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This eliminates beast::write output for dynamic buffers and replaces it with the function ostream() that wraps a caller provided dynamic buffer and returns the result as a std::ostream derived object. Callers may now produce formatted output into any object meeting the requirements of DynamicBuffer using operator<< and the standard stream modifiers such as std::endl. This new technique is more efficient, as implementations of operator<< can now write directly into the output using std::ostream::write and std::ostream::put. Example of use: beast::streambuf sb; beast::ostream(sb) << "Hello, world!" << std::endl;
33 lines
754 B
C++
33 lines
754 B
C++
//
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// Copyright (c) 2013-2017 Vinnie Falco (vinnie dot falco at gmail dot com)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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// Test that header file is self-contained.
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#include <beast/core/ostream.hpp>
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#include <beast/core/streambuf.hpp>
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#include <beast/unit_test/suite.hpp>
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#include <ostream>
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#include <beast/core/to_string.hpp>
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namespace beast {
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class ostream_test : public beast::unit_test::suite
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{
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public:
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void run() override
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{
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streambuf sb;
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ostream(sb) << "Hello, world!\n";
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BEAST_EXPECT(to_string(sb.data()) == "Hello, world!\n");
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}
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};
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BEAST_DEFINE_TESTSUITE(ostream,core,beast);
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} // beast
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