From d6dd7be9879bca9bfe36d7f6eead77a98bce7555 Mon Sep 17 00:00:00 2001 From: Jozef Sovcik Date: Sat, 3 Nov 2018 13:15:14 +0100 Subject: [PATCH] disconnecting after pong not received --- src/WebSockets.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/WebSockets.cpp b/src/WebSockets.cpp index f0e39b9..fc4a6ba 100644 --- a/src/WebSockets.cpp +++ b/src/WebSockets.cpp @@ -689,8 +689,7 @@ void WebSockets::handleHBTimeout(WSclient_t * client){ if (client->disconnectTimeoutCount && client->pongTimeoutCount >= client->disconnectTimeoutCount){ DEBUG_WEBSOCKETS("[HBtimeout] count=%d, DISCONNECTING\n", client->pongTimeoutCount); - client->status = WSC_NOT_CONNECTED; - //clientDisconnect(client); + clientDisconnect(client); } } }