136 Commits

Author SHA1 Message Date
games647
5676e99dec Require player re-join to confirm auto-login request
Fixes #159
Fixes #242
Fixes #256
Fixes #286
2020-03-20 16:06:42 +01:00
games647
65469ed579 Make scheduler platform dependent 2020-03-20 13:44:58 +01:00
games647
57b84509da Limit the total number of running threads
(Related #304)
2020-03-14 18:20:34 +01:00
games647
2cc078773b Migrate to GitHub actions 2020-02-17 15:18:58 +01:00
games647
282467d21b Set a default kick reason if nothing is specified 2020-01-08 10:44:10 +01:00
games647
e8a5dc7433 Use BungeeCord event methods for kicking the player 2020-01-07 20:35:16 +01:00
Gabriele C
17361b1b54 Implement PreLogin and AutoLogin events 2019-10-23 14:45:51 +02:00
games647
260b93a565 Channel names should be lowercase according to the spec
Related #217, #218
2018-07-24 10:17:21 +02:00
games647
6604cca8bd Use Plugin:Subchannel for channel messages
This is required to follow 1.13 spec.
(Related #216, #215)
2018-07-23 14:11:40 +02:00
games647
ddc3aa9279 Replace deprecated PropertiesResolveEvent with LoginFinishEvent
affects only ProtocolSupport
2018-04-26 10:08:56 +02:00
games647
2a79a9511b Fix auto register type in BungeeCord not being sent 2018-04-07 16:14:46 +02:00
games647
71c1f4f12e Remove session in ProtocolSupport directly without expiring 2018-03-18 16:22:03 +01:00
games647
b534765ff8 Always forward premium status to spigot 2018-03-16 15:14:35 +01:00
games647
61c1364506 Simplify command handling 2018-03-11 11:47:02 +01:00
games647
a29dd849f9 Move shared Mojang client into independant project 2018-03-09 14:39:02 +01:00
games647
3f9eba69ba Generate a public key only for ProtocolLib listener 2018-03-09 13:57:51 +01:00
games647
f250f8071f Optional migration 2018-03-05 21:27:48 +01:00
games647
e2c04f2c26 Add isSaved helper 2018-03-02 19:56:17 +01:00
games647
86694982c7 Minor refactoring 2018-03-02 18:29:38 +01:00
games647
04b00f4f22 Add driver available check for more readable error messages 2018-02-24 20:45:22 +01:00
games647
cff25c958d Extract BungeeCord message in dedicated classes 2018-02-24 20:45:20 +01:00
games647
06bb4b80dd Add toString methods to all relevant classes 2018-02-24 20:43:18 +01:00
games647
526a8a9d51 Log invalid proxy id messages 2018-02-24 10:45:52 +01:00
games647
8cbdb66625 Relocate HikariCP and slf4j too to prevent conflicts 2018-02-08 13:24:42 +01:00
games647
dcef62fa57 Fix FileAlreadyExistsException for sym linked folders 2018-01-27 21:49:32 +01:00
games647
57eff4b3ec Fix NPE for skin apply in ProtocolLib mode (Related #182) 2017-10-15 17:57:24 +02:00
games647
4858049c2a Use direct proxies instead of ssl factories for multiple IP-addresses 2017-10-14 18:25:12 +02:00
games647
e32b0232e9 Fix logger init (Fixes #178) 2017-10-04 09:22:21 +02:00
games647
105e00b7e8 Use Instant for timestamps 2017-10-01 17:11:06 +02:00
games647
dce44295d0 Migrate SLF4J logging (Fixes #177) 2017-09-29 16:54:29 +02:00
games647
1f917f3a8d Use Optionals for nullable values 2017-09-24 19:50:42 +02:00
games647
2932de5588 Add support for IPv6 proxies 2017-09-22 21:08:24 +02:00
games647
2f0eb81735 Shade the Bungee-Config implementation because it's platform independent 2017-09-22 20:07:04 +02:00
games647
bb80521ab6 Thermos supports GSON so we could share the json parsing 2017-09-22 18:17:35 +02:00
games647
109508dae6 Clean up using IDE inspections 2017-09-21 15:00:39 +02:00
games647
7839804a4c Drop support for deprecated AuthMe API 2017-09-12 17:05:18 +02:00
games647
d18b734550 Update dependencies 2017-09-08 11:17:05 +02:00
games647
484855724b Add ip parameter to verify a player doesn't use an authentication proxy.
This doesn't prevent proxy connections in general, but it verifies that
the same IP that is used for connecting to the Minecraft server is also
used for authenticating against the Mojang servers.

This happens if someone uses McLeaks. They use an authentication proxy
in order to hide and control the credentials behind those leaked or
donated accounts. So a user of that service joins the server using
a direct connection, but asks the McLeaks servers to send a relevant
request to the Mojang session-servers in order to pass the premium
verification process.
2017-08-25 13:20:55 +02:00
games647
4ea7968366 Remove Importer to prepare for code refactor 2017-08-24 18:50:37 +02:00
games647
551441cdc4 Add HTTP-proxies support 2017-08-18 16:09:59 +02:00
games647
edf5933e07 Set the fake offline UUID on lowest priority (-> as soon as possible)
Then every plugin listening on priority level higher than lowest can see that fake UUID

This also fixes race conditions for plugins listening on the same priority as FastLogin before (->low)
(Fixes #167)
2017-08-01 10:29:58 +02:00
games647
033333e35c Minor cleanup using inspections + Https
* Use https for maven repositories if possible
* Fix typos
* Merge ProtocolLib listeners into one class
* Upgrade maven plugins and dependencies
2017-07-22 08:27:55 +02:00
games647
ea44002e91 Update dependencies and format imports 2017-06-30 17:23:46 +02:00
games647
fbdd8ffc35 Choose player name casing based on client request.
Since BungeeCord commit 5bc189fbb7e8ca19984544af78a083024404fb2a the name casing is based on
the exact name saved at Mojang. This means it could have breaking effects on FastLogin, because
it performs case-sensitive checks against the database. To provide backwards compatibility with
old data we restore the old implementation access for FastLogin.

Thanks to @Maxetto for pointing this out. This commit basically reverts:
059c3f346e
2017-06-07 21:09:00 +02:00
games647
059c3f346e Lowercase name inside pendingconnection for comparisons against the database 2017-05-10 17:06:25 +02:00
games647
194c67cd6f Fix markdown syntax 2017-04-05 09:24:41 +02:00
games647
f37cc0a0db Add commit id to the version 2017-02-14 14:01:57 +01:00
games647
70a81bfcdf Correctly wait for BungeeAuth loading by using the correct depend tag (Fixes #119) 2017-02-10 19:06:57 +01:00
games647
c47dd1df80 Fix FileNotFoundEx if the bungee config doesn't exist 2017-01-28 16:38:48 +01:00
games647
f3ac6090f1 Fix bungee online check (Fixes #101) 2016-12-23 10:01:38 +01:00