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			459 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			459 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
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// Copyright 2006-2007 Daniel James.
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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#if !defined(BOOST_UNORDERED_TEST_OBJECTS_HEADER)
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#define BOOST_UNORDERED_TEST_OBJECTS_HEADER
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#include <boost/config.hpp>
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#include <boost/limits.hpp>
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#include <cstddef>
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#include "../helpers/fwd.hpp"
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#include <iostream>
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#include <map>
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namespace test
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{
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    // Note that the default hash function will work for any equal_to (but not
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    // very well).
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    class object;
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    class hash;
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    class less;
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    class equal_to;
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    template <class T> class allocator;
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    class object
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    {
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        friend class hash;
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        friend class equal_to;
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        friend class less;
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        int tag1_, tag2_;
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    public:
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        explicit object(int t1 = 0, int t2 = 0) : tag1_(t1), tag2_(t2) {}
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        ~object() {
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            tag1_ = -1;
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            tag2_ = -1;
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        }
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        friend bool operator==(object const& x1, object const& x2) {
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            return x1.tag1_ == x2.tag1_ && x1.tag2_ == x2.tag2_;
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        }
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        friend bool operator!=(object const& x1, object const& x2) {
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            return x1.tag1_ != x2.tag1_ || x1.tag2_ != x2.tag2_;
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        }
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        friend bool operator<(object const& x1, object const& x2) {
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            return x1.tag1_ < x2.tag1_ ||
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                (x1.tag1_ == x2.tag1_ && x1.tag2_ < x2.tag2_);
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        }
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        friend object generate(object const*) {
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            int* x = 0;
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            return object(generate(x), generate(x));
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        }
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        friend std::ostream& operator<<(std::ostream& out, object const& o)
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        {
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            return out<<"("<<o.tag1_<<","<<o.tag2_<<")";
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        }
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    };
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    // This object is usd to test how well the containers cope with equivalent keys.
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    class equivalent_object
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    {
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        friend class hash;
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        friend class equal_to;
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        friend class less;
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        int tag1_, tag2_;
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    public:
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        explicit equivalent_object(int t1 = 0, int t2 = 0) : tag1_(t1), tag2_(t2) {}
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        ~equivalent_object() {
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            tag1_ = -1;
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            tag2_ = -1;
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        }
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        friend bool operator==(equivalent_object const& x1, equivalent_object const& x2) {
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            return x1.tag1_ == x2.tag1_;
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        }
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        friend bool operator!=(equivalent_object const& x1, equivalent_object const& x2) {
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            return x1.tag1_ != x2.tag1_;
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        }
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        friend bool operator<(equivalent_object const& x1, equivalent_object const& x2) {
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            return x1.tag1_ < x2.tag1_;
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        }
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        friend equivalent_object generate(equivalent_object const*) {
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            signed char* x = 0;
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            return equivalent_object(generate(x), generate(x));
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        }
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        friend std::ostream& operator<<(std::ostream& out, equivalent_object const& o)
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        {
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            return out<<"("<<o.tag1_<<","<<o.tag2_<<")";
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        }
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    };
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    class hash
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    {
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        int type_;
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    public:
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        explicit hash(int t = 0) : type_(t) {}
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        std::size_t operator()(object const& x) const {
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            switch(type_) {
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            case 1:
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                return x.tag1_;
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            case 2:
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                return x.tag2_;
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            default:
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                return x.tag1_ + x.tag2_; 
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            }
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        }
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        std::size_t operator()(equivalent_object const& x) const {
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            return x.tag1_;
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        }
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        std::size_t operator()(int x) const {
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            return x;
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        }
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        friend bool operator==(hash const& x1, hash const& x2) {
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            return x1.type_ == x2.type_;
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        }
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        friend bool operator!=(hash const& x1, hash const& x2) {
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            return x1.type_ != x2.type_;
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        }
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    };
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    class less
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    {
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        int type_;
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    public:
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        explicit less(int t = 0) : type_(t) {}
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        bool operator()(object const& x1, object const& x2) const {
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            switch(type_) {
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            case 1:
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                return x1.tag1_ < x2.tag1_;
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            case 2:
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                return x1.tag2_ < x2.tag2_;
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            default:
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                return x1 < x2;
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            }
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        }
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        bool operator()(equivalent_object const& x1, equivalent_object const& x2) const {
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            return x1 < x2;
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        }
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        std::size_t operator()(int x1, int x2) const {
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            return x1 < x2;
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        }
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        friend bool operator==(less const& x1, less const& x2) {
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            return x1.type_ == x2.type_;
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        }
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    };
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    class equal_to
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    {
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        int type_;
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    public:
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        explicit equal_to(int t = 0) : type_(t) {}
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        bool operator()(object const& x1, object const& x2) const {
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            switch(type_) {
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            case 1:
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                return x1.tag1_ == x2.tag1_;
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            case 2:
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                return x1.tag2_ == x2.tag2_;
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            default:
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                return x1 == x2;
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            }
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        }
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        bool operator()(equivalent_object const& x1, equivalent_object const& x2) const {
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            return x1 == x2;
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        }
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        std::size_t operator()(int x1, int x2) const {
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            return x1 == x2;
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        }
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        friend bool operator==(equal_to const& x1, equal_to const& x2) {
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            return x1.type_ == x2.type_;
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        }
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        friend bool operator!=(equal_to const& x1, equal_to const& x2) {
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            return x1.type_ != x2.type_;
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        }
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        friend less create_compare(equal_to x) {
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            return less(x.type_);
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        }
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    };
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    namespace detail
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    {
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        // This annoymous namespace won't cause ODR violations as I won't
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        // be linking multiple translation units together. I'll probably
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        // move this into a cpp file before a full release, but for now it's
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        // the most convenient way.
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        namespace {
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            struct memory_area {
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                void const* start;
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                void const* end;
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                memory_area(void const* s, void const* e)
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                    : start(s), end(e)
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                {
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                }
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                // This is a bit dodgy as it defines overlapping
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                // areas as 'equal', so this isn't a total ordering.
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                // But it is for non-overlapping memory regions - which
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                // is what'll be stored.
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                //
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                // All searches will be for areas entirely contained by
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                // a member of the set - so it should find the area that contains
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                // the region that is searched for.
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                bool operator<(memory_area const& other) const {
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                    return end < other.start;
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                }
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            };
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            struct memory_track {
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                explicit memory_track(int tag = -1) :
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                    constructed_(0),
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                    tag_(tag) {}
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                int constructed_;
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                int tag_;
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            };
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            typedef std::map<memory_area, memory_track> allocated_memory_type;
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            allocated_memory_type allocated_memory;
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            unsigned int count_allocators = 0;
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            unsigned int count_allocations = 0;
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            unsigned int count_constructions = 0;
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        }
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        void allocator_ref()
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        {
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            if(count_allocators == 0) {
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                count_allocations = 0;
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                count_constructions = 0;
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                allocated_memory.clear();
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            }
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            ++count_allocators;
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        }
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        void allocator_unref()
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        {
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            BOOST_TEST(count_allocators > 0);
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            if(count_allocators > 0) {
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                --count_allocators;
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                if(count_allocators == 0) {
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                    bool no_allocations_left = (count_allocations == 0);
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                    bool no_constructions_left = (count_constructions == 0);
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                    bool allocated_memory_empty = allocated_memory.empty();
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                    // Clearing the data before the checks terminate the tests.
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                    count_allocations = 0;
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                    count_constructions = 0;
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                    allocated_memory.clear();
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                    BOOST_TEST(no_allocations_left);
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                    BOOST_TEST(no_constructions_left);
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                    BOOST_TEST(allocated_memory_empty);
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                }
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            }
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        }
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        void track_allocate(void *ptr, std::size_t n, std::size_t size, int tag)
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        {
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            if(n == 0) {
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                BOOST_ERROR("Allocating 0 length array.");
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            }
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            else {
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                ++count_allocations;
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                allocated_memory[memory_area(ptr, (char*) ptr + n * size)] =
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                    memory_track(tag);
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            }
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        }
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        void track_deallocate(void* ptr, std::size_t n, std::size_t size, int tag)
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        {
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            allocated_memory_type::iterator pos
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                = allocated_memory.find(memory_area(ptr, ptr));
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            if(pos == allocated_memory.end()) {
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                BOOST_ERROR("Deallocating unknown pointer.");
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            } else {
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                BOOST_TEST(pos->first.start == ptr);
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                BOOST_TEST(pos->first.end == (char*) ptr + n * size);
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                BOOST_TEST(pos->second.tag_ == tag);
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                BOOST_TEST(pos->second.constructed_ == 0);
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                allocated_memory.erase(pos);
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            }
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            BOOST_TEST(count_allocations > 0);
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            if(count_allocations > 0) --count_allocations;
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        }
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        void track_construct(void* ptr, std::size_t /*size*/, int tag)
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        {
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            allocated_memory_type::iterator pos
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                = allocated_memory.find(memory_area(ptr, ptr));
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            if(pos == allocated_memory.end())
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                BOOST_ERROR("Constructing unknown pointer.");
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            BOOST_TEST(pos->second.tag_ == tag);
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            ++count_constructions;
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            ++pos->second.constructed_;
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        }
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        void track_destroy(void* ptr, std::size_t /*size*/, int tag)
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        {
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            allocated_memory_type::iterator pos
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                = allocated_memory.find(memory_area(ptr, ptr));
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            if(pos == allocated_memory.end())
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                BOOST_ERROR("Destroying unknown pointer.");
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            BOOST_TEST(count_constructions > 0);
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            BOOST_TEST(pos->second.tag_ == tag);
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            BOOST_TEST(pos->second.constructed_ > 0);
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            if(count_constructions > 0) --count_constructions;
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            if(pos->second.constructed_ > 0) --pos->second.constructed_;
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        }
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    }
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    template <class T>
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    class allocator
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    {
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# ifdef BOOST_NO_MEMBER_TEMPLATE_FRIENDS
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    public:
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# else
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        template <class> friend class allocator;
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# endif
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        int tag_;
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    public:
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        typedef std::size_t size_type;
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        typedef std::ptrdiff_t difference_type;
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        typedef T* pointer;
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        typedef T const* const_pointer;
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        typedef T& reference;
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        typedef T const& const_reference;
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        typedef T value_type;
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        template <class U> struct rebind { typedef allocator<U> other; };
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        explicit allocator(int t = 0) : tag_(t) { detail::allocator_ref(); }
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        template <class Y> allocator(allocator<Y> const& x) : tag_(x.tag_) { detail::allocator_ref(); }
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        allocator(allocator const& x) : tag_(x.tag_) { detail::allocator_ref(); }
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        ~allocator() { detail::allocator_unref(); }
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        pointer address(reference r) { return pointer(&r); }
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        const_pointer address(const_reference r) { return const_pointer(&r); }
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        pointer allocate(size_type n) {
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            pointer ptr(static_cast<T*>(::operator new(n * sizeof(T))));
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            detail::track_allocate((void*) ptr, n, sizeof(T), tag_);
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            return ptr;
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        }
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        pointer allocate(size_type n, const_pointer u)
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        {
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            pointer ptr(static_cast<T*>(::operator new(n * sizeof(T))));
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            detail::track_allocate((void*) ptr, n, sizeof(T), tag_);
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            return ptr;
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        }
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        void deallocate(pointer p, size_type n)
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        {
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            detail::track_deallocate((void*) p, n, sizeof(T), tag_);
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            ::operator delete((void*) p);
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        }
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        void construct(pointer p, T const& t) {
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            detail::track_construct((void*) p, sizeof(T), tag_);
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            new(p) T(t);
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        }
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        void destroy(pointer p) {
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            detail::track_destroy((void*) p, sizeof(T), tag_);
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            p->~T();
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        }
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        size_type max_size() const {
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            return (std::numeric_limits<size_type>::max)();
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        }
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        bool operator==(allocator const& x) const
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        {
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            return tag_ == x.tag_;
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        }
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        bool operator!=(allocator const& x) const
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        {
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            return tag_ != x.tag_;
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        }
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    };
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    template <class T>
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    bool equivalent_impl(allocator<T> const& x, allocator<T> const& y, test::derived_type) {
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        return x == y;
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    }
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#if BOOST_WORKAROUND(__GNUC__, < 3)
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    void swap(test::object& x, test::object& y) {
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        test::object tmp;
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        tmp = x;
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        x = y;
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        y = tmp;
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    }
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    void swap(test::equivalent_object& x, test::equivalent_object& y) {
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        test::equivalent_object tmp;
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        tmp = x;
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        x = y;
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        y = tmp;
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    }
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    void swap(test::hash& x, test::hash& y) {
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        test::hash tmp;
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        tmp = x;
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        x = y;
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        y = tmp;
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    }
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    void swap(test::less& x, test::less& y) {
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        test::less tmp;
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        tmp = x;
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        x = y;
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        y = tmp;
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    }
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    void swap(test::equal_to& x, test::equal_to& y) {
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        test::equal_to tmp;
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        tmp = x;
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        x = y;
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        y = tmp;
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    }
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    template <class T>
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    void swap(test::allocator<T>& x, test::allocator<T>& y) {
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        test::allocator<T> tmp;
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        tmp = x;
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        x = y;
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        y = tmp;
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    }
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#endif
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}
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#endif
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