diff --git a/Slovak.md b/Slovak.md index 5be0eb9..9ca84f0 100644 --- a/Slovak.md +++ b/Slovak.md @@ -15,7 +15,7 @@ # Second line # Third line' -# If you want to disable a message, you can just set it to a empty value. +# If you want to disable a message, you can just set it to an empty value. # In this case no message will be sent # Example: # bla: '' @@ -49,6 +49,9 @@ not-premium-other: '&4Hráč nie je na zozname prémiových účtov' # Admin wanted to change the premium of a user that isn't known to the plugin player-unknown: '&4Hráč nie je v databáze' +# Player kicked from anti bot feature +kick-antibot: '&4Prosím počkaj chvíľu!' + # ========= Bukkit/Spigot ================ # The user skipped the authentication, because it was a premium player @@ -56,7 +59,7 @@ auto-login: '&2Si automaticky prihlásený' # FastLogin attempted to auto register user. The user account is registered to protect it from cracked players # If FastLogin is respecting auth plugin IP limit - the registration may have failed, however the message is still displayed -# The password can be used if the mojang servers are down and you still want your premium users to login (PLANNED) +# The password can be used if the mojang servers are down, and you still want your premium users to login (PLANNED) auto-register: '&2Bola vykonaná automatická registrácia s heslom: &7%password&2. Možno ho budeš chcieť zmeniť?' # GameProfile is not able to toggle the premium state of other players @@ -71,21 +74,21 @@ no-console: '&4Nie si hráč. Nemôžeš SÁM SEBE zmeniť stav na prémium, ke wait-on-proxy: '&6Posielanie požiadavky... (Nezabudni postupovať podľa návodu pre nastavenie BungeeCord)' # When ProtocolLib is enabled and the plugin is unable to continue handling a login request after a requested premium -# authentication. In this state the client expects a success packet with a encrypted connection or disconnect packet. +# authentication. In this state the client expects a success packet with an encrypted connection or disconnect packet. # So we kick the player, if we cannot encrypt the connection. In other situation (example: premium name check), # the player will be just authenticated as cracked error-kick: '&4Vyskytla sa chyba' -# The server sends a verify token within the premium authentication request. If this doesn't match on response, +# The server sends a verify-token within the premium authentication request. If this doesn't match on response, # it could be another client sending malicious packets -invalid-verify-token: '&4Nesprávny token' +invalid-verify-token: '&4Neplatný nonce token. Skontroluj, či používaš správnu adresu servera' # The client sent no request join server request to the mojang servers which would proof that it's owner of that # account. Only modified clients would do this. invalid-session: '&4Neplatná relácia' # The client sent a malicious packet without a login request packet -invalid-requst: '&4Neplatná požiadavka' +invalid-request: '&4Neplatná požiadavka' # Message if the Bukkit isn't fully started to inject the packets not-started: '&cServer ešte nie je úplne naštartovaný. Skús to znova' @@ -94,6 +97,8 @@ not-started: '&cServer ešte nie je úplne naštartovaný. Skús to znova' premium-warning: '&c&lVAROVANIE: &6Tento príkaz by si mal použiť &llen&6 ak si vlastník plateného Minecraft účtu Zadaj znova &a/premium&6 aby si to potvrdil' -# ========= Bungee/Waterfall only ================================ +# Invalid client public key that will be used in the future to send authenticated chat messages from clients +invalid-public-key: '&cNeplatný verejný kľúč klienta. Skús reštartovať hru.' +# ========= Bungee/Waterfall only ================================ ``` \ No newline at end of file