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								/*
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								 *  Created by Martin on 29/08/2017.
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								 *
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								 *  Distributed under the Boost Software License, Version 1.0. (See accompanying
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								 *  file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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								 *
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								 */
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								#include "catch_debug_console.h"
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								#include "catch_stream.h"
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								#include "catch_platform.h"
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								#include "catch_windows_h_proxy.h"
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								#ifdef CATCH_PLATFORM_WINDOWS
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								    namespace Catch {
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								        void writeToDebugConsole( std::string const& text ) {
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								            ::OutputDebugStringA( text.c_str() );
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								        }
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								    }
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								#else
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								    namespace Catch {
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								        void writeToDebugConsole( std::string const& text ) {
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								            // !TBD: Need a version for Mac/ XCode and other IDEs
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								            Catch::cout() << text;
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								        }
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								    }
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								#endif // Platform
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