ADD: Wii Nunchuck control

This commit is contained in:
Niklas Fauth
2018-04-08 00:03:35 +02:00
parent 30f8d97694
commit fd49c006f7
10 changed files with 1681 additions and 1179 deletions

View File

@@ -8,6 +8,13 @@ TIM_HandleTypeDef TimHandle;
uint16_t ppm_captured_value[PPM_NUM_CHANNELS+1] = {0};
uint8_t ppm_count = 0;
uint32_t timeout = 100;
uint8_t nunchuck_data[6] = {0};
uint8_t ai2cBuffer[6];
extern I2C_HandleTypeDef hi2c2;
DMA_HandleTypeDef hdma_i2c2_rx;
DMA_HandleTypeDef hdma_i2c2_tx;
void PPM_ISR_Callback() {
// Dummy loop with 16 bit count wrap around
@@ -47,3 +54,33 @@ void PPM_Init() {
HAL_NVIC_EnableIRQ(EXTI3_IRQn);
HAL_TIM_Base_Start(&TimHandle);
}
void Nunchuck_Init() {
//-- START -- init WiiNunchuck
ai2cBuffer[0] = 0xF0;
ai2cBuffer[1] = 0x55;
//Originale
ai2cBuffer[0] = 0x40;
ai2cBuffer[1] = 0x00;
//HAL_I2C_Master_Transmit_DMA(&hi2c2, 0xA4, (uint8_t*)ai2cBuffer, 2);
//while(wii_JOYdati.I2CTxDone ==0);
//wii_JOYdati.I2CTxDone = 0;
HAL_I2C_Master_Transmit(&hi2c2,0xA4,(uint8_t*)ai2cBuffer, 2, 100);
HAL_Delay(10);
//wii_JOYdati.done = 0;
}
void Nunchuck_Read() {
ai2cBuffer[0] = 0x00;
HAL_I2C_Master_Transmit(&hi2c2,0xA4,(uint8_t*)ai2cBuffer, 1, 100);
HAL_Delay(2);
HAL_I2C_Master_Receive(&hi2c2,0xA4,(uint8_t*)ai2cBuffer, 6, 100);
for (int i = 0; i < 6; i++) {
nunchuck_data[i] = (ai2cBuffer[i] ^ 0x17) + 0x17;
}
//setScopeChannel(0, (int)nunchuck_data[0]);
//setScopeChannel(1, (int)nunchuck_data[1]);
//setScopeChannel(2, (int)nunchuck_data[5] & 1);
//setScopeChannel(3, ((int)nunchuck_data[5] >> 1) & 1);
}