Updated Rgb48Color object API (markdown)

Michael Miller
2023-04-05 21:18:19 -07:00
parent aef32c5cbf
commit 758dfde98e

@@ -77,6 +77,19 @@ Lighten will adjust the color by the given delta toward white.
NOTE: This is a simple linear change. NOTE: This is a simple linear change.
> * _delta_ - (0-65535) the amount to lighten the color by. > * _delta_ - (0-65535) the amount to lighten the color by.
### int32_t CompareTo(const Rgb48Color& other, uint16_t epsilon = 1)
Compares against another color with the given epsilon.
Returns the greatest difference of a set of elements, where 0 means the colors are equal within epsilon delta, negative means this is less than the other, positive means this is greater than the other.
> * _other_ - the color to compare against.
> * _epsilon_ - the max delta acceptable for them to be considered the same color.
### static int32_t Compare(const Rgb48Color& left, const Rgb48Color& right, uint16_t epsilon = 1)
Compares two colors with the given epsilon.
Returns the greatest difference of a set of elements, where 0 means the colors are equal within epsilon delta, negative means left is less than the right, positive means left is greater than the right.
> * _left_ - the first color to compare.
> * _right_ - the other color to compare.
> * _epsilon_ - the max delta acceptable for them to be considered the same color.
### static Rgb48Color LinearBlend(Rgb48Color left, Rgb48Color right, float progress); ### static Rgb48Color LinearBlend(Rgb48Color left, Rgb48Color right, float progress);
This will blend between two colors by the amount defined by the progress variable. This will blend between two colors by the amount defined by the progress variable.
> * _left_ - the color to start the blend at. > * _left_ - the color to start the blend at.