From bcce0fc7ce1f2b87fbec7f695c9ed7f6e023e2a0 Mon Sep 17 00:00:00 2001 From: Bodmer Date: Thu, 9 Dec 2021 11:33:38 +0000 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 84909d1..03551b3 100644 --- a/README.md +++ b/README.md @@ -10,7 +10,7 @@ A ["Discussions"](https://github.com/Bodmer/TFT_eSPI/discussions) facility has b ["Rotating cube demo"](https://www.youtube.com/watch?v=4fPxEN9ImVE) -4. Viewports can now be applied to sprites e.g. spr.setViewport(5, 5, 20, 20); so graphics can be restricted to a particular area of the sprite. This operates in the same way as the TFT viewports, see 2. below. +4. Viewports can now be applied to sprites e.g. spr.setViewport(5, 5, 20, 20); so graphics can be restricted to a particular area of the sprite. This operates in the same way as the TFT viewports, see 5. below. 5. The library now provides a "viewport" capability. See "Viewport_Demo" and "Viewport_graphicstest" examples. When a viewport is defined graphics will only appear within that window. The coordinate datum by default moves to the top left corner of the viewport, but can optionally remain at top left corner of TFT. The GUIslice library will make use of this feature to speed up the rendering of GUI objects ([see #769](https://github.com/Bodmer/TFT_eSPI/issues/769)).