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[/==============================================================================
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Copyright (C) 2001-2007 Joel de Guzman, Dan Marsden, Tobias Schwinger
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Use, modification and distribution is subject to the Boost Software
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License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
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http://www.boost.org/LICENSE_1_0.txt)
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===============================================================================/]
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[section Introduction]
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An advantage other languages such as Python and Lisp/ Scheme, ML and
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Haskell, etc., over C++ is the ability to have heterogeneous containers
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that can hold arbitrary element types. All the containers in the standard
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library can only hold a specific type. A `vector<int>` can only hold
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`int`s. A `list<X>` can only hold elements of type `X`, and so on.
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True, you can use inheritance to make the containers hold different types,
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related through subclassing. However, you have to hold the objects through
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a pointer or smart reference of some sort. Doing this, you'll have to rely
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on virtual functions to provide polymorphic behavior since the actual type
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is erased as soon as you store a pointer to a derived class to a pointer to
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its base. The held objects must be related: you cannot hold objects of
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unrelated types such as `char`, `int`, `class X`, `float`, etc. Oh sure you
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can use something like __boost_any__ to hold arbitrary types, but then you
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pay more in terms of runtime costs and due to the fact that you practically
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erased all type information, you'll have to perform dangerous casts to get
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back the original type.
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The __tuple__ library written by __jaakko_jarvi__ provides heterogeneous
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containers in C++. The `tuple` is a basic data structure that can hold
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heterogeneous types. It's a good first step, but it's not complete. What's
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missing are the algorithms. It's nice that we can store and retrieve data
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to and from tuples, pass them around as arguments and return types. As it
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is, the __tuple__ facility is already very useful. Yet, as soon as you use
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it more often, usage patterns emerge. Eventually, you collect these
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patterns into algorithm libraries.
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Hmmm, kinda reminds us of STL right? Right! Can you imagine how it would be
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like if you used STL without the algorithms? Everyone will have to reinvent
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their own /algorithm/ wheels.
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Fusion is a library and a framework similar to both __stl__ and the boost
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__mpl__. The structure is modeled after __mpl__, which is modeled
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after __stl__. It is named "fusion" because the library is reminiscent of
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the "fusion" of compile time meta-programming with runtime programming. The
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library inherently has some interesting flavors and characteristics of both
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__mpl__ and __stl__. It lives in the twilight zone between compile time
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meta-programming and run time programming. __stl__ containers work on
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values. MPL containers work on types. Fusion containers work on both types
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and values.
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Unlike __mpl__, Fusion algorithms are lazy and non sequence-type
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preserving. What does that mean? It means that when you operate on a
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sequence through a Fusion algorithm that returns a sequence, the sequence
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returned may not be of the same class as the original. This is by design.
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Runtime efficiency is given a high priority. Like __mpl__, and unlike
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__stl__, fusion algorithms are functional in nature such that algorithms
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are non mutating (no side effects). However, due to the high cost of
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returning full sequences such as vectors and lists, /Views/ are returned
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from Fusion algorithms instead. For example, the __transform__ algorithm
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does not actually return a transformed version of the original sequence.
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__transform__ returns a __transform_view__. This view holds a reference to
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the original sequence plus the transform function. Iteration over the
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__transform_view__ will apply the transform function over the sequence
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elements on demand. This /lazy/ evaluation scheme allows us to chain as
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many algorithms as we want without incurring a high runtime penalty.
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The /lazy/ evaluation scheme where algorithms return views allows
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operations such as __push_back__ to be totally generic. In Fusion,
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__push_back__ is actually a generic algorithm that works on all sequences.
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Given an input sequence `s` and a value `x`, Fusion's __push_back__
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algorithm simply returns a __joint_view__: a view that holds a reference to
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the original sequence `s` and the value `x`. Functions that were once
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sequence specific and need to be implemented N times over N different
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sequences are now implemented only once.
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Fusion provides full round compatibility with __mpl__. Fusion sequences are
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fully conforming __mpl__ sequences and __mpl__ sequences are fully
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compatible with Fusion. You can work with Fusion sequences on __mpl__ if
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you wish to work solely on types. In __mpl__, Fusion sequences follow
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__mpl__'s sequence-type preserving semantics (i.e. algorithms preserve the
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original sequence type. e.g. transforming a vector returns a vector). You
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can also convert from an __mpl__ sequence to a Fusion sequence. For
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example, there are times when it is convenient to work solely on __mpl__
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using pure __mpl__ sequences, then, convert them to Fusion sequences as a
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final step before actual instantiation of real runtime objects with data.
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You have the best of both worlds.
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[endsect]
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