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Added links to the book page in each example
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@ -8,6 +8,8 @@
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// Use Flash strings sparingly, because ArduinoJson duplicates them in the
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// JsonDocument. Prefer plain old char*, as they are more efficient in term of
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// code size, speed, and memory usage.
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//
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// https://arduinojson.org/v6/example/progmem/
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#include <ArduinoJson.h>
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@ -56,4 +58,15 @@ void loop() {
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// not used in this example
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}
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// Visit https://arduinojson.org/v6/example/progmem/ for more.
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// See also
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// --------
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//
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// https://arduinojson.org/ contains the documentation for all the functions
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// used above. It also includes an FAQ that will help you solve any memory
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// problem.
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//
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// The book "Mastering ArduinoJson" contains a quick C++ course that explains
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// how your microcontroller stores strings in memory. It also tells why you
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// should not abuse Flash strings with ArduinoJson.
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// Learn more at https://arduinojson.org/book/
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// Use the coupon code TWENTY for a 20% discount ❤❤❤❤❤
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