mirror of
https://github.com/boostorg/unordered.git
synced 2025-07-30 11:27:15 +02:00
Unordered: Merge from trunk.
Faster assign, plus simplified some of the implementation. [SVN r80558]
This commit is contained in:
@ -20,171 +20,14 @@
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#include <boost/limits.hpp>
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#include <boost/iterator.hpp>
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#if defined(BOOST_MSVC)
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#pragma warning(push)
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#pragma warning(disable:4127) // conditional expression is constant
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#endif
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namespace boost { namespace unordered { namespace detail {
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template <typename Types> struct table;
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template <typename NodePointer> struct bucket;
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struct ptr_bucket;
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template <typename A, typename Bucket, typename Node, typename Policy>
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struct buckets;
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template <typename Types> struct table_impl;
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template <typename Types> struct grouped_table_impl;
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///////////////////////////////////////////////////////////////////
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//
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// Node construction
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template <typename NodeAlloc>
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struct node_constructor
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{
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private:
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typedef NodeAlloc node_allocator;
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typedef boost::unordered::detail::allocator_traits<NodeAlloc>
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node_allocator_traits;
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typedef typename node_allocator_traits::value_type node;
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typedef typename node_allocator_traits::pointer node_pointer;
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typedef typename node::value_type value_type;
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node_allocator& alloc_;
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node_pointer node_;
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bool node_constructed_;
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bool value_constructed_;
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public:
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node_constructor(node_allocator& n) :
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alloc_(n),
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node_(),
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node_constructed_(false),
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value_constructed_(false)
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{
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}
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~node_constructor();
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void construct_node();
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template <BOOST_UNORDERED_EMPLACE_TEMPLATE>
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void construct_value(BOOST_UNORDERED_EMPLACE_ARGS)
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{
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BOOST_ASSERT(node_ && node_constructed_ && !value_constructed_);
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boost::unordered::detail::construct_value_impl(
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alloc_, node_->value_ptr(), BOOST_UNORDERED_EMPLACE_FORWARD);
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value_constructed_ = true;
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}
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template <typename A0>
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void construct_value2(BOOST_FWD_REF(A0) a0)
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{
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BOOST_ASSERT(node_ && node_constructed_ && !value_constructed_);
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boost::unordered::detail::construct_value_impl(
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alloc_, node_->value_ptr(),
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BOOST_UNORDERED_EMPLACE_ARGS1(boost::forward<A0>(a0)));
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value_constructed_ = true;
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}
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value_type const& value() const {
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BOOST_ASSERT(node_ && node_constructed_ && value_constructed_);
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return node_->value();
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}
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// no throw
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node_pointer release()
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{
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node_pointer p = node_;
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node_ = node_pointer();
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return p;
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}
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private:
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node_constructor(node_constructor const&);
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node_constructor& operator=(node_constructor const&);
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};
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template <typename Alloc>
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node_constructor<Alloc>::~node_constructor()
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{
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if (node_) {
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if (value_constructed_) {
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boost::unordered::detail::destroy_value_impl(alloc_,
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node_->value_ptr());
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}
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if (node_constructed_) {
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node_allocator_traits::destroy(alloc_,
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boost::addressof(*node_));
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}
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node_allocator_traits::deallocate(alloc_, node_, 1);
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}
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}
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template <typename Alloc>
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void node_constructor<Alloc>::construct_node()
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{
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if(!node_) {
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node_constructed_ = false;
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value_constructed_ = false;
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node_ = node_allocator_traits::allocate(alloc_, 1);
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node_allocator_traits::construct(alloc_,
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boost::addressof(*node_), node());
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node_->init(static_cast<typename node::link_pointer>(node_));
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node_constructed_ = true;
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}
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else {
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BOOST_ASSERT(node_constructed_);
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if (value_constructed_)
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{
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boost::unordered::detail::destroy_value_impl(alloc_,
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node_->value_ptr());
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value_constructed_ = false;
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}
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}
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}
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///////////////////////////////////////////////////////////////////
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//
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// Bucket
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template <typename NodePointer>
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struct bucket
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{
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typedef NodePointer previous_pointer;
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previous_pointer next_;
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bucket() : next_() {}
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previous_pointer first_from_start()
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{
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return next_;
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}
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enum { extra_node = true };
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};
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struct ptr_bucket
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{
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typedef ptr_bucket* previous_pointer;
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previous_pointer next_;
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ptr_bucket() : next_(0) {}
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previous_pointer first_from_start()
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{
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return this;
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}
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enum { extra_node = false };
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};
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}}}
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namespace boost { namespace unordered { namespace iterator_detail {
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@ -340,8 +183,6 @@ namespace boost { namespace unordered { namespace iterator_detail {
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friend struct boost::unordered::iterator_detail::cl_iterator;
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template <typename>
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friend struct boost::unordered::detail::table;
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template <typename, typename, typename, typename>
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friend struct boost::unordered::detail::buckets;
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template <typename>
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friend struct boost::unordered::detail::table_impl;
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template <typename>
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@ -397,8 +238,6 @@ namespace boost { namespace unordered { namespace iterator_detail {
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#if !defined(BOOST_NO_MEMBER_TEMPLATE_FRIENDS)
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template <typename>
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friend struct boost::unordered::detail::table;
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template <typename, typename, typename, typename>
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friend struct boost::unordered::detail::buckets;
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template <typename>
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friend struct boost::unordered::detail::table_impl;
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template <typename>
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@ -452,11 +291,283 @@ namespace boost { namespace unordered { namespace iterator_detail {
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namespace boost { namespace unordered { namespace detail {
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///////////////////////////////////////////////////////////////////
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//
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// Node construction
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template <typename NodeAlloc>
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struct node_constructor
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{
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private:
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typedef NodeAlloc node_allocator;
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typedef boost::unordered::detail::allocator_traits<NodeAlloc>
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node_allocator_traits;
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typedef typename node_allocator_traits::value_type node;
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typedef typename node_allocator_traits::pointer node_pointer;
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typedef typename node::value_type value_type;
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protected:
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node_allocator& alloc_;
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private:
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node_pointer node_;
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bool node_constructed_;
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bool value_constructed_;
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public:
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node_constructor(node_allocator& n) :
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alloc_(n),
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node_(),
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node_constructed_(false),
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value_constructed_(false)
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{
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}
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~node_constructor();
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void construct();
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template <BOOST_UNORDERED_EMPLACE_TEMPLATE>
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void construct_with_value(BOOST_UNORDERED_EMPLACE_ARGS)
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{
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construct();
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boost::unordered::detail::construct_value_impl(
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alloc_, node_->value_ptr(), BOOST_UNORDERED_EMPLACE_FORWARD);
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value_constructed_ = true;
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}
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template <typename A0>
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void construct_with_value2(BOOST_FWD_REF(A0) a0)
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{
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construct();
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boost::unordered::detail::construct_value_impl(
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alloc_, node_->value_ptr(),
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BOOST_UNORDERED_EMPLACE_ARGS1(boost::forward<A0>(a0)));
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value_constructed_ = true;
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}
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value_type const& value() const {
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BOOST_ASSERT(node_ && node_constructed_ && value_constructed_);
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return node_->value();
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}
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// no throw
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node_pointer release()
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{
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BOOST_ASSERT(node_ && node_constructed_);
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node_pointer p = node_;
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node_ = node_pointer();
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return p;
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}
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private:
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node_constructor(node_constructor const&);
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node_constructor& operator=(node_constructor const&);
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};
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template <typename Alloc>
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node_constructor<Alloc>::~node_constructor()
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{
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if (node_) {
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if (value_constructed_) {
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boost::unordered::detail::destroy_value_impl(alloc_,
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node_->value_ptr());
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}
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if (node_constructed_) {
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node_allocator_traits::destroy(alloc_,
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boost::addressof(*node_));
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}
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node_allocator_traits::deallocate(alloc_, node_, 1);
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}
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}
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template <typename Alloc>
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void node_constructor<Alloc>::construct()
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{
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if(!node_) {
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node_constructed_ = false;
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value_constructed_ = false;
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node_ = node_allocator_traits::allocate(alloc_, 1);
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node_allocator_traits::construct(alloc_,
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boost::addressof(*node_), node());
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node_->init(static_cast<typename node::link_pointer>(node_));
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node_constructed_ = true;
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}
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else {
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BOOST_ASSERT(node_constructed_);
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if (value_constructed_)
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{
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boost::unordered::detail::destroy_value_impl(alloc_,
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node_->value_ptr());
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value_constructed_ = false;
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}
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}
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}
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///////////////////////////////////////////////////////////////////
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//
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// Node Holder
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//
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// Temporary store for nodes. Deletes any that aren't used.
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template <typename NodeAlloc>
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struct node_holder : private node_constructor<NodeAlloc>
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{
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private:
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typedef node_constructor<NodeAlloc> base;
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typedef NodeAlloc node_allocator;
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typedef boost::unordered::detail::allocator_traits<NodeAlloc>
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node_allocator_traits;
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typedef typename node_allocator_traits::value_type node;
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typedef typename node_allocator_traits::pointer node_pointer;
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typedef typename node::value_type value_type;
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typedef typename node::link_pointer link_pointer;
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typedef boost::unordered::iterator_detail::
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iterator<node_pointer, value_type> iterator;
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node_pointer nodes_;
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public:
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template <typename Table>
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explicit node_holder(Table& b) :
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base(b.node_alloc()),
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nodes_()
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{
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typename Table::previous_pointer prev = b.get_previous_start();
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nodes_ = static_cast<node_pointer>(prev->next_);
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prev->next_ = link_pointer();
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b.size_ = 0;
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}
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~node_holder();
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template <typename T>
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inline void assign_impl(T const& v) {
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nodes_->value() = v;
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}
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template <typename T1, typename T2>
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inline void assign_impl(std::pair<T1 const, T2> const& v) {
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const_cast<T1&>(nodes_->value().first) = v.first;
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nodes_->value().second = v.second;
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}
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template <typename T>
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inline void move_assign_impl(T& v) {
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nodes_->value() = boost::move(v);
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}
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template <typename T1, typename T2>
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inline void move_assign_impl(std::pair<T1 const, T2>& v) {
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// TODO: Move key as well?
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const_cast<T1&>(nodes_->value().first) =
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boost::move(const_cast<T1&>(v.first));
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||||
nodes_->value().second = boost::move(v.second);
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||||
}
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node_pointer copy_of(value_type const& v)
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||||
{
|
||||
if (nodes_) {
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||||
assign_impl(v);
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||||
node_pointer p = nodes_;
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||||
nodes_ = static_cast<node_pointer>(p->next_);
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||||
p->init(static_cast<typename node::link_pointer>(p));
|
||||
p->next_ = link_pointer();
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||||
return p;
|
||||
}
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else {
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this->construct_with_value2(v);
|
||||
return base::release();
|
||||
}
|
||||
}
|
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|
||||
node_pointer move_copy_of(value_type& v)
|
||||
{
|
||||
if (nodes_) {
|
||||
move_assign_impl(v);
|
||||
node_pointer p = nodes_;
|
||||
nodes_ = static_cast<node_pointer>(p->next_);
|
||||
p->init(static_cast<typename node::link_pointer>(p));
|
||||
p->next_ = link_pointer();
|
||||
return p;
|
||||
}
|
||||
else {
|
||||
this->construct_with_value2(boost::move(v));
|
||||
return base::release();
|
||||
}
|
||||
}
|
||||
|
||||
iterator get_start() const
|
||||
{
|
||||
return iterator(nodes_);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename Alloc>
|
||||
node_holder<Alloc>::~node_holder()
|
||||
{
|
||||
while (nodes_) {
|
||||
node_pointer p = nodes_;
|
||||
nodes_ = static_cast<node_pointer>(p->next_);
|
||||
|
||||
boost::unordered::detail::destroy_value_impl(this->alloc_,
|
||||
p->value_ptr());
|
||||
node_allocator_traits::destroy(this->alloc_, boost::addressof(*p));
|
||||
node_allocator_traits::deallocate(this->alloc_, p, 1);
|
||||
}
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Bucket
|
||||
|
||||
template <typename NodePointer>
|
||||
struct bucket
|
||||
{
|
||||
typedef NodePointer previous_pointer;
|
||||
previous_pointer next_;
|
||||
|
||||
bucket() : next_() {}
|
||||
|
||||
previous_pointer first_from_start()
|
||||
{
|
||||
return next_;
|
||||
}
|
||||
|
||||
enum { extra_node = true };
|
||||
};
|
||||
|
||||
struct ptr_bucket
|
||||
{
|
||||
typedef ptr_bucket* previous_pointer;
|
||||
previous_pointer next_;
|
||||
|
||||
ptr_bucket() : next_(0) {}
|
||||
|
||||
previous_pointer first_from_start()
|
||||
{
|
||||
return this;
|
||||
}
|
||||
|
||||
enum { extra_node = false };
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Hash Policy
|
||||
//
|
||||
// Don't really want buckets to derive from this, but will for now.
|
||||
// Don't really want table to derive from this, but will for now.
|
||||
|
||||
template <typename SizeT>
|
||||
struct prime_policy
|
||||
@ -537,389 +648,6 @@ namespace boost { namespace unordered { namespace detail {
|
||||
std::numeric_limits<std::size_t>::digits,
|
||||
std::numeric_limits<std::size_t>::radix> {};
|
||||
|
||||
///////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Buckets
|
||||
|
||||
template <typename A, typename Bucket, typename Node, typename Policy>
|
||||
struct buckets : Policy
|
||||
{
|
||||
private:
|
||||
buckets(buckets const&);
|
||||
buckets& operator=(buckets const&);
|
||||
public:
|
||||
typedef boost::unordered::detail::allocator_traits<A> traits;
|
||||
typedef typename traits::value_type value_type;
|
||||
|
||||
typedef Policy policy;
|
||||
typedef Node node;
|
||||
typedef Bucket bucket;
|
||||
typedef typename boost::unordered::detail::rebind_wrap<A, node>::type
|
||||
node_allocator;
|
||||
typedef typename boost::unordered::detail::rebind_wrap<A, bucket>::type
|
||||
bucket_allocator;
|
||||
typedef boost::unordered::detail::allocator_traits<node_allocator>
|
||||
node_allocator_traits;
|
||||
typedef boost::unordered::detail::allocator_traits<bucket_allocator>
|
||||
bucket_allocator_traits;
|
||||
typedef typename node_allocator_traits::pointer
|
||||
node_pointer;
|
||||
typedef typename node_allocator_traits::const_pointer
|
||||
const_node_pointer;
|
||||
typedef typename bucket_allocator_traits::pointer
|
||||
bucket_pointer;
|
||||
typedef typename bucket::previous_pointer
|
||||
previous_pointer;
|
||||
typedef boost::unordered::detail::node_constructor<node_allocator>
|
||||
node_constructor;
|
||||
|
||||
typedef boost::unordered::iterator_detail::
|
||||
iterator<node_pointer, value_type> iterator;
|
||||
typedef boost::unordered::iterator_detail::
|
||||
c_iterator<const_node_pointer, node_pointer, value_type> c_iterator;
|
||||
typedef boost::unordered::iterator_detail::
|
||||
l_iterator<node_pointer, value_type, policy> l_iterator;
|
||||
typedef boost::unordered::iterator_detail::
|
||||
cl_iterator<const_node_pointer, node_pointer, value_type, policy>
|
||||
cl_iterator;
|
||||
|
||||
// Members
|
||||
|
||||
bucket_pointer buckets_;
|
||||
std::size_t bucket_count_;
|
||||
std::size_t size_;
|
||||
boost::unordered::detail::compressed<bucket_allocator, node_allocator>
|
||||
allocators_;
|
||||
|
||||
// Data access
|
||||
|
||||
bucket_allocator const& bucket_alloc() const
|
||||
{
|
||||
return allocators_.first();
|
||||
}
|
||||
|
||||
node_allocator const& node_alloc() const
|
||||
{
|
||||
return allocators_.second();
|
||||
}
|
||||
|
||||
bucket_allocator& bucket_alloc()
|
||||
{
|
||||
return allocators_.first();
|
||||
}
|
||||
|
||||
node_allocator& node_alloc()
|
||||
{
|
||||
return allocators_.second();
|
||||
}
|
||||
|
||||
std::size_t max_bucket_count() const
|
||||
{
|
||||
// -1 to account for the start bucket.
|
||||
return policy::prev_bucket_count(
|
||||
bucket_allocator_traits::max_size(bucket_alloc()) - 1);
|
||||
}
|
||||
|
||||
bucket_pointer get_bucket(std::size_t bucket_index) const
|
||||
{
|
||||
return buckets_ + static_cast<std::ptrdiff_t>(bucket_index);
|
||||
}
|
||||
|
||||
previous_pointer get_previous_start() const
|
||||
{
|
||||
return this->get_bucket(this->bucket_count_)->first_from_start();
|
||||
}
|
||||
|
||||
previous_pointer get_previous_start(std::size_t bucket_index) const
|
||||
{
|
||||
return this->get_bucket(bucket_index)->next_;
|
||||
}
|
||||
|
||||
iterator get_start() const
|
||||
{
|
||||
return iterator(static_cast<node_pointer>(
|
||||
this->get_previous_start()->next_));
|
||||
}
|
||||
|
||||
iterator get_start(std::size_t bucket_index) const
|
||||
{
|
||||
previous_pointer prev = this->get_previous_start(bucket_index);
|
||||
return prev ? iterator(static_cast<node_pointer>(prev->next_)) :
|
||||
iterator();
|
||||
}
|
||||
|
||||
float load_factor() const
|
||||
{
|
||||
BOOST_ASSERT(this->bucket_count_ != 0);
|
||||
return static_cast<float>(this->size_)
|
||||
/ static_cast<float>(this->bucket_count_);
|
||||
}
|
||||
|
||||
std::size_t bucket_size(std::size_t index) const
|
||||
{
|
||||
if (!this->size_) return 0;
|
||||
iterator it = this->get_start(index);
|
||||
if (!it.node_) return 0;
|
||||
|
||||
std::size_t count = 0;
|
||||
while(it.node_ && policy::to_bucket(
|
||||
this->bucket_count_, it.node_->hash_) == index)
|
||||
{
|
||||
++count;
|
||||
++it;
|
||||
}
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// Constructors
|
||||
|
||||
buckets(node_allocator const& a, std::size_t bucket_count) :
|
||||
buckets_(),
|
||||
bucket_count_(bucket_count),
|
||||
size_(),
|
||||
allocators_(a,a)
|
||||
{
|
||||
}
|
||||
|
||||
buckets(buckets& b, boost::unordered::detail::move_tag m) :
|
||||
buckets_(),
|
||||
bucket_count_(b.bucket_count_),
|
||||
size_(),
|
||||
allocators_(b.allocators_, m)
|
||||
{
|
||||
swap(b);
|
||||
}
|
||||
|
||||
template <typename Types>
|
||||
buckets(boost::unordered::detail::table<Types>& x,
|
||||
boost::unordered::detail::move_tag m) :
|
||||
buckets_(),
|
||||
bucket_count_(x.bucket_count_),
|
||||
size_(),
|
||||
allocators_(x.allocators_, m)
|
||||
{
|
||||
swap(x);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// Create buckets
|
||||
// (never called in constructor to avoid exception issues)
|
||||
|
||||
void create_buckets()
|
||||
{
|
||||
boost::unordered::detail::array_constructor<bucket_allocator>
|
||||
constructor(bucket_alloc());
|
||||
|
||||
// Creates an extra bucket to act as the start node.
|
||||
constructor.construct(bucket(), this->bucket_count_ + 1);
|
||||
|
||||
if (bucket::extra_node)
|
||||
{
|
||||
node_constructor a(this->node_alloc());
|
||||
a.construct_node();
|
||||
|
||||
(constructor.get() +
|
||||
static_cast<std::ptrdiff_t>(this->bucket_count_))->next_ =
|
||||
a.release();
|
||||
}
|
||||
|
||||
this->buckets_ = constructor.release();
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// Swap and Move
|
||||
|
||||
void swap(buckets& other, false_type = false_type())
|
||||
{
|
||||
BOOST_ASSERT(node_alloc() == other.node_alloc());
|
||||
boost::swap(buckets_, other.buckets_);
|
||||
boost::swap(bucket_count_, other.bucket_count_);
|
||||
boost::swap(size_, other.size_);
|
||||
}
|
||||
|
||||
void swap(buckets& other, true_type)
|
||||
{
|
||||
allocators_.swap(other.allocators_);
|
||||
boost::swap(buckets_, other.buckets_);
|
||||
boost::swap(bucket_count_, other.bucket_count_);
|
||||
boost::swap(size_, other.size_);
|
||||
}
|
||||
|
||||
void move_buckets_from(buckets& other)
|
||||
{
|
||||
BOOST_ASSERT(node_alloc() == other.node_alloc());
|
||||
BOOST_ASSERT(!this->buckets_);
|
||||
this->buckets_ = other.buckets_;
|
||||
this->bucket_count_ = other.bucket_count_;
|
||||
this->size_ = other.size_;
|
||||
other.buckets_ = bucket_pointer();
|
||||
other.bucket_count_ = 0;
|
||||
other.size_ = 0;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// Delete/destruct
|
||||
|
||||
inline void delete_node(c_iterator n)
|
||||
{
|
||||
boost::unordered::detail::destroy_value_impl(node_alloc(),
|
||||
n.node_->value_ptr());
|
||||
node_allocator_traits::destroy(node_alloc(),
|
||||
boost::addressof(*n.node_));
|
||||
node_allocator_traits::deallocate(node_alloc(), n.node_, 1);
|
||||
--size_;
|
||||
}
|
||||
|
||||
std::size_t delete_nodes(c_iterator begin, c_iterator end)
|
||||
{
|
||||
std::size_t count = 0;
|
||||
|
||||
while(begin != end) {
|
||||
c_iterator n = begin;
|
||||
++begin;
|
||||
delete_node(n);
|
||||
++count;
|
||||
}
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
inline void delete_extra_node(bucket_pointer) {}
|
||||
|
||||
inline void delete_extra_node(node_pointer n) {
|
||||
node_allocator_traits::destroy(node_alloc(), boost::addressof(*n));
|
||||
node_allocator_traits::deallocate(node_alloc(), n, 1);
|
||||
}
|
||||
|
||||
inline ~buckets()
|
||||
{
|
||||
this->delete_buckets();
|
||||
}
|
||||
|
||||
void delete_buckets()
|
||||
{
|
||||
if(this->buckets_) {
|
||||
previous_pointer prev = this->get_previous_start();
|
||||
|
||||
while(prev->next_) {
|
||||
node_pointer n = static_cast<node_pointer>(prev->next_);
|
||||
prev->next_ = n->next_;
|
||||
delete_node(iterator(n));
|
||||
}
|
||||
|
||||
delete_extra_node(prev);
|
||||
|
||||
bucket_pointer end = this->get_bucket(this->bucket_count_ + 1);
|
||||
for(bucket_pointer it = this->buckets_; it != end; ++it)
|
||||
{
|
||||
bucket_allocator_traits::destroy(bucket_alloc(),
|
||||
boost::addressof(*it));
|
||||
}
|
||||
|
||||
bucket_allocator_traits::deallocate(bucket_alloc(),
|
||||
this->buckets_, this->bucket_count_ + 1);
|
||||
|
||||
this->buckets_ = bucket_pointer();
|
||||
}
|
||||
|
||||
BOOST_ASSERT(!this->size_);
|
||||
}
|
||||
|
||||
void clear()
|
||||
{
|
||||
if(!this->size_) return;
|
||||
|
||||
previous_pointer prev = this->get_previous_start();
|
||||
|
||||
while(prev->next_) {
|
||||
node_pointer n = static_cast<node_pointer>(prev->next_);
|
||||
prev->next_ = n->next_;
|
||||
delete_node(iterator(n));
|
||||
}
|
||||
|
||||
bucket_pointer end = this->get_bucket(this->bucket_count_);
|
||||
for(bucket_pointer it = this->buckets_; it != end; ++it)
|
||||
{
|
||||
it->next_ = node_pointer();
|
||||
}
|
||||
|
||||
BOOST_ASSERT(!this->size_);
|
||||
}
|
||||
|
||||
// This is called after erasing a node or group of nodes to fix up
|
||||
// the bucket pointers.
|
||||
void fix_buckets(bucket_pointer this_bucket,
|
||||
previous_pointer prev, node_pointer next)
|
||||
{
|
||||
if (!next)
|
||||
{
|
||||
if (this_bucket->next_ == prev)
|
||||
this_bucket->next_ = node_pointer();
|
||||
}
|
||||
else
|
||||
{
|
||||
bucket_pointer next_bucket = this->get_bucket(
|
||||
policy::to_bucket(this->bucket_count_, next->hash_));
|
||||
|
||||
if (next_bucket != this_bucket)
|
||||
{
|
||||
next_bucket->next_ = prev;
|
||||
if (this_bucket->next_ == prev)
|
||||
this_bucket->next_ = node_pointer();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// This is called after erasing a range of nodes to fix any bucket
|
||||
// pointers into that range.
|
||||
void fix_buckets_range(std::size_t bucket_index,
|
||||
previous_pointer prev, node_pointer begin, node_pointer end)
|
||||
{
|
||||
node_pointer n = begin;
|
||||
|
||||
// If we're not at the start of the current bucket, then
|
||||
// go to the start of the next bucket.
|
||||
if (this->get_bucket(bucket_index)->next_ != prev)
|
||||
{
|
||||
for(;;) {
|
||||
n = static_cast<node_pointer>(n->next_);
|
||||
if (n == end) return;
|
||||
|
||||
std::size_t new_bucket_index =
|
||||
policy::to_bucket(this->bucket_count_, n->hash_);
|
||||
if (bucket_index != new_bucket_index) {
|
||||
bucket_index = new_bucket_index;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Iterate through the remaining nodes, clearing out the bucket
|
||||
// pointers.
|
||||
this->get_bucket(bucket_index)->next_ = previous_pointer();
|
||||
for(;;) {
|
||||
n = static_cast<node_pointer>(n->next_);
|
||||
if (n == end) break;
|
||||
|
||||
std::size_t new_bucket_index =
|
||||
policy::to_bucket(this->bucket_count_, n->hash_);
|
||||
if (bucket_index != new_bucket_index) {
|
||||
bucket_index = new_bucket_index;
|
||||
this->get_bucket(bucket_index)->next_ = previous_pointer();
|
||||
}
|
||||
};
|
||||
|
||||
// Finally fix the bucket containing the trailing node.
|
||||
if (n) {
|
||||
this->get_bucket(
|
||||
policy::to_bucket(this->bucket_count_, n->hash_))->next_
|
||||
= prev;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////
|
||||
// Functions
|
||||
|
||||
@ -1066,8 +794,4 @@ namespace boost { namespace unordered { namespace detail {
|
||||
#endif
|
||||
}}}
|
||||
|
||||
#if defined(BOOST_MSVC)
|
||||
#pragma warning(pop)
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
@ -125,16 +125,15 @@ namespace boost { namespace unordered { namespace detail {
|
||||
{
|
||||
typedef boost::unordered::detail::multiset<A, T, H, P> types;
|
||||
|
||||
typedef A allocator;
|
||||
typedef T value_type;
|
||||
typedef H hasher;
|
||||
typedef P key_equal;
|
||||
typedef T key_type;
|
||||
|
||||
typedef typename boost::unordered::detail::rebind_wrap<
|
||||
A, value_type>::type allocator;
|
||||
|
||||
typedef boost::unordered::detail::allocator_traits<allocator> traits;
|
||||
typedef boost::unordered::detail::pick_grouped_node<allocator, value_type> pick;
|
||||
typedef boost::unordered::detail::pick_grouped_node<allocator,
|
||||
value_type> pick;
|
||||
typedef typename pick::node node;
|
||||
typedef typename pick::bucket bucket;
|
||||
typedef typename pick::link_pointer link_pointer;
|
||||
@ -150,16 +149,15 @@ namespace boost { namespace unordered { namespace detail {
|
||||
{
|
||||
typedef boost::unordered::detail::multimap<A, K, M, H, P> types;
|
||||
|
||||
typedef A allocator;
|
||||
typedef std::pair<K const, M> value_type;
|
||||
typedef H hasher;
|
||||
typedef P key_equal;
|
||||
typedef K key_type;
|
||||
|
||||
typedef typename boost::unordered::detail::rebind_wrap<
|
||||
A, value_type>::type allocator;
|
||||
|
||||
typedef boost::unordered::detail::allocator_traits<allocator> traits;
|
||||
typedef boost::unordered::detail::pick_grouped_node<allocator, value_type> pick;
|
||||
typedef boost::unordered::detail::pick_grouped_node<allocator,
|
||||
value_type> pick;
|
||||
typedef typename pick::node node;
|
||||
typedef typename pick::bucket bucket;
|
||||
typedef typename pick::link_pointer link_pointer;
|
||||
@ -177,7 +175,6 @@ namespace boost { namespace unordered { namespace detail {
|
||||
typedef boost::unordered::detail::table<Types> table;
|
||||
typedef typename table::value_type value_type;
|
||||
typedef typename table::bucket bucket;
|
||||
typedef typename table::buckets buckets;
|
||||
typedef typename table::policy policy;
|
||||
typedef typename table::node_pointer node_pointer;
|
||||
typedef typename table::node_allocator node_allocator;
|
||||
@ -204,12 +201,17 @@ namespace boost { namespace unordered { namespace detail {
|
||||
|
||||
grouped_table_impl(grouped_table_impl const& x)
|
||||
: table(x, node_allocator_traits::
|
||||
select_on_container_copy_construction(x.node_alloc())) {}
|
||||
select_on_container_copy_construction(x.node_alloc()))
|
||||
{
|
||||
this->init(x);
|
||||
}
|
||||
|
||||
grouped_table_impl(grouped_table_impl const& x,
|
||||
node_allocator const& a)
|
||||
: table(x, a)
|
||||
{}
|
||||
{
|
||||
this->init(x);
|
||||
}
|
||||
|
||||
grouped_table_impl(grouped_table_impl& x,
|
||||
boost::unordered::detail::move_tag m)
|
||||
@ -220,7 +222,9 @@ namespace boost { namespace unordered { namespace detail {
|
||||
node_allocator const& a,
|
||||
boost::unordered::detail::move_tag m)
|
||||
: table(x, a, m)
|
||||
{}
|
||||
{
|
||||
this->move_init(x);
|
||||
}
|
||||
|
||||
// Accessors
|
||||
|
||||
@ -230,6 +234,8 @@ namespace boost { namespace unordered { namespace detail {
|
||||
Key const& k,
|
||||
Pred const& eq) const
|
||||
{
|
||||
if (!this->size_) return iterator();
|
||||
|
||||
std::size_t bucket_index =
|
||||
policy::to_bucket(this->bucket_count_, key_hash);
|
||||
iterator n = this->get_start(bucket_index);
|
||||
@ -487,8 +493,7 @@ namespace boost { namespace unordered { namespace detail {
|
||||
iterator emplace(BOOST_UNORDERED_EMPLACE_ARGS)
|
||||
{
|
||||
node_constructor a(this->node_alloc());
|
||||
a.construct_node();
|
||||
a.construct_value(BOOST_UNORDERED_EMPLACE_FORWARD);
|
||||
a.construct_with_value(BOOST_UNORDERED_EMPLACE_FORWARD);
|
||||
|
||||
return iterator(emplace_impl(a));
|
||||
}
|
||||
@ -507,8 +512,7 @@ namespace boost { namespace unordered { namespace detail {
|
||||
std::size_t distance = boost::unordered::detail::distance(i, j);
|
||||
if(distance == 1) {
|
||||
node_constructor a(this->node_alloc());
|
||||
a.construct_node();
|
||||
a.construct_value2(*i);
|
||||
a.construct_with_value2(*i);
|
||||
emplace_impl(a);
|
||||
}
|
||||
else {
|
||||
@ -517,8 +521,7 @@ namespace boost { namespace unordered { namespace detail {
|
||||
|
||||
node_constructor a(this->node_alloc());
|
||||
for (; i != j; ++i) {
|
||||
a.construct_node();
|
||||
a.construct_value2(*i);
|
||||
a.construct_with_value2(*i);
|
||||
emplace_impl_no_rehash(a);
|
||||
}
|
||||
}
|
||||
@ -530,8 +533,7 @@ namespace boost { namespace unordered { namespace detail {
|
||||
{
|
||||
node_constructor a(this->node_alloc());
|
||||
for (; i != j; ++i) {
|
||||
a.construct_node();
|
||||
a.construct_value2(*i);
|
||||
a.construct_with_value2(*i);
|
||||
emplace_impl(a);
|
||||
}
|
||||
}
|
||||
@ -710,20 +712,12 @@ namespace boost { namespace unordered { namespace detail {
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// copy_buckets_to
|
||||
//
|
||||
// Basic exception safety. If an exception is thrown this will
|
||||
// leave dst partially filled and the buckets unset.
|
||||
// fill_buckets
|
||||
|
||||
static void copy_buckets_to(buckets const& src, buckets& dst)
|
||||
template <class NodeCreator>
|
||||
static void fill_buckets(iterator n, table& dst,
|
||||
NodeCreator& creator)
|
||||
{
|
||||
BOOST_ASSERT(!dst.buckets_);
|
||||
|
||||
dst.create_buckets();
|
||||
|
||||
node_constructor a(dst.node_alloc());
|
||||
|
||||
iterator n = src.get_start();
|
||||
previous_pointer prev = dst.get_previous_start();
|
||||
|
||||
while (n.node_) {
|
||||
@ -733,10 +727,7 @@ namespace boost { namespace unordered { namespace detail {
|
||||
static_cast<node_pointer>(n.node_->group_prev_)->next_
|
||||
));
|
||||
|
||||
a.construct_node();
|
||||
a.construct_value2(*n);
|
||||
|
||||
node_pointer first_node = a.release();
|
||||
node_pointer first_node = creator.create(*n);
|
||||
node_pointer end = first_node;
|
||||
first_node->hash_ = key_hash;
|
||||
prev->next_ = static_cast<link_pointer>(first_node);
|
||||
@ -744,56 +735,7 @@ namespace boost { namespace unordered { namespace detail {
|
||||
|
||||
for (++n; n != group_end; ++n)
|
||||
{
|
||||
a.construct_node();
|
||||
a.construct_value2(*n);
|
||||
end = a.release();
|
||||
end->hash_ = key_hash;
|
||||
add_after_node(end, first_node);
|
||||
++dst.size_;
|
||||
}
|
||||
|
||||
prev = place_in_bucket(dst, prev, end);
|
||||
}
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// move_buckets_to
|
||||
//
|
||||
// Basic exception safety. The source nodes are left in an unusable
|
||||
// state if an exception throws.
|
||||
|
||||
static void move_buckets_to(buckets& src, buckets& dst)
|
||||
{
|
||||
BOOST_ASSERT(!dst.buckets_);
|
||||
|
||||
dst.create_buckets();
|
||||
|
||||
node_constructor a(dst.node_alloc());
|
||||
|
||||
iterator n = src.get_start();
|
||||
previous_pointer prev = dst.get_previous_start();
|
||||
|
||||
while (n.node_) {
|
||||
std::size_t key_hash = n.node_->hash_;
|
||||
iterator group_end(
|
||||
static_cast<node_pointer>(
|
||||
static_cast<node_pointer>(n.node_->group_prev_)->next_
|
||||
));
|
||||
|
||||
a.construct_node();
|
||||
a.construct_value2(boost::move(*n));
|
||||
|
||||
node_pointer first_node = a.release();
|
||||
node_pointer end = first_node;
|
||||
first_node->hash_ = key_hash;
|
||||
prev->next_ = static_cast<link_pointer>(first_node);
|
||||
++dst.size_;
|
||||
|
||||
for(++n; n != group_end; ++n)
|
||||
{
|
||||
a.construct_node();
|
||||
a.construct_value2(boost::move(*n));
|
||||
end = a.release();
|
||||
end = creator.create(*n);
|
||||
end->hash_ = key_hash;
|
||||
add_after_node(end, first_node);
|
||||
++dst.size_;
|
||||
@ -806,33 +748,19 @@ namespace boost { namespace unordered { namespace detail {
|
||||
// strong otherwise exception safety
|
||||
void rehash_impl(std::size_t num_buckets)
|
||||
{
|
||||
BOOST_ASSERT(this->size_);
|
||||
BOOST_ASSERT(this->buckets_);
|
||||
|
||||
buckets dst(this->node_alloc(), num_buckets);
|
||||
dst.create_buckets();
|
||||
|
||||
previous_pointer src_start = this->get_previous_start();
|
||||
previous_pointer dst_start = dst.get_previous_start();
|
||||
|
||||
dst_start->next_ = src_start->next_;
|
||||
src_start->next_ = link_pointer();
|
||||
dst.size_ = this->size_;
|
||||
this->size_ = 0;
|
||||
|
||||
previous_pointer prev = dst_start;
|
||||
this->create_buckets(num_buckets);
|
||||
previous_pointer prev = this->get_previous_start();
|
||||
while (prev->next_)
|
||||
prev = place_in_bucket(dst, prev,
|
||||
prev = place_in_bucket(*this, prev,
|
||||
static_cast<node_pointer>(
|
||||
static_cast<node_pointer>(prev->next_)->group_prev_));
|
||||
|
||||
// Swap the new nodes back into the container and setup the
|
||||
// variables.
|
||||
dst.swap(*this); // no throw
|
||||
}
|
||||
|
||||
// Iterate through the nodes placing them in the correct buckets.
|
||||
// pre: prev->next_ is not null.
|
||||
static previous_pointer place_in_bucket(buckets& dst,
|
||||
static previous_pointer place_in_bucket(table& dst,
|
||||
previous_pointer prev, node_pointer end)
|
||||
{
|
||||
bucket_pointer b = dst.get_bucket(policy::to_bucket(
|
||||
|
@ -13,6 +13,11 @@
|
||||
#include <boost/type_traits/alignment_of.hpp>
|
||||
#include <cmath>
|
||||
|
||||
#if defined(BOOST_MSVC)
|
||||
#pragma warning(push)
|
||||
#pragma warning(disable:4127) // conditional expression is constant
|
||||
#endif
|
||||
|
||||
namespace boost { namespace unordered { namespace detail {
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////
|
||||
@ -54,13 +59,73 @@ namespace boost { namespace unordered { namespace detail {
|
||||
value_base& operator=(value_base const&);
|
||||
};
|
||||
|
||||
template <typename NodeAlloc>
|
||||
struct copy_nodes
|
||||
{
|
||||
typedef boost::unordered::detail::allocator_traits<NodeAlloc>
|
||||
node_allocator_traits;
|
||||
|
||||
node_constructor<NodeAlloc> constructor;
|
||||
|
||||
explicit copy_nodes(NodeAlloc& a) : constructor(a) {}
|
||||
|
||||
typename node_allocator_traits::pointer create(
|
||||
typename node_allocator_traits::value_type::value_type const& v)
|
||||
{
|
||||
constructor.construct_with_value2(v);
|
||||
return constructor.release();
|
||||
}
|
||||
};
|
||||
|
||||
template <typename NodeAlloc>
|
||||
struct move_nodes
|
||||
{
|
||||
typedef boost::unordered::detail::allocator_traits<NodeAlloc>
|
||||
node_allocator_traits;
|
||||
|
||||
node_constructor<NodeAlloc> constructor;
|
||||
|
||||
explicit move_nodes(NodeAlloc& a) : constructor(a) {}
|
||||
|
||||
typename node_allocator_traits::pointer create(
|
||||
typename node_allocator_traits::value_type::value_type& v)
|
||||
{
|
||||
constructor.construct_with_value2(boost::move(v));
|
||||
return constructor.release();
|
||||
}
|
||||
};
|
||||
|
||||
template <typename Buckets>
|
||||
struct assign_nodes
|
||||
{
|
||||
node_holder<typename Buckets::node_allocator> holder;
|
||||
|
||||
explicit assign_nodes(Buckets& b) : holder(b) {}
|
||||
|
||||
typename Buckets::node_pointer create(
|
||||
typename Buckets::value_type const& v)
|
||||
{
|
||||
return holder.copy_of(v);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename Buckets>
|
||||
struct move_assign_nodes
|
||||
{
|
||||
node_holder<typename Buckets::node_allocator> holder;
|
||||
|
||||
explicit move_assign_nodes(Buckets& b) : holder(b) {}
|
||||
|
||||
typename Buckets::node_pointer create(
|
||||
typename Buckets::value_type& v)
|
||||
{
|
||||
return holder.move_copy_of(v);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename Types>
|
||||
struct table :
|
||||
boost::unordered::detail::buckets<
|
||||
typename Types::allocator,
|
||||
typename Types::bucket,
|
||||
typename Types::node,
|
||||
typename Types::policy>,
|
||||
Types::policy,
|
||||
boost::unordered::detail::functions<
|
||||
typename Types::hasher,
|
||||
typename Types::key_equal>
|
||||
@ -69,6 +134,8 @@ namespace boost { namespace unordered { namespace detail {
|
||||
table(table const&);
|
||||
table& operator=(table const&);
|
||||
public:
|
||||
typedef typename Types::node node;
|
||||
typedef typename Types::bucket bucket;
|
||||
typedef typename Types::hasher hasher;
|
||||
typedef typename Types::key_equal key_equal;
|
||||
typedef typename Types::key_type key_type;
|
||||
@ -82,23 +149,128 @@ namespace boost { namespace unordered { namespace detail {
|
||||
typename Types::hasher,
|
||||
typename Types::key_equal> functions;
|
||||
|
||||
typedef boost::unordered::detail::buckets<
|
||||
typename Types::allocator,
|
||||
typename Types::bucket,
|
||||
typename Types::node,
|
||||
typename Types::policy> buckets;
|
||||
typedef typename Types::allocator allocator;
|
||||
typedef typename boost::unordered::detail::
|
||||
rebind_wrap<allocator, node>::type node_allocator;
|
||||
typedef typename boost::unordered::detail::
|
||||
rebind_wrap<allocator, bucket>::type bucket_allocator;
|
||||
typedef boost::unordered::detail::allocator_traits<node_allocator>
|
||||
node_allocator_traits;
|
||||
typedef boost::unordered::detail::allocator_traits<bucket_allocator>
|
||||
bucket_allocator_traits;
|
||||
typedef typename node_allocator_traits::pointer
|
||||
node_pointer;
|
||||
typedef typename node_allocator_traits::const_pointer
|
||||
const_node_pointer;
|
||||
typedef typename bucket_allocator_traits::pointer
|
||||
bucket_pointer;
|
||||
typedef typename bucket::previous_pointer
|
||||
previous_pointer;
|
||||
typedef boost::unordered::detail::node_constructor<node_allocator>
|
||||
node_constructor;
|
||||
|
||||
typedef typename buckets::node_allocator node_allocator;
|
||||
typedef typename buckets::node_allocator_traits node_allocator_traits;
|
||||
typedef typename buckets::node_pointer node_pointer;
|
||||
typedef typename buckets::const_node_pointer const_node_pointer;
|
||||
|
||||
typedef typename table::iterator iterator;
|
||||
typedef boost::unordered::iterator_detail::
|
||||
iterator<node_pointer, value_type> iterator;
|
||||
typedef boost::unordered::iterator_detail::
|
||||
c_iterator<const_node_pointer, node_pointer, value_type> c_iterator;
|
||||
typedef boost::unordered::iterator_detail::
|
||||
l_iterator<node_pointer, value_type, policy> l_iterator;
|
||||
typedef boost::unordered::iterator_detail::
|
||||
cl_iterator<const_node_pointer, node_pointer, value_type, policy>
|
||||
cl_iterator;
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// Members
|
||||
|
||||
boost::unordered::detail::compressed<bucket_allocator, node_allocator>
|
||||
allocators_;
|
||||
std::size_t bucket_count_;
|
||||
std::size_t size_;
|
||||
float mlf_;
|
||||
std::size_t max_load_; // Only use if this->buckets_.
|
||||
std::size_t max_load_; // Only use if buckets_.
|
||||
bucket_pointer buckets_;
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// Data access
|
||||
|
||||
bucket_allocator const& bucket_alloc() const
|
||||
{
|
||||
return allocators_.first();
|
||||
}
|
||||
|
||||
node_allocator const& node_alloc() const
|
||||
{
|
||||
return allocators_.second();
|
||||
}
|
||||
|
||||
bucket_allocator& bucket_alloc()
|
||||
{
|
||||
return allocators_.first();
|
||||
}
|
||||
|
||||
node_allocator& node_alloc()
|
||||
{
|
||||
return allocators_.second();
|
||||
}
|
||||
|
||||
std::size_t max_bucket_count() const
|
||||
{
|
||||
// -1 to account for the start bucket.
|
||||
return policy::prev_bucket_count(
|
||||
bucket_allocator_traits::max_size(bucket_alloc()) - 1);
|
||||
}
|
||||
|
||||
bucket_pointer get_bucket(std::size_t bucket_index) const
|
||||
{
|
||||
return buckets_ + static_cast<std::ptrdiff_t>(bucket_index);
|
||||
}
|
||||
|
||||
previous_pointer get_previous_start() const
|
||||
{
|
||||
return get_bucket(bucket_count_)->first_from_start();
|
||||
}
|
||||
|
||||
previous_pointer get_previous_start(std::size_t bucket_index) const
|
||||
{
|
||||
return get_bucket(bucket_index)->next_;
|
||||
}
|
||||
|
||||
iterator get_start() const
|
||||
{
|
||||
return iterator(static_cast<node_pointer>(
|
||||
get_previous_start()->next_));
|
||||
}
|
||||
|
||||
iterator get_start(std::size_t bucket_index) const
|
||||
{
|
||||
previous_pointer prev = get_previous_start(bucket_index);
|
||||
return prev ? iterator(static_cast<node_pointer>(prev->next_)) :
|
||||
iterator();
|
||||
}
|
||||
|
||||
float load_factor() const
|
||||
{
|
||||
BOOST_ASSERT(bucket_count_ != 0);
|
||||
return static_cast<float>(size_)
|
||||
/ static_cast<float>(bucket_count_);
|
||||
}
|
||||
|
||||
std::size_t bucket_size(std::size_t index) const
|
||||
{
|
||||
if (!size_) return 0;
|
||||
iterator it = get_start(index);
|
||||
if (!it.node_) return 0;
|
||||
|
||||
std::size_t count = 0;
|
||||
while(it.node_ && policy::to_bucket(
|
||||
bucket_count_, it.node_->hash_) == index)
|
||||
{
|
||||
++count;
|
||||
++it;
|
||||
}
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// Load methods
|
||||
@ -109,34 +281,34 @@ namespace boost { namespace unordered { namespace detail {
|
||||
|
||||
// size < mlf_ * count
|
||||
return boost::unordered::detail::double_to_size(ceil(
|
||||
static_cast<double>(this->mlf_) *
|
||||
static_cast<double>(this->max_bucket_count())
|
||||
static_cast<double>(mlf_) *
|
||||
static_cast<double>(max_bucket_count())
|
||||
)) - 1;
|
||||
}
|
||||
|
||||
std::size_t calculate_max_load()
|
||||
void recalculate_max_load()
|
||||
{
|
||||
using namespace std;
|
||||
|
||||
// From 6.3.1/13:
|
||||
// Only resize when size >= mlf_ * count
|
||||
return boost::unordered::detail::double_to_size(ceil(
|
||||
static_cast<double>(this->mlf_) *
|
||||
static_cast<double>(this->bucket_count_)
|
||||
max_load_ = boost::unordered::detail::double_to_size(ceil(
|
||||
static_cast<double>(mlf_) *
|
||||
static_cast<double>(bucket_count_)
|
||||
));
|
||||
|
||||
}
|
||||
|
||||
void max_load_factor(float z)
|
||||
{
|
||||
BOOST_ASSERT(z > 0);
|
||||
mlf_ = (std::max)(z, minimum_max_load_factor);
|
||||
if (this->buckets_)
|
||||
this->max_load_ = this->calculate_max_load();
|
||||
if (buckets_) recalculate_max_load();
|
||||
}
|
||||
|
||||
std::size_t min_buckets_for_size(std::size_t size) const
|
||||
{
|
||||
BOOST_ASSERT(this->mlf_ >= minimum_max_load_factor);
|
||||
BOOST_ASSERT(mlf_ >= minimum_max_load_factor);
|
||||
|
||||
using namespace std;
|
||||
|
||||
@ -160,127 +332,450 @@ namespace boost { namespace unordered { namespace detail {
|
||||
hasher const& hf,
|
||||
key_equal const& eq,
|
||||
node_allocator const& a) :
|
||||
buckets(a, policy::new_bucket_count(num_buckets)),
|
||||
functions(hf, eq),
|
||||
allocators_(a,a),
|
||||
bucket_count_(policy::new_bucket_count(num_buckets)),
|
||||
size_(0),
|
||||
mlf_(1.0f),
|
||||
max_load_(0)
|
||||
max_load_(0),
|
||||
buckets_()
|
||||
{}
|
||||
|
||||
table(table const& x, node_allocator const& a) :
|
||||
buckets(a, x.min_buckets_for_size(x.size_)),
|
||||
functions(x),
|
||||
allocators_(a,a),
|
||||
bucket_count_(x.min_buckets_for_size(x.size_)),
|
||||
size_(0),
|
||||
mlf_(x.mlf_),
|
||||
max_load_(0)
|
||||
{
|
||||
if(x.size_) {
|
||||
table_impl::copy_buckets_to(x, *this);
|
||||
this->max_load_ = calculate_max_load();
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: Why calculate_max_load?
|
||||
table(table& x, boost::unordered::detail::move_tag m) :
|
||||
buckets(x, m),
|
||||
functions(x),
|
||||
mlf_(x.mlf_),
|
||||
max_load_(calculate_max_load())
|
||||
max_load_(0),
|
||||
buckets_()
|
||||
{}
|
||||
|
||||
// TODO: Why not calculate_max_load?
|
||||
// TODO: Why do I use x's bucket count?
|
||||
table(table& x, node_allocator const& a,
|
||||
boost::unordered::detail::move_tag m) :
|
||||
buckets(a, x.bucket_count_),
|
||||
table(table& x, boost::unordered::detail::move_tag m) :
|
||||
functions(x),
|
||||
allocators_(x.allocators_, m),
|
||||
bucket_count_(x.bucket_count_),
|
||||
size_(x.size_),
|
||||
mlf_(x.mlf_),
|
||||
max_load_(x.max_load_)
|
||||
max_load_(x.max_load_),
|
||||
buckets_(x.buckets_)
|
||||
{
|
||||
if(a == x.node_alloc()) {
|
||||
this->buckets::swap(x, false_type());
|
||||
}
|
||||
else if(x.size_) {
|
||||
// Use a temporary table because move_buckets_to leaves the
|
||||
// source container in a complete mess.
|
||||
x.buckets_ = bucket_pointer();
|
||||
x.size_ = 0;
|
||||
}
|
||||
|
||||
buckets tmp(x, m);
|
||||
table_impl::move_buckets_to(tmp, *this);
|
||||
this->max_load_ = calculate_max_load();
|
||||
table(table& x, node_allocator const& a,
|
||||
boost::unordered::detail::move_tag) :
|
||||
functions(x),
|
||||
allocators_(a, a),
|
||||
bucket_count_(x.bucket_count_),
|
||||
size_(0),
|
||||
mlf_(x.mlf_),
|
||||
max_load_(x.max_load_),
|
||||
buckets_()
|
||||
{}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// Initialisation.
|
||||
|
||||
void init(table const& x)
|
||||
{
|
||||
if (x.size_) {
|
||||
create_buckets(bucket_count_);
|
||||
copy_nodes<node_allocator> copy(node_alloc());
|
||||
table_impl::fill_buckets(x.get_start(), *this, copy);
|
||||
}
|
||||
}
|
||||
|
||||
void move_init(table& x)
|
||||
{
|
||||
if(node_alloc() == x.node_alloc()) {
|
||||
move_buckets_from(x);
|
||||
}
|
||||
else if(x.size_) {
|
||||
// TODO: Could pick new bucket size?
|
||||
create_buckets(bucket_count_);
|
||||
|
||||
move_nodes<node_allocator> move(node_alloc());
|
||||
node_holder<node_allocator> nodes(x);
|
||||
table_impl::fill_buckets(nodes.get_start(), *this, move);
|
||||
}
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// Create buckets
|
||||
|
||||
void create_buckets(std::size_t new_count)
|
||||
{
|
||||
boost::unordered::detail::array_constructor<bucket_allocator>
|
||||
constructor(bucket_alloc());
|
||||
|
||||
// Creates an extra bucket to act as the start node.
|
||||
constructor.construct(bucket(), new_count + 1);
|
||||
|
||||
if (buckets_)
|
||||
{
|
||||
// Copy the nodes to the new buckets, including the dummy
|
||||
// node if there is one.
|
||||
(constructor.get() +
|
||||
static_cast<std::ptrdiff_t>(new_count))->next_ =
|
||||
(buckets_ + static_cast<std::ptrdiff_t>(
|
||||
bucket_count_))->next_;
|
||||
destroy_buckets();
|
||||
}
|
||||
else if (bucket::extra_node)
|
||||
{
|
||||
node_constructor a(node_alloc());
|
||||
a.construct();
|
||||
|
||||
(constructor.get() +
|
||||
static_cast<std::ptrdiff_t>(new_count))->next_ =
|
||||
a.release();
|
||||
}
|
||||
|
||||
bucket_count_ = new_count;
|
||||
buckets_ = constructor.release();
|
||||
recalculate_max_load();
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// Swap and Move
|
||||
|
||||
void swap_allocators(table& other, false_type)
|
||||
{
|
||||
// According to 23.2.1.8, if propagate_on_container_swap is
|
||||
// false the behaviour is undefined unless the allocators
|
||||
// are equal.
|
||||
BOOST_ASSERT(node_alloc() == other.node_alloc());
|
||||
}
|
||||
|
||||
void swap_allocators(table& other, true_type)
|
||||
{
|
||||
allocators_.swap(other.allocators_);
|
||||
}
|
||||
|
||||
// Only swaps the allocators if propagate_on_container_swap
|
||||
void swap(table& x)
|
||||
{
|
||||
boost::unordered::detail::set_hash_functions<hasher, key_equal>
|
||||
op1(*this, x);
|
||||
boost::unordered::detail::set_hash_functions<hasher, key_equal>
|
||||
op2(x, *this);
|
||||
|
||||
// I think swap can throw if Propagate::value,
|
||||
// since the allocators' swap can throw. Not sure though.
|
||||
swap_allocators(x,
|
||||
boost::unordered::detail::integral_constant<bool,
|
||||
allocator_traits<node_allocator>::
|
||||
propagate_on_container_swap::value>());
|
||||
|
||||
boost::swap(buckets_, x.buckets_);
|
||||
boost::swap(bucket_count_, x.bucket_count_);
|
||||
boost::swap(size_, x.size_);
|
||||
std::swap(mlf_, x.mlf_);
|
||||
std::swap(max_load_, x.max_load_);
|
||||
op1.commit();
|
||||
op2.commit();
|
||||
}
|
||||
|
||||
void move_buckets_from(table& other)
|
||||
{
|
||||
BOOST_ASSERT(node_alloc() == other.node_alloc());
|
||||
BOOST_ASSERT(!buckets_);
|
||||
buckets_ = other.buckets_;
|
||||
bucket_count_ = other.bucket_count_;
|
||||
size_ = other.size_;
|
||||
other.buckets_ = bucket_pointer();
|
||||
other.size_ = 0;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// Delete/destruct
|
||||
|
||||
~table()
|
||||
{
|
||||
delete_buckets();
|
||||
}
|
||||
|
||||
void delete_node(c_iterator n)
|
||||
{
|
||||
boost::unordered::detail::destroy_value_impl(node_alloc(),
|
||||
n.node_->value_ptr());
|
||||
node_allocator_traits::destroy(node_alloc(),
|
||||
boost::addressof(*n.node_));
|
||||
node_allocator_traits::deallocate(node_alloc(), n.node_, 1);
|
||||
--size_;
|
||||
}
|
||||
|
||||
std::size_t delete_nodes(c_iterator begin, c_iterator end)
|
||||
{
|
||||
std::size_t count = 0;
|
||||
|
||||
while(begin != end) {
|
||||
c_iterator n = begin;
|
||||
++begin;
|
||||
delete_node(n);
|
||||
++count;
|
||||
}
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
void delete_buckets()
|
||||
{
|
||||
if(buckets_) {
|
||||
delete_nodes(get_start(), iterator());
|
||||
|
||||
if (bucket::extra_node) {
|
||||
node_pointer n = static_cast<node_pointer>(
|
||||
get_bucket(bucket_count_)->next_);
|
||||
node_allocator_traits::destroy(node_alloc(),
|
||||
boost::addressof(*n));
|
||||
node_allocator_traits::deallocate(node_alloc(), n, 1);
|
||||
}
|
||||
|
||||
destroy_buckets();
|
||||
buckets_ = bucket_pointer();
|
||||
}
|
||||
|
||||
BOOST_ASSERT(!size_);
|
||||
}
|
||||
|
||||
void clear()
|
||||
{
|
||||
if(!size_) return;
|
||||
|
||||
delete_nodes(get_start(), iterator());
|
||||
get_previous_start()->next_ = link_pointer();
|
||||
clear_buckets();
|
||||
|
||||
BOOST_ASSERT(!size_);
|
||||
}
|
||||
|
||||
void clear_buckets()
|
||||
{
|
||||
bucket_pointer end = get_bucket(bucket_count_);
|
||||
for(bucket_pointer it = buckets_; it != end; ++it)
|
||||
{
|
||||
it->next_ = node_pointer();
|
||||
}
|
||||
}
|
||||
|
||||
void destroy_buckets()
|
||||
{
|
||||
bucket_pointer end = get_bucket(bucket_count_ + 1);
|
||||
for(bucket_pointer it = buckets_; it != end; ++it)
|
||||
{
|
||||
bucket_allocator_traits::destroy(bucket_alloc(),
|
||||
boost::addressof(*it));
|
||||
}
|
||||
|
||||
bucket_allocator_traits::deallocate(bucket_alloc(),
|
||||
buckets_, bucket_count_ + 1);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// Fix buckets after erase
|
||||
|
||||
// This is called after erasing a node or group of nodes to fix up
|
||||
// the bucket pointers.
|
||||
void fix_buckets(bucket_pointer this_bucket,
|
||||
previous_pointer prev, node_pointer next)
|
||||
{
|
||||
if (!next)
|
||||
{
|
||||
if (this_bucket->next_ == prev)
|
||||
this_bucket->next_ = node_pointer();
|
||||
}
|
||||
else
|
||||
{
|
||||
bucket_pointer next_bucket = get_bucket(
|
||||
policy::to_bucket(bucket_count_, next->hash_));
|
||||
|
||||
if (next_bucket != this_bucket)
|
||||
{
|
||||
next_bucket->next_ = prev;
|
||||
if (this_bucket->next_ == prev)
|
||||
this_bucket->next_ = node_pointer();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// This is called after erasing a range of nodes to fix any bucket
|
||||
// pointers into that range.
|
||||
void fix_buckets_range(std::size_t bucket_index,
|
||||
previous_pointer prev, node_pointer begin, node_pointer end)
|
||||
{
|
||||
node_pointer n = begin;
|
||||
|
||||
// If we're not at the start of the current bucket, then
|
||||
// go to the start of the next bucket.
|
||||
if (get_bucket(bucket_index)->next_ != prev)
|
||||
{
|
||||
for(;;) {
|
||||
n = static_cast<node_pointer>(n->next_);
|
||||
if (n == end) return;
|
||||
|
||||
std::size_t new_bucket_index =
|
||||
policy::to_bucket(bucket_count_, n->hash_);
|
||||
if (bucket_index != new_bucket_index) {
|
||||
bucket_index = new_bucket_index;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Iterate through the remaining nodes, clearing out the bucket
|
||||
// pointers.
|
||||
get_bucket(bucket_index)->next_ = previous_pointer();
|
||||
for(;;) {
|
||||
n = static_cast<node_pointer>(n->next_);
|
||||
if (n == end) break;
|
||||
|
||||
std::size_t new_bucket_index =
|
||||
policy::to_bucket(bucket_count_, n->hash_);
|
||||
if (bucket_index != new_bucket_index) {
|
||||
bucket_index = new_bucket_index;
|
||||
get_bucket(bucket_index)->next_ = previous_pointer();
|
||||
}
|
||||
};
|
||||
|
||||
// Finally fix the bucket containing the trailing node.
|
||||
if (n) {
|
||||
get_bucket(
|
||||
policy::to_bucket(bucket_count_, n->hash_))->next_
|
||||
= prev;
|
||||
}
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// Iterators
|
||||
|
||||
iterator begin() const {
|
||||
return !this->buckets_ ?
|
||||
iterator() : this->get_start();
|
||||
return !buckets_ ? iterator() : get_start();
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// Assignment
|
||||
|
||||
void assign(table const& x)
|
||||
{
|
||||
assign(x,
|
||||
boost::unordered::detail::integral_constant<bool,
|
||||
allocator_traits<node_allocator>::
|
||||
propagate_on_container_copy_assignment::value>());
|
||||
if (this != boost::addressof(x))
|
||||
{
|
||||
assign(x,
|
||||
boost::unordered::detail::integral_constant<bool,
|
||||
allocator_traits<node_allocator>::
|
||||
propagate_on_container_copy_assignment::value>());
|
||||
}
|
||||
}
|
||||
|
||||
void assign(table const& x, false_type)
|
||||
{
|
||||
table tmp(x, this->node_alloc());
|
||||
this->swap(tmp, false_type());
|
||||
// Strong exception safety.
|
||||
boost::unordered::detail::set_hash_functions<hasher, key_equal>
|
||||
new_func_this(*this, x);
|
||||
new_func_this.commit();
|
||||
mlf_ = x.mlf_;
|
||||
recalculate_max_load();
|
||||
|
||||
if (!size_ && !x.size_) return;
|
||||
|
||||
if (!buckets_ || x.size_ >= max_load_) {
|
||||
create_buckets(min_buckets_for_size(x.size_));
|
||||
}
|
||||
else {
|
||||
clear_buckets();
|
||||
}
|
||||
|
||||
// assign_nodes takes ownership of the container's elements,
|
||||
// assigning to them if possible, and deleting any that are
|
||||
// left over.
|
||||
assign_nodes<table> assign(*this);
|
||||
|
||||
if (x.size_) {
|
||||
table_impl::fill_buckets(x.get_start(), *this, assign);
|
||||
}
|
||||
}
|
||||
|
||||
void assign(table const& x, true_type)
|
||||
{
|
||||
table tmp(x, x.node_alloc());
|
||||
// Need to delete before setting the allocator so that buckets
|
||||
// aren't deleted with the wrong allocator.
|
||||
if(this->buckets_) this->delete_buckets();
|
||||
// TODO: Can allocator assignment throw?
|
||||
this->allocators_.assign(x.allocators_);
|
||||
this->swap(tmp, false_type());
|
||||
}
|
||||
|
||||
void move_assign(table& x)
|
||||
{
|
||||
move_assign(x,
|
||||
boost::unordered::detail::integral_constant<bool,
|
||||
allocator_traits<node_allocator>::
|
||||
propagate_on_container_move_assignment::value>());
|
||||
}
|
||||
|
||||
void move_assign(table& x, true_type)
|
||||
{
|
||||
if(this->buckets_) this->delete_buckets();
|
||||
this->allocators_.move_assign(x.allocators_);
|
||||
move_assign_no_alloc(x);
|
||||
}
|
||||
|
||||
void move_assign(table& x, false_type)
|
||||
{
|
||||
if(this->node_alloc() == x.node_alloc()) {
|
||||
if(this->buckets_) this->delete_buckets();
|
||||
move_assign_no_alloc(x);
|
||||
if (node_alloc() == x.node_alloc()) {
|
||||
allocators_.assign(x.allocators_);
|
||||
assign(x, false_type());
|
||||
}
|
||||
else {
|
||||
boost::unordered::detail::set_hash_functions<hasher, key_equal>
|
||||
new_func_this(*this, x);
|
||||
|
||||
// Delete everything with current allocators before assigning
|
||||
// the new ones.
|
||||
if (buckets_) delete_buckets();
|
||||
allocators_.assign(x.allocators_);
|
||||
|
||||
// Copy over other data, all no throw.
|
||||
new_func_this.commit();
|
||||
mlf_ = x.mlf_;
|
||||
bucket_count_ = min_buckets_for_size(x.size_);
|
||||
max_load_ = 0;
|
||||
|
||||
// Finally copy the elements.
|
||||
if (x.size_) {
|
||||
buckets b(this->node_alloc(),
|
||||
x.min_buckets_for_size(x.size_));
|
||||
buckets tmp(x, move_tag());
|
||||
table_impl::move_buckets_to(tmp, b);
|
||||
b.swap(*this);
|
||||
create_buckets(bucket_count_);
|
||||
copy_nodes<node_allocator> copy(node_alloc());
|
||||
table_impl::fill_buckets(x.get_start(), *this, copy);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void move_assign(table& x)
|
||||
{
|
||||
if (this != boost::addressof(x))
|
||||
{
|
||||
move_assign(x,
|
||||
boost::unordered::detail::integral_constant<bool,
|
||||
allocator_traits<node_allocator>::
|
||||
propagate_on_container_move_assignment::value>());
|
||||
}
|
||||
}
|
||||
|
||||
void move_assign(table& x, true_type)
|
||||
{
|
||||
if(buckets_) delete_buckets();
|
||||
allocators_.move_assign(x.allocators_);
|
||||
move_assign_no_alloc(x);
|
||||
}
|
||||
|
||||
void move_assign(table& x, false_type)
|
||||
{
|
||||
if (node_alloc() == x.node_alloc()) {
|
||||
if(buckets_) delete_buckets();
|
||||
move_assign_no_alloc(x);
|
||||
}
|
||||
else {
|
||||
boost::unordered::detail::set_hash_functions<hasher, key_equal>
|
||||
new_func_this(*this, x);
|
||||
new_func_this.commit();
|
||||
mlf_ = x.mlf_;
|
||||
recalculate_max_load();
|
||||
|
||||
if (!size_ && !x.size_) return;
|
||||
|
||||
if (!buckets_ || x.size_ >= max_load_) {
|
||||
create_buckets(min_buckets_for_size(x.size_));
|
||||
}
|
||||
else {
|
||||
this->clear();
|
||||
clear_buckets();
|
||||
}
|
||||
|
||||
// move_assign_nodes takes ownership of the container's
|
||||
// elements, assigning to them if possible, and deleting
|
||||
// any that are left over.
|
||||
move_assign_nodes<table> assign(*this);
|
||||
|
||||
if (x.size_) {
|
||||
node_holder<node_allocator> nodes(x);
|
||||
table_impl::fill_buckets(nodes.get_start(), *this, assign);
|
||||
}
|
||||
|
||||
this->mlf_ = x.mlf_;
|
||||
if (this->buckets_) this->max_load_ = calculate_max_load();
|
||||
new_func_this.commit();
|
||||
}
|
||||
}
|
||||
|
||||
@ -289,53 +784,12 @@ namespace boost { namespace unordered { namespace detail {
|
||||
boost::unordered::detail::set_hash_functions<hasher, key_equal>
|
||||
new_func_this(*this, x);
|
||||
// No throw from here.
|
||||
this->move_buckets_from(x);
|
||||
this->mlf_ = x.mlf_;
|
||||
this->max_load_ = x.max_load_;
|
||||
move_buckets_from(x);
|
||||
mlf_ = x.mlf_;
|
||||
max_load_ = x.max_load_;
|
||||
new_func_this.commit();
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// Swap & Move
|
||||
|
||||
void swap(table& x)
|
||||
{
|
||||
swap(x,
|
||||
boost::unordered::detail::integral_constant<bool,
|
||||
allocator_traits<node_allocator>::
|
||||
propagate_on_container_swap::value>());
|
||||
}
|
||||
|
||||
// Only swaps the allocators if Propagate::value
|
||||
template <typename Propagate>
|
||||
void swap(table& x, Propagate p)
|
||||
{
|
||||
// According to 23.2.1.8, if propagate_on_container_swap is
|
||||
// false the behaviour is undefined unless the allocators
|
||||
// are equal.
|
||||
BOOST_ASSERT(p.value || this->node_alloc() == x.node_alloc());
|
||||
|
||||
boost::unordered::detail::set_hash_functions<hasher, key_equal>
|
||||
op1(*this, x);
|
||||
boost::unordered::detail::set_hash_functions<hasher, key_equal>
|
||||
op2(x, *this);
|
||||
// I think swap can throw if Propagate::value,
|
||||
// since the allocators' swap can throw. Not sure though.
|
||||
this->buckets::swap(x, p);
|
||||
std::swap(this->mlf_, x.mlf_);
|
||||
std::swap(this->max_load_, x.max_load_);
|
||||
op1.commit();
|
||||
op2.commit();
|
||||
}
|
||||
|
||||
// Swap everything but the allocators, and the functions objects.
|
||||
void swap_contents(table& x)
|
||||
{
|
||||
this->buckets::swap(x, false_type());
|
||||
std::swap(this->mlf_, x.mlf_);
|
||||
std::swap(this->max_load_, x.max_load_);
|
||||
}
|
||||
|
||||
// Accessors
|
||||
|
||||
key_type const& get_key(value_type const& x) const
|
||||
@ -356,7 +810,6 @@ namespace boost { namespace unordered { namespace detail {
|
||||
Hash const& hf,
|
||||
Pred const& eq) const
|
||||
{
|
||||
if (!this->size_) return iterator();
|
||||
return static_cast<table_impl const*>(this)->
|
||||
find_node_impl(policy::apply_hash(hf, k), k, eq);
|
||||
}
|
||||
@ -365,16 +818,14 @@ namespace boost { namespace unordered { namespace detail {
|
||||
std::size_t key_hash,
|
||||
key_type const& k) const
|
||||
{
|
||||
if (!this->size_) return iterator();
|
||||
return static_cast<table_impl const*>(this)->
|
||||
find_node_impl(key_hash, k, this->key_eq());
|
||||
}
|
||||
|
||||
iterator find_node(key_type const& k) const
|
||||
{
|
||||
if (!this->size_) return iterator();
|
||||
return static_cast<table_impl const*>(this)->
|
||||
find_node_impl(this->hash(k), k, this->key_eq());
|
||||
find_node_impl(hash(k), k, this->key_eq());
|
||||
}
|
||||
|
||||
iterator find_matching_node(iterator n) const
|
||||
@ -402,22 +853,19 @@ namespace boost { namespace unordered { namespace detail {
|
||||
template <typename Types>
|
||||
inline void table<Types>::reserve_for_insert(std::size_t size)
|
||||
{
|
||||
if (!this->buckets_) {
|
||||
this->bucket_count_ = (std::max)(this->bucket_count_,
|
||||
this->min_buckets_for_size(size));
|
||||
this->create_buckets();
|
||||
this->max_load_ = this->calculate_max_load();
|
||||
if (!buckets_) {
|
||||
create_buckets((std::max)(bucket_count_,
|
||||
min_buckets_for_size(size)));
|
||||
}
|
||||
// According to the standard this should be 'size >= max_load_',
|
||||
// but I think this is better, defect report filed.
|
||||
else if(size > max_load_) {
|
||||
std::size_t num_buckets
|
||||
= this->min_buckets_for_size((std::max)(size,
|
||||
this->size_ + (this->size_ >> 1)));
|
||||
if (num_buckets != this->bucket_count_) {
|
||||
= min_buckets_for_size((std::max)(size,
|
||||
size_ + (size_ >> 1)));
|
||||
|
||||
if (num_buckets != bucket_count_)
|
||||
static_cast<table_impl*>(this)->rehash_impl(num_buckets);
|
||||
this->max_load_ = this->calculate_max_load();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -429,20 +877,18 @@ namespace boost { namespace unordered { namespace detail {
|
||||
{
|
||||
using namespace std;
|
||||
|
||||
if(!this->size_) {
|
||||
if(this->buckets_) this->delete_buckets();
|
||||
this->bucket_count_ = policy::new_bucket_count(min_buckets);
|
||||
if(!size_) {
|
||||
if(buckets_) delete_buckets();
|
||||
bucket_count_ = policy::new_bucket_count(min_buckets);
|
||||
}
|
||||
else {
|
||||
min_buckets = policy::new_bucket_count((std::max)(min_buckets,
|
||||
boost::unordered::detail::double_to_size(floor(
|
||||
static_cast<double>(this->size_) /
|
||||
static_cast<double>(size_) /
|
||||
static_cast<double>(mlf_))) + 1));
|
||||
|
||||
if(min_buckets != this->bucket_count_) {
|
||||
if(min_buckets != bucket_count_)
|
||||
static_cast<table_impl*>(this)->rehash_impl(min_buckets);
|
||||
this->max_load_ = this->calculate_max_load();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -450,8 +896,12 @@ namespace boost { namespace unordered { namespace detail {
|
||||
inline void table<Types>::reserve(std::size_t num_elements)
|
||||
{
|
||||
rehash(static_cast<std::size_t>(
|
||||
std::ceil(static_cast<double>(num_elements) / this->mlf_)));
|
||||
std::ceil(static_cast<double>(num_elements) / mlf_)));
|
||||
}
|
||||
}}}
|
||||
|
||||
#if defined(BOOST_MSVC)
|
||||
#pragma warning(pop)
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
@ -121,14 +121,12 @@ namespace boost { namespace unordered { namespace detail {
|
||||
{
|
||||
typedef boost::unordered::detail::set<A, T, H, P> types;
|
||||
|
||||
typedef A allocator;
|
||||
typedef T value_type;
|
||||
typedef H hasher;
|
||||
typedef P key_equal;
|
||||
typedef T key_type;
|
||||
|
||||
typedef typename boost::unordered::detail::rebind_wrap<
|
||||
A, value_type>::type allocator;
|
||||
|
||||
typedef boost::unordered::detail::allocator_traits<allocator> traits;
|
||||
typedef boost::unordered::detail::pick_node<allocator, value_type> pick;
|
||||
typedef typename pick::node node;
|
||||
@ -146,15 +144,14 @@ namespace boost { namespace unordered { namespace detail {
|
||||
{
|
||||
typedef boost::unordered::detail::map<A, K, M, H, P> types;
|
||||
|
||||
typedef A allocator;
|
||||
typedef std::pair<K const, M> value_type;
|
||||
typedef H hasher;
|
||||
typedef P key_equal;
|
||||
typedef K key_type;
|
||||
|
||||
typedef typename boost::unordered::detail::rebind_wrap<
|
||||
A, value_type>::type allocator;
|
||||
|
||||
typedef boost::unordered::detail::allocator_traits<allocator> traits;
|
||||
typedef boost::unordered::detail::allocator_traits<allocator>
|
||||
traits;
|
||||
typedef boost::unordered::detail::pick_node<allocator, value_type> pick;
|
||||
typedef typename pick::node node;
|
||||
typedef typename pick::bucket bucket;
|
||||
@ -173,7 +170,6 @@ namespace boost { namespace unordered { namespace detail {
|
||||
typedef boost::unordered::detail::table<Types> table;
|
||||
typedef typename table::value_type value_type;
|
||||
typedef typename table::bucket bucket;
|
||||
typedef typename table::buckets buckets;
|
||||
typedef typename table::policy policy;
|
||||
typedef typename table::node_pointer node_pointer;
|
||||
typedef typename table::node_allocator node_allocator;
|
||||
@ -202,12 +198,17 @@ namespace boost { namespace unordered { namespace detail {
|
||||
|
||||
table_impl(table_impl const& x)
|
||||
: table(x, node_allocator_traits::
|
||||
select_on_container_copy_construction(x.node_alloc())) {}
|
||||
select_on_container_copy_construction(x.node_alloc()))
|
||||
{
|
||||
this->init(x);
|
||||
}
|
||||
|
||||
table_impl(table_impl const& x,
|
||||
node_allocator const& a)
|
||||
: table(x, a)
|
||||
{}
|
||||
{
|
||||
this->init(x);
|
||||
}
|
||||
|
||||
table_impl(table_impl& x,
|
||||
boost::unordered::detail::move_tag m)
|
||||
@ -218,7 +219,9 @@ namespace boost { namespace unordered { namespace detail {
|
||||
node_allocator const& a,
|
||||
boost::unordered::detail::move_tag m)
|
||||
: table(x, a, m)
|
||||
{}
|
||||
{
|
||||
this->move_init(x);
|
||||
}
|
||||
|
||||
// Accessors
|
||||
|
||||
@ -228,6 +231,8 @@ namespace boost { namespace unordered { namespace detail {
|
||||
Key const& k,
|
||||
Pred const& eq) const
|
||||
{
|
||||
if (!this->size_) return iterator();
|
||||
|
||||
std::size_t bucket_index =
|
||||
policy::to_bucket(this->bucket_count_, key_hash);
|
||||
iterator n = this->get_start(bucket_index);
|
||||
@ -349,9 +354,7 @@ namespace boost { namespace unordered { namespace detail {
|
||||
// Create the node before rehashing in case it throws an
|
||||
// exception (need strong safety in such a case).
|
||||
node_constructor a(this->node_alloc());
|
||||
a.construct_node();
|
||||
|
||||
a.construct_value(BOOST_UNORDERED_EMPLACE_ARGS3(
|
||||
a.construct_with_value(BOOST_UNORDERED_EMPLACE_ARGS3(
|
||||
boost::unordered::piecewise_construct,
|
||||
boost::make_tuple(k),
|
||||
boost::make_tuple()));
|
||||
@ -413,8 +416,7 @@ namespace boost { namespace unordered { namespace detail {
|
||||
// Create the node before rehashing in case it throws an
|
||||
// exception (need strong safety in such a case).
|
||||
node_constructor a(this->node_alloc());
|
||||
a.construct_node();
|
||||
a.construct_value(BOOST_UNORDERED_EMPLACE_FORWARD);
|
||||
a.construct_with_value(BOOST_UNORDERED_EMPLACE_FORWARD);
|
||||
|
||||
// reserve has basic exception safety if the hash function
|
||||
// throws, strong otherwise.
|
||||
@ -442,8 +444,7 @@ namespace boost { namespace unordered { namespace detail {
|
||||
// Don't have a key, so construct the node first in order
|
||||
// to be able to lookup the position.
|
||||
node_constructor a(this->node_alloc());
|
||||
a.construct_node();
|
||||
a.construct_value(BOOST_UNORDERED_EMPLACE_FORWARD);
|
||||
a.construct_with_value(BOOST_UNORDERED_EMPLACE_FORWARD);
|
||||
return emplace_impl_with_node(a);
|
||||
}
|
||||
|
||||
@ -490,8 +491,7 @@ namespace boost { namespace unordered { namespace detail {
|
||||
InputIt i, InputIt j)
|
||||
{
|
||||
std::size_t key_hash = this->hash(k);
|
||||
a.construct_node();
|
||||
a.construct_value2(*i);
|
||||
a.construct_with_value2(*i);
|
||||
this->reserve_for_insert(this->size_ +
|
||||
boost::unordered::detail::insert_size(i, j));
|
||||
this->add_node(a, key_hash);
|
||||
@ -506,9 +506,7 @@ namespace boost { namespace unordered { namespace detail {
|
||||
iterator pos = this->find_node(key_hash, k);
|
||||
|
||||
if (!pos.node_) {
|
||||
a.construct_node();
|
||||
a.construct_value2(*i);
|
||||
|
||||
a.construct_with_value2(*i);
|
||||
if(this->size_ + 1 > this->max_load_)
|
||||
this->reserve_for_insert(this->size_ +
|
||||
boost::unordered::detail::insert_size(i, j));
|
||||
@ -524,8 +522,7 @@ namespace boost { namespace unordered { namespace detail {
|
||||
node_constructor a(this->node_alloc());
|
||||
|
||||
do {
|
||||
a.construct_node();
|
||||
a.construct_value2(*i);
|
||||
a.construct_with_value2(*i);
|
||||
emplace_impl_with_node(a);
|
||||
} while(++i != j);
|
||||
}
|
||||
@ -617,58 +614,16 @@ namespace boost { namespace unordered { namespace detail {
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// copy_buckets_to
|
||||
//
|
||||
// Basic exception safety. If an exception is thrown this will
|
||||
// leave dst partially filled and the buckets unset.
|
||||
// fill_buckets
|
||||
|
||||
static void copy_buckets_to(buckets const& src, buckets& dst)
|
||||
template <class NodeCreator>
|
||||
static void fill_buckets(iterator n, table& dst,
|
||||
NodeCreator& creator)
|
||||
{
|
||||
BOOST_ASSERT(!dst.buckets_);
|
||||
|
||||
dst.create_buckets();
|
||||
|
||||
node_constructor a(dst.node_alloc());
|
||||
|
||||
iterator n = src.get_start();
|
||||
previous_pointer prev = dst.get_previous_start();
|
||||
|
||||
while(n.node_) {
|
||||
a.construct_node();
|
||||
a.construct_value2(*n);
|
||||
|
||||
node_pointer node = a.release();
|
||||
node->hash_ = n.node_->hash_;
|
||||
prev->next_ = static_cast<link_pointer>(node);
|
||||
++dst.size_;
|
||||
++n;
|
||||
|
||||
prev = place_in_bucket(dst, prev);
|
||||
}
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// move_buckets_to
|
||||
//
|
||||
// Basic exception safety. The source nodes are left in an unusable
|
||||
// state if an exception throws.
|
||||
|
||||
static void move_buckets_to(buckets& src, buckets& dst)
|
||||
{
|
||||
BOOST_ASSERT(!dst.buckets_);
|
||||
|
||||
dst.create_buckets();
|
||||
|
||||
node_constructor a(dst.node_alloc());
|
||||
|
||||
iterator n = src.get_start();
|
||||
previous_pointer prev = dst.get_previous_start();
|
||||
|
||||
while (n.node_) {
|
||||
a.construct_node();
|
||||
a.construct_value2(boost::move(*n));
|
||||
|
||||
node_pointer node = a.release();
|
||||
node_pointer node = creator.create(*n);
|
||||
node->hash_ = n.node_->hash_;
|
||||
prev->next_ = static_cast<link_pointer>(node);
|
||||
++dst.size_;
|
||||
@ -681,36 +636,22 @@ namespace boost { namespace unordered { namespace detail {
|
||||
// strong otherwise exception safety
|
||||
void rehash_impl(std::size_t num_buckets)
|
||||
{
|
||||
BOOST_ASSERT(this->size_);
|
||||
BOOST_ASSERT(this->buckets_);
|
||||
|
||||
buckets dst(this->node_alloc(), num_buckets);
|
||||
dst.create_buckets();
|
||||
|
||||
previous_pointer src_start = this->get_previous_start();
|
||||
previous_pointer dst_start = dst.get_previous_start();
|
||||
|
||||
dst_start->next_ = src_start->next_;
|
||||
src_start->next_ = link_pointer();
|
||||
dst.size_ = this->size_;
|
||||
this->size_ = 0;
|
||||
|
||||
previous_pointer prev = dst.get_previous_start();
|
||||
this->create_buckets(num_buckets);
|
||||
previous_pointer prev = this->get_previous_start();
|
||||
while (prev->next_)
|
||||
prev = place_in_bucket(dst, prev);
|
||||
|
||||
// Swap the new nodes back into the container and setup the
|
||||
// variables.
|
||||
dst.swap(*this); // no throw
|
||||
prev = place_in_bucket(*this, prev);
|
||||
}
|
||||
|
||||
// Iterate through the nodes placing them in the correct buckets.
|
||||
// pre: prev->next_ is not null.
|
||||
static previous_pointer place_in_bucket(buckets& dst,
|
||||
static previous_pointer place_in_bucket(table& dst,
|
||||
previous_pointer prev)
|
||||
{
|
||||
node_pointer n = static_cast<node_pointer>(prev->next_);
|
||||
bucket_pointer b = dst.get_bucket(
|
||||
buckets::to_bucket(dst.bucket_count_, n->hash_));
|
||||
table::to_bucket(dst.bucket_count_, n->hash_));
|
||||
|
||||
if (!b->next_) {
|
||||
b->next_ = prev;
|
||||
|
@ -56,7 +56,6 @@ namespace unordered
|
||||
private:
|
||||
|
||||
typedef boost::unordered::detail::map<A, K, T, H, P> types;
|
||||
typedef typename types::allocator value_allocator;
|
||||
typedef typename types::traits allocator_traits;
|
||||
typedef typename types::table table;
|
||||
|
||||
@ -542,7 +541,6 @@ namespace unordered
|
||||
private:
|
||||
|
||||
typedef boost::unordered::detail::multimap<A, K, T, H, P> types;
|
||||
typedef typename types::allocator value_allocator;
|
||||
typedef typename types::traits allocator_traits;
|
||||
typedef typename types::table table;
|
||||
|
||||
|
@ -54,7 +54,6 @@ namespace unordered
|
||||
private:
|
||||
|
||||
typedef boost::unordered::detail::set<A, T, H, P> types;
|
||||
typedef typename types::allocator value_allocator;
|
||||
typedef typename types::traits allocator_traits;
|
||||
typedef typename types::table table;
|
||||
|
||||
@ -526,7 +525,6 @@ namespace unordered
|
||||
private:
|
||||
|
||||
typedef boost::unordered::detail::multiset<A, T, H, P> types;
|
||||
typedef typename types::allocator value_allocator;
|
||||
typedef typename types::traits allocator_traits;
|
||||
typedef typename types::table table;
|
||||
|
||||
|
@ -186,9 +186,8 @@ namespace test
|
||||
}
|
||||
};
|
||||
|
||||
// allocator1 and allocator2 are pretty similar.
|
||||
// allocator1 only has the old fashioned 'construct' method and has
|
||||
// a few less typedefs
|
||||
// a few less typedefs. allocator2 uses a custom pointer class.
|
||||
|
||||
template <class T>
|
||||
class allocator1
|
||||
@ -273,6 +272,127 @@ namespace test
|
||||
};
|
||||
};
|
||||
|
||||
template <class T> class ptr;
|
||||
template <class T> class const_ptr;
|
||||
|
||||
struct void_ptr
|
||||
{
|
||||
#if !defined(BOOST_NO_MEMBER_TEMPLATE_FRIENDS)
|
||||
template <typename T>
|
||||
friend class ptr;
|
||||
private:
|
||||
#endif
|
||||
|
||||
void* ptr_;
|
||||
|
||||
public:
|
||||
void_ptr() : ptr_(0) {}
|
||||
|
||||
template <typename T>
|
||||
explicit void_ptr(ptr<T> const& x) : ptr_(x.ptr_) {}
|
||||
|
||||
// I'm not using the safe bool idiom because the containers should be
|
||||
// able to cope with bool conversions.
|
||||
operator bool() const { return !!ptr_; }
|
||||
|
||||
bool operator==(void_ptr const& x) const { return ptr_ == x.ptr_; }
|
||||
bool operator!=(void_ptr const& x) const { return ptr_ != x.ptr_; }
|
||||
};
|
||||
|
||||
class void_const_ptr
|
||||
{
|
||||
#if !defined(BOOST_NO_MEMBER_TEMPLATE_FRIENDS)
|
||||
template <typename T>
|
||||
friend class const_ptr;
|
||||
private:
|
||||
#endif
|
||||
|
||||
void* ptr_;
|
||||
|
||||
public:
|
||||
void_const_ptr() : ptr_(0) {}
|
||||
|
||||
template <typename T>
|
||||
explicit void_const_ptr(const_ptr<T> const& x) : ptr_(x.ptr_) {}
|
||||
|
||||
// I'm not using the safe bool idiom because the containers should be
|
||||
// able to cope with bool conversions.
|
||||
operator bool() const { return !!ptr_; }
|
||||
|
||||
bool operator==(void_const_ptr const& x) const { return ptr_ == x.ptr_; }
|
||||
bool operator!=(void_const_ptr const& x) const { return ptr_ != x.ptr_; }
|
||||
};
|
||||
|
||||
template <class T>
|
||||
class ptr
|
||||
{
|
||||
friend class allocator2<T>;
|
||||
friend class const_ptr<T>;
|
||||
friend struct void_ptr;
|
||||
|
||||
T* ptr_;
|
||||
|
||||
ptr(T* x) : ptr_(x) {}
|
||||
public:
|
||||
ptr() : ptr_(0) {}
|
||||
explicit ptr(void_ptr const& x) : ptr_((T*) x.ptr_) {}
|
||||
|
||||
T& operator*() const { return *ptr_; }
|
||||
T* operator->() const { return ptr_; }
|
||||
ptr& operator++() { ++ptr_; return *this; }
|
||||
ptr operator++(int) { ptr tmp(*this); ++ptr_; return tmp; }
|
||||
ptr operator+(std::ptrdiff_t s) const { return ptr<T>(ptr_ + s); }
|
||||
friend ptr operator+(std::ptrdiff_t s, ptr p)
|
||||
{ return ptr<T>(s + p.ptr_); }
|
||||
T& operator[](std::ptrdiff_t s) const { return ptr_[s]; }
|
||||
bool operator!() const { return !ptr_; }
|
||||
|
||||
// I'm not using the safe bool idiom because the containers should be
|
||||
// able to cope with bool conversions.
|
||||
operator bool() const { return !!ptr_; }
|
||||
|
||||
bool operator==(ptr const& x) const { return ptr_ == x.ptr_; }
|
||||
bool operator!=(ptr const& x) const { return ptr_ != x.ptr_; }
|
||||
bool operator<(ptr const& x) const { return ptr_ < x.ptr_; }
|
||||
bool operator>(ptr const& x) const { return ptr_ > x.ptr_; }
|
||||
bool operator<=(ptr const& x) const { return ptr_ <= x.ptr_; }
|
||||
bool operator>=(ptr const& x) const { return ptr_ >= x.ptr_; }
|
||||
};
|
||||
|
||||
template <class T>
|
||||
class const_ptr
|
||||
{
|
||||
friend class allocator2<T>;
|
||||
friend struct const_void_ptr;
|
||||
|
||||
T const* ptr_;
|
||||
|
||||
const_ptr(T const* ptr) : ptr_(ptr) {}
|
||||
public:
|
||||
const_ptr() : ptr_(0) {}
|
||||
const_ptr(ptr<T> const& x) : ptr_(x.ptr_) {}
|
||||
explicit const_ptr(void_const_ptr const& x) : ptr_((T const*) x.ptr_) {}
|
||||
|
||||
T const& operator*() const { return *ptr_; }
|
||||
T const* operator->() const { return ptr_; }
|
||||
const_ptr& operator++() { ++ptr_; return *this; }
|
||||
const_ptr operator++(int) { const_ptr tmp(*this); ++ptr_; return tmp; }
|
||||
const_ptr operator+(std::ptrdiff_t s) const
|
||||
{ return const_ptr(ptr_ + s); }
|
||||
friend const_ptr operator+(std::ptrdiff_t s, const_ptr p)
|
||||
{ return ptr<T>(s + p.ptr_); }
|
||||
T const& operator[](int s) const { return ptr_[s]; }
|
||||
bool operator!() const { return !ptr_; }
|
||||
operator bool() const { return !!ptr_; }
|
||||
|
||||
bool operator==(const_ptr const& x) const { return ptr_ == x.ptr_; }
|
||||
bool operator!=(const_ptr const& x) const { return ptr_ != x.ptr_; }
|
||||
bool operator<(const_ptr const& x) const { return ptr_ < x.ptr_; }
|
||||
bool operator>(const_ptr const& x) const { return ptr_ > x.ptr_; }
|
||||
bool operator<=(const_ptr const& x) const { return ptr_ <= x.ptr_; }
|
||||
bool operator>=(const_ptr const& x) const { return ptr_ >= x.ptr_; }
|
||||
};
|
||||
|
||||
template <class T>
|
||||
class allocator2
|
||||
{
|
||||
@ -285,8 +405,10 @@ namespace test
|
||||
public:
|
||||
typedef std::size_t size_type;
|
||||
typedef std::ptrdiff_t difference_type;
|
||||
typedef T* pointer;
|
||||
typedef T const* const_pointer;
|
||||
typedef void_ptr void_pointer;
|
||||
typedef void_const_ptr const_void_pointer;
|
||||
typedef ptr<T> pointer;
|
||||
typedef const_ptr<T> const_pointer;
|
||||
typedef T& reference;
|
||||
typedef T const& const_reference;
|
||||
typedef T value_type;
|
||||
@ -326,9 +448,9 @@ namespace test
|
||||
}
|
||||
|
||||
pointer allocate(size_type n) {
|
||||
pointer ptr(static_cast<T*>(::operator new(n * sizeof(T))));
|
||||
detail::tracker.track_allocate((void*) ptr, n, sizeof(T), tag_);
|
||||
return ptr;
|
||||
pointer p(static_cast<T*>(::operator new(n * sizeof(T))));
|
||||
detail::tracker.track_allocate((void*) p.ptr_, n, sizeof(T), tag_);
|
||||
return p;
|
||||
}
|
||||
|
||||
pointer allocate(size_type n, void const* u)
|
||||
@ -340,8 +462,8 @@ namespace test
|
||||
|
||||
void deallocate(pointer p, size_type n)
|
||||
{
|
||||
detail::tracker.track_deallocate((void*) p, n, sizeof(T), tag_);
|
||||
::operator delete((void*) p);
|
||||
detail::tracker.track_deallocate((void*) p.ptr_, n, sizeof(T), tag_);
|
||||
::operator delete((void*) p.ptr_);
|
||||
}
|
||||
|
||||
void construct(T* p, T const& t) {
|
||||
|
@ -229,6 +229,24 @@ void insert_tests2(X*, test::random_generator generator)
|
||||
test::check_equivalent_keys(x);
|
||||
}
|
||||
|
||||
std::cerr<<"insert range with rehash tests.\n";
|
||||
|
||||
{
|
||||
test::check_instances check_;
|
||||
|
||||
X x;
|
||||
|
||||
test::random_values<X> v(1000, generator);
|
||||
|
||||
x.insert(*v.begin());
|
||||
x.clear();
|
||||
|
||||
x.insert(v.begin(), v.end());
|
||||
|
||||
test::check_container(x, v);
|
||||
test::check_equivalent_keys(x);
|
||||
}
|
||||
|
||||
std::cerr<<"insert input iterator range tests.\n";
|
||||
|
||||
{
|
||||
|
Reference in New Issue
Block a user