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write_buffer_size is a member of stream (API Change):
fix #446 * The write_buffer_size option struct is removed. Actions Required: * Change call sites which use write_buffer_size with set_option to call stream::write_buffer_size instead.
This commit is contained in:
@@ -6,6 +6,7 @@ API Changes:
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* binary, text are members of stream
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* read_buffer_size is a member of stream
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* read_message_max is a member of stream
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* write_buffer_size is a member of stream
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Actions Required:
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@@ -21,6 +22,9 @@ Actions Required:
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* Change call sites which use read_message_max with set_option to
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call stream::read_message_max instead.
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* Change call sites which use write_buffer_size with set_option to
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call stream::write_buffer_size instead.
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--------------------------------------------------------------------------------
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Version 51
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@@ -125,7 +125,6 @@
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<simplelist type="vert" columns="1">
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<member><link linkend="beast.ref.websocket__permessage_deflate">permessage_deflate</link></member>
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<member><link linkend="beast.ref.websocket__ping_callback">ping_callback</link></member>
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<member><link linkend="beast.ref.websocket__write_buffer_size">write_buffer_size</link></member>
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</simplelist>
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<bridgehead renderas="sect3">Constants</bridgehead>
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<simplelist type="vert" columns="1">
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@@ -124,51 +124,6 @@ struct ping_callback
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};
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#endif
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/** Write buffer size option.
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Sets the size of the write buffer used by the implementation to
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send frames. The write buffer is needed when masking payload data
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in the client role, compressing frames, or auto-fragmenting message
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data.
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Lowering the size of the buffer can decrease the memory requirements
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for each connection, while increasing the size of the buffer can reduce
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the number of calls made to the next layer to write data.
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The default setting is 4096. The minimum value is 8.
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The write buffer size can only be changed when the stream is not
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open. Undefined behavior results if the option is modified after a
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successful WebSocket handshake.
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@note Objects of this type are used with
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@ref beast::websocket::stream::set_option.
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@par Example
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Setting the write buffer size.
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@code
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...
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websocket::stream<ip::tcp::socket> ws(ios);
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ws.set_option(write_buffer_size{8192});
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@endcode
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*/
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#if BEAST_DOXYGEN
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using write_buffer_size = implementation_defined;
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#else
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struct write_buffer_size
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{
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std::size_t value;
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explicit
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write_buffer_size(std::size_t n)
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: value(n)
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{
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if(n < 8)
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BOOST_THROW_EXCEPTION(std::invalid_argument{
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"write buffer size is too small"});
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}
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};
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#endif
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} // websocket
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} // beast
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@@ -263,13 +263,6 @@ public:
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ping_cb_ = std::move(o.value);
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}
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/// Set the size of the write buffer
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void
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set_option(write_buffer_size const& o)
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{
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wr_buf_size_ = o.value;
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}
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/** Set the automatic fragmentation option.
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Determines if outgoing message payloads are broken up into
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@@ -281,6 +274,8 @@ public:
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The default setting is to fragment messages.
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@param v A `bool` indicating if auto fragmentation should be on.
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@par Example
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Setting the automatic fragmentation option:
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@code
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@@ -310,14 +305,14 @@ public:
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The default setting is to send text messages.
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@param v `true` if outgoing messages should indicate
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binary, or `false` if they should indicate text.
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@par Example
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Setting the message type to binary.
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@code
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ws.binary(true);
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@endcode
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@param v `true` if outgoing messages should indicate
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binary, or `false` if they should indicate text.
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*/
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void
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binary(bool v)
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@@ -344,22 +339,22 @@ public:
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The default setting is 4096. The minimum value is 8.
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@param n The size of the read buffer.
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@throw std::invalid_argument If the buffer size is less than 8.
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@par Example
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Setting the read buffer size.
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@code
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ws.read_buffer_size(16 * 1024);
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@endcode
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@param n The size of the read buffer.
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@throw std::invalid_argument If the buffer size is less than 8.
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*/
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void
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read_buffer_size(std::size_t n)
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{
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if(n < 8)
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BOOST_THROW_EXCEPTION(std::invalid_argument{
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"read buffer size is too small"});
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"read buffer size underflow"});
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rd_buf_size_ = n;
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}
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@@ -400,6 +395,47 @@ public:
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return rd_msg_max_;
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}
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/** Set the write buffer size option.
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Sets the size of the write buffer used by the implementation to
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send frames. The write buffer is needed when masking payload data
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in the client role, compressing frames, or auto-fragmenting message
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data.
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Lowering the size of the buffer can decrease the memory requirements
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for each connection, while increasing the size of the buffer can reduce
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the number of calls made to the next layer to write data.
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The default setting is 4096. The minimum value is 8.
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The write buffer size can only be changed when the stream is not
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open. Undefined behavior results if the option is modified after a
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successful WebSocket handshake.
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@par Example
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Setting the write buffer size.
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@code
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ws.write_buffer_size(8192);
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@endcode
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@param n The size of the write buffer in bytes.
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*/
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void
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write_buffer_size(std::size_t n)
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{
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if(n < 8)
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BOOST_THROW_EXCEPTION(std::invalid_argument{
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"write buffer size underflow"});
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wr_buf_size_ = n;
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};
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/// Returns the size of the write buffer.
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std::size_t
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write_buffer_size() const
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{
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return wr_buf_size_;
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}
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/** Returns the close reason received from the peer.
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This is only valid after a read completes with error::closed.
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@@ -206,7 +206,7 @@ boost::asio::ip::tcp::socket sock{ios};
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//[ws_snippet_19
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ws.auto_fragment(true);
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ws.set_option(write_buffer_size{16384});
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ws.write_buffer_size(16384);
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//]
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//[ws_snippet_20
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@@ -554,13 +554,13 @@ public:
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{
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stream<socket_type> ws(ios_);
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ws.auto_fragment(true);
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ws.set_option(write_buffer_size{2048});
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ws.write_buffer_size(2048);
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ws.binary(false);
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ws.read_buffer_size(8192);
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ws.read_message_max(1 * 1024 * 1024);
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try
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{
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ws.set_option(write_buffer_size{7});
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ws.write_buffer_size(7);
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fail();
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}
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catch(std::exception const&)
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@@ -1720,7 +1720,7 @@ public:
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// send auto fragmented message
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ws.auto_fragment(true);
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ws.set_option(write_buffer_size{8});
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ws.write_buffer_size(8);
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c.write(ws, sbuf("Now is the time for all good men"));
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{
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// receive echoed message
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@@ -1730,12 +1730,12 @@ public:
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BEAST_EXPECT(to_string(b.data()) == "Now is the time for all good men");
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}
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ws.auto_fragment(false);
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ws.set_option(write_buffer_size{4096});
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ws.write_buffer_size(4096);
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// send message with write buffer limit
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{
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std::string s(2000, '*');
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ws.set_option(write_buffer_size(1200));
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ws.write_buffer_size(1200);
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c.write(ws, buffer(s.data(), s.size()));
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{
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// receive echoed message
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