Using the previous behavior it would look for the service file and provider
in the server jar. First it requires relocating the service file to our JDK
provider and let the service only be queryable from our plugin jar.
Fixes#668
Search SL4J JDK provider in our own classpath
Using the previous behavior it would look for the service file and provider
in the server jar. First it requires relocating the service file to our JDK
provider and let the service only be queryable from our plugin jar.
Fixes#668
If AuthType == ONLINE, players will be treated as if they were Java
players
If AuthType == OFFLINE, name conflicts will be checked the same way it's
done with Floodgate
Updated config.yml to infrom about the changes.
Floodgate and Geyser specific checks can now be modified without
changing JoinManagement.
Added the ability to resume Java specific checks for Bedrock players.
This will be neccessary for Geyser `auth-type=online` players
Since the code only needs to interact with Geyser, if Floodgate is not
installed, and perform similar things with both, it's reasonable, to
merge their code.
This commit breaks premium checking with `auth-type=online` in Geyser
It is possible to use Geyser without Floodgate by configuring Geyser to
use auth-type= 'online' or 'offline'. In that scenario, floodgateService
will be either unavailable or empty.
The FloodgateService and GeyserService classes are not merged,
because Geyser can work without Floodgate.
Added Geyser as 'softdepends' in plugin.yml and bungee.yml
to make it load before FastLogin.
Also made Floodgate a soft dependency in bungee.yml.
If the pluign is running on Bukkit, and it's connected to Bungee
then core.getStorage() will be null.
If that's the case, players will be logged in via a plugin messages.
Technically speaking, one player can own both the Java and the Bedrock
account with the same name, so it's more appropriate to say account
instead of player.