control pin
|
||||||
#define TFT_RST 4 // Reset pin (could connect to RST pin)
|
#define TFT_RST 4 // Reset pin (could connect to RST pin)
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if display RESET is connected to ESP32 board RST
|
|
||||||
|
|
||||||
//#define TOUCH_CS 21 // Chip select pin (T_CS) of touch screen
|
|
||||||
|
|
||||||
//#define TFT_WR 22 // Write strobe for modified Raspberry Pi TFT only
|
|
||||||
|
|
||||||
// For the M5Stack module use these #define lines
|
|
||||||
//#define TFT_MISO 19
|
|
||||||
//#define TFT_MOSI 23
|
|
||||||
//#define TFT_SCLK 18
|
|
||||||
//#define TFT_CS 14 // Chip select control pin
|
|
||||||
//#define TFT_DC 27 // Data Command control pin
|
|
||||||
//#define TFT_RST 33 // Reset pin (could connect to Arduino RESET pin)
|
|
||||||
//#define TFT_BL 32 // LED back-light
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 2. Define the way the DC and/or CS lines are driven (ESP8266 only)
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Normally the library uses direct register access for the DC and CS lines for speed
|
|
||||||
// If D0 (GPIO16) is used for CS or DC then a different slower method must be used
|
|
||||||
// Uncomment one line if D0 is used for DC or CS
|
|
||||||
// DC on D0 = 6% performance penalty at 40MHz SPI running graphics test
|
|
||||||
// CS on D0 = 2% performance penalty at 40MHz SPI running graphics test
|
|
||||||
|
|
||||||
// #define D0_USED_FOR_DC
|
|
||||||
// #define D0_USED_FOR_CS
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 3. Define the fonts that are to be used here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Comment out the #defines below with // to stop that font being loaded
|
|
||||||
// The ESP8366 and ESP32 have plenty of memory so commenting out fonts is not
|
|
||||||
// normally necessary. If all fonts are loaded the extra FLASH space required is
|
|
||||||
// about 17Kbytes. To save FLASH space only enable the fonts you need!
|
|
||||||
|
|
||||||
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
||||||
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
||||||
@@ -170,53 +17,14 @@
|
|||||||
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
|
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
|
||||||
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
|
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
|
||||||
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
|
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
|
||||||
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
|
|
||||||
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
||||||
|
|
||||||
// Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
|
|
||||||
// this will save ~20kbytes of FLASH
|
|
||||||
#define SMOOTH_FONT
|
#define SMOOTH_FONT
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 4. Not used
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 5. Other options
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Define the SPI clock frequency, this affects the graphics rendering speed. Too
|
|
||||||
// fast and the TFT driver will not keep up and display corruption appears.
|
|
||||||
// With an ILI9341 display 40MHz works OK, 80MHz sometimes fails
|
|
||||||
// With a ST7735 display more than 27MHz may not work (spurious pixels and lines)
|
|
||||||
// With an ILI9163 display 27 MHz works OK.
|
|
||||||
// The RPi typically only works at 20MHz maximum.
|
|
||||||
|
|
||||||
// #define SPI_FREQUENCY 1000000
|
|
||||||
// #define SPI_FREQUENCY 5000000
|
|
||||||
// #define SPI_FREQUENCY 10000000
|
|
||||||
// #define SPI_FREQUENCY 20000000
|
// #define SPI_FREQUENCY 20000000
|
||||||
#define SPI_FREQUENCY 27000000 // Actually sets it to 26.67MHz = 80/3
|
#define SPI_FREQUENCY 27000000
|
||||||
// #define SPI_FREQUENCY 40000000 // Maximum to use SPIFFS
|
// #define SPI_FREQUENCY 40000000
|
||||||
// #define SPI_FREQUENCY 80000000
|
// #define SPI_FREQUENCY 80000000
|
||||||
|
|
||||||
// The XPT2046 requires a lower SPI clock rate of 2.5MHz so we define that here:
|
|
||||||
#define SPI_TOUCH_FREQUENCY 2500000
|
#define SPI_TOUCH_FREQUENCY 2500000
|
||||||
|
|
||||||
|
|
||||||
// Comment out the following #define if "SPI Transactions" do not need to be
|
|
||||||
// supported. When commented out the code size will be smaller and sketches will
|
|
||||||
// run slightly faster, so leave it commented out unless you need it!
|
|
||||||
|
|
||||||
// Transaction support is needed to work with SD library but not needed with TFT_SdFat
|
|
||||||
// Transaction support is required if other SPI devices are connected.
|
|
||||||
|
|
||||||
// Transactions are automatically enabled by the library for an ESP32 (to use HAL mutex)
|
|
||||||
// so changing it here has no effect
|
|
||||||
|
|
||||||
// #define SUPPORT_TRANSACTIONS
|
|
||||||
|
@@ -1,5 +1,7 @@
|
|||||||
// Setup for the TTGO T4 ("Bitcoin Tracker") ESP32 board with 2.2" ILI9341 display
|
// Setup for the TTGO T4 ("Bitcoin Tracker") ESP32 board with 2.2" ILI9341 display
|
||||||
|
|
||||||
|
// See SetupX_Template.h for all options available
|
||||||
|
|
||||||
#define ILI9341_DRIVER
|
#define ILI9341_DRIVER
|
||||||
|
|
||||||
#define TFT_MISO 12
|
#define TFT_MISO 12
|
||||||
@@ -20,9 +22,8 @@
|
|||||||
|
|
||||||
#define SMOOTH_FONT
|
#define SMOOTH_FONT
|
||||||
|
|
||||||
//#define SPI_FREQUENCY 27000000 // Actually sets it to 26.67MHz = 80/3
|
//#define SPI_FREQUENCY 27000000
|
||||||
#define SPI_FREQUENCY 40000000 // Maximum for ILI9341
|
#define SPI_FREQUENCY 40000000 // Maximum for ILI9341
|
||||||
|
|
||||||
#define SPI_TOUCH_FREQUENCY 2500000
|
|
||||||
|
|
||||||
#define SPI_READ_FREQUENCY 10000000
|
#define SPI_READ_FREQUENCY 6000000 // 6 MHz is the maximum SPI read speed for the ST7789V
|
||||||
|
@@ -1,5 +1,7 @@
|
|||||||
// Setup for the TTGO TM (Music) ESP32 board with 2.4" ST7789V display
|
// Setup for the TTGO TM (Music) ESP32 board with 2.4" ST7789V display
|
||||||
|
|
||||||
|
// See SetupX_Template.h for all options available
|
||||||
|
|
||||||
#define ST7789_DRIVER
|
#define ST7789_DRIVER
|
||||||
|
|
||||||
#define TFT_SDA_READ // Read from display, it only provides an SDA pin
|
#define TFT_SDA_READ // Read from display, it only provides an SDA pin
|
||||||
@@ -28,7 +30,7 @@
|
|||||||
|
|
||||||
#define SMOOTH_FONT
|
#define SMOOTH_FONT
|
||||||
|
|
||||||
#define SPI_FREQUENCY 40000000 // The display also seems to work reliably at 80MHz
|
#define SPI_FREQUENCY 40000000 // This display also seems to work reliably at 80MHz
|
||||||
|
#define SPI_FREQUENCY 80000000
|
||||||
|
|
||||||
#define SPI_READ_FREQUENCY 6000000 // 6 MHz is the maximum SPI read speed for the ST7789V
|
#define SPI_READ_FREQUENCY 6000000 // 6 MHz is the maximum SPI read speed for the ST7789V
|
||||||
|
|
||||||
|
@@ -1,86 +1,14 @@
|
|||||||
// USER DEFINED SETTINGS
|
// See SetupX_Template.h for all options available
|
||||||
// Set driver type, fonts to be loaded, pins used and SPI control method etc
|
|
||||||
//
|
|
||||||
// See the User_Setup_Select.h file if you wish to be able to define multiple
|
|
||||||
// setups and then easily select which setup file is used by the compiler.
|
|
||||||
//
|
|
||||||
// If this file is edited correctly then all the library example sketches should
|
|
||||||
// run without the need to make any more changes for a particular hardware setup!
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 0. Call up the right driver file and any options for it
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Only define one driver, the other ones must be commented out
|
|
||||||
//#define ILI9341_DRIVER
|
|
||||||
#define ST7735_DRIVER
|
#define ST7735_DRIVER
|
||||||
//#define ILI9163_DRIVER
|
|
||||||
//#define S6D02A1_DRIVER
|
|
||||||
//#define RPI_ILI9486_DRIVER // 20MHz maximum SPI
|
|
||||||
|
|
||||||
// For M5Stack ESP32 module with integrated display ONLY, remove // in line below
|
|
||||||
//#define M5STACK
|
|
||||||
|
|
||||||
// For ST7735 and ILI9163 ONLY, define the pixel width and height in portrait orientation
|
|
||||||
#define TFT_WIDTH 128
|
#define TFT_WIDTH 128
|
||||||
#define TFT_HEIGHT 160
|
#define TFT_HEIGHT 160
|
||||||
//#define TFT_HEIGHT 128
|
|
||||||
|
|
||||||
// For ST7735 ONLY, define the type of display, originally this was based on the
|
|
||||||
// colour of the tab on the screen protector film but this is not always true, so try
|
|
||||||
// out the different options below if the screen does not display graphics correctly,
|
|
||||||
// e.g. colours wrong, mirror images, or tray pixels at the edges.
|
|
||||||
// Comment out ALL BUT ONE of these options for a ST7735 display driver, save this
|
|
||||||
// this User_Setup file, then rebuild and upload the sketch to the board again:
|
|
||||||
|
|
||||||
//#define ST7735_INITB
|
|
||||||
//#define ST7735_GREENTAB
|
|
||||||
//#define ST7735_GREENTAB2
|
|
||||||
//#define ST7735_GREENTAB3
|
|
||||||
//#define ST7735_GREENTAB128 // For 128 x 128 display
|
|
||||||
#define ST7735_REDTAB
|
#define ST7735_REDTAB
|
||||||
//#define ST7735_BLACKTAB
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 1. Define the pins that are used to interface with the display here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// We must use hardware SPI, a minimum of 3 GPIO pins is needed.
|
|
||||||
// Typical setup for ESP8266 NodeMCU ESP-12 is :
|
|
||||||
//
|
|
||||||
// Display SDO/MISO to NodeMCU pin D6 (or leave disconnected if not reading TFT)
|
|
||||||
// Display LED to NodeMCU pin VIN (or 5V, see below)
|
|
||||||
// Display SCK to NodeMCU pin D5
|
|
||||||
// Display SDI/MOSI to NodeMCU pin D7
|
|
||||||
// Display DC (RS/AO)to NodeMCU pin D3
|
|
||||||
// Display RESET to NodeMCU pin D4 (or RST, see below)
|
|
||||||
// Display CS to NodeMCU pin D8 (or GND, see below)
|
|
||||||
// Display GND to NodeMCU pin GND (0V)
|
|
||||||
// Display VCC to NodeMCU 5V or 3.3V
|
|
||||||
//
|
|
||||||
// The TFT RESET pin can be connected to the NodeMCU RST pin or 3.3V to free up a control pin
|
|
||||||
//
|
|
||||||
// The DC (Data Command) pin may be labeled AO or RS (Register Select)
|
|
||||||
//
|
|
||||||
// With some displays such as the ILI9341 the TFT CS pin can be connected to GND if no more
|
|
||||||
// SPI devices (e.g. an SD Card) are connected, in this case comment out the #define TFT_CS
|
|
||||||
// line below so it is NOT defined. Other displays such at the ST7735 require the TFT CS pin
|
|
||||||
// to be toggled during setup, so in these cases the TFT_CS line must be defined and connected.
|
|
||||||
//
|
|
||||||
// The NodeMCU D0 pin can be used for RST
|
|
||||||
//
|
|
||||||
// See Section 2. below if DC or CS is connected to D0
|
|
||||||
//
|
|
||||||
// Note: only some versions of the NodeMCU provide the USB 5V on the VIN pin
|
|
||||||
// If 5V is not available at a pin you can use 3.3V but backlight brightness
|
|
||||||
// will be lower.
|
|
||||||
|
|
||||||
|
|
||||||
// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP8266 SETUP ######
|
|
||||||
|
|
||||||
// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
|
// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
|
||||||
#define TFT_CS PIN_D8 // Chip select control pin D8
|
#define TFT_CS PIN_D8 // Chip select control pin D8
|
||||||
@@ -88,77 +16,6 @@
|
|||||||
#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
||||||
|
|
||||||
//#define TOUCH_CS PIN_D1 // Chip select pin (T_CS) of touch screen
|
|
||||||
|
|
||||||
//#define TFT_WR PIN_D2 // Write strobe for modified Raspberry Pi TFT only
|
|
||||||
|
|
||||||
|
|
||||||
// ###### FOR ESP8266 OVERLAP MODE EDIT THE PIN NUMBERS IN THE FOLLOWING LINES ######
|
|
||||||
|
|
||||||
// Overlap mode shares the ESP8266 FLASH SPI bus with the TFT so has a performance impact
|
|
||||||
// but saves pins for other functions.
|
|
||||||
// Use NodeMCU SD0=MISO, SD1=MOSI, CLK=SCLK to connect to TFT in overlap mode
|
|
||||||
|
|
||||||
// In ESP8266 overlap mode the TFT chip select MUST connect to pin D3
|
|
||||||
//#define TFT_CS PIN_D3
|
|
||||||
//#define TFT_DC PIN_D5 // Data Command control pin
|
|
||||||
//#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
|
||||||
|
|
||||||
// In ESP8266 overlap mode the following must be defined
|
|
||||||
//#define TFT_SPI_OVERLAP
|
|
||||||
|
|
||||||
// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP32 SETUP ######
|
|
||||||
|
|
||||||
// For ESP32 Dev board (only tested with ILI9341 display)
|
|
||||||
// The hardware SPI can be mapped to any pins
|
|
||||||
|
|
||||||
//#define TFT_MISO 19
|
|
||||||
//#define TFT_MOSI 23
|
|
||||||
//#define TFT_SCLK 18
|
|
||||||
//#define TFT_CS 15 // Chip select control pin
|
|
||||||
//#define TFT_DC 2 // Data Command control pin
|
|
||||||
//#define TFT_RST 4 // Reset pin (could connect to RST pin)
|
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if display RESET is connected to ESP32 board RST
|
|
||||||
|
|
||||||
//#define TOUCH_CS 21 // Chip select pin (T_CS) of touch screen
|
|
||||||
|
|
||||||
//#define TFT_WR 22 // Write strobe for modified Raspberry Pi TFT only
|
|
||||||
|
|
||||||
// For the M5Stack module use these #define lines
|
|
||||||
//#define TFT_MISO 19
|
|
||||||
//#define TFT_MOSI 23
|
|
||||||
//#define TFT_SCLK 18
|
|
||||||
//#define TFT_CS 14 // Chip select control pin
|
|
||||||
//#define TFT_DC 27 // Data Command control pin
|
|
||||||
//#define TFT_RST 33 // Reset pin (could connect to Arduino RESET pin)
|
|
||||||
//#define TFT_BL 32 // LED back-light
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 2. Define the way the DC and/or CS lines are driven (ESP8266 only)
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Normally the library uses direct register access for the DC and CS lines for speed
|
|
||||||
// If D0 (GPIO16) is used for CS or DC then a different slower method must be used
|
|
||||||
// Uncomment one line if D0 is used for DC or CS
|
|
||||||
// DC on D0 = 6% performance penalty at 40MHz SPI running graphics test
|
|
||||||
// CS on D0 = 2% performance penalty at 40MHz SPI running graphics test
|
|
||||||
|
|
||||||
// #define D0_USED_FOR_DC
|
|
||||||
// #define D0_USED_FOR_CS
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 3. Define the fonts that are to be used here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Comment out the #defines below with // to stop that font being loaded
|
|
||||||
// The ESP8366 and ESP32 have plenty of memory so commenting out fonts is not
|
|
||||||
// normally necessary. If all fonts are loaded the extra FLASH space required is
|
|
||||||
// about 17Kbytes. To save FLASH space only enable the fonts you need!
|
|
||||||
|
|
||||||
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
||||||
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
||||||
@@ -169,50 +26,14 @@
|
|||||||
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
|
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
|
||||||
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
||||||
|
|
||||||
// Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
|
|
||||||
// this will save ~20kbytes of FLASH
|
|
||||||
#define SMOOTH_FONT
|
#define SMOOTH_FONT
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 4. Not used
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 5. Other options
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Define the SPI clock frequency, this affects the graphics rendering speed. Too
|
|
||||||
// fast and the TFT driver will not keep up and display corruption appears.
|
|
||||||
// With an ILI9341 display 40MHz works OK, 80MHz sometimes fails
|
|
||||||
// With a ST7735 display more than 27MHz may not work (spurious pixels and lines)
|
|
||||||
// With an ILI9163 display 27 MHz works OK.
|
|
||||||
// The RPi typically only works at 20MHz maximum.
|
|
||||||
|
|
||||||
// #define SPI_FREQUENCY 1000000
|
|
||||||
// #define SPI_FREQUENCY 5000000
|
|
||||||
// #define SPI_FREQUENCY 10000000
|
|
||||||
// #define SPI_FREQUENCY 20000000
|
// #define SPI_FREQUENCY 20000000
|
||||||
#define SPI_FREQUENCY 27000000 // Actually sets it to 26.67MHz = 80/3
|
#define SPI_FREQUENCY 27000000
|
||||||
// #define SPI_FREQUENCY 40000000 // Maximum to use SPIFFS
|
// #define SPI_FREQUENCY 40000000
|
||||||
// #define SPI_FREQUENCY 80000000
|
|
||||||
|
|
||||||
// The XPT2046 requires a lower SPI clock rate of 2.5MHz so we define that here:
|
|
||||||
#define SPI_TOUCH_FREQUENCY 2500000
|
#define SPI_TOUCH_FREQUENCY 2500000
|
||||||
|
|
||||||
|
|
||||||
// Comment out the following #define if "SPI Transactions" do not need to be
|
|
||||||
// supported. When commented out the code size will be smaller and sketches will
|
|
||||||
// run slightly faster, so leave it commented out unless you need it!
|
|
||||||
|
|
||||||
// Transaction support is needed to work with SD library but not needed with TFT_SdFat
|
|
||||||
// Transaction support is required if other SPI devices are connected.
|
|
||||||
|
|
||||||
// Transactions are automatically enabled by the library for an ESP32 (to use HAL mutex)
|
|
||||||
// so changing it here has no effect
|
|
||||||
|
|
||||||
// #define SUPPORT_TRANSACTIONS
|
// #define SUPPORT_TRANSACTIONS
|
||||||
|
@@ -1,86 +1,11 @@
|
|||||||
// USER DEFINED SETTINGS
|
// See SetupX_Template.h for all options available
|
||||||
// Set driver type, fonts to be loaded, pins used and SPI control method etc
|
|
||||||
//
|
|
||||||
// See the User_Setup_Select.h file if you wish to be able to define multiple
|
|
||||||
// setups and then easily select which setup file is used by the compiler.
|
|
||||||
//
|
|
||||||
// If this file is edited correctly then all the library example sketches should
|
|
||||||
// run without the need to make any more changes for a particular hardware setup!
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 0. Call up the right driver file and any options for it
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Only define one driver, the other ones must be commented out
|
|
||||||
//#define ILI9341_DRIVER
|
|
||||||
//#define ST7735_DRIVER
|
|
||||||
#define ILI9163_DRIVER
|
#define ILI9163_DRIVER
|
||||||
//#define S6D02A1_DRIVER
|
|
||||||
//#define RPI_ILI9486_DRIVER // 20MHz maximum SPI
|
|
||||||
|
|
||||||
// For M5Stack ESP32 module with integrated display ONLY, remove // in line below
|
|
||||||
//#define M5STACK
|
|
||||||
|
|
||||||
// For ST7735 and ILI9163 ONLY, define the pixel width and height in portrait orientation
|
|
||||||
#define TFT_WIDTH 128
|
#define TFT_WIDTH 128
|
||||||
#define TFT_HEIGHT 160
|
#define TFT_HEIGHT 160
|
||||||
//#define TFT_HEIGHT 128
|
|
||||||
|
|
||||||
// For ST7735 ONLY, define the type of display, originally this was based on the
|
|
||||||
// colour of the tab on the screen protector film but this is not always true, so try
|
|
||||||
// out the different options below if the screen does not display graphics correctly,
|
|
||||||
// e.g. colours wrong, mirror images, or tray pixels at the edges.
|
|
||||||
// Comment out ALL BUT ONE of these options for a ST7735 display driver, save this
|
|
||||||
// this User_Setup file, then rebuild and upload the sketch to the board again:
|
|
||||||
|
|
||||||
//#define ST7735_INITB
|
|
||||||
//#define ST7735_GREENTAB
|
|
||||||
//#define ST7735_GREENTAB2
|
|
||||||
//#define ST7735_GREENTAB3
|
|
||||||
//#define ST7735_GREENTAB128 // For 128 x 128 display
|
|
||||||
//#define ST7735_REDTAB
|
|
||||||
//#define ST7735_BLACKTAB
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 1. Define the pins that are used to interface with the display here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// We must use hardware SPI, a minimum of 3 GPIO pins is needed.
|
|
||||||
// Typical setup for ESP8266 NodeMCU ESP-12 is :
|
|
||||||
//
|
|
||||||
// Display SDO/MISO to NodeMCU pin D6 (or leave disconnected if not reading TFT)
|
|
||||||
// Display LED to NodeMCU pin VIN (or 5V, see below)
|
|
||||||
// Display SCK to NodeMCU pin D5
|
|
||||||
// Display SDI/MOSI to NodeMCU pin D7
|
|
||||||
// Display DC (RS/AO)to NodeMCU pin D3
|
|
||||||
// Display RESET to NodeMCU pin D4 (or RST, see below)
|
|
||||||
// Display CS to NodeMCU pin D8 (or GND, see below)
|
|
||||||
// Display GND to NodeMCU pin GND (0V)
|
|
||||||
// Display VCC to NodeMCU 5V or 3.3V
|
|
||||||
//
|
|
||||||
// The TFT RESET pin can be connected to the NodeMCU RST pin or 3.3V to free up a control pin
|
|
||||||
//
|
|
||||||
// The DC (Data Command) pin may be labeled AO or RS (Register Select)
|
|
||||||
//
|
|
||||||
// With some displays such as the ILI9341 the TFT CS pin can be connected to GND if no more
|
|
||||||
// SPI devices (e.g. an SD Card) are connected, in this case comment out the #define TFT_CS
|
|
||||||
// line below so it is NOT defined. Other displays such at the ST7735 require the TFT CS pin
|
|
||||||
// to be toggled during setup, so in these cases the TFT_CS line must be defined and connected.
|
|
||||||
//
|
|
||||||
// The NodeMCU D0 pin can be used for RST
|
|
||||||
//
|
|
||||||
// See Section 2. below if DC or CS is connected to D0
|
|
||||||
//
|
|
||||||
// Note: only some versions of the NodeMCU provide the USB 5V on the VIN pin
|
|
||||||
// If 5V is not available at a pin you can use 3.3V but backlight brightness
|
|
||||||
// will be lower.
|
|
||||||
|
|
||||||
|
|
||||||
// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP8266 SETUP ######
|
|
||||||
|
|
||||||
// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
|
// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
|
||||||
#define TFT_CS PIN_D8 // Chip select control pin D8
|
#define TFT_CS PIN_D8 // Chip select control pin D8
|
||||||
@@ -88,77 +13,6 @@
|
|||||||
#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
||||||
|
|
||||||
//#define TOUCH_CS PIN_D1 // Chip select pin (T_CS) of touch screen
|
|
||||||
|
|
||||||
//#define TFT_WR PIN_D2 // Write strobe for modified Raspberry Pi TFT only
|
|
||||||
|
|
||||||
|
|
||||||
// ###### FOR ESP8266 OVERLAP MODE EDIT THE PIN NUMBERS IN THE FOLLOWING LINES ######
|
|
||||||
|
|
||||||
// Overlap mode shares the ESP8266 FLASH SPI bus with the TFT so has a performance impact
|
|
||||||
// but saves pins for other functions.
|
|
||||||
// Use NodeMCU SD0=MISO, SD1=MOSI, CLK=SCLK to connect to TFT in overlap mode
|
|
||||||
|
|
||||||
// In ESP8266 overlap mode the TFT chip select MUST connect to pin D3
|
|
||||||
//#define TFT_CS PIN_D3
|
|
||||||
//#define TFT_DC PIN_D5 // Data Command control pin
|
|
||||||
//#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
|
||||||
|
|
||||||
// In ESP8266 overlap mode the following must be defined
|
|
||||||
//#define TFT_SPI_OVERLAP
|
|
||||||
|
|
||||||
// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP32 SETUP ######
|
|
||||||
|
|
||||||
// For ESP32 Dev board (only tested with ILI9341 display)
|
|
||||||
// The hardware SPI can be mapped to any pins
|
|
||||||
|
|
||||||
//#define TFT_MISO 19
|
|
||||||
//#define TFT_MOSI 23
|
|
||||||
//#define TFT_SCLK 18
|
|
||||||
//#define TFT_CS 15 // Chip select control pin
|
|
||||||
//#define TFT_DC 2 // Data Command control pin
|
|
||||||
//#define TFT_RST 4 // Reset pin (could connect to RST pin)
|
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if display RESET is connected to ESP32 board RST
|
|
||||||
|
|
||||||
//#define TOUCH_CS 21 // Chip select pin (T_CS) of touch screen
|
|
||||||
|
|
||||||
//#define TFT_WR 22 // Write strobe for modified Raspberry Pi TFT only
|
|
||||||
|
|
||||||
// For the M5Stack module use these #define lines
|
|
||||||
//#define TFT_MISO 19
|
|
||||||
//#define TFT_MOSI 23
|
|
||||||
//#define TFT_SCLK 18
|
|
||||||
//#define TFT_CS 14 // Chip select control pin
|
|
||||||
//#define TFT_DC 27 // Data Command control pin
|
|
||||||
//#define TFT_RST 33 // Reset pin (could connect to Arduino RESET pin)
|
|
||||||
//#define TFT_BL 32 // LED back-light
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 2. Define the way the DC and/or CS lines are driven (ESP8266 only)
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Normally the library uses direct register access for the DC and CS lines for speed
|
|
||||||
// If D0 (GPIO16) is used for CS or DC then a different slower method must be used
|
|
||||||
// Uncomment one line if D0 is used for DC or CS
|
|
||||||
// DC on D0 = 6% performance penalty at 40MHz SPI running graphics test
|
|
||||||
// CS on D0 = 2% performance penalty at 40MHz SPI running graphics test
|
|
||||||
|
|
||||||
// #define D0_USED_FOR_DC
|
|
||||||
// #define D0_USED_FOR_CS
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 3. Define the fonts that are to be used here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Comment out the #defines below with // to stop that font being loaded
|
|
||||||
// The ESP8366 and ESP32 have plenty of memory so commenting out fonts is not
|
|
||||||
// normally necessary. If all fonts are loaded the extra FLASH space required is
|
|
||||||
// about 17Kbytes. To save FLASH space only enable the fonts you need!
|
|
||||||
|
|
||||||
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
||||||
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
||||||
@@ -169,50 +23,14 @@
|
|||||||
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
|
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
|
||||||
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
||||||
|
|
||||||
// Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
|
|
||||||
// this will save ~20kbytes of FLASH
|
|
||||||
#define SMOOTH_FONT
|
#define SMOOTH_FONT
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 4. Not used
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 5. Other options
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Define the SPI clock frequency, this affects the graphics rendering speed. Too
|
|
||||||
// fast and the TFT driver will not keep up and display corruption appears.
|
|
||||||
// With an ILI9341 display 40MHz works OK, 80MHz sometimes fails
|
|
||||||
// With a ST7735 display more than 27MHz may not work (spurious pixels and lines)
|
|
||||||
// With an ILI9163 display 27 MHz works OK.
|
|
||||||
// The RPi typically only works at 20MHz maximum.
|
|
||||||
|
|
||||||
// #define SPI_FREQUENCY 1000000
|
|
||||||
// #define SPI_FREQUENCY 5000000
|
|
||||||
// #define SPI_FREQUENCY 10000000
|
|
||||||
// #define SPI_FREQUENCY 20000000
|
// #define SPI_FREQUENCY 20000000
|
||||||
#define SPI_FREQUENCY 27000000 // Actually sets it to 26.67MHz = 80/3
|
#define SPI_FREQUENCY 27000000
|
||||||
// #define SPI_FREQUENCY 40000000 // Maximum to use SPIFFS
|
// #define SPI_FREQUENCY 40000000
|
||||||
// #define SPI_FREQUENCY 80000000
|
|
||||||
|
|
||||||
// The XPT2046 requires a lower SPI clock rate of 2.5MHz so we define that here:
|
|
||||||
#define SPI_TOUCH_FREQUENCY 2500000
|
#define SPI_TOUCH_FREQUENCY 2500000
|
||||||
|
|
||||||
|
|
||||||
// Comment out the following #define if "SPI Transactions" do not need to be
|
|
||||||
// supported. When commented out the code size will be smaller and sketches will
|
|
||||||
// run slightly faster, so leave it commented out unless you need it!
|
|
||||||
|
|
||||||
// Transaction support is needed to work with SD library but not needed with TFT_SdFat
|
|
||||||
// Transaction support is required if other SPI devices are connected.
|
|
||||||
|
|
||||||
// Transactions are automatically enabled by the library for an ESP32 (to use HAL mutex)
|
|
||||||
// so changing it here has no effect
|
|
||||||
|
|
||||||
// #define SUPPORT_TRANSACTIONS
|
// #define SUPPORT_TRANSACTIONS
|
||||||
|
@@ -1,127 +1,16 @@
|
|||||||
// USER DEFINED SETTINGS
|
// Setup for ESP32 and ST7735 80 x 160 TFT
|
||||||
// Set driver type, fonts to be loaded, pins used and SPI control method etc
|
|
||||||
//
|
|
||||||
// See the User_Setup_Select.h file if you wish to be able to define multiple
|
|
||||||
// setups and then easily select which setup file is used by the compiler.
|
|
||||||
//
|
|
||||||
// If this file is edited correctly then all the library example sketches should
|
|
||||||
// run without the need to make any more changes for a particular hardware setup!
|
|
||||||
|
|
||||||
// ##################################################################################
|
// See SetupX_Template.h for all options available
|
||||||
//
|
|
||||||
// Section 0. Call up the right driver file and any options for it
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Only define one driver, the other ones must be commented out
|
|
||||||
//#define ILI9341_DRIVER
|
|
||||||
#define ST7735_DRIVER
|
#define ST7735_DRIVER
|
||||||
//#define ILI9163_DRIVER
|
|
||||||
//#define S6D02A1_DRIVER
|
|
||||||
//#define RPI_ILI9486_DRIVER // 20MHz maximum SPI
|
|
||||||
|
|
||||||
|
|
||||||
// For M5Stack ESP32 module with integrated display ONLY, remove // in line below
|
|
||||||
//#define M5STACK
|
|
||||||
|
|
||||||
// For ST7735 and ILI9163 ONLY, define the pixel width and height in portrait orientation
|
|
||||||
#define TFT_WIDTH 80
|
#define TFT_WIDTH 80
|
||||||
//#define TFT_WIDTH 128
|
|
||||||
#define TFT_HEIGHT 160
|
#define TFT_HEIGHT 160
|
||||||
//#define TFT_HEIGHT 128
|
|
||||||
|
|
||||||
// For ST7735 ONLY, define the type of display, originally this was based on the
|
|
||||||
// colour of the tab on the screen protector film but this is not always true, so try
|
|
||||||
// out the different options below if the screen does not display graphics correctly,
|
|
||||||
// e.g. colours wrong, mirror images, or tray pixels at the edges.
|
|
||||||
// Comment out ALL BUT ONE of these options for a ST7735 display driver, save this
|
|
||||||
// this User_Setup file, then rebuild and upload the sketch to the board again:
|
|
||||||
|
|
||||||
//#define ST7735_INITB
|
|
||||||
//#define ST7735_GREENTAB
|
|
||||||
//#define ST7735_GREENTAB2
|
|
||||||
//#define ST7735_GREENTAB3
|
|
||||||
//#define ST7735_GREENTAB128 // For 128 x 128 display
|
|
||||||
//#define ST7735_REDTAB
|
|
||||||
//#define ST7735_BLACKTAB
|
|
||||||
|
|
||||||
#define ST7735_GREENTAB160x80
|
#define ST7735_GREENTAB160x80
|
||||||
//#define ST7735_REDTAB160x80
|
|
||||||
|
|
||||||
// If colours are inverted (white shows as black) then uncomment one of these
|
|
||||||
// Try both options, one of the options should correct the inversion.
|
|
||||||
//#define TFT_INVERSION_ON
|
|
||||||
//#define TFT_INVERSION_OFF
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 1. Define the pins that are used to interface with the display here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// We must use hardware SPI, a minimum of 3 GPIO pins is needed.
|
|
||||||
// Typical setup for ESP8266 NodeMCU ESP-12 is :
|
|
||||||
//
|
|
||||||
// Display SDO/MISO to NodeMCU pin D6 (or leave disconnected if not reading TFT)
|
|
||||||
// Display LED to NodeMCU pin VIN (or 5V, see below)
|
|
||||||
// Display SCK to NodeMCU pin D5
|
|
||||||
// Display SDI/MOSI to NodeMCU pin D7
|
|
||||||
// Display DC (RS/AO)to NodeMCU pin D3
|
|
||||||
// Display RESET to NodeMCU pin D4 (or RST, see below)
|
|
||||||
// Display CS to NodeMCU pin D8 (or GND, see below)
|
|
||||||
// Display GND to NodeMCU pin GND (0V)
|
|
||||||
// Display VCC to NodeMCU 5V or 3.3V
|
|
||||||
//
|
|
||||||
// The TFT RESET pin can be connected to the NodeMCU RST pin or 3.3V to free up a control pin
|
|
||||||
//
|
|
||||||
// The DC (Data Command) pin may be labeled AO or RS (Register Select)
|
|
||||||
//
|
|
||||||
// With some displays such as the ILI9341 the TFT CS pin can be connected to GND if no more
|
|
||||||
// SPI devices (e.g. an SD Card) are connected, in this case comment out the #define TFT_CS
|
|
||||||
// line below so it is NOT defined. Other displays such at the ST7735 require the TFT CS pin
|
|
||||||
// to be toggled during setup, so in these cases the TFT_CS line must be defined and connected.
|
|
||||||
//
|
|
||||||
// The NodeMCU D0 pin can be used for RST
|
|
||||||
//
|
|
||||||
// See Section 2. below if DC or CS is connected to D0
|
|
||||||
//
|
|
||||||
// Note: only some versions of the NodeMCU provide the USB 5V on the VIN pin
|
|
||||||
// If 5V is not available at a pin you can use 3.3V but backlight brightness
|
|
||||||
// will be lower.
|
|
||||||
|
|
||||||
|
|
||||||
// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP8266 SETUP ######
|
|
||||||
|
|
||||||
// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
|
|
||||||
//#define TFT_CS PIN_D8 // Chip select control pin D8
|
|
||||||
//#define TFT_DC PIN_D3 // Data Command control pin
|
|
||||||
//#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
|
||||||
|
|
||||||
//#define TOUCH_CS PIN_D1 // Chip select pin (T_CS) of touch screen
|
|
||||||
|
|
||||||
//#define TFT_WR PIN_D2 // Write strobe for modified Raspberry Pi TFT only
|
|
||||||
|
|
||||||
|
|
||||||
// ###### FOR ESP8266 OVERLAP MODE EDIT THE PIN NUMBERS IN THE FOLLOWING LINES ######
|
|
||||||
|
|
||||||
// Overlap mode shares the ESP8266 FLASH SPI bus with the TFT so has a performance impact
|
|
||||||
// but saves pins for other functions.
|
|
||||||
// Use NodeMCU SD0=MISO, SD1=MOSI, CLK=SCLK to connect to TFT in overlap mode
|
|
||||||
|
|
||||||
// In ESP8266 overlap mode the TFT chip select MUST connect to pin D3
|
|
||||||
//#define TFT_CS PIN_D3
|
|
||||||
//#define TFT_DC PIN_D5 // Data Command control pin
|
|
||||||
//#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
|
||||||
|
|
||||||
// In ESP8266 overlap mode the following must be defined
|
|
||||||
//#define TFT_SPI_OVERLAP
|
|
||||||
|
|
||||||
// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP32 SETUP ######
|
|
||||||
|
|
||||||
// For ESP32 Dev board (only tested with ILI9341 display)
|
|
||||||
// The hardware SPI can be mapped to any pins
|
|
||||||
|
|
||||||
#define TFT_MISO 19
|
#define TFT_MISO 19
|
||||||
#define TFT_MOSI 23
|
#define TFT_MOSI 23
|
||||||
@@ -131,44 +20,6 @@
|
|||||||
#define TFT_RST 4 // Reset pin (could connect to RST pin)
|
#define TFT_RST 4 // Reset pin (could connect to RST pin)
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if display RESET is connected to ESP32 board RST
|
//#define TFT_RST -1 // Set TFT_RST to -1 if display RESET is connected to ESP32 board RST
|
||||||
|
|
||||||
//#define TOUCH_CS 21 // Chip select pin (T_CS) of touch screen
|
|
||||||
|
|
||||||
//#define TFT_WR 22 // Write strobe for modified Raspberry Pi TFT only
|
|
||||||
|
|
||||||
// For the M5Stack module use these #define lines
|
|
||||||
//#define TFT_MISO 19
|
|
||||||
//#define TFT_MOSI 23
|
|
||||||
//#define TFT_SCLK 18
|
|
||||||
//#define TFT_CS 14 // Chip select control pin
|
|
||||||
//#define TFT_DC 27 // Data Command control pin
|
|
||||||
//#define TFT_RST 33 // Reset pin (could connect to Arduino RESET pin)
|
|
||||||
//#define TFT_BL 32 // LED back-light
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 2. Define the way the DC and/or CS lines are driven (ESP8266 only)
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Normally the library uses direct register access for the DC and CS lines for speed
|
|
||||||
// If D0 (GPIO16) is used for CS or DC then a different slower method must be used
|
|
||||||
// Uncomment one line if D0 is used for DC or CS
|
|
||||||
// DC on D0 = 6% performance penalty at 40MHz SPI running graphics test
|
|
||||||
// CS on D0 = 2% performance penalty at 40MHz SPI running graphics test
|
|
||||||
|
|
||||||
// #define D0_USED_FOR_DC
|
|
||||||
// #define D0_USED_FOR_CS
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 3. Define the fonts that are to be used here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Comment out the #defines below with // to stop that font being loaded
|
|
||||||
// The ESP8366 and ESP32 have plenty of memory so commenting out fonts is not
|
|
||||||
// normally necessary. If all fonts are loaded the extra FLASH space required is
|
|
||||||
// about 17Kbytes. To save FLASH space only enable the fonts you need!
|
|
||||||
|
|
||||||
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
||||||
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
||||||
@@ -179,50 +30,8 @@
|
|||||||
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
|
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
|
||||||
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
||||||
|
|
||||||
// Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
|
|
||||||
// this will save ~20kbytes of FLASH
|
|
||||||
#define SMOOTH_FONT
|
#define SMOOTH_FONT
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 4. Not used
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 5. Other options
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Define the SPI clock frequency, this affects the graphics rendering speed. Too
|
|
||||||
// fast and the TFT driver will not keep up and display corruption appears.
|
|
||||||
// With an ILI9341 display 40MHz works OK, 80MHz sometimes fails
|
|
||||||
// With a ST7735 display more than 27MHz may not work (spurious pixels and lines)
|
|
||||||
// With an ILI9163 display 27 MHz works OK.
|
|
||||||
// The RPi typically only works at 20MHz maximum.
|
|
||||||
|
|
||||||
// #define SPI_FREQUENCY 1000000
|
|
||||||
// #define SPI_FREQUENCY 5000000
|
|
||||||
// #define SPI_FREQUENCY 10000000
|
|
||||||
//#define SPI_FREQUENCY 20000000
|
//#define SPI_FREQUENCY 20000000
|
||||||
#define SPI_FREQUENCY 27000000 // Actually sets it to 26.67MHz = 80/3
|
#define SPI_FREQUENCY 27000000 // Actually sets it to 26.67MHz = 80/3
|
||||||
// #define SPI_FREQUENCY 40000000 // Maximum to use SPIFFS
|
|
||||||
// #define SPI_FREQUENCY 80000000
|
|
||||||
|
|
||||||
// The XPT2046 requires a lower SPI clock rate of 2.5MHz so we define that here:
|
|
||||||
#define SPI_TOUCH_FREQUENCY 2500000
|
|
||||||
|
|
||||||
|
|
||||||
// Comment out the following #define if "SPI Transactions" do not need to be
|
|
||||||
// supported. When commented out the code size will be smaller and sketches will
|
|
||||||
// run slightly faster, so leave it commented out unless you need it!
|
|
||||||
|
|
||||||
// Transaction support is needed to work with SD library but not needed with TFT_SdFat
|
|
||||||
// Transaction support is required if other SPI devices are connected.
|
|
||||||
|
|
||||||
// Transactions are automatically enabled by the library for an ESP32 (to use HAL mutex)
|
|
||||||
// so changing it here has no effect
|
|
||||||
|
|
||||||
// #define SUPPORT_TRANSACTIONS
|
|
||||||
|
@@ -1,86 +1,7 @@
|
|||||||
// USER DEFINED SETTINGS
|
// See SetupX_Template.h for all options available
|
||||||
// Set driver type, fonts to be loaded, pins used and SPI control method etc
|
|
||||||
//
|
|
||||||
// See the User_Setup_Select.h file if you wish to be able to define multiple
|
|
||||||
// setups and then easily select which setup file is used by the compiler.
|
|
||||||
//
|
|
||||||
// If this file is edited correctly then all the library example sketches should
|
|
||||||
// run without the need to make any more changes for a particular hardware setup!
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 0. Call up the right driver file and any options for it
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Only define one driver, the other ones must be commented out
|
|
||||||
//#define ILI9341_DRIVER
|
|
||||||
//#define ST7735_DRIVER
|
|
||||||
//#define ILI9163_DRIVER
|
|
||||||
#define S6D02A1_DRIVER
|
#define S6D02A1_DRIVER
|
||||||
//#define RPI_ILI9486_DRIVER // 20MHz maximum SPI
|
|
||||||
|
|
||||||
// For M5Stack ESP32 module with integrated display ONLY, remove // in line below
|
|
||||||
//#define M5STACK
|
|
||||||
|
|
||||||
// For ST7735 and ILI9163 ONLY, define the pixel width and height in portrait orientation
|
|
||||||
//#define TFT_WIDTH 128
|
|
||||||
//#define TFT_HEIGHT 160
|
|
||||||
//#define TFT_HEIGHT 128
|
|
||||||
|
|
||||||
// For ST7735 ONLY, define the type of display, originally this was based on the
|
|
||||||
// colour of the tab on the screen protector film but this is not always true, so try
|
|
||||||
// out the different options below if the screen does not display graphics correctly,
|
|
||||||
// e.g. colours wrong, mirror images, or tray pixels at the edges.
|
|
||||||
// Comment out ALL BUT ONE of these options for a ST7735 display driver, save this
|
|
||||||
// this User_Setup file, then rebuild and upload the sketch to the board again:
|
|
||||||
|
|
||||||
//#define ST7735_INITB
|
|
||||||
//#define ST7735_GREENTAB
|
|
||||||
//#define ST7735_GREENTAB2
|
|
||||||
//#define ST7735_GREENTAB3
|
|
||||||
//#define ST7735_GREENTAB128 // For 128 x 128 display
|
|
||||||
//#define ST7735_REDTAB
|
|
||||||
//#define ST7735_BLACKTAB
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 1. Define the pins that are used to interface with the display here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// We must use hardware SPI, a minimum of 3 GPIO pins is needed.
|
|
||||||
// Typical setup for ESP8266 NodeMCU ESP-12 is :
|
|
||||||
//
|
|
||||||
// Display SDO/MISO to NodeMCU pin D6 (or leave disconnected if not reading TFT)
|
|
||||||
// Display LED to NodeMCU pin VIN (or 5V, see below)
|
|
||||||
// Display SCK to NodeMCU pin D5
|
|
||||||
// Display SDI/MOSI to NodeMCU pin D7
|
|
||||||
// Display DC (RS/AO)to NodeMCU pin D3
|
|
||||||
// Display RESET to NodeMCU pin D4 (or RST, see below)
|
|
||||||
// Display CS to NodeMCU pin D8 (or GND, see below)
|
|
||||||
// Display GND to NodeMCU pin GND (0V)
|
|
||||||
// Display VCC to NodeMCU 5V or 3.3V
|
|
||||||
//
|
|
||||||
// The TFT RESET pin can be connected to the NodeMCU RST pin or 3.3V to free up a control pin
|
|
||||||
//
|
|
||||||
// The DC (Data Command) pin may be labeled AO or RS (Register Select)
|
|
||||||
//
|
|
||||||
// With some displays such as the ILI9341 the TFT CS pin can be connected to GND if no more
|
|
||||||
// SPI devices (e.g. an SD Card) are connected, in this case comment out the #define TFT_CS
|
|
||||||
// line below so it is NOT defined. Other displays such at the ST7735 require the TFT CS pin
|
|
||||||
// to be toggled during setup, so in these cases the TFT_CS line must be defined and connected.
|
|
||||||
//
|
|
||||||
// The NodeMCU D0 pin can be used for RST
|
|
||||||
//
|
|
||||||
// See Section 2. below if DC or CS is connected to D0
|
|
||||||
//
|
|
||||||
// Note: only some versions of the NodeMCU provide the USB 5V on the VIN pin
|
|
||||||
// If 5V is not available at a pin you can use 3.3V but backlight brightness
|
|
||||||
// will be lower.
|
|
||||||
|
|
||||||
|
|
||||||
// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP8266 SETUP ######
|
|
||||||
|
|
||||||
// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
|
// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
|
||||||
#define TFT_CS PIN_D8 // Chip select control pin D8
|
#define TFT_CS PIN_D8 // Chip select control pin D8
|
||||||
@@ -88,77 +9,6 @@
|
|||||||
#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
||||||
|
|
||||||
//#define TOUCH_CS PIN_D1 // Chip select pin (T_CS) of touch screen
|
|
||||||
|
|
||||||
//#define TFT_WR PIN_D2 // Write strobe for modified Raspberry Pi TFT only
|
|
||||||
|
|
||||||
|
|
||||||
// ###### FOR ESP8266 OVERLAP MODE EDIT THE PIN NUMBERS IN THE FOLLOWING LINES ######
|
|
||||||
|
|
||||||
// Overlap mode shares the ESP8266 FLASH SPI bus with the TFT so has a performance impact
|
|
||||||
// but saves pins for other functions.
|
|
||||||
// Use NodeMCU SD0=MISO, SD1=MOSI, CLK=SCLK to connect to TFT in overlap mode
|
|
||||||
|
|
||||||
// In ESP8266 overlap mode the TFT chip select MUST connect to pin D3
|
|
||||||
//#define TFT_CS PIN_D3
|
|
||||||
//#define TFT_DC PIN_D5 // Data Command control pin
|
|
||||||
//#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
|
||||||
|
|
||||||
// In ESP8266 overlap mode the following must be defined
|
|
||||||
//#define TFT_SPI_OVERLAP
|
|
||||||
|
|
||||||
// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP32 SETUP ######
|
|
||||||
|
|
||||||
// For ESP32 Dev board (only tested with ILI9341 display)
|
|
||||||
// The hardware SPI can be mapped to any pins
|
|
||||||
|
|
||||||
//#define TFT_MISO 19
|
|
||||||
//#define TFT_MOSI 23
|
|
||||||
//#define TFT_SCLK 18
|
|
||||||
//#define TFT_CS 15 // Chip select control pin
|
|
||||||
//#define TFT_DC 2 // Data Command control pin
|
|
||||||
//#define TFT_RST 4 // Reset pin (could connect to RST pin)
|
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if display RESET is connected to ESP32 board RST
|
|
||||||
|
|
||||||
//#define TOUCH_CS 21 // Chip select pin (T_CS) of touch screen
|
|
||||||
|
|
||||||
//#define TFT_WR 22 // Write strobe for modified Raspberry Pi TFT only
|
|
||||||
|
|
||||||
// For the M5Stack module use these #define lines
|
|
||||||
//#define TFT_MISO 19
|
|
||||||
//#define TFT_MOSI 23
|
|
||||||
//#define TFT_SCLK 18
|
|
||||||
//#define TFT_CS 14 // Chip select control pin
|
|
||||||
//#define TFT_DC 27 // Data Command control pin
|
|
||||||
//#define TFT_RST 33 // Reset pin (could connect to Arduino RESET pin)
|
|
||||||
//#define TFT_BL 32 // LED back-light
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 2. Define the way the DC and/or CS lines are driven (ESP8266 only)
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Normally the library uses direct register access for the DC and CS lines for speed
|
|
||||||
// If D0 (GPIO16) is used for CS or DC then a different slower method must be used
|
|
||||||
// Uncomment one line if D0 is used for DC or CS
|
|
||||||
// DC on D0 = 6% performance penalty at 40MHz SPI running graphics test
|
|
||||||
// CS on D0 = 2% performance penalty at 40MHz SPI running graphics test
|
|
||||||
|
|
||||||
// #define D0_USED_FOR_DC
|
|
||||||
// #define D0_USED_FOR_CS
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 3. Define the fonts that are to be used here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Comment out the #defines below with // to stop that font being loaded
|
|
||||||
// The ESP8366 and ESP32 have plenty of memory so commenting out fonts is not
|
|
||||||
// normally necessary. If all fonts are loaded the extra FLASH space required is
|
|
||||||
// about 17Kbytes. To save FLASH space only enable the fonts you need!
|
|
||||||
|
|
||||||
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
||||||
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
||||||
@@ -169,50 +19,14 @@
|
|||||||
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
|
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
|
||||||
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
||||||
|
|
||||||
// Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
|
|
||||||
// this will save ~20kbytes of FLASH
|
|
||||||
#define SMOOTH_FONT
|
#define SMOOTH_FONT
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 4. Not used
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 5. Other options
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Define the SPI clock frequency, this affects the graphics rendering speed. Too
|
|
||||||
// fast and the TFT driver will not keep up and display corruption appears.
|
|
||||||
// With an ILI9341 display 40MHz works OK, 80MHz sometimes fails
|
|
||||||
// With a ST7735 display more than 27MHz may not work (spurious pixels and lines)
|
|
||||||
// With an ILI9163 display 27 MHz works OK.
|
|
||||||
// The RPi typically only works at 20MHz maximum.
|
|
||||||
|
|
||||||
// #define SPI_FREQUENCY 1000000
|
|
||||||
// #define SPI_FREQUENCY 5000000
|
|
||||||
// #define SPI_FREQUENCY 10000000
|
|
||||||
// #define SPI_FREQUENCY 20000000
|
// #define SPI_FREQUENCY 20000000
|
||||||
#define SPI_FREQUENCY 27000000 // Actually sets it to 26.67MHz = 80/3
|
#define SPI_FREQUENCY 27000000
|
||||||
// #define SPI_FREQUENCY 40000000 // Maximum to use SPIFFS
|
// #define SPI_FREQUENCY 40000000
|
||||||
// #define SPI_FREQUENCY 80000000
|
|
||||||
|
|
||||||
// The XPT2046 requires a lower SPI clock rate of 2.5MHz so we define that here:
|
|
||||||
#define SPI_TOUCH_FREQUENCY 2500000
|
#define SPI_TOUCH_FREQUENCY 2500000
|
||||||
|
|
||||||
|
|
||||||
// Comment out the following #define if "SPI Transactions" do not need to be
|
|
||||||
// supported. When commented out the code size will be smaller and sketches will
|
|
||||||
// run slightly faster, so leave it commented out unless you need it!
|
|
||||||
|
|
||||||
// Transaction support is needed to work with SD library but not needed with TFT_SdFat
|
|
||||||
// Transaction support is required if other SPI devices are connected.
|
|
||||||
|
|
||||||
// Transactions are automatically enabled by the library for an ESP32 (to use HAL mutex)
|
|
||||||
// so changing it here has no effect
|
|
||||||
|
|
||||||
// #define SUPPORT_TRANSACTIONS
|
// #define SUPPORT_TRANSACTIONS
|
||||||
|
@@ -1,86 +1,7 @@
|
|||||||
// USER DEFINED SETTINGS
|
// See SetupX_Template.h for all options available
|
||||||
// Set driver type, fonts to be loaded, pins used and SPI control method etc
|
|
||||||
//
|
|
||||||
// See the User_Setup_Select.h file if you wish to be able to define multiple
|
|
||||||
// setups and then easily select which setup file is used by the compiler.
|
|
||||||
//
|
|
||||||
// If this file is edited correctly then all the library example sketches should
|
|
||||||
// run without the need to make any more changes for a particular hardware setup!
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 0. Call up the right driver file and any options for it
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Only define one driver, the other ones must be commented out
|
|
||||||
//#define ILI9341_DRIVER
|
|
||||||
//#define ST7735_DRIVER
|
|
||||||
//#define ILI9163_DRIVER
|
|
||||||
//#define S6D02A1_DRIVER
|
|
||||||
#define RPI_ILI9486_DRIVER // 20MHz maximum SPI
|
#define RPI_ILI9486_DRIVER // 20MHz maximum SPI
|
||||||
|
|
||||||
// For M5Stack ESP32 module with integrated display ONLY, remove // in line below
|
|
||||||
//#define M5STACK
|
|
||||||
|
|
||||||
// For ST7735 and ILI9163 ONLY, define the pixel width and height in portrait orientation
|
|
||||||
//#define TFT_WIDTH 128
|
|
||||||
//#define TFT_HEIGHT 160
|
|
||||||
//#define TFT_HEIGHT 128
|
|
||||||
|
|
||||||
// For ST7735 ONLY, define the type of display, originally this was based on the
|
|
||||||
// colour of the tab on the screen protector film but this is not always true, so try
|
|
||||||
// out the different options below if the screen does not display graphics correctly,
|
|
||||||
// e.g. colours wrong, mirror images, or tray pixels at the edges.
|
|
||||||
// Comment out ALL BUT ONE of these options for a ST7735 display driver, save this
|
|
||||||
// this User_Setup file, then rebuild and upload the sketch to the board again:
|
|
||||||
|
|
||||||
//#define ST7735_INITB
|
|
||||||
//#define ST7735_GREENTAB
|
|
||||||
//#define ST7735_GREENTAB2
|
|
||||||
//#define ST7735_GREENTAB3
|
|
||||||
//#define ST7735_GREENTAB128 // For 128 x 128 display
|
|
||||||
//#define ST7735_REDTAB
|
|
||||||
//#define ST7735_BLACKTAB
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 1. Define the pins that are used to interface with the display here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// We must use hardware SPI, a minimum of 3 GPIO pins is needed.
|
|
||||||
// Typical setup for ESP8266 NodeMCU ESP-12 is :
|
|
||||||
//
|
|
||||||
// Display SDO/MISO to NodeMCU pin D6 (or leave disconnected if not reading TFT)
|
|
||||||
// Display LED to NodeMCU pin VIN (or 5V, see below)
|
|
||||||
// Display SCK to NodeMCU pin D5
|
|
||||||
// Display SDI/MOSI to NodeMCU pin D7
|
|
||||||
// Display DC (RS/AO)to NodeMCU pin D3
|
|
||||||
// Display RESET to NodeMCU pin D4 (or RST, see below)
|
|
||||||
// Display CS to NodeMCU pin D8 (or GND, see below)
|
|
||||||
// Display GND to NodeMCU pin GND (0V)
|
|
||||||
// Display VCC to NodeMCU 5V or 3.3V
|
|
||||||
//
|
|
||||||
// The TFT RESET pin can be connected to the NodeMCU RST pin or 3.3V to free up a control pin
|
|
||||||
//
|
|
||||||
// The DC (Data Command) pin may be labeled AO or RS (Register Select)
|
|
||||||
//
|
|
||||||
// With some displays such as the ILI9341 the TFT CS pin can be connected to GND if no more
|
|
||||||
// SPI devices (e.g. an SD Card) are connected, in this case comment out the #define TFT_CS
|
|
||||||
// line below so it is NOT defined. Other displays such at the ST7735 require the TFT CS pin
|
|
||||||
// to be toggled during setup, so in these cases the TFT_CS line must be defined and connected.
|
|
||||||
//
|
|
||||||
// The NodeMCU D0 pin can be used for RST
|
|
||||||
//
|
|
||||||
// See Section 2. below if DC or CS is connected to D0
|
|
||||||
//
|
|
||||||
// Note: only some versions of the NodeMCU provide the USB 5V on the VIN pin
|
|
||||||
// If 5V is not available at a pin you can use 3.3V but backlight brightness
|
|
||||||
// will be lower.
|
|
||||||
|
|
||||||
|
|
||||||
// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP8266 SETUP ######
|
|
||||||
|
|
||||||
// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
|
// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
|
||||||
#define TFT_CS PIN_D8 // Chip select control pin D8
|
#define TFT_CS PIN_D8 // Chip select control pin D8
|
||||||
@@ -88,77 +9,6 @@
|
|||||||
#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
||||||
|
|
||||||
//#define TOUCH_CS PIN_D1 // Chip select pin (T_CS) of touch screen
|
|
||||||
|
|
||||||
//#define TFT_WR PIN_D2 // Write strobe for modified Raspberry Pi TFT only
|
|
||||||
|
|
||||||
|
|
||||||
// ###### FOR ESP8266 OVERLAP MODE EDIT THE PIN NUMBERS IN THE FOLLOWING LINES ######
|
|
||||||
|
|
||||||
// Overlap mode shares the ESP8266 FLASH SPI bus with the TFT so has a performance impact
|
|
||||||
// but saves pins for other functions.
|
|
||||||
// Use NodeMCU SD0=MISO, SD1=MOSI, CLK=SCLK to connect to TFT in overlap mode
|
|
||||||
|
|
||||||
// In ESP8266 overlap mode the TFT chip select MUST connect to pin D3
|
|
||||||
//#define TFT_CS PIN_D3
|
|
||||||
//#define TFT_DC PIN_D5 // Data Command control pin
|
|
||||||
//#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
|
||||||
|
|
||||||
// In ESP8266 overlap mode the following must be defined
|
|
||||||
//#define TFT_SPI_OVERLAP
|
|
||||||
|
|
||||||
// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP32 SETUP ######
|
|
||||||
|
|
||||||
// For ESP32 Dev board (only tested with ILI9341 display)
|
|
||||||
// The hardware SPI can be mapped to any pins
|
|
||||||
|
|
||||||
//#define TFT_MISO 19
|
|
||||||
//#define TFT_MOSI 23
|
|
||||||
//#define TFT_SCLK 18
|
|
||||||
//#define TFT_CS 15 // Chip select control pin
|
|
||||||
//#define TFT_DC 2 // Data Command control pin
|
|
||||||
//#define TFT_RST 4 // Reset pin (could connect to RST pin)
|
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if display RESET is connected to ESP32 board RST
|
|
||||||
|
|
||||||
//#define TOUCH_CS 21 // Chip select pin (T_CS) of touch screen
|
|
||||||
|
|
||||||
//#define TFT_WR 22 // Write strobe for modified Raspberry Pi TFT only
|
|
||||||
|
|
||||||
// For the M5Stack module use these #define lines
|
|
||||||
//#define TFT_MISO 19
|
|
||||||
//#define TFT_MOSI 23
|
|
||||||
//#define TFT_SCLK 18
|
|
||||||
//#define TFT_CS 14 // Chip select control pin
|
|
||||||
//#define TFT_DC 27 // Data Command control pin
|
|
||||||
//#define TFT_RST 33 // Reset pin (could connect to Arduino RESET pin)
|
|
||||||
//#define TFT_BL 32 // LED back-light
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 2. Define the way the DC and/or CS lines are driven (ESP8266 only)
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Normally the library uses direct register access for the DC and CS lines for speed
|
|
||||||
// If D0 (GPIO16) is used for CS or DC then a different slower method must be used
|
|
||||||
// Uncomment one line if D0 is used for DC or CS
|
|
||||||
// DC on D0 = 6% performance penalty at 40MHz SPI running graphics test
|
|
||||||
// CS on D0 = 2% performance penalty at 40MHz SPI running graphics test
|
|
||||||
|
|
||||||
// #define D0_USED_FOR_DC
|
|
||||||
// #define D0_USED_FOR_CS
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 3. Define the fonts that are to be used here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Comment out the #defines below with // to stop that font being loaded
|
|
||||||
// The ESP8366 and ESP32 have plenty of memory so commenting out fonts is not
|
|
||||||
// normally necessary. If all fonts are loaded the extra FLASH space required is
|
|
||||||
// about 17Kbytes. To save FLASH space only enable the fonts you need!
|
|
||||||
|
|
||||||
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
||||||
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
||||||
@@ -166,53 +16,14 @@
|
|||||||
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
|
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
|
||||||
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
|
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
|
||||||
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
|
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
|
||||||
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
|
|
||||||
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
||||||
|
|
||||||
// Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
|
|
||||||
// this will save ~20kbytes of FLASH
|
|
||||||
#define SMOOTH_FONT
|
#define SMOOTH_FONT
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 4. Not used
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 5. Other options
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Define the SPI clock frequency, this affects the graphics rendering speed. Too
|
|
||||||
// fast and the TFT driver will not keep up and display corruption appears.
|
|
||||||
// With an ILI9341 display 40MHz works OK, 80MHz sometimes fails
|
|
||||||
// With a ST7735 display more than 27MHz may not work (spurious pixels and lines)
|
|
||||||
// With an ILI9163 display 27 MHz works OK.
|
|
||||||
// The RPi typically only works at 20MHz maximum.
|
|
||||||
|
|
||||||
// #define SPI_FREQUENCY 1000000
|
|
||||||
// #define SPI_FREQUENCY 5000000
|
|
||||||
// #define SPI_FREQUENCY 10000000
|
|
||||||
#define SPI_FREQUENCY 20000000
|
#define SPI_FREQUENCY 20000000
|
||||||
// #define SPI_FREQUENCY 27000000 // Actually sets it to 26.67MHz = 80/3
|
|
||||||
// #define SPI_FREQUENCY 40000000 // Maximum to use SPIFFS
|
|
||||||
// #define SPI_FREQUENCY 80000000
|
|
||||||
|
|
||||||
// The XPT2046 requires a lower SPI clock rate of 2.5MHz so we define that here:
|
|
||||||
#define SPI_TOUCH_FREQUENCY 2500000
|
#define SPI_TOUCH_FREQUENCY 2500000
|
||||||
|
|
||||||
|
|
||||||
// Comment out the following #define if "SPI Transactions" do not need to be
|
|
||||||
// supported. When commented out the code size will be smaller and sketches will
|
|
||||||
// run slightly faster, so leave it commented out unless you need it!
|
|
||||||
|
|
||||||
// Transaction support is needed to work with SD library but not needed with TFT_SdFat
|
|
||||||
// Transaction support is required if other SPI devices are connected.
|
|
||||||
|
|
||||||
// Transactions are automatically enabled by the library for an ESP32 (to use HAL mutex)
|
|
||||||
// so changing it here has no effect
|
|
||||||
|
|
||||||
// #define SUPPORT_TRANSACTIONS
|
// #define SUPPORT_TRANSACTIONS
|
||||||
|
@@ -1,86 +1,7 @@
|
|||||||
// USER DEFINED SETTINGS
|
// See SetupX_Template.h for all options available
|
||||||
// Set driver type, fonts to be loaded, pins used and SPI control method etc
|
|
||||||
//
|
|
||||||
// See the User_Setup_Select.h file if you wish to be able to define multiple
|
|
||||||
// setups and then easily select which setup file is used by the compiler.
|
|
||||||
//
|
|
||||||
// If this file is edited correctly then all the library example sketches should
|
|
||||||
// run without the need to make any more changes for a particular hardware setup!
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 0. Call up the right driver file and any options for it
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Only define one driver, the other ones must be commented out
|
|
||||||
//#define ILI9341_DRIVER
|
|
||||||
//#define ST7735_DRIVER
|
|
||||||
//#define ILI9163_DRIVER
|
|
||||||
//#define S6D02A1_DRIVER
|
|
||||||
#define RPI_ILI9486_DRIVER // 20MHz maximum SPI
|
#define RPI_ILI9486_DRIVER // 20MHz maximum SPI
|
||||||
|
|
||||||
// For M5Stack ESP32 module with integrated display ONLY, remove // in line below
|
|
||||||
//#define M5STACK
|
|
||||||
|
|
||||||
// For ST7735 and ILI9163 ONLY, define the pixel width and height in portrait orientation
|
|
||||||
//#define TFT_WIDTH 128
|
|
||||||
//#define TFT_HEIGHT 160
|
|
||||||
//#define TFT_HEIGHT 128
|
|
||||||
|
|
||||||
// For ST7735 ONLY, define the type of display, originally this was based on the
|
|
||||||
// colour of the tab on the screen protector film but this is not always true, so try
|
|
||||||
// out the different options below if the screen does not display graphics correctly,
|
|
||||||
// e.g. colours wrong, mirror images, or tray pixels at the edges.
|
|
||||||
// Comment out ALL BUT ONE of these options for a ST7735 display driver, save this
|
|
||||||
// this User_Setup file, then rebuild and upload the sketch to the board again:
|
|
||||||
|
|
||||||
//#define ST7735_INITB
|
|
||||||
//#define ST7735_GREENTAB
|
|
||||||
//#define ST7735_GREENTAB2
|
|
||||||
//#define ST7735_GREENTAB3
|
|
||||||
//#define ST7735_GREENTAB128 // For 128 x 128 display
|
|
||||||
//#define ST7735_REDTAB
|
|
||||||
//#define ST7735_BLACKTAB
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 1. Define the pins that are used to interface with the display here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// We must use hardware SPI, a minimum of 3 GPIO pins is needed.
|
|
||||||
// Typical setup for ESP8266 NodeMCU ESP-12 is :
|
|
||||||
//
|
|
||||||
// Display SDO/MISO to NodeMCU pin D6 (or leave disconnected if not reading TFT)
|
|
||||||
// Display LED to NodeMCU pin VIN (or 5V, see below)
|
|
||||||
// Display SCK to NodeMCU pin D5
|
|
||||||
// Display SDI/MOSI to NodeMCU pin D7
|
|
||||||
// Display DC (RS/AO)to NodeMCU pin D3
|
|
||||||
// Display RESET to NodeMCU pin D4 (or RST, see below)
|
|
||||||
// Display CS to NodeMCU pin D8 (or GND, see below)
|
|
||||||
// Display GND to NodeMCU pin GND (0V)
|
|
||||||
// Display VCC to NodeMCU 5V or 3.3V
|
|
||||||
//
|
|
||||||
// The TFT RESET pin can be connected to the NodeMCU RST pin or 3.3V to free up a control pin
|
|
||||||
//
|
|
||||||
// The DC (Data Command) pin may be labeled AO or RS (Register Select)
|
|
||||||
//
|
|
||||||
// With some displays such as the ILI9341 the TFT CS pin can be connected to GND if no more
|
|
||||||
// SPI devices (e.g. an SD Card) are connected, in this case comment out the #define TFT_CS
|
|
||||||
// line below so it is NOT defined. Other displays such at the ST7735 require the TFT CS pin
|
|
||||||
// to be toggled during setup, so in these cases the TFT_CS line must be defined and connected.
|
|
||||||
//
|
|
||||||
// The NodeMCU D0 pin can be used for RST
|
|
||||||
//
|
|
||||||
// See Section 2. below if DC or CS is connected to D0
|
|
||||||
//
|
|
||||||
// Note: only some versions of the NodeMCU provide the USB 5V on the VIN pin
|
|
||||||
// If 5V is not available at a pin you can use 3.3V but backlight brightness
|
|
||||||
// will be lower.
|
|
||||||
|
|
||||||
|
|
||||||
// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP8266 SETUP ######
|
|
||||||
|
|
||||||
// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
|
// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
|
||||||
#define TFT_CS PIN_D8 // Chip select control pin D8
|
#define TFT_CS PIN_D8 // Chip select control pin D8
|
||||||
@@ -88,131 +9,23 @@
|
|||||||
#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
||||||
|
|
||||||
//#define TOUCH_CS PIN_D1 // Chip select pin (T_CS) of touch screen
|
|
||||||
|
|
||||||
#define TFT_WR PIN_D2 // Write strobe for modified Raspberry Pi TFT only
|
#define TFT_WR PIN_D2 // Write strobe for modified Raspberry Pi TFT only
|
||||||
|
|
||||||
|
|
||||||
// ###### FOR ESP8266 OVERLAP MODE EDIT THE PIN NUMBERS IN THE FOLLOWING LINES ######
|
|
||||||
|
|
||||||
// Overlap mode shares the ESP8266 FLASH SPI bus with the TFT so has a performance impact
|
|
||||||
// but saves pins for other functions.
|
|
||||||
// Use NodeMCU SD0=MISO, SD1=MOSI, CLK=SCLK to connect to TFT in overlap mode
|
|
||||||
|
|
||||||
// In ESP8266 overlap mode the TFT chip select MUST connect to pin D3
|
|
||||||
//#define TFT_CS PIN_D3
|
|
||||||
//#define TFT_DC PIN_D5 // Data Command control pin
|
|
||||||
//#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
|
||||||
|
|
||||||
// In ESP8266 overlap mode the following must be defined
|
|
||||||
//#define TFT_SPI_OVERLAP
|
|
||||||
|
|
||||||
// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP32 SETUP ######
|
|
||||||
|
|
||||||
// For ESP32 Dev board (only tested with ILI9341 display)
|
|
||||||
// The hardware SPI can be mapped to any pins
|
|
||||||
|
|
||||||
//#define TFT_MISO 19
|
|
||||||
//#define TFT_MOSI 23
|
|
||||||
//#define TFT_SCLK 18
|
|
||||||
//#define TFT_CS 15 // Chip select control pin
|
|
||||||
//#define TFT_DC 2 // Data Command control pin
|
|
||||||
//#define TFT_RST 4 // Reset pin (could connect to RST pin)
|
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if display RESET is connected to ESP32 board RST
|
|
||||||
|
|
||||||
//#define TOUCH_CS 21 // Chip select pin (T_CS) of touch screen
|
|
||||||
|
|
||||||
//#define TFT_WR 22 // Write strobe for modified Raspberry Pi TFT only
|
|
||||||
|
|
||||||
// For the M5Stack module use these #define lines
|
|
||||||
//#define TFT_MISO 19
|
|
||||||
//#define TFT_MOSI 23
|
|
||||||
//#define TFT_SCLK 18
|
|
||||||
//#define TFT_CS 14 // Chip select control pin
|
|
||||||
//#define TFT_DC 27 // Data Command control pin
|
|
||||||
//#define TFT_RST 33 // Reset pin (could connect to Arduino RESET pin)
|
|
||||||
//#define TFT_BL 32 // LED back-light
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 2. Define the way the DC and/or CS lines are driven (ESP8266 only)
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Normally the library uses direct register access for the DC and CS lines for speed
|
|
||||||
// If D0 (GPIO16) is used for CS or DC then a different slower method must be used
|
|
||||||
// Uncomment one line if D0 is used for DC or CS
|
|
||||||
// DC on D0 = 6% performance penalty at 40MHz SPI running graphics test
|
|
||||||
// CS on D0 = 2% performance penalty at 40MHz SPI running graphics test
|
|
||||||
|
|
||||||
// #define D0_USED_FOR_DC
|
|
||||||
// #define D0_USED_FOR_CS
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 3. Define the fonts that are to be used here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Comment out the #defines below with // to stop that font being loaded
|
|
||||||
// The ESP8366 and ESP32 have plenty of memory so commenting out fonts is not
|
|
||||||
// normally necessary. If all fonts are loaded the extra FLASH space required is
|
|
||||||
// about 17Kbytes. To save FLASH space only enable the fonts you need!
|
|
||||||
|
|
||||||
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
||||||
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
||||||
#define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
|
#define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
|
||||||
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
|
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
|
||||||
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
|
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
|
||||||
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
|
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
|
||||||
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
|
|
||||||
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
||||||
|
|
||||||
// Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
|
|
||||||
// this will save ~20kbytes of FLASH
|
|
||||||
#define SMOOTH_FONT
|
#define SMOOTH_FONT
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 4. Not used
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 5. Other options
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Define the SPI clock frequency, this affects the graphics rendering speed. Too
|
|
||||||
// fast and the TFT driver will not keep up and display corruption appears.
|
|
||||||
// With an ILI9341 display 40MHz works OK, 80MHz sometimes fails
|
|
||||||
// With a ST7735 display more than 27MHz may not work (spurious pixels and lines)
|
|
||||||
// With an ILI9163 display 27 MHz works OK.
|
|
||||||
// The RPi typically only works at 20MHz maximum.
|
|
||||||
|
|
||||||
// #define SPI_FREQUENCY 1000000
|
|
||||||
// #define SPI_FREQUENCY 5000000
|
|
||||||
// #define SPI_FREQUENCY 10000000
|
|
||||||
#define SPI_FREQUENCY 20000000
|
#define SPI_FREQUENCY 20000000
|
||||||
// #define SPI_FREQUENCY 27000000 // Actually sets it to 26.67MHz = 80/3
|
|
||||||
// #define SPI_FREQUENCY 40000000 // Maximum to use SPIFFS
|
|
||||||
// #define SPI_FREQUENCY 80000000
|
|
||||||
|
|
||||||
// The XPT2046 requires a lower SPI clock rate of 2.5MHz so we define that here:
|
|
||||||
#define SPI_TOUCH_FREQUENCY 2500000
|
#define SPI_TOUCH_FREQUENCY 2500000
|
||||||
|
|
||||||
|
|
||||||
// Comment out the following #define if "SPI Transactions" do not need to be
|
|
||||||
// supported. When commented out the code size will be smaller and sketches will
|
|
||||||
// run slightly faster, so leave it commented out unless you need it!
|
|
||||||
|
|
||||||
// Transaction support is needed to work with SD library but not needed with TFT_SdFat
|
|
||||||
// Transaction support is required if other SPI devices are connected.
|
|
||||||
|
|
||||||
// Transactions are automatically enabled by the library for an ESP32 (to use HAL mutex)
|
|
||||||
// so changing it here has no effect
|
|
||||||
|
|
||||||
// #define SUPPORT_TRANSACTIONS
|
// #define SUPPORT_TRANSACTIONS
|
||||||
|
@@ -1,86 +1,14 @@
|
|||||||
// USER DEFINED SETTINGS
|
// See SetupX_Template.h for all options available
|
||||||
// Set driver type, fonts to be loaded, pins used and SPI control method etc
|
|
||||||
//
|
|
||||||
// See the User_Setup_Select.h file if you wish to be able to define multiple
|
|
||||||
// setups and then easily select which setup file is used by the compiler.
|
|
||||||
//
|
|
||||||
// If this file is edited correctly then all the library example sketches should
|
|
||||||
// run without the need to make any more changes for a particular hardware setup!
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 0. Call up the right driver file and any options for it
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Only define one driver, the other ones must be commented out
|
|
||||||
//#define ILI9341_DRIVER
|
|
||||||
#define ST7735_DRIVER
|
#define ST7735_DRIVER
|
||||||
//#define ILI9163_DRIVER
|
|
||||||
//#define S6D02A1_DRIVER
|
|
||||||
//#define RPI_ILI9486_DRIVER // 20MHz maximum SPI
|
|
||||||
|
|
||||||
// For M5Stack ESP32 module with integrated display ONLY, remove // in line below
|
|
||||||
//#define M5STACK
|
|
||||||
|
|
||||||
// For ST7735 and ILI9163 ONLY, define the pixel width and height in portrait orientation
|
|
||||||
#define TFT_WIDTH 128
|
#define TFT_WIDTH 128
|
||||||
//#define TFT_HEIGHT 160
|
|
||||||
#define TFT_HEIGHT 128
|
#define TFT_HEIGHT 128
|
||||||
|
|
||||||
// For ST7735 ONLY, define the type of display, originally this was based on the
|
|
||||||
// colour of the tab on the screen protector film but this is not always true, so try
|
|
||||||
// out the different options below if the screen does not display graphics correctly,
|
|
||||||
// e.g. colours wrong, mirror images, or tray pixels at the edges.
|
|
||||||
// Comment out ALL BUT ONE of these options for a ST7735 display driver, save this
|
|
||||||
// this User_Setup file, then rebuild and upload the sketch to the board again:
|
|
||||||
|
|
||||||
//#define ST7735_INITB
|
|
||||||
//#define ST7735_GREENTAB
|
|
||||||
//#define ST7735_GREENTAB2
|
|
||||||
//#define ST7735_GREENTAB3
|
|
||||||
#define ST7735_GREENTAB128 // For 128 x 128 display
|
#define ST7735_GREENTAB128 // For 128 x 128 display
|
||||||
//#define ST7735_REDTAB
|
|
||||||
//#define ST7735_BLACKTAB
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 1. Define the pins that are used to interface with the display here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// We must use hardware SPI, a minimum of 3 GPIO pins is needed.
|
|
||||||
// Typical setup for ESP8266 NodeMCU ESP-12 is :
|
|
||||||
//
|
|
||||||
// Display SDO/MISO to NodeMCU pin D6 (or leave disconnected if not reading TFT)
|
|
||||||
// Display LED to NodeMCU pin VIN (or 5V, see below)
|
|
||||||
// Display SCK to NodeMCU pin D5
|
|
||||||
// Display SDI/MOSI to NodeMCU pin D7
|
|
||||||
// Display DC (RS/AO)to NodeMCU pin D3
|
|
||||||
// Display RESET to NodeMCU pin D4 (or RST, see below)
|
|
||||||
// Display CS to NodeMCU pin D8 (or GND, see below)
|
|
||||||
// Display GND to NodeMCU pin GND (0V)
|
|
||||||
// Display VCC to NodeMCU 5V or 3.3V
|
|
||||||
//
|
|
||||||
// The TFT RESET pin can be connected to the NodeMCU RST pin or 3.3V to free up a control pin
|
|
||||||
//
|
|
||||||
// The DC (Data Command) pin may be labeled AO or RS (Register Select)
|
|
||||||
//
|
|
||||||
// With some displays such as the ILI9341 the TFT CS pin can be connected to GND if no more
|
|
||||||
// SPI devices (e.g. an SD Card) are connected, in this case comment out the #define TFT_CS
|
|
||||||
// line below so it is NOT defined. Other displays such at the ST7735 require the TFT CS pin
|
|
||||||
// to be toggled during setup, so in these cases the TFT_CS line must be defined and connected.
|
|
||||||
//
|
|
||||||
// The NodeMCU D0 pin can be used for RST
|
|
||||||
//
|
|
||||||
// See Section 2. below if DC or CS is connected to D0
|
|
||||||
//
|
|
||||||
// Note: only some versions of the NodeMCU provide the USB 5V on the VIN pin
|
|
||||||
// If 5V is not available at a pin you can use 3.3V but backlight brightness
|
|
||||||
// will be lower.
|
|
||||||
|
|
||||||
|
|
||||||
// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP8266 SETUP ######
|
|
||||||
|
|
||||||
// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
|
// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
|
||||||
#define TFT_CS PIN_D8 // Chip select control pin D8
|
#define TFT_CS PIN_D8 // Chip select control pin D8
|
||||||
@@ -88,77 +16,6 @@
|
|||||||
#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
||||||
|
|
||||||
//#define TOUCH_CS PIN_D1 // Chip select pin (T_CS) of touch screen
|
|
||||||
|
|
||||||
//#define TFT_WR PIN_D2 // Write strobe for modified Raspberry Pi TFT only
|
|
||||||
|
|
||||||
|
|
||||||
// ###### FOR ESP8266 OVERLAP MODE EDIT THE PIN NUMBERS IN THE FOLLOWING LINES ######
|
|
||||||
|
|
||||||
// Overlap mode shares the ESP8266 FLASH SPI bus with the TFT so has a performance impact
|
|
||||||
// but saves pins for other functions.
|
|
||||||
// Use NodeMCU SD0=MISO, SD1=MOSI, CLK=SCLK to connect to TFT in overlap mode
|
|
||||||
|
|
||||||
// In ESP8266 overlap mode the TFT chip select MUST connect to pin D3
|
|
||||||
//#define TFT_CS PIN_D3
|
|
||||||
//#define TFT_DC PIN_D5 // Data Command control pin
|
|
||||||
//#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
|
||||||
|
|
||||||
// In ESP8266 overlap mode the following must be defined
|
|
||||||
//#define TFT_SPI_OVERLAP
|
|
||||||
|
|
||||||
// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP32 SETUP ######
|
|
||||||
|
|
||||||
// For ESP32 Dev board (only tested with ILI9341 display)
|
|
||||||
// The hardware SPI can be mapped to any pins
|
|
||||||
|
|
||||||
//#define TFT_MISO 19
|
|
||||||
//#define TFT_MOSI 23
|
|
||||||
//#define TFT_SCLK 18
|
|
||||||
//#define TFT_CS 15 // Chip select control pin
|
|
||||||
//#define TFT_DC 2 // Data Command control pin
|
|
||||||
//#define TFT_RST 4 // Reset pin (could connect to RST pin)
|
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if display RESET is connected to ESP32 board RST
|
|
||||||
|
|
||||||
//#define TOUCH_CS 21 // Chip select pin (T_CS) of touch screen
|
|
||||||
|
|
||||||
//#define TFT_WR 22 // Write strobe for modified Raspberry Pi TFT only
|
|
||||||
|
|
||||||
// For the M5Stack module use these #define lines
|
|
||||||
//#define TFT_MISO 19
|
|
||||||
//#define TFT_MOSI 23
|
|
||||||
//#define TFT_SCLK 18
|
|
||||||
//#define TFT_CS 14 // Chip select control pin
|
|
||||||
//#define TFT_DC 27 // Data Command control pin
|
|
||||||
//#define TFT_RST 33 // Reset pin (could connect to Arduino RESET pin)
|
|
||||||
//#define TFT_BL 32 // LED back-light
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 2. Define the way the DC and/or CS lines are driven (ESP8266 only)
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Normally the library uses direct register access for the DC and CS lines for speed
|
|
||||||
// If D0 (GPIO16) is used for CS or DC then a different slower method must be used
|
|
||||||
// Uncomment one line if D0 is used for DC or CS
|
|
||||||
// DC on D0 = 6% performance penalty at 40MHz SPI running graphics test
|
|
||||||
// CS on D0 = 2% performance penalty at 40MHz SPI running graphics test
|
|
||||||
|
|
||||||
// #define D0_USED_FOR_DC
|
|
||||||
// #define D0_USED_FOR_CS
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 3. Define the fonts that are to be used here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Comment out the #defines below with // to stop that font being loaded
|
|
||||||
// The ESP8366 and ESP32 have plenty of memory so commenting out fonts is not
|
|
||||||
// normally necessary. If all fonts are loaded the extra FLASH space required is
|
|
||||||
// about 17Kbytes. To save FLASH space only enable the fonts you need!
|
|
||||||
|
|
||||||
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
||||||
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
||||||
@@ -169,50 +26,14 @@
|
|||||||
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
|
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
|
||||||
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
||||||
|
|
||||||
// Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
|
|
||||||
// this will save ~20kbytes of FLASH
|
|
||||||
#define SMOOTH_FONT
|
#define SMOOTH_FONT
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 4. Not used
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 5. Other options
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Define the SPI clock frequency, this affects the graphics rendering speed. Too
|
|
||||||
// fast and the TFT driver will not keep up and display corruption appears.
|
|
||||||
// With an ILI9341 display 40MHz works OK, 80MHz sometimes fails
|
|
||||||
// With a ST7735 display more than 27MHz may not work (spurious pixels and lines)
|
|
||||||
// With an ILI9163 display 27 MHz works OK.
|
|
||||||
// The RPi typically only works at 20MHz maximum.
|
|
||||||
|
|
||||||
// #define SPI_FREQUENCY 1000000
|
|
||||||
// #define SPI_FREQUENCY 5000000
|
|
||||||
// #define SPI_FREQUENCY 10000000
|
|
||||||
// #define SPI_FREQUENCY 20000000
|
// #define SPI_FREQUENCY 20000000
|
||||||
#define SPI_FREQUENCY 27000000 // Actually sets it to 26.67MHz = 80/3
|
#define SPI_FREQUENCY 27000000
|
||||||
// #define SPI_FREQUENCY 40000000 // Maximum to use SPIFFS
|
|
||||||
// #define SPI_FREQUENCY 80000000
|
|
||||||
|
|
||||||
// The XPT2046 requires a lower SPI clock rate of 2.5MHz so we define that here:
|
|
||||||
#define SPI_TOUCH_FREQUENCY 2500000
|
#define SPI_TOUCH_FREQUENCY 2500000
|
||||||
|
|
||||||
|
|
||||||
// Comment out the following #define if "SPI Transactions" do not need to be
|
|
||||||
// supported. When commented out the code size will be smaller and sketches will
|
|
||||||
// run slightly faster, so leave it commented out unless you need it!
|
|
||||||
|
|
||||||
// Transaction support is needed to work with SD library but not needed with TFT_SdFat
|
|
||||||
// Transaction support is required if other SPI devices are connected.
|
|
||||||
|
|
||||||
// Transactions are automatically enabled by the library for an ESP32 (to use HAL mutex)
|
|
||||||
// so changing it here has no effect
|
|
||||||
|
|
||||||
// #define SUPPORT_TRANSACTIONS
|
// #define SUPPORT_TRANSACTIONS
|
||||||
|
@@ -1,86 +1,11 @@
|
|||||||
// USER DEFINED SETTINGS
|
// See SetupX_Template.h for all options available
|
||||||
// Set driver type, fonts to be loaded, pins used and SPI control method etc
|
|
||||||
//
|
|
||||||
// See the User_Setup_Select.h file if you wish to be able to define multiple
|
|
||||||
// setups and then easily select which setup file is used by the compiler.
|
|
||||||
//
|
|
||||||
// If this file is edited correctly then all the library example sketches should
|
|
||||||
// run without the need to make any more changes for a particular hardware setup!
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 0. Call up the right driver file and any options for it
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Only define one driver, the other ones must be commented out
|
|
||||||
//#define ILI9341_DRIVER
|
|
||||||
//#define ST7735_DRIVER
|
|
||||||
#define ILI9163_DRIVER
|
#define ILI9163_DRIVER
|
||||||
//#define S6D02A1_DRIVER
|
|
||||||
//#define RPI_ILI9486_DRIVER // 20MHz maximum SPI
|
|
||||||
|
|
||||||
// For M5Stack ESP32 module with integrated display ONLY, remove // in line below
|
|
||||||
//#define M5STACK
|
|
||||||
|
|
||||||
// For ST7735 and ILI9163 ONLY, define the pixel width and height in portrait orientation
|
|
||||||
#define TFT_WIDTH 128
|
#define TFT_WIDTH 128
|
||||||
//#define TFT_HEIGHT 160
|
|
||||||
#define TFT_HEIGHT 128
|
#define TFT_HEIGHT 128
|
||||||
|
|
||||||
// For ST7735 ONLY, define the type of display, originally this was based on the
|
|
||||||
// colour of the tab on the screen protector film but this is not always true, so try
|
|
||||||
// out the different options below if the screen does not display graphics correctly,
|
|
||||||
// e.g. colours wrong, mirror images, or tray pixels at the edges.
|
|
||||||
// Comment out ALL BUT ONE of these options for a ST7735 display driver, save this
|
|
||||||
// this User_Setup file, then rebuild and upload the sketch to the board again:
|
|
||||||
|
|
||||||
//#define ST7735_INITB
|
|
||||||
//#define ST7735_GREENTAB
|
|
||||||
//#define ST7735_GREENTAB2
|
|
||||||
//#define ST7735_GREENTAB3
|
|
||||||
//#define ST7735_GREENTAB128 // For 128 x 128 display
|
|
||||||
//#define ST7735_REDTAB
|
|
||||||
//#define ST7735_BLACKTAB
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 1. Define the pins that are used to interface with the display here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// We must use hardware SPI, a minimum of 3 GPIO pins is needed.
|
|
||||||
// Typical setup for ESP8266 NodeMCU ESP-12 is :
|
|
||||||
//
|
|
||||||
// Display SDO/MISO to NodeMCU pin D6 (or leave disconnected if not reading TFT)
|
|
||||||
// Display LED to NodeMCU pin VIN (or 5V, see below)
|
|
||||||
// Display SCK to NodeMCU pin D5
|
|
||||||
// Display SDI/MOSI to NodeMCU pin D7
|
|
||||||
// Display DC (RS/AO)to NodeMCU pin D3
|
|
||||||
// Display RESET to NodeMCU pin D4 (or RST, see below)
|
|
||||||
// Display CS to NodeMCU pin D8 (or GND, see below)
|
|
||||||
// Display GND to NodeMCU pin GND (0V)
|
|
||||||
// Display VCC to NodeMCU 5V or 3.3V
|
|
||||||
//
|
|
||||||
// The TFT RESET pin can be connected to the NodeMCU RST pin or 3.3V to free up a control pin
|
|
||||||
//
|
|
||||||
// The DC (Data Command) pin may be labeled AO or RS (Register Select)
|
|
||||||
//
|
|
||||||
// With some displays such as the ILI9341 the TFT CS pin can be connected to GND if no more
|
|
||||||
// SPI devices (e.g. an SD Card) are connected, in this case comment out the #define TFT_CS
|
|
||||||
// line below so it is NOT defined. Other displays such at the ST7735 require the TFT CS pin
|
|
||||||
// to be toggled during setup, so in these cases the TFT_CS line must be defined and connected.
|
|
||||||
//
|
|
||||||
// The NodeMCU D0 pin can be used for RST
|
|
||||||
//
|
|
||||||
// See Section 2. below if DC or CS is connected to D0
|
|
||||||
//
|
|
||||||
// Note: only some versions of the NodeMCU provide the USB 5V on the VIN pin
|
|
||||||
// If 5V is not available at a pin you can use 3.3V but backlight brightness
|
|
||||||
// will be lower.
|
|
||||||
|
|
||||||
|
|
||||||
// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP8266 SETUP ######
|
|
||||||
|
|
||||||
// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
|
// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
|
||||||
#define TFT_CS PIN_D8 // Chip select control pin D8
|
#define TFT_CS PIN_D8 // Chip select control pin D8
|
||||||
@@ -88,77 +13,6 @@
|
|||||||
#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
||||||
|
|
||||||
//#define TOUCH_CS PIN_D1 // Chip select pin (T_CS) of touch screen
|
|
||||||
|
|
||||||
//#define TFT_WR PIN_D2 // Write strobe for modified Raspberry Pi TFT only
|
|
||||||
|
|
||||||
|
|
||||||
// ###### FOR ESP8266 OVERLAP MODE EDIT THE PIN NUMBERS IN THE FOLLOWING LINES ######
|
|
||||||
|
|
||||||
// Overlap mode shares the ESP8266 FLASH SPI bus with the TFT so has a performance impact
|
|
||||||
// but saves pins for other functions.
|
|
||||||
// Use NodeMCU SD0=MISO, SD1=MOSI, CLK=SCLK to connect to TFT in overlap mode
|
|
||||||
|
|
||||||
// In ESP8266 overlap mode the TFT chip select MUST connect to pin D3
|
|
||||||
//#define TFT_CS PIN_D3
|
|
||||||
//#define TFT_DC PIN_D5 // Data Command control pin
|
|
||||||
//#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
|
||||||
|
|
||||||
// In ESP8266 overlap mode the following must be defined
|
|
||||||
//#define TFT_SPI_OVERLAP
|
|
||||||
|
|
||||||
// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP32 SETUP ######
|
|
||||||
|
|
||||||
// For ESP32 Dev board (only tested with ILI9341 display)
|
|
||||||
// The hardware SPI can be mapped to any pins
|
|
||||||
|
|
||||||
//#define TFT_MISO 19
|
|
||||||
//#define TFT_MOSI 23
|
|
||||||
//#define TFT_SCLK 18
|
|
||||||
//#define TFT_CS 15 // Chip select control pin
|
|
||||||
//#define TFT_DC 2 // Data Command control pin
|
|
||||||
//#define TFT_RST 4 // Reset pin (could connect to RST pin)
|
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if display RESET is connected to ESP32 board RST
|
|
||||||
|
|
||||||
//#define TOUCH_CS 21 // Chip select pin (T_CS) of touch screen
|
|
||||||
|
|
||||||
//#define TFT_WR 22 // Write strobe for modified Raspberry Pi TFT only
|
|
||||||
|
|
||||||
// For the M5Stack module use these #define lines
|
|
||||||
//#define TFT_MISO 19
|
|
||||||
//#define TFT_MOSI 23
|
|
||||||
//#define TFT_SCLK 18
|
|
||||||
//#define TFT_CS 14 // Chip select control pin
|
|
||||||
//#define TFT_DC 27 // Data Command control pin
|
|
||||||
//#define TFT_RST 33 // Reset pin (could connect to Arduino RESET pin)
|
|
||||||
//#define TFT_BL 32 // LED back-light
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 2. Define the way the DC and/or CS lines are driven (ESP8266 only)
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Normally the library uses direct register access for the DC and CS lines for speed
|
|
||||||
// If D0 (GPIO16) is used for CS or DC then a different slower method must be used
|
|
||||||
// Uncomment one line if D0 is used for DC or CS
|
|
||||||
// DC on D0 = 6% performance penalty at 40MHz SPI running graphics test
|
|
||||||
// CS on D0 = 2% performance penalty at 40MHz SPI running graphics test
|
|
||||||
|
|
||||||
// #define D0_USED_FOR_DC
|
|
||||||
// #define D0_USED_FOR_CS
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 3. Define the fonts that are to be used here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Comment out the #defines below with // to stop that font being loaded
|
|
||||||
// The ESP8366 and ESP32 have plenty of memory so commenting out fonts is not
|
|
||||||
// normally necessary. If all fonts are loaded the extra FLASH space required is
|
|
||||||
// about 17Kbytes. To save FLASH space only enable the fonts you need!
|
|
||||||
|
|
||||||
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
||||||
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
||||||
@@ -169,50 +23,13 @@
|
|||||||
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
|
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
|
||||||
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
||||||
|
|
||||||
// Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
|
|
||||||
// this will save ~20kbytes of FLASH
|
|
||||||
#define SMOOTH_FONT
|
#define SMOOTH_FONT
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 4. Not used
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 5. Other options
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Define the SPI clock frequency, this affects the graphics rendering speed. Too
|
|
||||||
// fast and the TFT driver will not keep up and display corruption appears.
|
|
||||||
// With an ILI9341 display 40MHz works OK, 80MHz sometimes fails
|
|
||||||
// With a ST7735 display more than 27MHz may not work (spurious pixels and lines)
|
|
||||||
// With an ILI9163 display 27 MHz works OK.
|
|
||||||
// The RPi typically only works at 20MHz maximum.
|
|
||||||
|
|
||||||
// #define SPI_FREQUENCY 1000000
|
|
||||||
// #define SPI_FREQUENCY 5000000
|
|
||||||
// #define SPI_FREQUENCY 10000000
|
|
||||||
// #define SPI_FREQUENCY 20000000
|
// #define SPI_FREQUENCY 20000000
|
||||||
#define SPI_FREQUENCY 27000000 // Actually sets it to 26.67MHz = 80/3
|
#define SPI_FREQUENCY 27000000 // Actually sets it to 26.67MHz = 80/3
|
||||||
// #define SPI_FREQUENCY 40000000 // Maximum to use SPIFFS
|
|
||||||
// #define SPI_FREQUENCY 80000000
|
|
||||||
|
|
||||||
// The XPT2046 requires a lower SPI clock rate of 2.5MHz so we define that here:
|
|
||||||
#define SPI_TOUCH_FREQUENCY 2500000
|
#define SPI_TOUCH_FREQUENCY 2500000
|
||||||
|
|
||||||
|
|
||||||
// Comment out the following #define if "SPI Transactions" do not need to be
|
|
||||||
// supported. When commented out the code size will be smaller and sketches will
|
|
||||||
// run slightly faster, so leave it commented out unless you need it!
|
|
||||||
|
|
||||||
// Transaction support is needed to work with SD library but not needed with TFT_SdFat
|
|
||||||
// Transaction support is required if other SPI devices are connected.
|
|
||||||
|
|
||||||
// Transactions are automatically enabled by the library for an ESP32 (to use HAL mutex)
|
|
||||||
// so changing it here has no effect
|
|
||||||
|
|
||||||
// #define SUPPORT_TRANSACTIONS
|
// #define SUPPORT_TRANSACTIONS
|
||||||
|
@@ -1,103 +1,14 @@
|
|||||||
// USER DEFINED SETTINGS
|
// See SetupX_Template.h for all options available
|
||||||
// Set driver type, fonts to be loaded, pins used and SPI control method etc
|
|
||||||
//
|
|
||||||
// See the User_Setup_Select.h file if you wish to be able to define multiple
|
|
||||||
// setups and then easily select which setup file is used by the compiler.
|
|
||||||
//
|
|
||||||
// If this file is edited correctly then all the library example sketches should
|
|
||||||
// run without the need to make any more changes for a particular hardware setup!
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 0. Call up the right driver file and any options for it
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Only define one driver, the other ones must be commented out
|
|
||||||
//#define ILI9341_DRIVER
|
|
||||||
#define ST7735_DRIVER
|
#define ST7735_DRIVER
|
||||||
//#define ILI9163_DRIVER
|
|
||||||
//#define S6D02A1_DRIVER
|
|
||||||
//#define RPI_ILI9486_DRIVER // 20MHz maximum SPI
|
|
||||||
|
|
||||||
// For M5Stack ESP32 module with integrated display ONLY, remove // in line below
|
|
||||||
//#define M5STACK
|
|
||||||
|
|
||||||
// For ST7735 and ILI9163 ONLY, define the pixel width and height in portrait orientation
|
|
||||||
#define TFT_WIDTH 128
|
#define TFT_WIDTH 128
|
||||||
#define TFT_HEIGHT 160
|
#define TFT_HEIGHT 160
|
||||||
//#define TFT_HEIGHT 128
|
|
||||||
|
|
||||||
// For ST7735 ONLY, define the type of display, originally this was based on the
|
|
||||||
// colour of the tab on the screen protector film but this is not always true, so try
|
|
||||||
// out the different options below if the screen does not display graphics correctly,
|
|
||||||
// e.g. colours wrong, mirror images, or tray pixels at the edges.
|
|
||||||
// Comment out ALL BUT ONE of these options for a ST7735 display driver, save this
|
|
||||||
// this User_Setup file, then rebuild and upload the sketch to the board again:
|
|
||||||
|
|
||||||
//#define ST7735_INITB
|
|
||||||
//#define ST7735_GREENTAB
|
|
||||||
//#define ST7735_GREENTAB2
|
|
||||||
//#define ST7735_GREENTAB3
|
|
||||||
//#define ST7735_GREENTAB128 // For 128 x 128 display
|
|
||||||
#define ST7735_REDTAB
|
#define ST7735_REDTAB
|
||||||
//#define ST7735_BLACKTAB
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 1. Define the pins that are used to interface with the display here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// We must use hardware SPI, a minimum of 3 GPIO pins is needed.
|
|
||||||
// Typical setup for ESP8266 NodeMCU ESP-12 is :
|
|
||||||
//
|
|
||||||
// Display SDO/MISO to NodeMCU pin D6 (or leave disconnected if not reading TFT)
|
|
||||||
// Display LED to NodeMCU pin VIN (or 5V, see below)
|
|
||||||
// Display SCK to NodeMCU pin D5
|
|
||||||
// Display SDI/MOSI to NodeMCU pin D7
|
|
||||||
// Display DC (RS/AO)to NodeMCU pin D3
|
|
||||||
// Display RESET to NodeMCU pin D4 (or RST, see below)
|
|
||||||
// Display CS to NodeMCU pin D8 (or GND, see below)
|
|
||||||
// Display GND to NodeMCU pin GND (0V)
|
|
||||||
// Display VCC to NodeMCU 5V or 3.3V
|
|
||||||
//
|
|
||||||
// The TFT RESET pin can be connected to the NodeMCU RST pin or 3.3V to free up a control pin
|
|
||||||
//
|
|
||||||
// The DC (Data Command) pin may be labeled AO or RS (Register Select)
|
|
||||||
//
|
|
||||||
// With some displays such as the ILI9341 the TFT CS pin can be connected to GND if no more
|
|
||||||
// SPI devices (e.g. an SD Card) are connected, in this case comment out the #define TFT_CS
|
|
||||||
// line below so it is NOT defined. Other displays such at the ST7735 require the TFT CS pin
|
|
||||||
// to be toggled during setup, so in these cases the TFT_CS line must be defined and connected.
|
|
||||||
//
|
|
||||||
// The NodeMCU D0 pin can be used for RST
|
|
||||||
//
|
|
||||||
// See Section 2. below if DC or CS is connected to D0
|
|
||||||
//
|
|
||||||
// Note: only some versions of the NodeMCU provide the USB 5V on the VIN pin
|
|
||||||
// If 5V is not available at a pin you can use 3.3V but backlight brightness
|
|
||||||
// will be lower.
|
|
||||||
|
|
||||||
|
|
||||||
// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP8266 SETUP ######
|
|
||||||
|
|
||||||
// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
|
|
||||||
//#define TFT_CS PIN_D8 // Chip select control pin D8
|
|
||||||
//#define TFT_DC PIN_D3 // Data Command control pin
|
|
||||||
//#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
|
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
|
|
||||||
|
|
||||||
//#define TOUCH_CS PIN_D1 // Chip select pin (T_CS) of touch screen
|
|
||||||
|
|
||||||
//#define TFT_WR PIN_D2 // Write strobe for modified Raspberry Pi TFT only
|
|
||||||
|
|
||||||
|
|
||||||
// ###### FOR ESP8266 OVERLAP MODE EDIT THE PIN NUMBERS IN THE FOLLOWING LINES ######
|
|
||||||
|
|
||||||
// Overlap mode shares the ESP8266 FLASH SPI bus with the TFT so has a performance impact
|
|
||||||
// but saves pins for other functions.
|
|
||||||
// Use NodeMCU SD0=MISO, SD1=MOSI, CLK=SCLK to connect to TFT in overlap mode
|
|
||||||
|
|
||||||
// In ESP8266 overlap mode the TFT chip select MUST connect to pin D3
|
// In ESP8266 overlap mode the TFT chip select MUST connect to pin D3
|
||||||
#define TFT_CS PIN_D3
|
#define TFT_CS PIN_D3
|
||||||
@@ -108,57 +19,6 @@
|
|||||||
// In ESP8266 overlap mode the following must be defined
|
// In ESP8266 overlap mode the following must be defined
|
||||||
#define TFT_SPI_OVERLAP
|
#define TFT_SPI_OVERLAP
|
||||||
|
|
||||||
// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP32 SETUP ######
|
|
||||||
|
|
||||||
// For ESP32 Dev board (only tested with ILI9341 display)
|
|
||||||
// The hardware SPI can be mapped to any pins
|
|
||||||
|
|
||||||
//#define TFT_MISO 19
|
|
||||||
//#define TFT_MOSI 23
|
|
||||||
//#define TFT_SCLK 18
|
|
||||||
//#define TFT_CS 15 // Chip select control pin
|
|
||||||
//#define TFT_DC 2 // Data Command control pin
|
|
||||||
//#define TFT_RST 4 // Reset pin (could connect to RST pin)
|
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if display RESET is connected to ESP32 board RST
|
|
||||||
|
|
||||||
//#define TOUCH_CS 21 // Chip select pin (T_CS) of touch screen
|
|
||||||
|
|
||||||
//#define TFT_WR 22 // Write strobe for modified Raspberry Pi TFT only
|
|
||||||
|
|
||||||
// For the M5Stack module use these #define lines
|
|
||||||
//#define TFT_MISO 19
|
|
||||||
//#define TFT_MOSI 23
|
|
||||||
//#define TFT_SCLK 18
|
|
||||||
//#define TFT_CS 14 // Chip select control pin
|
|
||||||
//#define TFT_DC 27 // Data Command control pin
|
|
||||||
//#define TFT_RST 33 // Reset pin (could connect to Arduino RESET pin)
|
|
||||||
//#define TFT_BL 32 // LED back-light
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 2. Define the way the DC and/or CS lines are driven (ESP8266 only)
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Normally the library uses direct register access for the DC and CS lines for speed
|
|
||||||
// If D0 (GPIO16) is used for CS or DC then a different slower method must be used
|
|
||||||
// Uncomment one line if D0 is used for DC or CS
|
|
||||||
// DC on D0 = 6% performance penalty at 40MHz SPI running graphics test
|
|
||||||
// CS on D0 = 2% performance penalty at 40MHz SPI running graphics test
|
|
||||||
|
|
||||||
// #define D0_USED_FOR_DC
|
|
||||||
// #define D0_USED_FOR_CS
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 3. Define the fonts that are to be used here
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Comment out the #defines below with // to stop that font being loaded
|
|
||||||
// The ESP8366 and ESP32 have plenty of memory so commenting out fonts is not
|
|
||||||
// normally necessary. If all fonts are loaded the extra FLASH space required is
|
|
||||||
// about 17Kbytes. To save FLASH space only enable the fonts you need!
|
|
||||||
|
|
||||||
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
||||||
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
||||||
@@ -169,50 +29,13 @@
|
|||||||
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
|
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
|
||||||
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
||||||
|
|
||||||
// Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
|
|
||||||
// this will save ~20kbytes of FLASH
|
|
||||||
#define SMOOTH_FONT
|
#define SMOOTH_FONT
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 4. Not used
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 5. Other options
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Define the SPI clock frequency, this affects the graphics rendering speed. Too
|
|
||||||
// fast and the TFT driver will not keep up and display corruption appears.
|
|
||||||
// With an ILI9341 display 40MHz works OK, 80MHz sometimes fails
|
|
||||||
// With a ST7735 display more than 27MHz may not work (spurious pixels and lines)
|
|
||||||
// With an ILI9163 display 27 MHz works OK.
|
|
||||||
// The RPi typically only works at 20MHz maximum.
|
|
||||||
|
|
||||||
// #define SPI_FREQUENCY 1000000
|
|
||||||
// #define SPI_FREQUENCY 5000000
|
|
||||||
// #define SPI_FREQUENCY 10000000
|
|
||||||
// #define SPI_FREQUENCY 20000000
|
// #define SPI_FREQUENCY 20000000
|
||||||
#define SPI_FREQUENCY 27000000 // Actually sets it to 26.67MHz = 80/3
|
#define SPI_FREQUENCY 27000000
|
||||||
// #define SPI_FREQUENCY 40000000 // Maximum to use SPIFFS
|
|
||||||
// #define SPI_FREQUENCY 80000000
|
|
||||||
|
|
||||||
// The XPT2046 requires a lower SPI clock rate of 2.5MHz so we define that here:
|
|
||||||
#define SPI_TOUCH_FREQUENCY 2500000
|
#define SPI_TOUCH_FREQUENCY 2500000
|
||||||
|
|
||||||
|
|
||||||
// Comment out the following #define if "SPI Transactions" do not need to be
|
|
||||||
// supported. When commented out the code size will be smaller and sketches will
|
|
||||||
// run slightly faster, so leave it commented out unless you need it!
|
|
||||||
|
|
||||||
// Transaction support is needed to work with SD library but not needed with TFT_SdFat
|
|
||||||
// Transaction support is required if other SPI devices are connected.
|
|
||||||
|
|
||||||
// Transactions are automatically enabled by the library for an ESP32 (to use HAL mutex)
|
|
||||||
// so changing it here has no effect
|
|
||||||
|
|
||||||
// #define SUPPORT_TRANSACTIONS
|
// #define SUPPORT_TRANSACTIONS
|
||||||
|
@@ -8,9 +8,10 @@
|
|||||||
// run without the need to make any more changes for a particular hardware setup!
|
// run without the need to make any more changes for a particular hardware setup!
|
||||||
// Note that some sketches are designed for a particular TFT pixel width/height
|
// Note that some sketches are designed for a particular TFT pixel width/height
|
||||||
|
|
||||||
|
|
||||||
// ##################################################################################
|
// ##################################################################################
|
||||||
//
|
//
|
||||||
// Section 0. Call up the right driver file and any options for it
|
// Section 1. Call up the right driver file and any options for it
|
||||||
//
|
//
|
||||||
// ##################################################################################
|
// ##################################################################################
|
||||||
|
|
||||||
@@ -71,9 +72,10 @@
|
|||||||
//#define TFT_INVERSION_ON
|
//#define TFT_INVERSION_ON
|
||||||
//#define TFT_INVERSION_OFF
|
//#define TFT_INVERSION_OFF
|
||||||
|
|
||||||
|
|
||||||
// ##################################################################################
|
// ##################################################################################
|
||||||
//
|
//
|
||||||
// Section 1. Define the pins that are used to interface with the display here
|
// Section 2. Define the pins that are used to interface with the display here
|
||||||
//
|
//
|
||||||
// ##################################################################################
|
// ##################################################################################
|
||||||
|
|
||||||
@@ -152,9 +154,11 @@
|
|||||||
//#define TFT_RST 4 // Reset pin (could connect to RST pin)
|
//#define TFT_RST 4 // Reset pin (could connect to RST pin)
|
||||||
//#define TFT_RST -1 // Set TFT_RST to -1 if display RESET is connected to ESP32 board RST
|
//#define TFT_RST -1 // Set TFT_RST to -1 if display RESET is connected to ESP32 board RST
|
||||||
|
|
||||||
//#define TOUCH_CS 22 // Chip select pin (T_CS) of touch screen
|
//#define TFT_BL 32 // LED back-light (only for ST7789 with backlight control pin)
|
||||||
|
|
||||||
//#define TFT_WR 21 // Write strobe for modified Raspberry Pi TFT only
|
//#define TOUCH_CS 21 // Chip select pin (T_CS) of touch screen
|
||||||
|
|
||||||
|
//#define TFT_WR 22 // Write strobe for modified Raspberry Pi TFT only
|
||||||
|
|
||||||
// For the M5Stack module use these #define lines
|
// For the M5Stack module use these #define lines
|
||||||
//#define TFT_MISO 19
|
//#define TFT_MISO 19
|
||||||
@@ -163,7 +167,7 @@
|
|||||||
//#define TFT_CS 14 // Chip select control pin
|
//#define TFT_CS 14 // Chip select control pin
|
||||||
//#define TFT_DC 27 // Data Command control pin
|
//#define TFT_DC 27 // Data Command control pin
|
||||||
//#define TFT_RST 33 // Reset pin (could connect to Arduino RESET pin)
|
//#define TFT_RST 33 // Reset pin (could connect to Arduino RESET pin)
|
||||||
//#define TFT_BL 32 // LED back-light (if needed)
|
//#define TFT_BL 32 // LED back-light (required for M5Stack)
|
||||||
|
|
||||||
// ###### EDIT THE PINs BELOW TO SUIT YOUR ESP32 PARALLEL TFT SETUP ######
|
// ###### EDIT THE PINs BELOW TO SUIT YOUR ESP32 PARALLEL TFT SETUP ######
|
||||||
|
|
||||||
@@ -178,12 +182,12 @@
|
|||||||
//#define ESP32_PARALLEL
|
//#define ESP32_PARALLEL
|
||||||
|
|
||||||
// The ESP32 and TFT the pins used for testing are:
|
// The ESP32 and TFT the pins used for testing are:
|
||||||
//#define TFT_CS 33 // Chip select control pin (library pulls permanently low
|
//#define TFT_CS 33 // Chip select control pin (library pulls permanently low)
|
||||||
//#define TFT_DC 15 // Data Command control pin - use a pin in the range 0-31
|
//#define TFT_DC 15 // Data Command control pin - must use a pin in the range 0-31
|
||||||
//#define TFT_RST 32 // Reset pin, toggles on startup
|
//#define TFT_RST 32 // Reset pin, toggles on startup
|
||||||
|
|
||||||
//#define TFT_WR 4 // Write strobe control pin - use a pin in the range 0-31
|
//#define TFT_WR 4 // Write strobe control pin - must use a pin in the range 0-31
|
||||||
//#define TFT_RD 2 // Read strobe control pin - use a pin in the range 0-31
|
//#define TFT_RD 2 // Read strobe control pin
|
||||||
|
|
||||||
//#define TFT_D0 12 // Must use pins in the range 0-31 for the data bus
|
//#define TFT_D0 12 // Must use pins in the range 0-31 for the data bus
|
||||||
//#define TFT_D1 13 // so a single register write sets/clears all bits.
|
//#define TFT_D1 13 // so a single register write sets/clears all bits.
|
||||||
@@ -194,20 +198,6 @@
|
|||||||
//#define TFT_D6 27
|
//#define TFT_D6 27
|
||||||
//#define TFT_D7 14
|
//#define TFT_D7 14
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 2. Define the way the DC and/or CS lines are driven (ESP8266 only)
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
// Normally the library uses direct register access for the DC and CS lines for speed
|
|
||||||
// If D0 (GPIO16) is used for CS or DC then a different slower method must be used
|
|
||||||
// Uncomment one line if D0 is used for DC or CS
|
|
||||||
// DC on D0 = 6% performance penalty at 40MHz SPI running graphics test
|
|
||||||
// CS on D0 = 2% performance penalty at 40MHz SPI running graphics test
|
|
||||||
|
|
||||||
// #define D0_USED_FOR_DC
|
|
||||||
// #define D0_USED_FOR_CS
|
|
||||||
|
|
||||||
// ##################################################################################
|
// ##################################################################################
|
||||||
//
|
//
|
||||||
@@ -225,20 +215,14 @@
|
|||||||
#define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
|
#define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
|
||||||
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
|
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
|
||||||
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
|
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
|
||||||
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
|
|
||||||
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
|
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
|
||||||
|
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
|
||||||
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
||||||
|
|
||||||
// Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
|
// Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
|
||||||
// this will save ~20kbytes of FLASH
|
// this will save ~20kbytes of FLASH
|
||||||
#define SMOOTH_FONT
|
#define SMOOTH_FONT
|
||||||
|
|
||||||
// ##################################################################################
|
|
||||||
//
|
|
||||||
// Section 4. Not used
|
|
||||||
//
|
|
||||||
// ##################################################################################
|
|
||||||
|
|
||||||
|
|
||||||
// ##################################################################################
|
// ##################################################################################
|
||||||
//
|
//
|
||||||
|
@@ -13,9 +13,10 @@
|
|||||||
^^^^
|
^^^^
|
||||||
*/
|
*/
|
||||||
|
|
||||||
// When font files are placed in the Custom folder then they must also be #included here:
|
// When font files are placed in the Custom folder (TFT_eSPI\Fonts\Custom) then they must
|
||||||
|
// also be #included here:
|
||||||
|
|
||||||
// The comment added is a shorthand reference but this is not essential
|
// The CF_OL24 etc are a shorthand reference, but this is not essential to use the fonts
|
||||||
|
|
||||||
#ifdef LOAD_GFXFF
|
#ifdef LOAD_GFXFF
|
||||||
|
|
||||||
|
@@ -1,9 +1,9 @@
|
|||||||
/*====================================================================================
|
/*====================================================================================
|
||||||
|
|
||||||
This example draws a jpeg image in a Sprite then plots a rotated copy of the Sprite
|
This example draws a jpeg image in a Sprite then plot a rotated copy of the Sprite
|
||||||
to the TFT.
|
to the TFT.
|
||||||
|
|
||||||
The jpeg used is in the sketch Data folder (presss Ctrl+K to see folder)
|
The jpeg used in in the sketch Data folder (presss Ctrl+K to see folder)
|
||||||
|
|
||||||
The jpeg must be uploaded to the ESP8266 or ESP32 SPIFFS by using the Tools menu
|
The jpeg must be uploaded to the ESP8266 or ESP32 SPIFFS by using the Tools menu
|
||||||
sketch data upload option of the Arduino IDE. If you do not have that option it can
|
sketch data upload option of the Arduino IDE. If you do not have that option it can
|
||||||
|
@@ -1,5 +1,5 @@
|
|||||||
// This **ONLY** works for 1 and 16 bpp Sprites due to lack of bounds checking in the
|
// This **ONLY** works for 1 bpp Sprites due to lack of bounds checking in the
|
||||||
// Sprite pushImage() function for 8 bit Sprites (it is on the TO DO list)
|
// Sprite pushImage() function for 8 and 16 bit Sprites (it is on the TO DO list)
|
||||||
|
|
||||||
// Wrapping scroll example by Bodmer for the TFT_eSPI library
|
// Wrapping scroll example by Bodmer for the TFT_eSPI library
|
||||||
|
|
||||||
@@ -44,14 +44,14 @@ void setup() {
|
|||||||
|
|
||||||
//tft.invertDisplay(true);
|
//tft.invertDisplay(true);
|
||||||
|
|
||||||
// Create a 1bpp sprite for the graphics
|
// Create a sprite for the graphics
|
||||||
gfx.setColorDepth(1);
|
gfx.setColorDepth(1);
|
||||||
gfxPtr = (uint16_t*) gfx.createSprite(WIDTH, HEIGHT); // 480 bytes needed
|
gfxPtr = (uint16_t*) gfx.createSprite(WIDTH, HEIGHT); // 450 bytes needed
|
||||||
gfx.fillSprite(TFT_BLACK); // Note: Sprite is filled with black when created
|
gfx.fillSprite(TFT_BLACK); // Note: Sprite is filled with black when created
|
||||||
|
|
||||||
// Create a 1bpp sprite for the frame buffer
|
// Create a sprite for the frame buffer
|
||||||
fb.setColorDepth(1);
|
fb.setColorDepth(1);
|
||||||
fb.createSprite(WIDTH, HEIGHT); // 480 bytes needed
|
fb.createSprite(WIDTH, HEIGHT); // 450 bytes needed
|
||||||
fb.fillSprite(TFT_BLACK); // Note: Sprite is filled with black when created
|
fb.fillSprite(TFT_BLACK); // Note: Sprite is filled with black when created
|
||||||
|
|
||||||
// Text colour and alignment in graphics Sprite
|
// Text colour and alignment in graphics Sprite
|
||||||
|
@@ -1,6 +1,6 @@
|
|||||||
{
|
{
|
||||||
"name": "TFT_eSPI",
|
"name": "TFT_eSPI",
|
||||||
"version": "1.3.11",
|
"version": "1.3.12",
|
||||||
"keywords": "tft, ePaper, display, ESP8266, NodeMCU, ESP32, M5Stack, ILI9341, ST7735, ILI9163, S6D02A1, ILI9486, ST7789",
|
"keywords": "tft, ePaper, display, ESP8266, NodeMCU, ESP32, M5Stack, ILI9341, ST7735, ILI9163, S6D02A1, ILI9486, ST7789",
|
||||||
"description": "A TFT and ePaper SPI graphics library for ESP8266 and ESP32",
|
"description": "A TFT and ePaper SPI graphics library for ESP8266 and ESP32",
|
||||||
"repository":
|
"repository":
|
||||||
|
@@ -1,5 +1,5 @@
|
|||||||
name=TFT_eSPI
|
name=TFT_eSPI
|
||||||
version=1.3.11
|
version=1.3.12
|
||||||
author=Bodmer
|
author=Bodmer
|
||||||
maintainer=Bodmer
|
maintainer=Bodmer
|
||||||
sentence=A fast TFT graphics library for ESP8266 and ESP32 processors for the Arduino IDE
|
sentence=A fast TFT graphics library for ESP8266 and ESP32 processors for the Arduino IDE
|
||||||
|
Reference in New Issue
Block a user