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			107 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			107 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| //
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| // (C) Copyright Ion Gaztanaga  2006-2013
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| //
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| // Distributed under the Boost Software License, Version 1.0.
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| //    (See accompanying file LICENSE_1_0.txt or copy at
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| //          http://www.boost.org/LICENSE_1_0.txt)
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| //
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| // See http://www.boost.org/libs/intrusive for documentation.
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| //
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| /////////////////////////////////////////////////////////////////////////////
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| //[doc_treap_set_code
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| #include <boost/intrusive/treap_set.hpp>
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| #include <vector>
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| #include <algorithm>
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| #include <cassert>
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| 
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| using namespace boost::intrusive;
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| 
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| class MyClass : public bs_set_base_hook<> //This is a base hook
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| {
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|    int int_;
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|    unsigned int prio_;
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| 
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|    public:
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|    //This is a member hook
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|    bs_set_member_hook<> member_hook_;
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| 
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|    MyClass(int i, unsigned int prio)  :  int_(i), prio_(prio)
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|       {}
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| 
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|    unsigned int get_priority() const
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|    {  return this->prio_;   }
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| 
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|    //Less and greater operators
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|    friend bool operator< (const MyClass &a, const MyClass &b)
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|       {  return a.int_ < b.int_;  }
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|    friend bool operator> (const MyClass &a, const MyClass &b)
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|       {  return a.int_ > b.int_;  }
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|    //Default priority compare
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|    friend bool priority_order (const MyClass &a, const MyClass &b)
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|       {  return a.prio_ < b.prio_;  }  //Lower value means higher priority
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|    //Inverse priority compare
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|    friend bool priority_inverse_order (const MyClass &a, const MyClass &b)
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|       {  return a.prio_ > b.prio_;  }  //Higher value means higher priority
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| };
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| 
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| struct inverse_priority
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| {
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|    bool operator()(const MyClass &a, const MyClass &b) const
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|    {  return priority_inverse_order(a, b); }
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| };
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| 
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| 
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| //Define an treap_set using the base hook that will store values in reverse order
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| typedef treap_set< MyClass, compare<std::greater<MyClass> > >     BaseSet;
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| 
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| //Define an multiset using the member hook that will store
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| typedef member_hook<MyClass, bs_set_member_hook<>, &MyClass::member_hook_> MemberOption;
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| typedef treap_multiset
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|    < MyClass, MemberOption, priority<inverse_priority> > MemberMultiset;
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| 
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| int main()
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| {
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|    typedef std::vector<MyClass>::iterator VectIt;
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| 
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|    //Create several MyClass objects, each one with a different value
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|    std::vector<MyClass> values;
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|    for(int i = 0; i < 100; ++i)  values.push_back(MyClass(i, (i % 10)));
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| 
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|    BaseSet baseset;
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|    MemberMultiset membermultiset;
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| 
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|    //Now insert them in the sets
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|    for(VectIt it(values.begin()), itend(values.end()); it != itend; ++it){
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|       baseset.insert(*it);
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|       membermultiset.insert(*it);
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|    }
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| 
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|    //Now test treap_sets
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|    {
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|       BaseSet::reverse_iterator rbit(baseset.rbegin());
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|       MemberMultiset::iterator mit(membermultiset.begin());
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|       VectIt it(values.begin()), itend(values.end());
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| 
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|       //Test the objects inserted in the base hook treap_set
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|       for(; it != itend; ++it, ++rbit)
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|          if(&*rbit != &*it)   return 1;
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| 
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|       //Test the objects inserted in the member hook treap_set
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|       for(it = values.begin(); it != itend; ++it, ++mit)
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|          if(&*mit != &*it) return 1;
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| 
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|       //Test priority order
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|       for(int i = 0; i < 100; ++i){
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|          if(baseset.top()->get_priority() != static_cast<unsigned int>(i/10))
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|             return 1;
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|          if(membermultiset.top()->get_priority() != 9u - static_cast<unsigned int>(i/10))
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|             return 1;
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|          baseset.erase(baseset.top());
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|          membermultiset.erase(membermultiset.top());
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|       }
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|    }
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|    return 0;
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| }
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| //]
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