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Make typedef private and rename it so older versions of msvc don't erroneously treat the typedef like it's in scope when doing template instantiation
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@ -38,24 +38,24 @@ struct node_handle_base
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{
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{
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protected:
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protected:
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using type_policy=TypePolicy;
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using type_policy=TypePolicy;
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using value_type=typename type_policy::value_type;
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using element_type=typename type_policy::element_type;
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using element_type=typename type_policy::element_type;
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public:
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public:
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using allocator_type = Allocator;
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using allocator_type = Allocator;
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private:
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private:
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value_type* p_=nullptr;
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using node_value_type=typename type_policy::value_type;
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node_value_type* p_=nullptr;
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BOOST_ATTRIBUTE_NO_UNIQUE_ADDRESS opt_storage<Allocator> a_;
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BOOST_ATTRIBUTE_NO_UNIQUE_ADDRESS opt_storage<Allocator> a_;
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protected:
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protected:
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value_type& element()noexcept
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node_value_type& element()noexcept
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{
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{
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BOOST_ASSERT(!empty());
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BOOST_ASSERT(!empty());
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return *p_;
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return *p_;
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}
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}
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value_type const& element()const noexcept
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node_value_type const& element()const noexcept
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{
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{
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BOOST_ASSERT(!empty());
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BOOST_ASSERT(!empty());
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return *p_;
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return *p_;
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@ -73,7 +73,7 @@ struct node_handle_base
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return a_.t_;
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return a_.t_;
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}
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}
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void emplace(value_type* p,Allocator a)
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void emplace(node_value_type* p,Allocator a)
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{
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{
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BOOST_ASSERT(empty());
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BOOST_ASSERT(empty());
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p_=p;
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p_=p;
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@ -158,7 +158,7 @@ struct node_handle_base
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if (!empty()&&!nh.empty()){
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if (!empty()&&!nh.empty()){
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BOOST_ASSERT(pocs || al()==nh.al());
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BOOST_ASSERT(pocs || al()==nh.al());
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value_type *p=p_;
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node_value_type *p=p_;
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p_=nh.p_;
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p_=nh.p_;
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nh.p_=p;
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nh.p_=p;
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