From e37385fd063c711c5b32a8ebc5e42b8862d78396 Mon Sep 17 00:00:00 2001 From: Michael Miller Date: Tue, 25 Sep 2018 11:39:49 -0700 Subject: [PATCH] Updated NeoPixelBus object (markdown) --- NeoPixelBus-object.md | 2 -- 1 file changed, 2 deletions(-) diff --git a/NeoPixelBus-object.md b/NeoPixelBus-object.md index edfff65..5259d0c 100644 --- a/NeoPixelBus-object.md +++ b/NeoPixelBus-object.md @@ -89,8 +89,6 @@ If you are wanting to gain the slightest more frame rate, then you can provide m In most cases the above should be all the methods you need to use for all platforms. In a few cases, there are alternative methods that are useful to use on some platforms. Below are links to the platform specific methods. * [Esp32 Platform specific methods](https://github.com/Makuna/NeoPixelBus/wiki/ESP32-NeoMethods) * [Esp8266 Platform specific methods](https://github.com/Makuna/NeoPixelBus/wiki/ESP8266-NeoMethods) -* [AVR Platform specific methods](https://github.com/Makuna/NeoPixelBus/wiki/AVR-NeoMethods) -* [ARM Platform specific methods](https://github.com/Makuna/NeoPixelBus/wiki/ARM-NeoMethods) # DotStar Methods These platform methods will define "how" the pixels are updated.