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			64 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			64 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* 
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   Copyright (c) Marshall Clow 2011-2012.
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   Distributed under the Boost Software License, Version 1.0. (See accompanying
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   file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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    For more information, see http://www.boost.org
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*/
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#include <iostream>
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#include <boost/config.hpp>
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#include <boost/algorithm/cxx11/is_partitioned.hpp>
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#include <boost/test/included/test_exec_monitor.hpp>
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#include <string>
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#include <vector>
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#include <list>
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namespace ba = boost::algorithm;
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// namespace ba = boost;
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template <typename T>
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struct less_than {
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public:
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    less_than ( T foo ) : val ( foo ) {}
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    less_than ( const less_than &rhs ) : val ( rhs.val ) {}
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    bool operator () ( const T &v ) const { return v < val; }
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private:
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    less_than ();
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    less_than operator = ( const less_than &rhs );
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    T val;
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    };
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void test_sequence1 () {
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    std::vector<int> v;
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    v.clear ();
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    for ( int i = 5; i < 15; ++i )
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        v.push_back ( i );
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    BOOST_CHECK ( ba::is_partitioned ( v, less_than<int>(3)));		// no elements
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    BOOST_CHECK ( ba::is_partitioned ( v, less_than<int>(6)));		// only the first element
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    BOOST_CHECK ( ba::is_partitioned ( v, less_than<int>(10)));	// in the middle somewhere
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    BOOST_CHECK ( ba::is_partitioned ( v, less_than<int>(99)));	// all elements satisfy 
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//	With bidirectional iterators.
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    std::list<int> l;
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    for ( int i = 5; i < 15; ++i )
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        l.push_back ( i );
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    BOOST_CHECK ( ba::is_partitioned ( l.begin (), l.end (), less_than<int>(3)));		// no elements
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    BOOST_CHECK ( ba::is_partitioned ( l.begin (), l.end (), less_than<int>(6)));		// only the first element
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    BOOST_CHECK ( ba::is_partitioned ( l.begin (), l.end (), less_than<int>(10)));	// in the middle somewhere
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    BOOST_CHECK ( ba::is_partitioned ( l.begin (), l.end (), less_than<int>(99)));		// all elements satisfy 
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    }
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int test_main( int , char* [] )
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{
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  test_sequence1 ();
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  return 0;
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}
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