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								/*
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								 *  Created by Phil on 25/2/2012.
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								 *  Copyright 2012 Two Blue Cubes Ltd. All rights reserved.
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								 *
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								 *  Distributed under the Boost Software License, Version 1.0. (See accompanying
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								 *  file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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								 */
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								#ifndef TWOBLUECUBES_CATCH_CONSOLE_COLOUR_HPP_INCLUDED
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								#define TWOBLUECUBES_CATCH_CONSOLE_COLOUR_HPP_INCLUDED
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								#include "catch_common.h"
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								namespace Catch {
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								    struct Colour {
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								        enum Code {
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								            None = 0,
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								            White,
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								            Red,
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								            Green,
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								            Blue,
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								            Cyan,
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								            Yellow,
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								            Grey,
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								            Bright = 0x10,
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								            BrightRed = Bright | Red,
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								            BrightGreen = Bright | Green,
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								            LightGrey = Bright | Grey,
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								            BrightWhite = Bright | White,
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								            // By intention
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								            FileName = LightGrey,
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								            Warning = Yellow,
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								            ResultError = BrightRed,
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								            ResultSuccess = BrightGreen,
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								            ResultExpectedFailure = Warning,
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								            Error = BrightRed,
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								            Success = Green,
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								            OriginalExpression = Cyan,
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								            ReconstructedExpression = Yellow,
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								            SecondaryText = LightGrey,
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								            Headers = White
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								        };
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								        // Use constructed object for RAII guard
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								        Colour( Code _colourCode );
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								        Colour( Colour const& other );
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								        ~Colour();
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								        // Use static method for one-shot changes
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								        static void use( Code _colourCode );
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								    private:
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								        bool m_moved;
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								    };
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								    inline std::ostream& operator << ( std::ostream& os, Colour const& ) { return os; }
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								} // end namespace Catch
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								#endif // TWOBLUECUBES_CATCH_CONSOLE_COLOUR_HPP_INCLUDED
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