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[/==============================================================================
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Copyright (C) 2001-2007 Joel de Guzman, Dan Marsden, Tobias Schwinger
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Use, modification and distribution is subject to the Boost Software
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License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
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http://www.boost.org/LICENSE_1_0.txt)
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===============================================================================/]
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[section Quick Start]
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I assume the reader is already familiar with tuples (__tuple__) and its
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ancestor `std::pair`. The tuple is a generalization of `std::pair` for
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multiple heterogeneous elements (triples, quadruples, etc.). The tuple is
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more or less a synonym for fusion's `__vector__`.
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I assume the reader is already familiar with tuples (__tuple__) and its
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ancestor `std::pair`. The tuple is a generalization of `std::pair` for
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multiple heterogeneous elements (triples, quadruples, etc.). The tuple is
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more or less a synonym for fusion's `__vector__`.
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For starters, we shall include all of Fusion's __sequence__(s) [footnote There
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are finer grained header files available if you wish to have more control
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over which components to include (see section __organization__ for
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For starters, we shall include all of Fusion's __sequence__(s) [footnote There
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are finer grained header files available if you wish to have more control
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over which components to include (see section __organization__ for
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details).]:
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#include <boost/fusion/sequence.hpp>
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#include <boost/fusion/include/sequence.hpp>
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Let's begin with a `__vector__` [footnote Unless otherwise noted, components are
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in namespace `boost::fusion`. For the sake of simplicity, code in this
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quick start implies `using` directives for the fusion components we will be
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Let's begin with a `__vector__` [footnote Unless otherwise noted, components are
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in namespace `boost::fusion`. For the sake of simplicity, code in this
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quick start implies `using` directives for the fusion components we will be
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using.]:
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__vector__<int, char, std::string> stuff(1, 'x', "howdy");
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@ -23,9 +30,9 @@ using.]:
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char ch = __at_c__<1>(stuff);
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std::string s = __at_c__<2>(stuff);
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Just replace `tuple` for `__vector__` and `get` for `__at_c__` and this is exactly
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like __tuple__. Actually, either names can be used interchangeably. Yet,
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the similarity ends there. You can do a lot more with Fusion `__vector__` or
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Just replace `tuple` for `__vector__` and `get` for `__at_c__` and this is exactly
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like __tuple__. Actually, either names can be used interchangeably. Yet,
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the similarity ends there. You can do a lot more with Fusion `__vector__` or
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`tuple`. Let's see some examples.
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[heading Print the vector as XML]
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@ -34,48 +41,48 @@ First, let's include the algorithms:
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#include <boost/fusion/algorithm.hpp>
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#include <boost/fusion/include/algorithm.hpp>
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Now, let's write a function object that prints XML of the form <type>data</type>
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for each member in the tuple.
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Now, let's write a function object that prints XML of the form <type>data</type>
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for each member in the tuple.
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struct print_xml
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{
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template <typename T>
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void operator()(T const& x) const
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{
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std::cout
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std::cout
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<< '<' << typeid(x).name() << '>'
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<< x
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<< "</" << typeid(x).name() << '>'
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;
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}
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};
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Now, finally:
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__for_each__(stuff, print_xml());
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That's it! `__for_each__` is a fusion algorithm. It is a generic algorithm
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similar to __stl__'s. It iterates over the sequence and calls a user
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supplied function. In our case, it calls `print_xml`'s `operator()` for
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each element in `stuff`.
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That's it! `__for_each__` is a fusion algorithm. It is a generic algorithm
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similar to __stl__'s. It iterates over the sequence and calls a user
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supplied function. In our case, it calls `print_xml`'s `operator()` for
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each element in `stuff`.
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[caution The result of `typeid(x).name()` is platform specific. The code
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[caution The result of `typeid(x).name()` is platform specific. The code
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here is just for exposition. Of course you already know that :-)]
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`__for_each__` is generic. With `print_xml`, you can use it to print just about
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`__for_each__` is generic. With `print_xml`, you can use it to print just about
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any Fusion __sequence__.
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[heading Print only pointers]
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Let's get a little cleverer. Say we wish to write a /generic/ function
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that takes in an arbitrary sequence and XML prints only those elements
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which are pointers. Ah, easy. First, let's include the `is_pointer` boost
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Let's get a little cleverer. Say we wish to write a /generic/ function
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that takes in an arbitrary sequence and XML prints only those elements
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which are pointers. Ah, easy. First, let's include the `is_pointer` boost
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type trait:
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#include <boost/type_traits/is_pointer.hpp>
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Then, simply:
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Then, simply:
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template <typename Sequence>
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void xml_print_pointers(Sequence const& seq)
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@ -83,10 +90,10 @@ Then, simply:
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__for_each__(__filter_if__<boost::is_pointer<_> >(seq), print_xml());
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}
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`__filter_if__` is another Fusion algorithm. It returns a __filter_view__,
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a conforming Fusion sequence. This view reflects only those elements that
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pass the given predicate. In this case, the predicate is
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`boost::is_pointer<_>`. This "filtered view" is then passed to the
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`__filter_if__` is another Fusion algorithm. It returns a __filter_view__,
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a conforming Fusion sequence. This view reflects only those elements that
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pass the given predicate. In this case, the predicate is
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`boost::is_pointer<_>`. This "filtered view" is then passed to the
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__for_each__ algorithm, which then prints the "filtered view" as XML.
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Easy, right?
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@ -95,12 +102,12 @@ Easy, right?
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Ok, moving on...
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Apart from `__vector__`, fusion has a couple of other sequence types to choose
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from. Each sequence has its own characteristics. We have `__list__`, `__set__`,
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`__map__`, plus a multitude of `views` that provide various ways to present the
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sequences.
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Apart from `__vector__`, fusion has a couple of other sequence types to choose
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from. Each sequence has its own characteristics. We have `__list__`, `__set__`,
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`__map__`, plus a multitude of `views` that provide various ways to present the
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sequences.
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Fusion's `__map__` associate types with elements. It can be used as a cleverer
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Fusion's `__map__` associate types with elements. It can be used as a cleverer
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replacement of the `struct`. Example:
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namespace fields
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@ -111,25 +118,25 @@ replacement of the `struct`. Example:
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typedef __map__<
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__fusion_pair__<fields::name, std::string>
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, __fusion_pair__<fields::age, int> >
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, __fusion_pair__<fields::age, int> >
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person;
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`__map__` is an associative sequence. Its elements are Fusion pairs which differ
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somewhat from `std::pair`. Fusion pairs only contain one member, with the type of
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their second template parameter. The first type parameter of the pair is used as an
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index to the associated element in the sequence. For example, given a `a_person`
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their second template parameter. The first type parameter of the pair is used as an
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index to the associated element in the sequence. For example, given a `a_person`
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of type, `person`, you can do:
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using namespace fields;
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std::string person_name = __at_key__<name>(a_person);
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int person_age = __at_key__<age>(a_person);
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Why go through all this trouble, you say? Well, for one, unlike the
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`struct`, we are dealing with a generic data structure. There are a
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multitude of facilities available at your disposal provided out of the box
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with fusion or written by others. With these facilities, introspection
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comes for free, for example. We can write one serialization function (well,
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two, if you consider loading and saving) that will work for all your fusion
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Why go through all this trouble, you say? Well, for one, unlike the
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`struct`, we are dealing with a generic data structure. There are a
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multitude of facilities available at your disposal provided out of the box
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with fusion or written by others. With these facilities, introspection
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comes for free, for example. We can write one serialization function (well,
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two, if you consider loading and saving) that will work for all your fusion
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`__map__`s. Example:
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struct saver
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@ -140,21 +147,21 @@ two, if you consider loading and saving) that will work for all your fusion
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some_archive << data.second;
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}
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};
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template <typename Stuff>
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void save(Stuff const& stuff)
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{
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__for_each__(stuff, saver());
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}
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The `save` function is generic and will work for all types of `stuff`
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The `save` function is generic and will work for all types of `stuff`
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regardless if it is a `person`, a `dog` or a whole `alternate_universe`.
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[heading Tip of the Iceberg]
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And... we've barely scratched the surface! You can compose and expand the
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data structures, remove elements from the structures, find specific data
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types, query the elements, filter out types for inspection, transform data
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And... we've barely scratched the surface! You can compose and expand the
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data structures, remove elements from the structures, find specific data
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types, query the elements, filter out types for inspection, transform data
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structures, etc. What you've seen is just the tip of the iceberg.
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[endsect]
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