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bugfix to fold test, and new transform test
[SVN r49470]
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@ -13,7 +13,8 @@ TEST_SRCS=\
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vector_construction.cpp\
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vector_iteration.cpp\
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vector_intrinsic.cpp\
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fold.cpp
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fold.cpp\
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transform.cpp
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TEST_OBJS=$(TEST_SRCS:.cpp=.o)
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@ -15,8 +15,17 @@ namespace
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{
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template<int n, int batch>
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struct distinct
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{};
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struct f
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{
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static const int value = n;
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typedef int result_type;
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template<int n, int batch>
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int operator()(distinct<n, batch> const& d, int state) const
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{
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return state + n;
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}
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};
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template<int batch>
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@ -25,6 +34,8 @@ namespace
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fusion::vector<
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distinct<0, batch>, distinct<1, batch>, distinct<2, batch>, distinct<3, batch>, distinct<4, batch>,
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distinct<5, batch>, distinct<6, batch>, distinct<7, batch>, distinct<8, batch>, distinct<9, batch> > v;
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fusion::fold(v, 0, f());
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}
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}
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55
test/compile_time/transform.cpp
Normal file
55
test/compile_time/transform.cpp
Normal file
@ -0,0 +1,55 @@
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/*=============================================================================
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Copyright (c) 2008 Dan Marsden
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Use modification and distribution are subject to the Boost Software
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License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
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http://www.boost.org/LICENSE_1_0.txt).
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==============================================================================*/
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#include <boost/fusion/include/transform.hpp>
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#include <boost/fusion/include/for_each.hpp>
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#include <boost/fusion/include/vector.hpp>
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namespace fusion = boost::fusion;
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namespace
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{
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template<int n, int batch>
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struct distinct
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{
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static const int value = n;
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};
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struct f
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{
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typedef int result_type;
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template<typename T>
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result_type operator()(T const& t) const
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{
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return T::value;
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}
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};
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struct touch
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{
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template<typename T>
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void operator()(T const&) const
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{}
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};
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template<int batch>
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void test()
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{
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fusion::vector<
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distinct<0, batch>, distinct<1, batch>, distinct<2, batch>, distinct<3, batch>, distinct<4, batch>,
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distinct<5, batch>, distinct<6, batch>, distinct<7, batch>, distinct<8, batch>, distinct<9, batch> > v;
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// We're testing transform really
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// for_each call is to force iteration through the lazy
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// transform, otherwise very little will happen.
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fusion::for_each(fusion::transform(v, f()), touch());
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}
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}
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#include "./driver.hpp"
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