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			508 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
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[section:facade_tutorial Tutorial]
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In this section we'll walk through the implementation of a few
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iterators using `iterator_facade`, based around the simple
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example of a linked list of polymorphic objects.  This example was
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inspired by a 
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[@http://thread.gmane.org/gmane.comp.lib.boost.user/5100 `posting`]
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by Keith Macdonald on the 
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[@http://www.boost.org/more/mailing_lists.htm#users `Boost-Users`]
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mailing list.
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[h2 The Problem]
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Say we've written a polymorphic linked list node base class:
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  # include <iostream>
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  struct node_base
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  {
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      node_base() : m_next(0) {}
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      // Each node manages all of its tail nodes
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      virtual ~node_base() { delete m_next; }
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      // Access the rest of the list
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      node_base* next() const { return m_next; }
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      // print to the stream
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      virtual void print(std::ostream& s) const = 0;
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      // double the value
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      virtual void double_me() = 0;
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      void append(node_base* p)
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      {
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          if (m_next) 
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              m_next->append(p); 
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          else
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              m_next = p; 
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      }
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   private:
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      node_base* m_next;
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  };
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Lists can hold objects of different types by linking together
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specializations of the following template:
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  template <class T>
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  struct node : node_base
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  {
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      node(T x)
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        : m_value(x)
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      {}
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      void print(std::ostream& s) const { s << this->m_value; }
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      void double_me() { m_value += m_value; }
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   private:
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      T m_value;
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  };
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And we can print any node using the following streaming operator:
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  inline std::ostream& operator<<(std::ostream& s, node_base const& n)
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  {
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      n.print(s);
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      return s;
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  }
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Our first challenge is to build an appropriate iterator over these
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lists.
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[h2 A Basic Iterator Using `iterator_facade`]
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We will construct a `node_iterator` class using inheritance from
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`iterator_facade` to implement most of the iterator's operations.
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  # include "node.hpp"
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  # include <boost/iterator/iterator_facade.hpp>
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  class node_iterator
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    : public boost::iterator_facade<...>
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  {
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     ...
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  };
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[h2 Template Arguments for `iterator_facade`]
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`iterator_facade` has several template parameters, so we must decide
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what types to use for the arguments. The parameters are `Derived`,
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`Value`, `CategoryOrTraversal`, `Reference`, and `Difference`.
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[h3 `Derived`]
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Because `iterator_facade` is meant to be used with the CRTP
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[Cop95]_ the first parameter is the iterator class name itself,
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`node_iterator`.
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[h3 `Value`]
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The `Value` parameter determines the `node_iterator`\ 's
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`value_type`.  In this case, we are iterating over `node_base`
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objects, so `Value` will be `node_base`.
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[h3 `CategoryOrTraversal`]
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Now we have to determine which `iterator traversal concept`_ our
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`node_iterator` is going to model.  Singly-linked lists only have
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forward links, so our iterator can't can't be a `bidirectional
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traversal iterator`_.  Our iterator should be able to make multiple
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passes over the same linked list (unlike, say, an
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`istream_iterator` which consumes the stream it traverses), so it
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must be a `forward traversal iterator`_.  Therefore, we'll pass
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`boost::forward_traversal_tag` in this position [#category]_.
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.. [#category] `iterator_facade` also supports old-style category
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   tags, so we could have passed `std::forward_iterator_tag` here;
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   either way, the resulting iterator's `iterator_category` will
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   end up being `std::forward_iterator_tag`.
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[h3 `Reference`]
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The `Reference` argument becomes the type returned by
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`node_iterator`\ 's dereference operation, and will also be the
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same as `std::iterator_traits<node_iterator>::reference`.  The
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library's default for this parameter is `Value&`; since
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`node_base&` is a good choice for the iterator's `reference`
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type, we can omit this argument, or pass `use_default`.
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[h3 `Difference`]
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The `Difference` argument determines how the distance between
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two `node_iterator`\ s will be measured and will also be the
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same as `std::iterator_traits<node_iterator>::difference_type`.
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The library's default for `Difference` is `std::ptrdiff_t`, an
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appropriate type for measuring the distance between any two
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addresses in memory, and one that works for almost any iterator,
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so we can omit this argument, too.
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The declaration of `node_iterator` will therefore look something
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like:
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  # include "node.hpp"
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  # include <boost/iterator/iterator_facade.hpp>
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  class node_iterator
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    : public boost::iterator_facade<
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          node_iterator
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        , node_base
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        , boost::forward_traversal_tag
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      >
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  {
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     ...
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  };
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[h2 Constructors and Data Members]
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Next we need to decide how to represent the iterator's position.
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This representation will take the form of data members, so we'll
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also need to write constructors to initialize them.  The
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`node_iterator`\ 's position is quite naturally represented using
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a pointer to a `node_base`.  We'll need a constructor to build an
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iterator from a `node_base*`, and a default constructor to
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satisfy the `forward traversal iterator`_ requirements [#default]_.
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Our `node_iterator` then becomes:
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  # include "node.hpp"
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  # include <boost/iterator/iterator_facade.hpp>
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  class node_iterator
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    : public boost::iterator_facade<
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          node_iterator
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        , node_base
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        , boost::forward_traversal_tag
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      >
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  {
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   public:
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      node_iterator()
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        : m_node(0)
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      {}
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      explicit node_iterator(node_base* p)
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        : m_node(p)
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      {}
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   private:
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      ...
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      node_base* m_node;
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  };
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.. [#default] Technically, the C++ standard places almost no
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   requirements on a default-constructed iterator, so if we were
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   really concerned with efficiency, we could've written the
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   default constructor to leave `m_node` uninitialized.
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[h2 Implementing the Core Operations]
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The last step is to implement the `core operations`_ required by
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the concepts we want our iterator to model.  Referring to the
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table__, we can see that the first three rows are applicable
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because `node_iterator` needs to satisfy the requirements for
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`readable iterator`_, `single pass iterator`_, and `incrementable
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iterator`_.  
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__ `core operations`_
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We therefore need to supply `dereference`,
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`equal`, and `increment` members.  We don't want these members
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to become part of `node_iterator`\ 's public interface, so we can
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make them private and grant friendship to
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`boost::iterator_core_access`, a "back-door" that
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`iterator_facade` uses to get access to the core operations:
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  # include "node.hpp"
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  # include <boost/iterator/iterator_facade.hpp>
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  class node_iterator
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    : public boost::iterator_facade<
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          node_iterator
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        , node_base
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        , boost::forward_traversal_tag
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      >
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  {
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   public:
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      node_iterator()
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        : m_node(0) {}
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      explicit node_iterator(node_base* p)
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        : m_node(p) {}
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   private:
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      friend class boost::iterator_core_access;
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      void increment() { m_node = m_node->next(); }
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      bool equal(node_iterator const& other) const
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      {
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          return this->m_node == other.m_node;
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      }
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      node_base& dereference() const { return *m_node; }
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      node_base* m_node;
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  };
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Voila; a complete and conforming readable, forward-traversal
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iterator!  For a working example of its use, see 
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[@../example/node_iterator1.cpp `this program`].
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__ ../example/node_iterator1.cpp
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[h2 A constant `node_iterator`]
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[blurb *Constant and Mutable iterators*[br][br]
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The term **mutable iterator** means an iterator through which
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the object it references (its "referent") can be modified.  A
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**constant iterator** is one which doesn't allow modification of
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its referent.[br][br]  
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The words *constant* and *mutable* don't refer to the ability to
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modify the iterator itself.  For example, an `int const*` is a
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non-\ `const` *constant iterator*, which can be incremented
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but doesn't allow modification of its referent, and `int*
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const` is a `const` *mutable iterator*, which cannot be
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modified but which allows modification of its referent.[br][br]
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Confusing?  We agree, but those are the standard terms.  It
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probably doesn't help much that a container's constant iterator
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is called `const_iterator`.
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]
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Now, our `node_iterator` gives clients access to both `node`\
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's `print(std::ostream&) const` member function, but also its
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mutating `double_me()` member.  If we wanted to build a
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*constant* `node_iterator`, we'd only have to make three
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changes:
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  class const_node_iterator
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    : public boost::iterator_facade<
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          node_iterator
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        , node_base **const**
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        , boost::forward_traversal_tag
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      >
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  {
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   public:
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      const_node_iterator()
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        : m_node(0) {}
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      explicit const_node_iterator(node_base* p)
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        : m_node(p) {}
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   private:
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      friend class boost::iterator_core_access;
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      void increment() { m_node = m_node->next(); }
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      bool equal(const_node_iterator const& other) const
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      {
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          return this->m_node == other.m_node;
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      }
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      node_base **const**\ & dereference() const { return \*m_node; }
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      node_base **const**\ * m_node;
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  };
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[blurb `const` and an iterator's `value_type`[br][br]
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The C++ standard requires an iterator's `value_type` *not* be
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`const`\ -qualified, so `iterator_facade` strips the
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`const` from its `Value` parameter in order to produce the
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iterator's `value_type`.  Making the `Value` argument
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`const` provides a useful hint to `iterator_facade` that the
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iterator is a *constant iterator*, and the default `Reference`
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argument will be correct for all lvalue iterators.
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]
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As a matter of fact, `node_iterator` and `const_node_iterator`
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are so similar that it makes sense to factor the common code out
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into a template as follows:
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  template <class Value>
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  class node_iter
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    : public boost::iterator_facade<
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          node_iter<Value>
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        , Value
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        , boost::forward_traversal_tag
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      >
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  {
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   public:
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      node_iter()
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        : m_node(0) {}
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      explicit node_iter(Value* p)
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        : m_node(p) {}
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   private:
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      friend class boost::iterator_core_access;
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      bool equal(node_iter<Value> const& other) const
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      {
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          return this->m_node == other.m_node;
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      }
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      void increment()
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      { m_node = m_node->next(); }
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      Value& dereference() const
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      { return *m_node; }
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      Value* m_node;
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  };
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  typedef node_iter<node_base> node_iterator;
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  typedef node_iter<node_base const> node_const_iterator;
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[h2 Interoperability]
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Our `const_node_iterator` works perfectly well on its own, but
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taken together with `node_iterator` it doesn't quite meet
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expectations.  For example, we'd like to be able to pass a
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`node_iterator` where a `node_const_iterator` was expected,
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just as you can with `std::list<int>`\ 's `iterator` and
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`const_iterator`.  Furthermore, given a `node_iterator` and a
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`node_const_iterator` into the same list, we should be able to
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compare them for equality.
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This expected ability to use two different iterator types together
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is known as |interoperability|_.  Achieving interoperability in
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our case is as simple as templatizing the `equal` function and
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adding a templatized converting constructor [#broken]_ [#random]_:
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  template <class Value>
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  class node_iter
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    : public boost::iterator_facade<
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          node_iter<Value>
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        , Value
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        , boost::forward_traversal_tag
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      >
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  {
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   public:
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      node_iter()
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        : m_node(0) {}
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      explicit node_iter(Value* p)
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        : m_node(p) {}
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      template <class OtherValue>
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      node_iter(node_iter<OtherValue> const& other)
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        : m_node(other.m_node) {}
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   private:
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      friend class boost::iterator_core_access;
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      template <class> friend class node_iter;
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      template <class OtherValue>
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      bool equal(node_iter<OtherValue> const& other) const
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      { 
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          return this->m_node == other.m_node;
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      }
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      void increment()
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      { m_node = m_node->next(); }
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      Value& dereference() const
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      { return *m_node; }
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      Value* m_node;
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  };
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  typedef impl::node_iterator<node_base> node_iterator;
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  typedef impl::node_iterator<node_base const> node_const_iterator;
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.. |interoperability| replace:: **interoperability**
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.. _interoperability: new-iter-concepts.html#interoperable-iterators-lib-interoperable-iterators
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.. [#broken] If you're using an older compiler and it can't handle
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   this example, see the `example code`__ for workarounds.
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.. [#random] If `node_iterator` had been a `random access
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   traversal iterator`_, we'd have had to templatize its
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   `distance_to` function as well.
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__ ../example/node_iterator2.hpp
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You can see an example program which exercises our interoperable
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iterators 
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[@../example/node_iterator2.cpp `here`].
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[h2 Telling the Truth]
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Now `node_iterator` and `node_const_iterator` behave exactly as
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you'd expect... almost.  We can compare them and we can convert in
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one direction: from `node_iterator` to `node_const_iterator`.
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If we try to convert from `node_const_iterator` to
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`node_iterator`, we'll get an error when the converting
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constructor tries to initialize `node_iterator`\ 's `m_node`, a
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`node*` with a `node const*`.  So what's the problem?
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The problem is that
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`boost::`\ |is_convertible|_\ `<node_const_iterator,node_iterator>::value`
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will be `true`, but it should be `false`.  |is_convertible|_
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lies because it can only see as far as the *declaration* of
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`node_iter`\ 's converting constructor, but can't look inside at
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the *definition* to make sure it will compile.  A perfect solution
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would make `node_iter`\ 's converting constructor disappear when
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the `m_node` conversion would fail.
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.. |is_convertible| replace:: `is_convertible`
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.. _is_convertible:  ../../type_traits/index.html#relationships
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In fact, that sort of magic is possible using
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|enable_if|__.  By rewriting the converting constructor as
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follows, we can remove it from the overload set when it's not
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appropriate:
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  #include <boost/type_traits/is_convertible.hpp>
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  #include <boost/utility/enable_if.hpp>
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						|
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    ...
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  private: 
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    struct enabler {};
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						|
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						|
  public:
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						|
    template <class OtherValue>
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    node_iter(
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						|
        node_iter<OtherValue> const& other
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						|
      , typename boost::enable_if<
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						|
            boost::is_convertible<OtherValue*,Value*>
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						|
          , enabler
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						|
        >::type = enabler()
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						|
    )
 | 
						|
      : m_node(other.m_node) {}
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						|
 | 
						|
.. |enable_if| replace:: `boost::enable_if`
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						|
__ ../../utility/enable_if.html
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						|
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						|
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						|
[h2 Wrap Up]
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						|
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						|
This concludes our `iterator_facade` tutorial, but before you
 | 
						|
stop reading we urge you to take a look at |iterator_adaptor|__.
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						|
There's another way to approach writing these iterators which might
 | 
						|
even be superior.
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						|
 | 
						|
.. |iterator_adaptor| replace:: `iterator_adaptor`
 | 
						|
__ iterator_adaptor.html
 | 
						|
 | 
						|
.. _`iterator traversal concept`: new-iter-concepts.html#iterator-traversal-concepts-lib-iterator-traversal
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						|
.. _`readable iterator`: new-iter-concepts.html#readable-iterators-lib-readable-iterators
 | 
						|
.. _`lvalue iterator`: new-iter-concepts.html#lvalue-iterators-lib-lvalue-iterators
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						|
.. _`single pass iterator`: new-iter-concepts.html#single-pass-iterators-lib-single-pass-iterators
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						|
.. _`incrementable iterator`: new-iter-concepts.html#incrementable-iterators-lib-incrementable-iterators
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						|
.. _`forward traversal iterator`: new-iter-concepts.html#forward-traversal-iterators-lib-forward-traversal-iterators
 | 
						|
.. _`bidirectional traversal iterator`: new-iter-concepts.html#bidirectional-traversal-iterators-lib-bidirectional-traversal-iterators
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						|
.. _`random access traversal iterator`: new-iter-concepts.html#random-access-traversal-iterators-lib-random-access-traversal-iterators
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						|
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						|
[endsect]
 |