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Home.md
@@ -63,6 +63,9 @@ This manages the timing and lifetime for animations. It supplements the NeoPixe
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## [NeoGamma object](https://github.com/Makuna/NeoPixelBus/wiki/NeoGamma-object)
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## [NeoGamma object](https://github.com/Makuna/NeoPixelBus/wiki/NeoGamma-object)
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The human eye perceives light levels differently than what the NeoPixels show. NeoPixels brightness levels are very linear so this object will convert them to a nonlinear spectrum so that what you see is what you expected.
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The human eye perceives light levels differently than what the NeoPixels show. NeoPixels brightness levels are very linear so this object will convert them to a nonlinear spectrum so that what you see is what you expected.
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## [Concentric Rings Support](https://github.com/Makuna/NeoPixelBus/wiki/Concentric-Rings-Support)
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Some of the oldest forms of NeoPixels are the ring panels, coming in 12, 24, and larger. When these are used together to form concentric rings they can provide some interesting visual displays. The NeoRingTopology object provides an easy polar coordinate (ring, pixel) access to the concentric rings of pixels.
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## [Matrix Panels Support](https://github.com/Makuna/NeoPixelBus/wiki/Matrix-Panels-Support)
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## [Matrix Panels Support](https://github.com/Makuna/NeoPixelBus/wiki/Matrix-Panels-Support)
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Some of the newest forms of NeoPixels are the matrix panels, coming in 8x8, 16x8, and larger. The NeoTopology, NeoTiles, and NeoMosaic object with the help of the layout objects provide an easy (x,y) access to the pixels.
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Some of the newest forms of NeoPixels are the matrix panels, coming in 8x8, 16x8, and larger. The NeoTopology, NeoTiles, and NeoMosaic object with the help of the layout objects provide an easy (x,y) access to the pixels.
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