From 090d3ed16ed0ddbdd04cdaeabf62e1e6a29512dc Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20Pol=C3=A1=C4=8Dek?= Date: Thu, 11 Jan 2024 10:17:18 +0100 Subject: [PATCH] =?UTF-8?q?Czech=20(=C4=8De=C5=A1tina)=20by=20CZghost/Pold?= =?UTF-8?q?a18?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Czech.md | 100 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 100 insertions(+) create mode 100644 Czech.md diff --git a/Czech.md b/Czech.md new file mode 100644 index 0000000..e359e9b --- /dev/null +++ b/Czech.md @@ -0,0 +1,100 @@ +```yml +# FastLogin localization +# Project site: https://www.spigotmc.org/resources/fastlogin.14153 +# Source code: https://github.com/games647/FastLogin +# +# You can access the newest locale here: +# https://github.com/games647/FastLogin/blob/master/core/src/main/resources/messages.yml +# +# You want to have language template? Visit the Github Wiki here: +# https://github.com/games647/FastLogin/wiki/English + +# In order to split a message into seperate lines you could just make a new line, but keep the ' +# Example: +# bla: '&aFirst line +# Second line +# Third line' + +# If you want to disable a message, you can just set it to a empty value. +# In this case no message will be sent +# Example: +# bla: '' + +# ========= Shared (BungeeCord and Bukkit) ============ + +# Switch mode is activated and a new (non-whitelist) cracked player tries to join +switch-kick-message: '&4Na server se mohou připojit jen povolení vlastníci zakoupené hry.' + +# Player activated premium logins in order to skip offline authentication +add-premium: '&2Přidán/-a na seznam prémiových hráčů.' + +# Player activated premium logins in order to skip offline authentication +add-premium-other: '&2Hráč byl přidán na seznam prémiových hráčů.' + +# Player is already set be a paid account +already-exists: '&4Již jsi na seznamu prémiových hráčů.' + +# Player is already set be a paid account +already-exists-other: '&4Hráč je již na seznamu prémiových hráčů.' + +# Player was changed to be cracked +remove-premium: '&2Odstraněn ze seznamu prémiových hráčů.' + +# Player is already set to be cracked +not-premium: '&4Nejsi na seznamu prémiových hráčů.' + +# Player is already set to be cracked +not-premium-other: '&4Hráč není na seznamu prémiových hráčů.' + +# Admin wanted to change the premium of a user that isn't known to the plugin +player-unknown: '&4'Hráč není v databázi.' + +# ========= Bukkit/Spigot/PaperSpigot/TacoSpigot only ================================ + +# The user skipped the authentication, because it was a premium player +auto-login: '&2Automaticky přihlášen.' + +# The user was auto registered on the first join. The user account will be registered to protect it from cracked players +# The password can be used if the mojang servers are down and you still want your premium users to login (PLANNED) +auto-register: '&2Automaticky registrován s heslem: %password% +Nechceš si ho změnit?' + +# Player is not able to toggle the premium state of other players +no-permission: '&4Nedostatečná oprávnění.' + +# Although the console can toggle the premium state, it's not possible for the console itself. +# Because the console is not a user. (obviously, isn't it?) +no-console: '&4Nejsi hráč. Nemůžeš pro SEBE změnit status prémiového hráče jako konzole.' + +# The user wants to toggle premium state, but BungeeCord support is enabled. This means the server have to communicate +# with the BungeeCord first which will establish a connection with the database server. +wait-on-proxy: '&6Odesíláme požadavek...' + +# When ProtocolLib is enabled and the plugin is unable to continue handling a login request after a requested premium +# authentication. In this state the client expects a success packet with a encrypted connection or disconnect packet. +# So we kick the player, if we cannot encrypt the connection. In other situation (example: premium name check), +# the player will be just authenticated as cracked +error-kick: '&4Vyskytla se chyba.' + +# The server sents a verify token within the premium authentication reqest. If this doesn't match on response, +# it could be another client sending malicious packets +invalid-verify-token: '&4Neplatný token.' + +# The client sent no request join server request to the mojang servers which would proof that it's owner of that +# acciunt. Only modified clients would do this. +invalid-session: '&4Neplatné sezení.' + +# The client sent a malicous packet without a login request packet +invalid-requst: '&4Neplatný požadavek.' + +# Message if the bukkit isn't fully started to inject the packets +not-started: '&cServer ještě není plně spuštěn. Prosíme, zkus to znovu později.' + +# Warning message if a user invoked /premium command +premium-warning: '&c&lVAROVÁNÍ: &6Tento příkaz by měl být spuštěn &lpouze&6, pokud jsi vlastníkem tohoto zakoupeného Minecraft účtu. +Napiš znovu &a/premium&6 k potvrzení' + +# ========= Bungee/Waterfall only ================================ + + +``` \ No newline at end of file