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Examples: add a note about performance issues with streams (#1476)
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@ -140,6 +140,12 @@ void loop() {
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// not used in this example
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// not used in this example
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}
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}
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// Performance issue?
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// ------------------
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//
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// File is an unbuffered stream, which is not optimal for ArduinoJson.
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// See: https://arduinojson.org/v6/how-to/improve-speed/
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// See also
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// See also
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// --------
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// --------
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//
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//
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@ -101,6 +101,12 @@ void loop() {
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// not used in this example
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// not used in this example
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}
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}
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// Performance issue?
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// ------------------
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//
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// EthernetClient is an unbuffered stream, which is not optimal for ArduinoJson.
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// See: https://arduinojson.org/v6/how-to/improve-speed/
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// See also
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// See also
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// --------
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// --------
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//
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//
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@ -46,7 +46,8 @@ void loop() {
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EthernetClient client = server.available();
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EthernetClient client = server.available();
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// Do we have a client?
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// Do we have a client?
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if (!client) return;
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if (!client)
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return;
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Serial.println(F("New client"));
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Serial.println(F("New client"));
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@ -96,6 +97,12 @@ void loop() {
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client.stop();
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client.stop();
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}
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}
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// Performance issue?
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// ------------------
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//
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// EthernetClient is an unbuffered stream, which is not optimal for ArduinoJson.
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// See: https://arduinojson.org/v6/how-to/improve-speed/
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// See also
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// See also
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// --------
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// --------
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//
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//
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@ -86,6 +86,12 @@ void loop() {
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delay(10000);
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delay(10000);
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}
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}
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// Performance issue?
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// ------------------
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//
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// EthernetUDP is an unbuffered stream, which is not optimal for ArduinoJson.
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// See: https://arduinojson.org/v6/how-to/improve-speed/
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// See also
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// See also
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// --------
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// --------
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//
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//
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