mirror of
https://github.com/boostorg/endian.git
synced 2025-08-01 21:44:31 +02:00
Add Clang/c2 solution with conversion_test_clang project. Clang/c2 uses the Microsoft rather than GCC intrinsics, so check for defined(_MSC_VER) before defined(__clang__)
This commit is contained in:
@@ -18,8 +18,19 @@
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#define __has_builtin(x) 0 // Compatibility with non-clang compilers
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#define __has_builtin(x) 0 // Compatibility with non-clang compilers
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#endif
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#endif
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#if defined(_MSC_VER)
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// Microsoft documents these as being compatible since Windows 95 and specifically
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// lists runtime library support since Visual Studio 2003 (aka 7.1).
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// Clang/c2 uses the Microsoft rather than GCC intrinsics, so we check for
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// defined(_MSC_VER) before defined(__clang__)
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# define BOOST_ENDIAN_INTRINSIC_MSG "cstdlib _byteswap_ushort, etc."
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# include <cstdlib>
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# define BOOST_ENDIAN_INTRINSIC_BYTE_SWAP_2(x) _byteswap_ushort(x)
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# define BOOST_ENDIAN_INTRINSIC_BYTE_SWAP_4(x) _byteswap_ulong(x)
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# define BOOST_ENDIAN_INTRINSIC_BYTE_SWAP_8(x) _byteswap_uint64(x)
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// GCC and Clang recent versions provide intrinsic byte swaps via builtins
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// GCC and Clang recent versions provide intrinsic byte swaps via builtins
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#if (defined(__clang__) && __has_builtin(__builtin_bswap32) && __has_builtin(__builtin_bswap64)) \
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#elif (defined(__clang__) && __has_builtin(__builtin_bswap32) && __has_builtin(__builtin_bswap64)) \
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|| (defined(__GNUC__ ) && \
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|| (defined(__GNUC__ ) && \
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(__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 3)))
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(__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 3)))
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# define BOOST_ENDIAN_INTRINSIC_MSG "__builtin_bswap16, etc."
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# define BOOST_ENDIAN_INTRINSIC_MSG "__builtin_bswap16, etc."
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@@ -45,14 +56,6 @@
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# define BOOST_ENDIAN_INTRINSIC_BYTE_SWAP_4(x) bswap_32(x)
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# define BOOST_ENDIAN_INTRINSIC_BYTE_SWAP_4(x) bswap_32(x)
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# define BOOST_ENDIAN_INTRINSIC_BYTE_SWAP_8(x) bswap_64(x)
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# define BOOST_ENDIAN_INTRINSIC_BYTE_SWAP_8(x) bswap_64(x)
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#elif defined(_MSC_VER)
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// Microsoft documents these as being compatible since Windows 95 and specificly
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// lists runtime library support since Visual Studio 2003 (aka 7.1).
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# define BOOST_ENDIAN_INTRINSIC_MSG "cstdlib _byteswap_ushort, etc."
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# include <cstdlib>
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# define BOOST_ENDIAN_INTRINSIC_BYTE_SWAP_2(x) _byteswap_ushort(x)
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# define BOOST_ENDIAN_INTRINSIC_BYTE_SWAP_4(x) _byteswap_ulong(x)
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# define BOOST_ENDIAN_INTRINSIC_BYTE_SWAP_8(x) _byteswap_uint64(x)
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#else
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#else
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# define BOOST_ENDIAN_NO_INTRINSICS
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# define BOOST_ENDIAN_NO_INTRINSICS
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# define BOOST_ENDIAN_INTRINSIC_MSG "no byte swap intrinsics"
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# define BOOST_ENDIAN_INTRINSIC_MSG "no byte swap intrinsics"
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@@ -11,6 +11,7 @@
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<AdditionalIncludeDirectories>..\..\..\..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..\..\..\..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<WarningLevel>EnableAllWarnings</WarningLevel>
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<WarningLevel>EnableAllWarnings</WarningLevel>
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<PreprocessorDefinitions>BOOST_LIGHTWEIGHT_TEST_OSTREAM=std::cout;BOOST_ALL_DYN_LINK;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>BOOST_LIGHTWEIGHT_TEST_OSTREAM=std::cout;BOOST_ALL_DYN_LINK;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeTypeInfo>true</RuntimeTypeInfo>
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</ClCompile>
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</ClCompile>
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<PostBuildEvent>
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<PostBuildEvent>
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<Message>Executing test $(TargetName).exe...</Message>
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<Message>Executing test $(TargetName).exe...</Message>
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156
test/msvc/conversion_test_clang/conversion_test_clang.vcxproj
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156
test/msvc/conversion_test_clang/conversion_test_clang.vcxproj
Normal file
@@ -0,0 +1,156 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{0DA4B909-1E3D-43A2-A248-3FE73E499726}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>conversion_test_clang</RootNamespace>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v140_clang_3_7</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v140</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v140_Clang_3_7</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v140</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<WarningLevel>EnableAllWarnings</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>true</SDLCheck>
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<ExceptionHandling>Enabled</ExceptionHandling>
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<AdditionalIncludeDirectories>../../../../../</AdditionalIncludeDirectories>
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<RuntimeTypeInfo>true</RuntimeTypeInfo>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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<PostBuildEvent>
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<Command>"$(TargetDir)\$(TargetName).exe"</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<Optimization>Disabled</Optimization>
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<SDLCheck>true</SDLCheck>
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<ExceptionHandling>Enabled</ExceptionHandling>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>true</SDLCheck>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>true</SDLCheck>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="..\..\conversion_test.cpp" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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28
test/msvc/endian-clang-c2.sln
Normal file
28
test/msvc/endian-clang-c2.sln
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@@ -0,0 +1,28 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 14
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VisualStudioVersion = 14.0.24720.0
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "conversion_test_clang", "conversion_test_clang\conversion_test_clang.vcxproj", "{0DA4B909-1E3D-43A2-A248-3FE73E499726}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x64 = Debug|x64
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Debug|x86 = Debug|x86
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Release|x64 = Release|x64
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Release|x86 = Release|x86
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{0DA4B909-1E3D-43A2-A248-3FE73E499726}.Debug|x64.ActiveCfg = Debug|x64
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{0DA4B909-1E3D-43A2-A248-3FE73E499726}.Debug|x64.Build.0 = Debug|x64
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{0DA4B909-1E3D-43A2-A248-3FE73E499726}.Debug|x86.ActiveCfg = Debug|Win32
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{0DA4B909-1E3D-43A2-A248-3FE73E499726}.Debug|x86.Build.0 = Debug|Win32
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{0DA4B909-1E3D-43A2-A248-3FE73E499726}.Release|x64.ActiveCfg = Release|x64
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{0DA4B909-1E3D-43A2-A248-3FE73E499726}.Release|x64.Build.0 = Release|x64
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{0DA4B909-1E3D-43A2-A248-3FE73E499726}.Release|x86.ActiveCfg = Release|Win32
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{0DA4B909-1E3D-43A2-A248-3FE73E499726}.Release|x86.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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Reference in New Issue
Block a user