diff --git a/src/game/client/in_camera.cpp b/src/game/client/in_camera.cpp index ec40ac180..68bcb68a7 100644 --- a/src/game/client/in_camera.cpp +++ b/src/game/client/in_camera.cpp @@ -683,7 +683,7 @@ void CInput::CAM_ToThirdPerson(void) { m_fCameraInThirdPerson = true; - g_ThirdPersonManager.SetCameraOffsetAngles( Vector( viewangles[ YAW ], viewangles[ PITCH ], CAM_MIN_DIST ) ); + g_ThirdPersonManager.SetCameraOffsetAngles( Vector( viewangles[ PITCH ], viewangles[ YAW ], CAM_MIN_DIST ) ); } cam_command.SetValue( 0 );