diff --git a/src/WebSockets.cpp b/src/WebSockets.cpp index 9512324..cd7c9cc 100644 --- a/src/WebSockets.cpp +++ b/src/WebSockets.cpp @@ -51,8 +51,8 @@ extern "C" { * * @param client WSclient_t * ptr to the client struct * @param code uint16_t see RFC - * @param reason - * @param reasonLen + * @param reason ptr to the disconnect reason message + * @param reasonLen length of the disconnect reason message */ void WebSockets::clientDisconnect(WSclient_t * client, uint16_t code, char * reason, size_t reasonLen) { DEBUG_WEBSOCKETS("[WS][%d][handleWebsocket] clientDisconnect code: %u\n", client->num, code); @@ -73,8 +73,8 @@ void WebSockets::clientDisconnect(WSclient_t * client, uint16_t code, char * rea * * @param client WSclient_t * ptr to the client struct * @param opcode WSopcode_t - * @param payload uint8_t * - * @param length size_t + * @param payload uint8_t * ptr to the payload + * @param length size_t length of the payload * @param mask bool add dummy mask to the frame (needed for web browser) * @param fin bool can be used to send data in more then one frame (set fin on the last frame) * @param headerToPayload bool set true if the payload has reserved 14 Byte at the beginning to dynamically add the Header (payload neet to be in RAM!) @@ -92,7 +92,7 @@ bool WebSockets::sendFrame(WSclient_t * client, WSopcode_t opcode, uint8_t * pay return false; } - DEBUG_WEBSOCKETS("[WS][%d][sendFrame] ------- send massage frame -------\n", client->num); + DEBUG_WEBSOCKETS("[WS][%d][sendFrame] ------- send message frame -------\n", client->num); DEBUG_WEBSOCKETS("[WS][%d][sendFrame] fin: %u opCode: %u mask: %u length: %u headerToPayload: %u\n", client->num, fin, opcode, mask, length, headerToPayload); if(opcode == WSop_text) {