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			105 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			105 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 *  Created by Phil Nash on 4/5/2012
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 *  Copyright 2012 Two Blue Cubes Ltd. All rights reserved.
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 *
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 *  Distributed under the Boost Software License, Version 1.0. (See accompanying
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 *  file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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 */
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#include "catch_section_info.h"
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#include <vector>
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namespace Catch {
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    class RunningSection {
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    public:
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        typedef std::vector<RunningSection*> SubSections;
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        enum State {
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            Root,
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            Unknown,
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            Branch,
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            TestedBranch,
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            TestedLeaf
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        };
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        RunningSection( RunningSection* parent, std::string const& name )
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        :   m_state( Unknown ),
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            m_parent( parent ),
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            m_name( name )
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        {}
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        RunningSection( std::string const& name )
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        :   m_state( Root ),
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            m_parent( nullptr ),
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            m_name( name )
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        {}
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        ~RunningSection() {
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            deleteAll( m_subSections );
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        }
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        std::string getName() const {
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            return m_name;
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        }
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        bool shouldRun() const {
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            return m_state < TestedBranch;
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        }
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        bool isBranch() const {
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            return m_state == Branch;
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        }
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        const RunningSection* getParent() const {
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            return m_parent;
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        }
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        bool hasUntestedSections() const {
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            if( m_state == Unknown )
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                return true;
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            for( auto subSection : m_subSections )
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                if( subSection->hasUntestedSections() )
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                    return true;
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            return false;
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        }
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        // Mutable methods:
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        RunningSection* getParent() {
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            return m_parent;
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        }
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        RunningSection* findOrAddSubSection( std::string const& name, bool& changed ) {
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            for( auto subSection : m_subSections )
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                if( subSection->getName() == name )
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                    return subSection;
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            RunningSection* subSection = new RunningSection( this, name );
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            m_subSections.push_back( subSection );
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            m_state = Branch;
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            changed = true;
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            return subSection;
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        }
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        bool ran() {
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            if( m_state >= Branch )
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                return false;
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            m_state = TestedLeaf;
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            return true;
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        }
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        void ranToCompletion() {
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            if( m_state == Branch && !hasUntestedSections() )
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                m_state = TestedBranch;
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        }
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    private:
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        State m_state;
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        RunningSection* m_parent;
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        std::string m_name;
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        SubSections m_subSections;
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    };
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}
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