From ffa0200e1c41b1ca1be6cecabdcf7ac0947932d3 Mon Sep 17 00:00:00 2001 From: Michael Miller Date: Thu, 24 Mar 2016 10:25:43 -0700 Subject: [PATCH] Updated NeoTiles object (markdown) --- NeoTiles-object.md | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/NeoTiles-object.md b/NeoTiles-object.md index 19e0070..ff4c539 100644 --- a/NeoTiles-object.md +++ b/NeoTiles-object.md @@ -1,13 +1,15 @@ -The NeoTiles object is constructed with two layout "methods" that provide the mapping from the 2d coordinate system to index that the NeoPixelBus requires. +The NeoTiles object is constructed with two layout "methods" that provide the mapping from the 2d coordinate system to a index that the NeoPixelBus requires. ``` template class NeoTiles ``` The T_MATRIX_LAYOUT will define how the pixels on an individual matrix panel are laid out. -The T_TILE_LAYOUT will define how the matrix panels are laid out in the bigger tile arrangement. +The T_TILE_LAYOUT will define how the matrix panels are laid out in the bigger tile arrangement. +See [Layout objects](https://github.com/Makuna/NeoPixelBus/wiki/Layout-objects) for all the possible "methods". + This object has the restriction that all the panels within the collections use the same layout and the same orientation. The NeoMosaic object will rotate the panels to shorten the interconnection distance between panels. -Once you have constructed one, you can then use it map a given x,y to the index and use this set a pixel color. +Once you have constructed one, you can then use it map a given x,y to a index and then use this to set a pixel color. ``` NeoPixelBus strip(PixelCount, PixelPin); NeoTiles tiles(