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			681 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			681 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
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// Copyright 2006-2009 Daniel James.
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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#if !defined(BOOST_UNORDERED_TEST_OBJECTS_HEADER)
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#define BOOST_UNORDERED_TEST_OBJECTS_HEADER
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#include "../helpers/count.hpp"
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#include "../helpers/fwd.hpp"
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#include "../helpers/memory.hpp"
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#include <boost/config.hpp>
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#include <boost/limits.hpp>
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#include <cstddef>
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namespace test {
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// Note that the default hash function will work for any equal_to (but not
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// very well).
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class object;
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class movable;
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class implicitly_convertible;
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class hash;
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class less;
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class equal_to;
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template <class T> class allocator1;
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template <class T> class allocator2;
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object generate(object const*, random_generator);
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movable generate(movable const*, random_generator);
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implicitly_convertible generate(
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    implicitly_convertible const*, random_generator);
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inline void ignore_variable(void const*) {}
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class object : private counted_object
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{
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    friend class hash;
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    friend class equal_to;
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    friend class less;
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    int tag1_, tag2_;
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  public:
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    explicit object(int t1 = 0, int t2 = 0) : tag1_(t1), tag2_(t2) {}
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    ~object()
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    {
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        tag1_ = -1;
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        tag2_ = -1;
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    }
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    friend bool operator==(object const& x1, object const& x2)
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    {
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        return x1.tag1_ == x2.tag1_ && x1.tag2_ == x2.tag2_;
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    }
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    friend bool operator!=(object const& x1, object const& x2)
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    {
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        return x1.tag1_ != x2.tag1_ || x1.tag2_ != x2.tag2_;
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    }
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    friend bool operator<(object const& x1, object const& x2)
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    {
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        return x1.tag1_ < x2.tag1_ ||
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               (x1.tag1_ == x2.tag1_ && x1.tag2_ < x2.tag2_);
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    }
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    friend object generate(object const*, random_generator g)
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    {
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        int* x = 0;
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        return object(generate(x, g), generate(x, g));
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    }
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    friend std::ostream& operator<<(std::ostream& out, object const& o)
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    {
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        return out << "(" << o.tag1_ << "," << o.tag2_ << ")";
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    }
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};
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class movable : private counted_object
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{
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    friend class hash;
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    friend class equal_to;
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    friend class less;
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    int tag1_, tag2_;
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    BOOST_COPYABLE_AND_MOVABLE(movable)
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  public:
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    explicit movable(int t1 = 0, int t2 = 0) : tag1_(t1), tag2_(t2) {}
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    movable(movable const& x)
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        : counted_object(x), tag1_(x.tag1_), tag2_(x.tag2_)
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    {
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        BOOST_TEST(x.tag1_ != -1);
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    }
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    movable(BOOST_RV_REF(movable) x)
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        : counted_object(x), tag1_(x.tag1_), tag2_(x.tag2_)
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    {
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        BOOST_TEST(x.tag1_ != -1);
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        x.tag1_ = -1;
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        x.tag2_ = -1;
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    }
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    movable& operator=(BOOST_COPY_ASSIGN_REF(movable) x) // Copy assignment
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    {
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        BOOST_TEST(x.tag1_ != -1);
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        tag1_ = x.tag1_;
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        tag2_ = x.tag2_;
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        return *this;
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    }
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    movable& operator=(BOOST_RV_REF(movable) x) // Move assignment
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    {
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        BOOST_TEST(x.tag1_ != -1);
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        tag1_ = x.tag1_;
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        tag2_ = x.tag2_;
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        x.tag1_ = -1;
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        x.tag2_ = -1;
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        return *this;
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    }
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    ~movable()
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    {
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        tag1_ = -1;
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        tag2_ = -1;
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    }
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    friend bool operator==(movable const& x1, movable const& x2)
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    {
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        BOOST_TEST(x1.tag1_ != -1 && x2.tag1_ != -1);
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        return x1.tag1_ == x2.tag1_ && x1.tag2_ == x2.tag2_;
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    }
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    friend bool operator!=(movable const& x1, movable const& x2)
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    {
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        BOOST_TEST(x1.tag1_ != -1 && x2.tag1_ != -1);
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        return x1.tag1_ != x2.tag1_ || x1.tag2_ != x2.tag2_;
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    }
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    friend bool operator<(movable const& x1, movable const& x2)
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    {
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        BOOST_TEST(x1.tag1_ != -1 && x2.tag1_ != -1);
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        return x1.tag1_ < x2.tag1_ ||
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               (x1.tag1_ == x2.tag1_ && x1.tag2_ < x2.tag2_);
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    }
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    friend movable generate(movable const*, random_generator g)
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    {
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        int* x = 0;
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        return movable(generate(x, g), generate(x, g));
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    }
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    friend std::ostream& operator<<(std::ostream& out, movable const& o)
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    {
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        return out << "(" << o.tag1_ << "," << o.tag2_ << ")";
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    }
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};
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class implicitly_convertible : private counted_object
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{
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    int tag1_, tag2_;
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  public:
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    explicit implicitly_convertible(int t1 = 0, int t2 = 0)
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        : tag1_(t1), tag2_(t2)
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    {
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    }
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    operator object() const { return object(tag1_, tag2_); }
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    operator movable() const { return movable(tag1_, tag2_); }
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    friend implicitly_convertible generate(
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        implicitly_convertible const*, random_generator g)
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    {
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        int* x = 0;
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        return implicitly_convertible(generate(x, g), generate(x, g));
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    }
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    friend std::ostream& operator<<(
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        std::ostream& out, implicitly_convertible const& o)
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    {
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        return out << "(" << o.tag1_ << "," << o.tag2_ << ")";
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    }
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};
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// Note: This is a deliberately bad hash function.
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class hash
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{
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    int type_;
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  public:
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    explicit hash(int t = 0) : type_(t) {}
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    std::size_t operator()(object const& x) const
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    {
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        int result;
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        switch (type_) {
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        case 1:
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            result = x.tag1_;
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            break;
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        case 2:
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            result = x.tag2_;
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            break;
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        default:
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            result = x.tag1_ + x.tag2_;
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        }
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        return static_cast<std::size_t>(result);
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    }
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    std::size_t operator()(movable const& x) const
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    {
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        int result;
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        switch (type_) {
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        case 1:
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            result = x.tag1_;
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            break;
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        case 2:
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            result = x.tag2_;
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            break;
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        default:
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            result = x.tag1_ + x.tag2_;
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        }
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        return static_cast<std::size_t>(result);
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    }
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    std::size_t operator()(int x) const
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    {
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        int result;
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        switch (type_) {
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        case 1:
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            result = x;
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            break;
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        case 2:
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            result = x * 7;
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            break;
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        default:
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            result = x * 256;
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        }
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        return static_cast<std::size_t>(result);
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    }
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    friend bool operator==(hash const& x1, hash const& x2)
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    {
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        return x1.type_ == x2.type_;
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    }
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    friend bool operator!=(hash const& x1, hash const& x2)
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    {
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        return x1.type_ != x2.type_;
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    }
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};
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std::size_t hash_value(test::object const& x) { return hash()(x); }
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std::size_t hash_value(test::movable const& x) { return hash()(x); }
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class less
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{
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    int type_;
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  public:
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    explicit less(int t = 0) : type_(t) {}
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    bool operator()(object const& x1, object const& x2) const
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    {
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        switch (type_) {
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        case 1:
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            return x1.tag1_ < x2.tag1_;
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        case 2:
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            return x1.tag2_ < x2.tag2_;
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        default:
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            return x1 < x2;
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        }
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    }
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    bool operator()(movable const& x1, movable const& x2) const
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    {
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        switch (type_) {
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        case 1:
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            return x1.tag1_ < x2.tag1_;
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        case 2:
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            return x1.tag2_ < x2.tag2_;
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        default:
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            return x1 < x2;
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        }
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    }
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    std::size_t operator()(int x1, int x2) const { return x1 < x2; }
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    friend bool operator==(less const& x1, less const& x2)
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    {
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        return x1.type_ == x2.type_;
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    }
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};
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class equal_to
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{
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    int type_;
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  public:
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    explicit equal_to(int t = 0) : type_(t) {}
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    bool operator()(object const& x1, object const& x2) const
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    {
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        switch (type_) {
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        case 1:
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            return x1.tag1_ == x2.tag1_;
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        case 2:
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            return x1.tag2_ == x2.tag2_;
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        default:
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            return x1 == x2;
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        }
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    }
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    bool operator()(movable const& x1, movable const& x2) const
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    {
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        switch (type_) {
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        case 1:
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            return x1.tag1_ == x2.tag1_;
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        case 2:
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            return x1.tag2_ == x2.tag2_;
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        default:
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            return x1 == x2;
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        }
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    }
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    std::size_t operator()(int x1, int x2) const { return x1 == x2; }
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    friend bool operator==(equal_to const& x1, equal_to const& x2)
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    {
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        return x1.type_ == x2.type_;
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    }
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    friend bool operator!=(equal_to const& x1, equal_to const& x2)
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    {
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        return x1.type_ != x2.type_;
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    }
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    friend less create_compare(equal_to x) { return less(x.type_); }
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};
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// allocator1 only has the old fashioned 'construct' method and has
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// a few less typedefs. allocator2 uses a custom pointer class.
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template <class T> class allocator1
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{
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  public:
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    int tag_;
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    typedef T value_type;
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    template <class U> struct rebind
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    {
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        typedef allocator1<U> other;
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    };
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    explicit allocator1(int t = 0) : tag_(t)
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    {
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        detail::tracker.allocator_ref();
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    }
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    template <class Y> allocator1(allocator1<Y> const& x) : tag_(x.tag_)
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    {
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        detail::tracker.allocator_ref();
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    }
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    allocator1(allocator1 const& x) : tag_(x.tag_)
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    {
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        detail::tracker.allocator_ref();
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    }
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    ~allocator1() { detail::tracker.allocator_unref(); }
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    T* allocate(std::size_t n)
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    {
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        T* ptr(static_cast<T*>(::operator new(n * sizeof(T))));
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        detail::tracker.track_allocate((void*)ptr, n, sizeof(T), tag_);
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        return ptr;
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    }
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    T* allocate(std::size_t n, void const*)
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    {
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        T* ptr(static_cast<T*>(::operator new(n * sizeof(T))));
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        detail::tracker.track_allocate((void*)ptr, n, sizeof(T), tag_);
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        return ptr;
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    }
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    void deallocate(T* p, std::size_t n)
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    {
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        detail::tracker.track_deallocate((void*)p, n, sizeof(T), tag_);
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        ::operator delete((void*)p);
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    }
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    void construct(T* p, T const& t)
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    {
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        // Don't count constructions here as it isn't always called.
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        // detail::tracker.track_construct((void*) p, sizeof(T), tag_);
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        new (p) T(t);
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    }
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    void destroy(T* p)
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    {
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        // detail::tracker.track_destroy((void*) p, sizeof(T), tag_);
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        p->~T();
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        // Work around MSVC buggy unused parameter warning.
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        ignore_variable(&p);
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    }
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    bool operator==(allocator1 const& x) const { return tag_ == x.tag_; }
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    bool operator!=(allocator1 const& x) const { return tag_ != x.tag_; }
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    enum
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    {
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        is_select_on_copy = false,
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        is_propagate_on_swap = false,
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        is_propagate_on_assign = false,
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        is_propagate_on_move = false
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    };
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};
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template <class T> class ptr;
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template <class T> class const_ptr;
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struct void_ptr
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{
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#if !defined(BOOST_NO_MEMBER_TEMPLATE_FRIENDS)
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    template <typename T> friend class ptr;
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  private:
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#endif
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    void* ptr_;
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  public:
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    void_ptr() : ptr_(0) {}
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    template <typename T> explicit void_ptr(ptr<T> const& x) : ptr_(x.ptr_) {}
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    // I'm not using the safe bool idiom because the containers should be
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    // able to cope with bool conversions.
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    operator bool() const { return !!ptr_; }
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    bool operator==(void_ptr const& x) const { return ptr_ == x.ptr_; }
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    bool operator!=(void_ptr const& x) const { return ptr_ != x.ptr_; }
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};
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class void_const_ptr
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{
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#if !defined(BOOST_NO_MEMBER_TEMPLATE_FRIENDS)
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    template <typename T> friend class const_ptr;
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  private:
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#endif
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    void* ptr_;
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  public:
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    void_const_ptr() : ptr_(0) {}
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    template <typename T>
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    explicit void_const_ptr(const_ptr<T> const& x) : ptr_(x.ptr_)
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    {
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    }
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    // I'm not using the safe bool idiom because the containers should be
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    // able to cope with bool conversions.
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    operator bool() const { return !!ptr_; }
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    bool operator==(void_const_ptr const& x) const { return ptr_ == x.ptr_; }
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    bool operator!=(void_const_ptr const& x) const { return ptr_ != x.ptr_; }
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};
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template <class T> class ptr
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{
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    friend class allocator2<T>;
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    friend class const_ptr<T>;
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    friend struct void_ptr;
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    T* ptr_;
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    ptr(T* x) : ptr_(x) {}
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  public:
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    ptr() : ptr_(0) {}
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    explicit ptr(void_ptr const& x) : ptr_((T*)x.ptr_) {}
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    T& operator*() const { return *ptr_; }
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    T* operator->() const { return ptr_; }
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    ptr& operator++()
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    {
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        ++ptr_;
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        return *this;
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    }
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    ptr operator++(int)
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    {
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        ptr tmp(*this);
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        ++ptr_;
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        return tmp;
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    }
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    ptr operator+(std::ptrdiff_t s) const { return ptr<T>(ptr_ + s); }
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    friend ptr operator+(std::ptrdiff_t s, ptr p) { return ptr<T>(s + p.ptr_); }
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    T& operator[](std::ptrdiff_t s) const { return ptr_[s]; }
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    bool operator!() const { return !ptr_; }
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    // I'm not using the safe bool idiom because the containers should be
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    // able to cope with bool conversions.
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    operator bool() const { return !!ptr_; }
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    bool operator==(ptr const& x) const { return ptr_ == x.ptr_; }
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    bool operator!=(ptr const& x) const { return ptr_ != x.ptr_; }
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    bool operator<(ptr const& x) const { return ptr_ < x.ptr_; }
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    bool operator>(ptr const& x) const { return ptr_ > x.ptr_; }
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    bool operator<=(ptr const& x) const { return ptr_ <= x.ptr_; }
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    bool operator>=(ptr const& x) const { return ptr_ >= x.ptr_; }
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};
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template <class T> class const_ptr
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{
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    friend class allocator2<T>;
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    friend struct const_void_ptr;
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    T const* ptr_;
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    const_ptr(T const* ptr) : ptr_(ptr) {}
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  public:
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    const_ptr() : ptr_(0) {}
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    const_ptr(ptr<T> const& x) : ptr_(x.ptr_) {}
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    explicit const_ptr(void_const_ptr const& x) : ptr_((T const*)x.ptr_) {}
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    T const& operator*() const { return *ptr_; }
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    T const* operator->() const { return ptr_; }
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    const_ptr& operator++()
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    {
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        ++ptr_;
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        return *this;
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    }
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    const_ptr operator++(int)
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    {
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        const_ptr tmp(*this);
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        ++ptr_;
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        return tmp;
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    }
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    const_ptr operator+(std::ptrdiff_t s) const { return const_ptr(ptr_ + s); }
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    friend const_ptr operator+(std::ptrdiff_t s, const_ptr p)
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    {
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        return ptr<T>(s + p.ptr_);
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    }
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    T const& operator[](int s) const { return ptr_[s]; }
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    bool operator!() const { return !ptr_; }
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    operator bool() const { return !!ptr_; }
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    bool operator==(const_ptr const& x) const { return ptr_ == x.ptr_; }
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    bool operator!=(const_ptr const& x) const { return ptr_ != x.ptr_; }
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    bool operator<(const_ptr const& x) const { return ptr_ < x.ptr_; }
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    bool operator>(const_ptr const& x) const { return ptr_ > x.ptr_; }
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    bool operator<=(const_ptr const& x) const { return ptr_ <= x.ptr_; }
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    bool operator>=(const_ptr const& x) const { return ptr_ >= x.ptr_; }
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};
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template <class T> class allocator2
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{
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#ifdef BOOST_NO_MEMBER_TEMPLATE_FRIENDS
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  public:
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#else
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    template <class> friend class allocator2;
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#endif
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    int tag_;
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  public:
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    typedef std::size_t size_type;
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    typedef std::ptrdiff_t difference_type;
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    typedef void_ptr void_pointer;
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    typedef void_const_ptr const_void_pointer;
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    typedef ptr<T> pointer;
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    typedef const_ptr<T> const_pointer;
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    typedef T& reference;
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    typedef T const& const_reference;
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    typedef T value_type;
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    template <class U> struct rebind
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    {
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        typedef allocator2<U> other;
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    };
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    explicit allocator2(int t = 0) : tag_(t)
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    {
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        detail::tracker.allocator_ref();
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    }
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    template <class Y> allocator2(allocator2<Y> const& x) : tag_(x.tag_)
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    {
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        detail::tracker.allocator_ref();
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    }
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    allocator2(allocator2 const& x) : tag_(x.tag_)
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    {
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        detail::tracker.allocator_ref();
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    }
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    ~allocator2() { detail::tracker.allocator_unref(); }
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    pointer address(reference r) { return pointer(&r); }
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    const_pointer address(const_reference r) { return const_pointer(&r); }
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    pointer allocate(size_type n)
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    {
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        pointer p(static_cast<T*>(::operator new(n * sizeof(T))));
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        detail::tracker.track_allocate((void*)p.ptr_, n, sizeof(T), tag_);
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        return p;
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    }
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    pointer allocate(size_type n, void const*)
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    {
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        pointer ptr(static_cast<T*>(::operator new(n * sizeof(T))));
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        detail::tracker.track_allocate((void*)ptr, n, sizeof(T), tag_);
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        return ptr;
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    }
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    void deallocate(pointer p, size_type n)
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    {
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        detail::tracker.track_deallocate((void*)p.ptr_, n, sizeof(T), tag_);
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        ::operator delete((void*)p.ptr_);
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    }
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    void construct(T* p, T const& t)
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    {
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        detail::tracker.track_construct((void*)p, sizeof(T), tag_);
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        new (p) T(t);
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    }
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#if !defined(BOOST_NO_CXX11_VARIADIC_TEMPLATES)
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    template <class... Args> void construct(T* p, BOOST_FWD_REF(Args)... args)
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    {
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        detail::tracker.track_construct((void*)p, sizeof(T), tag_);
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        new (p) T(boost::forward<Args>(args)...);
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    }
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#endif
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    void destroy(T* p)
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    {
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        detail::tracker.track_destroy((void*)p, sizeof(T), tag_);
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        p->~T();
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    }
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    size_type max_size() const
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    {
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        return (std::numeric_limits<size_type>::max)();
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    }
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    bool operator==(allocator2 const& x) const { return tag_ == x.tag_; }
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    bool operator!=(allocator2 const& x) const { return tag_ != x.tag_; }
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    enum
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    {
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        is_select_on_copy = false,
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        is_propagate_on_swap = false,
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        is_propagate_on_assign = false,
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        is_propagate_on_move = false
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    };
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};
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template <class T>
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bool equivalent_impl(
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    allocator1<T> const& x, allocator1<T> const& y, test::derived_type)
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{
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    return x == y;
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}
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template <class T>
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bool equivalent_impl(
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    allocator2<T> const& x, allocator2<T> const& y, test::derived_type)
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{
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    return x == y;
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}
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}
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#endif
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