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<title>Boost Endian Integers</title>
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<a href="../../../index.html">
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<font size="7">Endian Integer Types</font>
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<table border="0" cellpadding="5" cellspacing="0" style="border-collapse: collapse" bordercolor="#111111" bgcolor="#D7EEFF" width="100%">
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<tr>
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<td><b><a href="../../../index.htm">Boost Home</a>
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<a href="index.html">Endian Home</a>
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<a href="conversion.html">Conversion Functions</a>
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<a href="types.html">Endian Types</a> Tutorial</b></td>
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</table>
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<table border="1" cellpadding="5" cellspacing="0" style="border-collapse: collapse" bordercolor="#111111" align="right">
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<i><b>Contents</b></i></td>
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</tr>
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<tr>
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<td width="100%" bgcolor="#E8F5FF">
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<a href="#Introduction">Introduction</a><br>
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<a href="#Example">Example</a><br>
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<a href="#Limitations">Limitations</a><br>
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<a href="#Feature-set">Feature set</a><br>
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<a href="#Types">Typedefs</a><br>
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<a href="#Comment-on-naming">Comment on naming</a><br>
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<a href="#Class_template_endian">Class template <code>endian</code></a><br>
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<a href="#Synopsis">Synopsis</a><br>
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<a href="#Members">Members</a><br>
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<a href="#FAQ">FAQ</a><br>
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<a href="#Design">Design</a><br>
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<a href="#Experience">Experience</a><br>
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<a href="#Motivating-use-cases">Motivating use cases</a><br>
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<a href="#C++0x">C++11</a><br>
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<a href="#Compilation">Compilation</a><br>
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<a href="#Acknowledgements">Acknowledgements</a>
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</td>
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</tr>
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<tr>
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<td width="100%" bgcolor="#D7EEFF" align="center">
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<b><i>Headers</i></b></td>
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</tr>
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<tr>
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<td width="100%" bgcolor="#E8F5FF">
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<a href="../../../boost/endian/conversion.hpp"><boost/endian/conversion.hpp></a><br>
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<a href="../../../boost/endian/types.hpp"><boost/endian/types.hpp></a></td>
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</tr>
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</table>
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<h2><a name="Introduction">Introduction</a></h2>
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<p>Header <a href="file:///D:/endian/boost/endian/types.hpp"><boost/endian/types.hpp></a> provides
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integer-like byte-holder binary types with explicit control over
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byte order, value type, size, and alignment. Typedefs provide easy-to-use names
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for common configurations.</p>
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<p>These types provide portable byte-holders for integer data, independent of
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particular computer architectures. Use cases almost always involve I/O, either via files or
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network connections. Although data portability is the primary motivation, these
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integer byte-holders may
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also be used to reduce memory use, file size, or network activity since they
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provide binary integer sizes not otherwise available.</p>
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<p>Such integer byte-holder types are traditionally called <b><i>
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endian</i></b> types. See the <a href="http://en.wikipedia.org/wiki/Endian">Wikipedia</a> for
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a full
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exploration of <b><i>endianness</i></b>, including definitions of <i><b>big
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endian</b></i> and <i><b>little endian</b></i>.</p>
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<p>Boost endian integers provide the same full set of C++ assignment,
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arithmetic, and relational operators as C++ standard integral types, with
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the standard semantics.</p>
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<p>Unary arithmetic operators are <code>+</code>, <code>-</code>, <code>~</code>,
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<code>!</code>, prefix and postfix <code>--</code> and <code>++</code>. Binary
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arithmetic operators are <code>+</code>, <code>+=</code>, <code>-</code>, <code>
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-=</code>, <code>*</code>, <code>*=</code>, <code>/</code>, <code>/=</code>,
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<code>%/ %=</code>, <code>&</code>, <code>&=</code>, <code>|</code>, <code>|=</code>,
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<code>^</code>, <code>^=</code>, <code><<</code>, <code><<=</code>, <code>>></code>,
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<code>>>=</code>. Binary relational operators are <code>==</code>, <code>!=</code>,
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<code><</code>, <code><=</code>, <code>></code>, <code>>=</code>.</p>
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<p>Automatic conversion is provided to the underlying integer value type.</p>
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<h2><a name="Example">Example</a></h2>
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<p>The <a href="../example/endian_example.cpp">endian_example.cpp</a> program writes a
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binary file containing four byte big-endian and little-endian integers:</p>
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<blockquote>
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<pre>#include <iostream>
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#include <cstdio>
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#include <boost/endian/types.hpp>
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#include <boost/static_assert.hpp>
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using namespace boost::endian;
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namespace
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{
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// This is an extract from a very widely used GIS file format. Who knows
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// why a designer would mix big and little endians in the same file - but
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// this is a real-world format and users wishing to write low level code
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// manipulating these files have to deal with the mixed endianness.
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struct header
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{
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big_int32_t file_code;
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big_int32_t file_length;
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little_int32_t version;
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little_int32_t shape_type;
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};
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const char* filename = "test.dat";
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}
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int main(int, char* [])
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{
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BOOST_STATIC_ASSERT(sizeof(header) == 16U); // reality check
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header h;
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h.file_code = 0x01020304;
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h.file_length = sizeof(header);
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h.version = 1;
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h.shape_type = 0x01020304;
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// Low-level I/O such as POSIX read/write or <cstdio> fread/fwrite is sometimes
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// used for binary file operations when ultimate efficiency is important.
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// Such I/O is often performed in some C++ wrapper class, but to drive home the
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// point that endian integers are often used in fairly low-level code that
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// does bulk I/O operations, <cstdio> fopen/fwrite is used for I/O in this example.
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std::FILE* fi = std::fopen(filename, "wb"); // MUST BE BINARY
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if (!fi)
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{
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std::cout << "could not open " << filename << '\n';
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return 1;
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}
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if (std::fwrite(&h, sizeof(header), 1, fi)!= 1)
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{
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std::cout << "write failure for " << filename << '\n';
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return 1;
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}
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std::fclose(fi);
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std::cout << "created file " << filename << '\n';
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return 0;
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}
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</pre>
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</blockquote>
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<p>After compiling and executing <a href="endian_example.cpp">endian_example.cpp</a>,
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a hex dump of <code>test.dat</code> shows:</p>
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<blockquote>
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<pre>01020304 00000010 01000000 04030201</pre>
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</blockquote>
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<p>Notice that the first two 32-bit integers are big endian while the second two
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are little endian, even though the machine this was compiled and run on was
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little endian.</p>
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<h2><a name="Limitations">Limitations</a></h2>
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<p>Requires <code><climits></code> <code>CHAR_BIT == 8</code>. If <code>CHAR_BIT</code>
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is some other value, compilation will result in an <code>#error</code>. This
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restriction is in place because the design, implementation, testing, and
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documentation has only considered issues related to 8-bit bytes, and there have
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been no real-world use cases presented for other sizes.</p>
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<p>In C++03, <code>endian</code> does not meet the requirements for POD types
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because it has constructors, private data members, and a base class. This means
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that common use cases are relying on unspecified behavior in that the C++
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Standard does not guarantee memory layout for non-POD types. This has not been a
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problem in practice since all known C++ compilers do layout memory as if <code>
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endian</code> were a POD type. In C++11, it is possible to specify the
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default constructor as trivial, and private data members and base classes will
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no longer disqualify a type from being a POD. Thus under C++11, <code>endian</code>
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will no longer be relying on unspecified behavior.</p>
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<h2><a name="Feature-set">Feature set</a></h2>
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<ul>
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<li>Big endian| little endian | native endian byte ordering.</li>
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<li>Signed | unsigned</li>
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<li>Unaligned | aligned</li>
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<li>1-8 byte (unaligned) | 2, 4, 8 byte (aligned)</li>
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<li>Choice of integer value type</li>
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</ul>
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<h2>Enums and t<a name="Types">ypedefs</a></h2>
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<p>Two scoped enums are provided:</p>
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<blockquote>
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<pre>enum class order {big, little, native};
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enum class align {no, yes}; </pre>
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</blockquote>
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<p>One class template is provided:</p>
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<blockquote>
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<pre>template <order Order, typename T, std::size_t n_bits, align A = align::no>
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class endian;
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</pre>
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</blockquote>
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<p>Typedefs, such as <code>big_int32_t</code>, provide convenient naming
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conventions for common use cases:</p>
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<blockquote>
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<table border="1" cellpadding="5" cellspacing="0" style="border-collapse: collapse" bordercolor="#111111" width="49%">
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<tr>
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<td width="18%" align="center"><b><i>Name</i></b></td>
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<td width="10%" align="center"><b><i>Endianness</i></b></td>
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<td width="10%" align="center"><b><i>Sign</i></b></td>
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<td width="15%" align="center"><b><i>Sizes in bits (n)</i></b></td>
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<td width="49%" align="center"><b><i>Alignment</i></b></td>
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</tr>
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<tr>
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<td width="18%"><code>big_int</code><i><b>n</b></i><code>_t</code></td>
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<td width="10%" align="center"><code>big</code></td>
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<td width="10%" align="center">signed</td>
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<td width="15%">16,32,64</td>
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<td width="49%" align="center"><code>yes</code></td>
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</tr>
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<tr>
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<td width="18%"><code>big_uint</code><i><b>n</b></i><code>_t</code></td>
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<td width="10%" align="center"><code>big</code></td>
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<td width="10%" align="center">unsigned</td>
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<td width="15%">16,32,64</td>
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<td width="49%" align="center"><code>yes</code></td>
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</tr>
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<tr>
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<td width="18%"><code>little_int</code><i><b>n</b></i><code>_t</code></td>
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<td width="10%" align="center"><code>little</code></td>
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<td width="10%" align="center">signed</td>
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<td width="15%">16,32,64</td>
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<td width="49%" align="center"><code>yes</code></td>
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</tr>
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<tr>
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<td width="18%"><code>little_uint</code><i><b>n</b></i><code>_t</code></td>
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<td width="10%" align="center"><code>little</code></td>
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<td width="10%" align="center">unsigned</td>
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<td width="15%">16,32,64</td>
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<td width="49%" align="center"><code>yes</code></td>
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</tr>
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<tr>
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<td width="18%"><code>big_</code><b><i>n</i></b><code>_t</code></td>
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<td width="10%" align="center"><code>big</code></td>
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<td width="10%" align="center">signed</td>
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<td width="15%">8,16,24,32,40,48,56,64</td>
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<td width="49%" align="center"><code>no</code></td>
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</tr>
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<tr>
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<td width="18%"><code>big_u</code><i><b>n</b></i><code>_t</code></td>
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<td width="10%" align="center"><code>big</code></td>
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<td width="10%" align="center">unsigned</td>
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<td width="15%">8,16,24,32,40,48,56,64</td>
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<td width="49%" align="center"><code>no</code></td>
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</tr>
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<tr>
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<td width="18%"><code>little_</code><i><b>n</b></i><code>_t</code></td>
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<td width="10%" align="center"><code>little</code></td>
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<td width="10%" align="center">signed</td>
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<td width="15%">8,16,24,32,40,48,56,64</td>
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<td width="49%" align="center"><code>no</code></td>
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</tr>
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<tr>
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<td width="18%"><code>little_u</code><i><b>n</b></i><code>_t</code></td>
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<td width="10%" align="center"><code>little</code></td>
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<td width="10%" align="center">unsigned</td>
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<td width="15%">8,16,24,32,40,48,56,64</td>
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<td width="49%" align="center"><code>no</code></td>
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</tr>
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<tr>
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<td width="18%"><code>native_</code><i><b>n</b></i><code>_t</code></td>
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<td width="10%" align="center"><code>native</code></td>
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<td width="10%" align="center">signed</td>
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<td width="15%">8,16,24,32,40,48,56,64</td>
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<td width="49%" align="center"><code>no</code></td>
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</tr>
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<tr>
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<td width="18%"><code>native_u</code><i><b>n</b></i><code>_t</code></td>
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<td width="10%" align="center"><code>native</code></td>
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<td width="10%" align="center">unsigned</td>
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<td width="15%">8,16,24,32,40,48,56,64</td>
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<td width="49%" align="center"><code>no</code></td>
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</tr>
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</table>
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</blockquote>
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<p>The unaligned types do not cause compilers to insert padding bytes in classes
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and structs. This is an important characteristic that can be exploited to minimize wasted space in
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memory, files, and network transmissions. </p>
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<p><font color="#FF0000"><b><i><span style="background-color: #FFFFFF">Warning:</span></i></b></font><span style="background-color: #FFFFFF">
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Code that uses a</span>ligned types is inherently non-portable because alignment
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requirements vary between hardware architectures and because alignment may be
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affected by compiler switches or pragmas. Furthermore, aligned types
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are only available on architectures with 16, 32, and 64-bit integer types.</p>
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<p><b><i>Note:</i></b> One-byte big-endian, little-endian, and native-endian types
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have identical
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functionality. They are provided to improve code readability and searchability.</p>
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<h3><a name="Comment-on-naming">Comment on naming</a></h3>
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<p>When first exposed to endian types, programmers often fit them into a mental model
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based on the <code><cstdint></code> types. Using that model, it is natural to
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expect a 56-bit big-endian signed integer to be named <code>int_big56_t</code>
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rather than <code>big56_t</code>.</p>
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<p>As experience using these type grows, the realization creeps in that they are
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lousy arithmetic integers - they are really byte holders that for convenience
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support arithmetic operations - and for use in internal interfaces or
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anything more than trivial arithmetic computations it is far better to convert
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values of these endian types to traditional integer types.</p>
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<p>That seems to lead to formation of a new mental model specific to endian byte-holder types. In that model, the endianness
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is the key feature, and the integer aspect is downplayed.
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Once that mental transition is made, a name like <code>big56_t</code> is a good
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reflection of the mental model</p>
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<h2><a name="Class_template_endian">Class template <code>endian</code></a></h2>
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<p>An endian is an integer byte-holder with user-specified <a href="#endianness">
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endianness</a>, value type, size, and <a href="#alignment">alignment</a>. The
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usual operations on integers are supplied.</p>
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<h3><a name="Synopsis">Synopsis</a></h3>
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<pre>namespace boost
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{
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namespace endian
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{
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// C++11 features emulated if not available
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enum class <a name="endianness">order</a> {big, little, native};
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enum class <a name="alignment">align</a> {no, yes};
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template <order Order, typename T, std::size_t n_bits, align A = align::no>
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class endian
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{
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public:
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typedef T value_type;
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// if BOOST_ENDIAN_FORCE_PODNESS is defined && C++11 POD's are not
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// available then these two constructors will not be present
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<a href="#endian">endian</a>() noexcept = default;
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explicit <a href="#explicit-endian">endian</a>(T v) noexcept;
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endian& <a href="#operator-eq">operator=</a>(T v) noexcept;
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<a href="#operator-T">operator T</a>() const noexcept;
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const char* <a href="#data">data</a>() const noexcept;
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// arithmetic operations; additional operators provided by value_type
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value_type operator+(const endian& x) noexcept;
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endian& operator+=(endian& x, value_type y) noexcept;
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endian& operator-=(endian& x, value_type y) noexcept;
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endian& operator*=(endian& x, value_type y) noexcept;
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endian& operator/=(endian& x, value_type y) noexcept;
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endian& operator%=(endian& x, value_type y) noexcept;
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endian& operator&=(endian& x, value_type y) noexcept;
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endian& operator|=(endian& x, value_type y) noexcept;
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endian& operator^=(endian& x, value_type y) noexcept;
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endian& operator<<=(endian& x, value_type y) noexcept;
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endian& operator>>=(endian& x, value_type y noexcept;
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value_type operator<<(const endian& x, value_type y) noexcept;
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value_type operator>>(const endian& x, value_type y) noexcept;
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endian& operator++(endian& x) noexcept;
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endian& operator--(endian& x) noexcept;
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endian operator++(endian& x, int) noexcept;
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endian operator--(endian& x, int) noexcept;
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};
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// aligned big endian signed integer types
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typedef endian<order::big, int16_t, 16, align::yes> big_int16_t;
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typedef endian<order::big, int32_t, 32, align::yes> big_int32_t;
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typedef endian<order::big, int64_t, 64, align::yes> big_int64_t;
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// aligned big endian unsigned integer types
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typedef endian<order::big, uint16_t, 16, align::yes> big_uint16_t;
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typedef endian<order::big, uint32_t, 32, align::yes> big_uint32_t;
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typedef endian<order::big, uint64_t, 64, align::yes> big_uint64_t;
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// aligned little endian signed integer types
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typedef endian<order::little, int16_t, 16, align::yes> little_int16_t;
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typedef endian<order::little, int32_t, 32, align::yes> little_int32_t;
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typedef endian<order::little, int64_t, 64, align::yes> little_int64_t;
|
|
|
|
// aligned little endian unsigned integer types
|
|
typedef endian<order::little, uint16_t, 16, align::yes> little_uint16_t;
|
|
typedef endian<order::little, uint32_t, 32, align::yes> little_uint32_t;
|
|
typedef endian<order::little, uint64_t, 64, align::yes> little_uint64_t;
|
|
|
|
// aligned native endian typedefs are not provided because
|
|
// <cstdint> types are superior for this use case
|
|
|
|
// unaligned big endian signed integer types
|
|
typedef endian<order::big, int_least8_t, 8> big_8_t;
|
|
typedef endian<order::big, int_least16_t, 16> big_16_t;
|
|
typedef endian<order::big, int_least32_t, 24> big_24_t;
|
|
typedef endian<order::big, int_least32_t, 32> big_32_t;
|
|
typedef endian<order::big, int_least64_t, 40> big_40_t;
|
|
typedef endian<order::big, int_least64_t, 48> big_48_t;
|
|
typedef endian<order::big, int_least64_t, 56> big_56_t;
|
|
typedef endian<order::big, int_least64_t, 64> big_64_t;
|
|
|
|
// unaligned big endian unsigned integer types
|
|
typedef endian<order::big, uint_least8_t, 8> big_u8_t;
|
|
typedef endian<order::big, uint_least16_t, 16> big_u16_t;
|
|
typedef endian<order::big, uint_least32_t, 24> big_u24_t;
|
|
typedef endian<order::big, uint_least32_t, 32> big_u32_t;
|
|
typedef endian<order::big, uint_least64_t, 40> big_u40_t;
|
|
typedef endian<order::big, uint_least64_t, 48> big_u48_t;
|
|
typedef endian<order::big, uint_least64_t, 56> big_u56_t;
|
|
typedef endian<order::big, uint_least64_t, 64> big_u64_t;
|
|
|
|
// unaligned little endian signed integer types
|
|
typedef endian<order::little, int_least8_t, 8> little_8_t;
|
|
typedef endian<order::little, int_least16_t, 16> little_16_t;
|
|
typedef endian<order::little, int_least32_t, 24> little_24_t;
|
|
typedef endian<order::little, int_least32_t, 32> little_32_t;
|
|
typedef endian<order::little, int_least64_t, 40> little_40_t;
|
|
typedef endian<order::little, int_least64_t, 48> little_48_t;
|
|
typedef endian<order::little, int_least64_t, 56> little_56_t;
|
|
typedef endian<order::little, int_least64_t, 64> little_64_t;
|
|
|
|
// unaligned little endian unsigned integer types
|
|
typedef endian<order::little, uint_least8_t, 8> little_u8_t;
|
|
typedef endian<order::little, uint_least16_t, 16> little_u16_t;
|
|
typedef endian<order::little, uint_least32_t, 24> little_u24_t;
|
|
typedef endian<order::little, uint_least32_t, 32> little_u32_t;
|
|
typedef endian<order::little, uint_least64_t, 40> little_u40_t;
|
|
typedef endian<order::little, uint_least64_t, 48> little_u48_t;
|
|
typedef endian<order::little, uint_least64_t, 56> little_u56_t;
|
|
typedef endian<order::little, uint_least64_t, 64> little_u64_t;
|
|
|
|
// unaligned native endian signed integer types
|
|
typedef endian<order::native, int_least8_t, 8> native_8_t;
|
|
typedef endian<order::native, int_least16_t, 16> native_16_t;
|
|
typedef endian<order::native, int_least32_t, 24> native_24_t;
|
|
typedef endian<order::native, int_least32_t, 32> native_32_t;
|
|
typedef endian<order::native, int_least64_t, 40> native_40_t;
|
|
typedef endian<order::native, int_least64_t, 48> native_48_t;
|
|
typedef endian<order::native, int_least64_t, 56> native_56_t;
|
|
typedef endian<order::native, int_least64_t, 64> native_64_t;
|
|
|
|
// unaligned native endian unsigned integer types
|
|
typedef endian<order::native, uint_least8_t, 8> native_u8_t;
|
|
typedef endian<order::native, uint_least16_t, 16> native_u16_t;
|
|
typedef endian<order::native, uint_least32_t, 24> native_u24_t;
|
|
typedef endian<order::native, uint_least32_t, 32> native_u32_t;
|
|
typedef endian<order::native, uint_least64_t, 40> native_u40_t;
|
|
typedef endian<order::native, uint_least64_t, 48> native_u48_t;
|
|
typedef endian<order::native, uint_least64_t, 56> native_u56_t;
|
|
typedef endian<order::native, uint_least64_t, 64> native_u64_t;
|
|
|
|
} // namespace endian
|
|
} // namespace boost</pre>
|
|
<h3><a name="Members">Members</a></h3>
|
|
<p><code><a name="endian">endian</a>() = default; // C++03: endian(){}</code></p>
|
|
<blockquote>
|
|
<p><i>Effects:</i> Constructs an object of type <code>endian<E, T, n_bits, A></code>.</p>
|
|
</blockquote>
|
|
<p><code><a name="explicit-endian">explicit endian</a>(T v);</code></p>
|
|
<blockquote>
|
|
<p><i>Effects:</i> Constructs an object of type <code>endian<E, T, n_bits, A></code>.</p>
|
|
<p><i>Postcondition:</i> <code>x == v,</code> where <code>x</code> is the
|
|
constructed object.</p>
|
|
</blockquote>
|
|
<p><code>endian& <a name="operator-eq">operator=</a>(T v);</code></p>
|
|
<blockquote>
|
|
<p><i>Postcondition:</i> <code>x == v,</code> where <code>x</code> is the
|
|
constructed object.</p>
|
|
<p><i>Returns:</i> <code>*this</code>.</p>
|
|
</blockquote>
|
|
<p><code><a name="operator-T">operator T</a>() const;</code></p>
|
|
<blockquote>
|
|
<p><i>Returns:</i> The current value stored in <code>*this</code>, converted to
|
|
<code>value_type</code>.</p>
|
|
</blockquote>
|
|
<p><code>const char* <a name="data">data</a>() const;</code></p>
|
|
<blockquote>
|
|
<p><i>Returns:</i> A pointer to the first byte of the endian binary value stored
|
|
in <code>*this</code>.</p>
|
|
</blockquote>
|
|
<h3>Other operators</h3>
|
|
<p>Other operators on endian objects are forwarded to the equivalent
|
|
operator on <code>value_type</code>.</p>
|
|
<h2><a name="FAQ">FAQ</a></h2>
|
|
<p><b>Why bother with endian types?</b> External data portability and both speed
|
|
and space efficiency. Availability
|
|
of additional binary integer sizes and alignments is important in some
|
|
applications.</p>
|
|
<p><b>Why not just use Boost.Serialization?</b> Serialization involves a
|
|
conversion for every object involved in I/O. Endian integers require no
|
|
conversion or copying. They are already in the desired format for binary I/O.
|
|
Thus they can be read or written in bulk.</p>
|
|
<p><b>Why bother with binary I/O? Why not just use C++ Standard Library stream
|
|
inserters and extractors?</b> Using binary rather than character representations
|
|
can be more space efficient, with a side benefit of faster I/O. CPU time is
|
|
minimized because conversions to and from string are eliminated.
|
|
Furthermore, binary integers are fixed size, and so fixed-size disk records
|
|
are possible, easing sorting and allowing direct access. Disadvantages, such as the inability to use
|
|
text utilities on the resulting files, limit usefulness to applications where
|
|
the
|
|
binary I/O advantages are paramount.</p>
|
|
<p><b>Do these types have any uses outside of I/O?</b> Native endianness can be used for fine grained control over size and
|
|
alignment, so may be used to save memory in applications not related to I/O.</p>
|
|
<p><b>Is there is a performance hit when doing arithmetic using these types?</b> Yes, for sure,
|
|
compared to arithmetic operations on native integer types. However, these types
|
|
are usually be faster, and sometimes much faster, for I/O compared to stream
|
|
inserters and extractors, or to serialization.</p>
|
|
<p><b>Are endian types POD's?</b> Yes for C++11. No for C++03, although several
|
|
<a href="#Compilation">macros</a> are available to force PODness in all cases.</p>
|
|
<p><b>What are the implications endian integer types not being POD's with C++03
|
|
compilers?</b> They
|
|
can't be used in unions. Also, compilers aren't required to align or lay
|
|
out storage in portable ways, although this potential problem hasn't prevented
|
|
use of Boost.Endian with
|
|
real compilers.</p>
|
|
<p><b>Which is better, big-endian or little-endian?</b> Big-endian tends to be a
|
|
bit more of an industry standard, but little-endian may be preferred for
|
|
applications that run primarily on x86 (Intel/AMD) and other little-endian
|
|
CPU's. The <a href="http://en.wikipedia.org/wiki/Endian">Wikipedia</a> article
|
|
gives more pros and cons.</p>
|
|
<p><b>What good is <i>native </i>endianness?</b> It provides alignment and
|
|
size guarantees not available from the built-in types. It eases generic
|
|
programming.</p>
|
|
<p><b>Why bother with the aligned endian types?</b> Aligned integer operations
|
|
may be faster (20 times, in one measurement) if the endianness and alignment of
|
|
the type matches the endianness and alignment requirements of the machine. On
|
|
common CPU architectures, that optimization is only available for aligned types.
|
|
That allows I/O of maximally efficient types on an application's primary
|
|
platform, yet produces data files are portable to all platforms. The code,
|
|
however, is
|
|
likely to be more fragile and less portable than with the unaligned types.</p>
|
|
<p><b>These types are really just byte-holders. Why provide the arithmetic
|
|
operations at all?</b> Providing a full set of operations reduces program
|
|
clutter and makes code both easier to write and to read. Consider
|
|
incrementing a variable in a record. It is very convenient to write:</p>
|
|
<pre wrap> ++record.foo;</pre>
|
|
<p wrap>Rather than:</p>
|
|
<pre wrap> int temp(record.foo);
|
|
++temp;
|
|
record.foo = temp;</pre>
|
|
<h2><a name="Design">Design</a> considerations for Boost.Endian integers</h2>
|
|
<ul>
|
|
<li>Must be suitable for I/O - in other words, must be memcpyable.</li>
|
|
<li>Must provide exactly the size and internal byte ordering specified.</li>
|
|
<li>Must work correctly when the internal integer representation has more bits
|
|
that the sum of the bits in the external byte representation. Sign extension
|
|
must work correctly when the internal integer representation type has more
|
|
bits than the sum of the bits in the external bytes. For example, using
|
|
a 64-bit integer internally to represent 40-bit (5 byte) numbers must work for
|
|
both positive and negative values.</li>
|
|
<li>Must work correctly (including using the same defined external
|
|
representation) regardless of whether a compiler treats char as signed or
|
|
unsigned.</li>
|
|
<li>Unaligned types must not cause compilers to insert padding bytes.</li>
|
|
<li>The implementation should supply optimizations only in very limited
|
|
circumstances. Experience has shown that optimizations of endian
|
|
integers often become pessimizations. While this may be obvious when changing
|
|
machines or compilers, it also happens when changing compiler switches,
|
|
compiler versions, or CPU models of the same architecture.</li>
|
|
<li>It is better software engineering if the same implementation works regardless
|
|
of the CPU endianness. In other words, #ifdefs should be avoided where
|
|
possible.</li>
|
|
</ul>
|
|
<h2><a name="Experience">Experience</a></h2>
|
|
<p>Classes with similar functionality have been independently developed by
|
|
several Boost programmers and used very successful in high-value, high-use
|
|
applications for many years. These independently developed endian libraries
|
|
often evolved from C libraries that were also widely used. Endian integers have proven widely useful across a wide
|
|
range of computer architectures and applications.</p>
|
|
<h2><a name="Motivating-use-cases">Motivating use cases</a></h2>
|
|
<p>Neil Mayhew writes: "I can also provide a meaningful use-case for this
|
|
library: reading TrueType font files from disk and processing the contents. The
|
|
data format has fixed endianness (big) and has unaligned values in various
|
|
places. Using Boost.Endian simplifies and cleans the code wonderfully."</p>
|
|
<h2><a name="C++0x">C++11</a></h2>
|
|
<p>The availability of the C++11
|
|
<a href="http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2346.htm">
|
|
Defaulted Functions</a> feature is detected automatically, and will be used if
|
|
present to ensure that objects of <code>class endian</code> are trivial, and
|
|
thus POD's.</p>
|
|
<h2><a name="Compilation">Compilation</a></h2>
|
|
<p>Boost.Endian is implemented entirely within headers, with no need to link to
|
|
any Boost object libraries.</p>
|
|
<p>Several macros allow user control over features:</p>
|
|
<ul>
|
|
<li>BOOST_ENDIAN_NO_CTORS causes <code>class endian</code> to have no
|
|
constructors. The intended use is for compiling user code that must be
|
|
portable between compilers regardless of C++11
|
|
<a href="http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2346.htm">
|
|
Defaulted Functions</a> support. Use of constructors will always fail, <br>
|
|
</li>
|
|
<li>BOOST_ENDIAN_FORCE_PODNESS causes BOOST_ENDIAN_NO_CTORS to be defined if
|
|
the compiler does not support C++11
|
|
<a href="http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2346.htm">
|
|
Defaulted Functions</a>. This is ensures that , and so can be used in unions.
|
|
In C++11, <code>class endian</code> objects are POD's even though they have
|
|
constructors.</li>
|
|
</ul>
|
|
<h2><a name="Acknowledgements">Acknowledgements</a></h2>
|
|
<p>Original design developed by Darin Adler based on classes developed by Mark
|
|
Borgerding. Four original class templates combined into a single <code>endian</code>
|
|
class template by Beman Dawes, who put the library together, provided
|
|
documentation, added the typedefs, and also added the <code>unrolled_byte_loops</code>
|
|
sign partial specialization to correctly extend the sign when cover integer size
|
|
differs from endian representation size.</p>
|
|
<hr>
|
|
<p>Last revised:
|
|
<!--webbot bot="Timestamp" s-type="EDITED" s-format="%d %B, %Y" startspan -->22 May, 2013<!--webbot bot="Timestamp" endspan i-checksum="13980" --></p>
|
|
<p>� Copyright Beman Dawes, 2006-2009</p>
|
|
<p>Distributed under the Boost Software License, Version 1.0. See
|
|
<a href="http://www.boost.org/LICENSE_1_0.txt">www.boost.org/ LICENSE_1_0.txt</a></p>
|
|
|
|
</body>
|
|
|
|
</html> |