### 1.11 * TODO: Replace reflection with methodhandles * Use direct proxies instead of ssl factories for multiple IP-addresses * Remove local address check for multiple IP-addresses * Fix parsing of local IP-addresses * Fix address rotating for contacting the Mojang API * Optimize issue template * Use Instant for timestamps * Migrate SLF4J logging (Fixes #177) * Use Gson's TypeAdapter for more type safety * Add support for IPv6 proxies * Shared configuration implementation for easier maintained code * Use Gson for json parsing, because it's supported on all platforms and removes code duplicates * Clean up project code * Drop support for deprecated AuthMe API * Remove legacy database migration code * Drop support for RoyalAuth, because it doesn't seem to be supported anymore * Clean up client-server encryption -> use only one cipher per connection, simplify code ### 1.10 * Prevent authentication proxies * Drop database importer * More logging by default * Add support for HTTP proxies * Set the fake offline UUID on lowest priority (-> as soon as possible) * Remove bungee chatcolor for Bukkit to support KCauldron * Minor cleanup using inspections + Https * Increase hook delay to let ProtocolLib inject the listener * Drop support for old AuthMe API + Add support for new AuthMe API * Remove eBean util usage to make it compatible with 1.12 * Do not try to hook into a plugin if auth plugin hook is already set using the FastLogin API * Automatically register accounts if they are not in the auth plugin database but in the FastLogin database * Update BungeeAuth dependency and use the new API. Please update your plugin if you still use the old one. * Remove deprecated API methods from the last version * Finally update the IP column on every login * No duplicate session login * Fix timestamp parsing in newer versions of SQLite * Fix Spigot console command invocation sends result to in game players ### 1.9 * Added second attempt login -> cracked login * Added cracked whitelist (switch-mode -> switching to online-mode from offlinemode) * Added configuration to disable auto logins for 2Factor authentication * Added missing add-premium-other message * Upgrade to Java 8 -> Minimize file size * Refactored/Cleaned up a lot of code * [API] Deprecated platform specific auth-plugin. Please use AuthPlugin< platform specific player type > * [API] Deprecated bukkit's password generator. Please use PasswordGenerator< platform specific player type > * Fix ProtocolSupport autoRegister * Fix update username in FastLogin database after nameChange * Fix logging exceptions on encryption enabling * Fix compatibility with older ProtocolLib versions (for 1.7) because of the missing getMethodAcccessorOrNull method * Fix correct cracked permission for bukkit * A try to fix SQLite timestamp parsing * Drop support for LoginSecurity 1.X since 2.X seems to be stable * Remove the nasty UltraAuth fakeplayer workaround by using a new api method. You should UltraAuth if you have it ### 1.8 * Added autoIn importer * Added BFA importer * Added ElDziAuth importer * Fix third-party not premium player detection * Fix ProtocolSupport BungeeCord * Fix duplicate logins for BungeeAuth users ### 1.7.1 * Fix BungeeCord autoRegister (Fixes #46) * Fix ProtocolSupport auto-register ### 1.7 * Added support for making requests to Mojang from different IPv4 addresses * Added us.mcapi.com as third-party APIs to workaround rate-limits * Fixed NPE in BungeeCord on cracked session * Fixed skin applies if premium uuid is deactivated * Fix player entry is not saved if namechangecheck is enabled * Fix skin applies for third-party plugins * Switch to mcapi.ca for uuid lookups * Fix BungeeCord not setting an premium uuid * Fix setting skin on Cauldron * Fix saving on name change ### 1.6.2 * Fixed support for new LoginSecurity version ### 1.6.1 * Fix message typo in BungeeCord which created a NPE if premium-warning is activated ### 1.6 * Add a warning message if the user tries to invoke the premium command * Added missing translation if the server isn't fully started * Removed ProtocolLib as required dependency. You can use ProtocolSupport or BungeeCord as alternative * Reduce the number of worker threads from 5 to 3 in ProtocolLib * Process packets in ProtocolLib async/non-blocking -> better performance * Fixed missing translation in commands * Fixed cracked command not working on BungeeCord * Fix error if forward skins is disabled ### 1.5.2 * Fixed BungeeCord force logins if there is a lobby server * Removed cache expire in BungeeCord * Applies skin earlier to make it visible for other plugins listening on login events ### 1.5.1 * Fixed BungeeCord support by correctly saving the proxy ids ### 1.5 * Added localization * Fixed NPE on premium name check if it's pure cracked player * Fixed NPE in BungeeCord on cracked login for existing players * Fixed saving of existing cracked players ### 1.4 * Added Bungee setAuthPlugin method * Added nameChangeCheck * Multiple BungeeCord support ### 1.3.1 * Prevent thread create violation in BungeeCord ### 1.3 * Added support for AuthMe 3.X * Fixed premium logins if the server is not fully started * Added other command argument to /premium and /cracked * Added support for LogIt * Fixed 1.7 Minecraft support by removing guava 11+ only features -> Cauldron support * Fixed BungeeCord support in Cauldron ### 1.2.1 * Fix premium status change notification message on BungeeCord ### 1.2 * Fix race condition in BungeeCord * Fix dead lock in xAuth * Added API methods for plugins to set their own password generator * Added API methods for plugins to set their own auth plugin hook => Added support for AdvancedLogin ### 1.1 * Make the configuration options also work under BungeeCord (premiumUUID, forwardSkin) * Catch configuration loading exception if it's not spigot build * Fix config loading for older Spigot builds ### 1.0 * Massive refactor to handle errors on force actions safely * force Methods now runs async too * force methods now returns a boolean to reflect if the method was successful * isRegistered method should now throw an exception if the plugin was unable to query the requested data ### 0.8 * Fixed BungeeCord support for the Bukkit module * Added database storage to save the premium state * Fix logical error on /premium (Thanks to @NorbiPeti) * Fixed issues with host lookup from hosts file (Thanks to @NorbiPeti) * Remove handshake listener because it creates errors on some systems ### 0.7 * Added BungeeAuth support * Added /premium [player] command with optional player parameter * Added a check if the player is already on the premium list * Added a forwardSkin config option * Added premium UUID support * Updated to the newest changes of Spigot * Removes the need of an Bukkit auth plugin if you use a bungeecord one * Optimize performance and thread-safety * Fixed BungeeCord support * Changed config option auto-login to auto-register to clarify the usage ### 0.6 * Fixed 1.9 bugs * Added UltraAuth support ### 0.5 * Added cracked command * Added auto-login - See config * Added config * Added isRegistered API method * Added forceRegister API method * Fixed CrazyLogin player data restore -> Fixes memory leaks with this plugin * Fixed premium name check to ProtocolSupport * Improved permissions management ### 0.4 * Added forward premium skin * Added plugin support for ProtocolSupport ### 0.3.2 * Run packet readers in a different thread (separated from the Netty I/O Thread) -> Improves performance * Fixed Plugin disable if the server is in online mode but have to be in offline mode ### 0.3.1 * Improved BungeeCord security ### 0.3 * Added BungeeCord support * Decrease timeout checks in order to fail faster on connection problems * Code style improvements ### 0.2.4 * Fixed NPE on invalid sessions * Improved security by generating a randomized serverId * Removed /premium [player] because it's safer for premium players who join without registration ### 0.2.3 * Remove useless AuthMe force-login code * Send a kick message to the client instead of just "Disconnect" * Reformat source code * Fix thread safety for fake start packets (Bukkit.getOfflinePlayer doesn't look like to be thread-safe) * Added more documentation ### 0.2.2 * Compile project with Java 7 :( ### 0.2.1 * A couple of security fixes (premium players cannot longer steal the account of a cracked account) * Added a /premium command to mark you as premium player ### 0.2 * Added support for CrazyLogin and LoginSecurity * Now minecraft version independent * Added debug logging * Code clean up * More state validation * Added better error handling ### 0.1 * First release