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			47 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			47 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 *  Created by Phil on 3/12/2013.
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 *  Copyright 2013 Two Blue Cubes Ltd. All rights reserved.
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 *
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 *  Distributed under the Boost Software License, Version 1.0. (See accompanying
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 *  file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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 *
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 */
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#ifndef TWOBLUECUBES_CATCH_DEBUGGER_H_INCLUDED
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#define TWOBLUECUBES_CATCH_DEBUGGER_H_INCLUDED
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#include "catch_platform.h"
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namespace Catch {
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    bool isDebuggerActive();
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}
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#ifdef CATCH_PLATFORM_MAC
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    #define CATCH_TRAP() __asm__("int $3\n" : : ) /* NOLINT */
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#elif defined(CATCH_PLATFORM_LINUX)
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    // If we can use inline assembler, do it because this allows us to break
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    // directly at the location of the failing check instead of breaking inside
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    // raise() called from it, i.e. one stack frame below.
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    #if defined(__GNUC__) && (defined(__i386) || defined(__x86_64))
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        #define CATCH_TRAP() asm volatile ("int $3") /* NOLINT */
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    #else // Fall back to the generic way.
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        #include <signal.h>
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        #define CATCH_TRAP() raise(SIGTRAP)
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    #endif
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#elif defined(_MSC_VER)
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    #define CATCH_TRAP() __debugbreak()
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#elif defined(__MINGW32__)
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    extern "C" __declspec(dllimport) void __stdcall DebugBreak();
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    #define CATCH_TRAP() DebugBreak()
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#endif
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#ifdef CATCH_TRAP
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    #define CATCH_BREAK_INTO_DEBUGGER() []{ if( Catch::isDebuggerActive() ) { CATCH_TRAP(); } }()
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#else
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    #define CATCH_BREAK_INTO_DEBUGGER() []{}()
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#endif
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#endif // TWOBLUECUBES_CATCH_DEBUGGER_H_INCLUDED
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