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[def __tr1__ [@http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2005/n1745.pdf
C++ Standard Library Technical Report]]
[def __hash-table__ [@http://en.wikipedia.org/wiki/Hash_table
hash table]]
[def __hash-function__ [@http://en.wikipedia.org/wiki/Hash_function
hash function]]
[section:intro Introduction]
For accessing data based on keys, the C++ standard library offers `std::set`,
`std::map`, `std::multiset` and `std::multimap`. These are generally
implemented using balanced binary trees so lookup time has
logarithmic complexity. Which is generally okay, but in many cases a
__hash-table__ can perform better, as accessing data has constant complexity,
on average. The worst case complexity is linear, but that occurs rarely and
with some care, can be avoided.
Also, the existing containers require a 'less than' comparison object
to order their elements. For some data types this is impracticle.
It might be slow to calculate, or even impossible. On the other hand, in a hash
table, then elements aren't ordered - but you need an equality function
and a hash function for the key.
So the __tr1__ provides the unordered associative containers, which are
implemented using hash tables. There are four containers to match the existing
associate containers. In the header <[headerref boost/unordered_set.hpp]>:
template <
class Key,
class Hash = boost::hash<Key>,
class Pred = std::equal_to<Key>,
class Alloc = std::allocator<Key> >
class ``[classref boost::unordered_set unordered_set]``;
template<
class Key,
class Hash = boost::hash<Key>,
class Pred = std::equal_to<Key>,
class Alloc = std::allocator<Key> >
class ``[classref boost::unordered_multiset unordered_multiset]``;
and in <[headerref boost/unordered_map.hpp]>:
template <
class Key, class T,
class Hash = boost::hash<Key>,
class Pred = std::equal_to<Key>,
class Alloc = std::allocator<Key> >
class ``[classref boost::unordered_map unordered_map]``;
template<
class Key, class T,
class Hash = boost::hash<Key>,
class Pred = std::equal_to<Key>,
class Alloc = std::allocator<Key> >
class ``[classref boost::unordered_multimap unordered_multimap]``;
The containers are used in a similar manner to the normal associative
containers:
#include <``[headerref boost/unordered_map.hpp]``>
#include <cassert>
int main()
{
boost::unordered_map<std::string, int> x;
x["one"] = 1;
x["two"] = 2;
x["three"] = 3;
assert(x["one"] == 1);
assert(x["missing"] == 0);
}
But there are some major differences, which will be detailed later.
[endsect]