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	- moved as much logic out of the macros as possible - moved most logic into new ResultBuilder class, which wraps ExpressionResultBuilder (may take it over next), subsumes ResultAction and also takes place of ExpressionDecomposer. This introduces many SRP violations - but all in the name of minimising macro logic!
		
			
				
	
	
		
			50 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			50 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 *  Created by Phil on 3/12/2013.
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 *  Copyright 2013 Two Blue Cubes Ltd. All rights reserved.
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 *
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 *  Distributed under the Boost Software License, Version 1.0. (See accompanying
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 *  file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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 *
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 */
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#ifndef TWOBLUECUBES_CATCH_DEBUGGER_H_INCLUDED
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#define TWOBLUECUBES_CATCH_DEBUGGER_H_INCLUDED
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#include "catch_platform.h"
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#include <string>
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namespace Catch{
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    bool isDebuggerActive();
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    void writeToDebugConsole( std::string const& text );
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}
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#ifdef CATCH_PLATFORM_MAC
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    // The following code snippet based on:
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    // http://cocoawithlove.com/2008/03/break-into-debugger.html
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    #ifdef DEBUG
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        #if defined(__ppc64__) || defined(__ppc__)
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            #define CATCH_BREAK_INTO_DEBUGGER() \
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                if( Catch::isDebuggerActive() ) { \
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                    __asm__("li r0, 20\nsc\nnop\nli r0, 37\nli r4, 2\nsc\nnop\n" \
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                    : : : "memory","r0","r3","r4" ); \
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                }
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        #else
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            #define CATCH_BREAK_INTO_DEBUGGER() if( Catch::isDebuggerActive() ) {__asm__("int $3\n" : : );}
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        #endif
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    #endif
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#elif defined(_MSC_VER)
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    #define CATCH_BREAK_INTO_DEBUGGER() if( Catch::isDebuggerActive() ) { __debugbreak(); }
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#elif defined(__MINGW32__)
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    extern "C" __declspec(dllimport) void __stdcall DebugBreak();
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    #define CATCH_BREAK_INTO_DEBUGGER() if( Catch::isDebuggerActive() ) { DebugBreak(); }
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#endif
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#ifndef CATCH_BREAK_INTO_DEBUGGER
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#define CATCH_BREAK_INTO_DEBUGGER() Catch::alwaysTrue();
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#endif
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#endif // TWOBLUECUBES_CATCH_DEBUGGER_H_INCLUDED
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