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Updated Rgb48Color object API (markdown)
@@ -77,6 +77,19 @@ Lighten will adjust the color by the given delta toward white.
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NOTE: This is a simple linear change.
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NOTE: This is a simple linear change.
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> * _delta_ - (0-65535) the amount to lighten the color by.
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> * _delta_ - (0-65535) the amount to lighten the color by.
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### int32_t CompareTo(const Rgb48Color& other, uint16_t epsilon = 1)
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Compares against another color with the given epsilon.
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Returns the greatest difference of a set of elements, where 0 means the colors are equal within epsilon delta, negative means this is less than the other, positive means this is greater than the other.
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> * _other_ - the color to compare against.
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> * _epsilon_ - the max delta acceptable for them to be considered the same color.
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### static int32_t Compare(const Rgb48Color& left, const Rgb48Color& right, uint16_t epsilon = 1)
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Compares two colors with the given epsilon.
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Returns the greatest difference of a set of elements, where 0 means the colors are equal within epsilon delta, negative means left is less than the right, positive means left is greater than the right.
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> * _left_ - the first color to compare.
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> * _right_ - the other color to compare.
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> * _epsilon_ - the max delta acceptable for them to be considered the same color.
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### static Rgb48Color LinearBlend(Rgb48Color left, Rgb48Color right, float progress);
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### static Rgb48Color LinearBlend(Rgb48Color left, Rgb48Color right, float progress);
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This will blend between two colors by the amount defined by the progress variable.
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This will blend between two colors by the amount defined by the progress variable.
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> * _left_ - the color to start the blend at.
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> * _left_ - the color to start the blend at.
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