From 3ec3b7683e83c88200fb239f2f89e85fe3b75634 Mon Sep 17 00:00:00 2001 From: rog Date: Fri, 28 Dec 2012 11:21:08 -0500 Subject: [PATCH] Fix (dis)connecting wiimotes via hotkey. Fixes issue 5594. --- Source/Core/DolphinWX/Src/FrameTools.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Source/Core/DolphinWX/Src/FrameTools.cpp b/Source/Core/DolphinWX/Src/FrameTools.cpp index 1a7743e8e6..9207144554 100644 --- a/Source/Core/DolphinWX/Src/FrameTools.cpp +++ b/Source/Core/DolphinWX/Src/FrameTools.cpp @@ -50,6 +50,7 @@ Core::GetWindowHandle(). #include "LogConfigWindow.h" #include "FifoPlayerDlg.h" #include "WxUtils.h" +#include "Host.h" #include "ConfigManager.h" // Core #include "Core.h" @@ -1468,6 +1469,7 @@ void CFrame::ConnectWiimote(int wm_idx, bool connect) wxString msg(wxString::Format(wxT("Wiimote %i %s"), wm_idx + 1, connect ? wxT("Connected") : wxT("Disconnected"))); Core::DisplayMessage(msg.ToAscii(), 3000); + Host_UpdateMainFrame(); } }