Merge pull request #223 from robokoding/master

Add ESP32 support from @robokoding
This commit is contained in:
Markus
2017-09-20 18:53:55 +02:00
committed by GitHub
6 changed files with 41 additions and 21 deletions

View File

@ -42,14 +42,14 @@ WebSocketsClient::~WebSocketsClient() {
void WebSocketsClient::begin(const char *host, uint16_t port, const char * url, const char * protocol) {
_host = host;
_port = port;
#if (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266)
#if (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266) || (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP32)
_fingerprint = "";
#endif
_client.num = 0;
_client.status = WSC_NOT_CONNECTED;
_client.tcp = NULL;
#if (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266)
#if (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266) || (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP32)
_client.isSSL = false;
_client.ssl = NULL;
#endif
@ -84,7 +84,7 @@ void WebSocketsClient::begin(String host, uint16_t port, String url, String prot
begin(host.c_str(), port, url.c_str(), protocol.c_str());
}
#if (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266)
#if (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266) || (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP32)
void WebSocketsClient::beginSSL(const char *host, uint16_t port, const char * url, const char * fingerprint, const char * protocol) {
begin(host, port, url, protocol);
_client.isSSL = true;
@ -105,7 +105,7 @@ void WebSocketsClient::beginSocketIO(String host, uint16_t port, String url, Str
beginSocketIO(host.c_str(), port, url.c_str(), protocol.c_str());
}
#if (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266)
#if (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266) || (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP32)
void WebSocketsClient::beginSocketIOSSL(const char *host, uint16_t port, const char * url, const char * protocol) {
begin(host, port, url, protocol);
_client.isSocketIO = true;
@ -129,7 +129,7 @@ void WebSocketsClient::loop(void) {
return;
}
#if (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266)
#if (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266) || (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP32)
if(_client.isSSL) {
DEBUG_WEBSOCKETS("[WS-Client] connect wss...\n");
if(_client.ssl) {
@ -341,7 +341,7 @@ void WebSocketsClient::clientDisconnect(WSclient_t * client) {
bool event = false;
#if (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266)
#if (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266) || (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP32)
if(client->isSSL && client->ssl) {
if(client->ssl->connected()) {
client->ssl->flush();
@ -440,7 +440,7 @@ void WebSocketsClient::handleClientData(void) {
break;
}
}
#if (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266)
#if (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266) || (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP32)
delay(0);
#endif
}