
//              Copyright Catch2 Authors
// Distributed under the Boost Software License, Version 1.0.
//   (See accompanying file LICENSE.txt or copy at
//        https://www.boost.org/LICENSE_1_0.txt)

// SPDX-License-Identifier: BSL-1.0
#ifndef CATCH_GENERATORS_ADAPTERS_HPP_INCLUDED
#define CATCH_GENERATORS_ADAPTERS_HPP_INCLUDED

#include <catch2/generators/catch_generators.hpp>
#include <catch2/internal/catch_meta.hpp>
#include <catch2/internal/catch_move_and_forward.hpp>
#include <catch2/internal/catch_optional.hpp>

#include <cassert>

namespace Catch {
namespace Generators {

    template <typename T>
    class TakeGenerator final : public IGenerator<T> {
        GeneratorWrapper<T> m_generator;
        size_t m_returned = 0;
        size_t m_target;

        void skipToNthElementImpl( std::size_t n ) override {
            if ( n >= m_target ) {
                Detail::throw_generator_exception(
                    "Could not jump to Nth element: not enough elements" );
            }

            m_generator.skipToNthElement( n );
            m_returned = n;
        }

    public:
        TakeGenerator(size_t target, GeneratorWrapper<T>&& generator):
            m_generator(CATCH_MOVE(generator)),
            m_target(target)
        {
            assert(target != 0 && "Empty generators are not allowed");
        }
        T const& get() const override {
            return m_generator.get();
        }
        bool next() override {
            ++m_returned;
            if (m_returned >= m_target) {
                return false;
            }

            const auto success = m_generator.next();
            // If the underlying generator does not contain enough values
            // then we cut short as well
            if (!success) {
                m_returned = m_target;
            }
            return success;
        }

        bool isFinite() const override { return true; }
    };

    template <typename T>
    GeneratorWrapper<T> take(size_t target, GeneratorWrapper<T>&& generator) {
        return GeneratorWrapper<T>(Catch::Detail::make_unique<TakeGenerator<T>>(target, CATCH_MOVE(generator)));
    }


    template <typename T, typename Predicate>
    class FilterGenerator final : public IGenerator<T> {
        GeneratorWrapper<T> m_generator;
        Predicate m_predicate;
        static_assert(!std::is_reference<Predicate>::value, "This would most likely result in a dangling reference");
    public:
        template <typename P>
        FilterGenerator(P&& pred, GeneratorWrapper<T>&& generator):
            m_generator(CATCH_MOVE(generator)),
            m_predicate(CATCH_FORWARD(pred))
        {
            if (!m_predicate(m_generator.get())) {
                // It might happen that there are no values that pass the
                // filter. In that case we throw an exception.
                auto has_initial_value = next();
                if (!has_initial_value) {
                    Detail::throw_generator_exception("No valid value found in filtered generator");
                }
            }
        }

        T const& get() const override {
            return m_generator.get();
        }

        bool next() override {
            bool success = m_generator.next();
            if (!success) {
                return false;
            }
            while (!m_predicate(m_generator.get()) && (success = m_generator.next()) == true);
            return success;
        }

        bool isFinite() const override { return m_generator.isFinite(); }
    };


    template <typename T, typename Predicate>
    GeneratorWrapper<T> filter(Predicate&& pred, GeneratorWrapper<T>&& generator) {
        return GeneratorWrapper<T>(Catch::Detail::make_unique<FilterGenerator<T, typename std::remove_reference<Predicate>::type>>(CATCH_FORWARD(pred), CATCH_MOVE(generator)));
    }

    template <typename T>
    class RepeatGenerator final : public IGenerator<T> {
        static_assert(!std::is_same<T, bool>::value,
            "RepeatGenerator currently does not support bools"
            "because of std::vector<bool> specialization");
        GeneratorWrapper<T> m_generator;
        mutable std::vector<T> m_returned;
        size_t m_target_repeats;
        size_t m_current_repeat = 0;
        size_t m_repeat_index = 0;
    public:
        RepeatGenerator(size_t repeats, GeneratorWrapper<T>&& generator):
            m_generator(CATCH_MOVE(generator)),
            m_target_repeats(repeats)
        {
            assert(m_target_repeats > 0 && "Repeat generator must repeat at least once");
            if (!m_generator.isFinite()) {
                Detail::throw_generator_exception( "Cannot repeat infinite generator" );
            }
        }

        T const& get() const override {
            if (m_current_repeat == 0) {
                m_returned.push_back(m_generator.get());
                return m_returned.back();
            }
            return m_returned[m_repeat_index];
        }

        bool next() override {
            // There are 2 basic cases:
            // 1) We are still reading the generator
            // 2) We are reading our own cache

            // In the first case, we need to poke the underlying generator.
            // If it happily moves, we are left in that state, otherwise it is time to start reading from our cache
            if (m_current_repeat == 0) {
                const auto success = m_generator.next();
                if (!success) {
                    ++m_current_repeat;
                }
                return m_current_repeat < m_target_repeats;
            }

            // In the second case, we need to move indices forward and check that we haven't run up against the end
            ++m_repeat_index;
            if (m_repeat_index == m_returned.size()) {
                m_repeat_index = 0;
                ++m_current_repeat;
            }
            return m_current_repeat < m_target_repeats;
        }

        bool isFinite() const override { return m_generator.isFinite(); }
    };

    template <typename T>
    GeneratorWrapper<T> repeat(size_t repeats, GeneratorWrapper<T>&& generator) {
        return GeneratorWrapper<T>(Catch::Detail::make_unique<RepeatGenerator<T>>(repeats, CATCH_MOVE(generator)));
    }

    template <typename T, typename U, typename Func>
    class MapGenerator final : public IGenerator<T> {
        // TBD: provide static assert for mapping function, for friendly error message
        GeneratorWrapper<U> m_generator;
        Func m_function;
        // To avoid returning dangling reference, we have to save the values
        mutable Optional<T> m_cache;

        void skipToNthElementImpl( std::size_t n ) override {
            m_generator.skipToNthElement( n );
            m_cache.reset();
        }

    public:
        template <typename F2 = Func>
        MapGenerator(F2&& function, GeneratorWrapper<U>&& generator) :
            m_generator(CATCH_MOVE(generator)),
            m_function(CATCH_FORWARD(function))
        {}

        T const& get() const override {
            if ( !m_cache ) { m_cache = m_function( m_generator.get() ); }
            return *m_cache;
        }
        bool next() override {
            m_cache.reset();
            return m_generator.next();
        }

        bool isFinite() const override { return m_generator.isFinite(); }
    };

    template <typename Func, typename U, typename T = FunctionReturnType<Func, U>>
    GeneratorWrapper<T> map(Func&& function, GeneratorWrapper<U>&& generator) {
        return GeneratorWrapper<T>(
            Catch::Detail::make_unique<MapGenerator<T, U, Func>>(CATCH_FORWARD(function), CATCH_MOVE(generator))
        );
    }

    template <typename T, typename U, typename Func>
    GeneratorWrapper<T> map(Func&& function, GeneratorWrapper<U>&& generator) {
        return GeneratorWrapper<T>(
            Catch::Detail::make_unique<MapGenerator<T, U, Func>>(CATCH_FORWARD(function), CATCH_MOVE(generator))
        );
    }

    template <typename T>
    class ChunkGenerator final : public IGenerator<std::vector<T>> {
        std::vector<T> m_chunk;
        size_t m_chunk_size;
        GeneratorWrapper<T> m_generator;
    public:
        ChunkGenerator(size_t size, GeneratorWrapper<T> generator) :
            m_chunk_size(size), m_generator(CATCH_MOVE(generator))
        {
            m_chunk.reserve(m_chunk_size);
            if (m_chunk_size != 0) {
                m_chunk.push_back(m_generator.get());
                for (size_t i = 1; i < m_chunk_size; ++i) {
                    if (!m_generator.next()) {
                        Detail::throw_generator_exception("Not enough values to initialize the first chunk");
                    }
                    m_chunk.push_back(m_generator.get());
                }
            }
        }
        std::vector<T> const& get() const override {
            return m_chunk;
        }
        bool next() override {
            m_chunk.clear();
            for (size_t idx = 0; idx < m_chunk_size; ++idx) {
                if (!m_generator.next()) {
                    return false;
                }
                m_chunk.push_back(m_generator.get());
            }
            return true;
        }

        bool isFinite() const override { return m_generator.isFinite(); }
    };

    template <typename T>
    GeneratorWrapper<std::vector<T>> chunk(size_t size, GeneratorWrapper<T>&& generator) {
        return GeneratorWrapper<std::vector<T>>(
            Catch::Detail::make_unique<ChunkGenerator<T>>(size, CATCH_MOVE(generator))
        );
    }

    template <typename T>
    class ConcatGenerator final : public IGenerator<T> {
        std::vector<GeneratorWrapper<T>> m_generators;
        size_t m_current_generator = 0;

        void InsertGenerators( GeneratorWrapper<T>&& gen ) {
            m_generators.push_back( CATCH_MOVE( gen ) );
        }

        template <typename... Generators>
        void InsertGenerators( GeneratorWrapper<T>&& gen, Generators&&... gens ) {
            m_generators.push_back( CATCH_MOVE( gen ) );
            InsertGenerators( CATCH_MOVE( gens )... );
        }

    public:
        template <typename... Generators>
        ConcatGenerator( Generators&&... generators ) {
            InsertGenerators( CATCH_MOVE( generators )... );
        }

        T const& get() const override {
            return m_generators[m_current_generator].get();
        }
        bool next() override {
            const bool success = m_generators[m_current_generator].next();
            if ( success ) { return true; }

            // If current generator is used up, we have to move to the next one
            ++m_current_generator;
            return m_current_generator < m_generators.size();
        }

        bool isFinite() const override {
            for ( auto const& gen : m_generators ) {
                if ( !gen.isFinite() ) { return false; }
            }
            return true;
        }
    };

    template <typename T, typename... Generators>
    GeneratorWrapper<T> cat( GeneratorWrapper<T>&& generator,
                             Generators&&... generators ) {
        return GeneratorWrapper<T>(
            Catch::Detail::make_unique<ConcatGenerator<T>>(
            CATCH_MOVE( generator ), CATCH_MOVE( generators )... ) );
    }


} // namespace Generators
} // namespace Catch


#endif // CATCH_GENERATORS_ADAPTERS_HPP_INCLUDED
