Merge pull request #14056 from jordan-woyak/cached-blob-reader

Core/DiscIO: Add a setting to load games into memory.
This commit is contained in:
JMC47
2025-12-22 13:29:05 -05:00
committed by GitHub
13 changed files with 313 additions and 13 deletions
+2
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@@ -485,6 +485,7 @@
<ClInclude Include="Core\WiiUtils.h" />
<ClInclude Include="DiscIO\Blob.h" />
<ClInclude Include="DiscIO\CISOBlob.h" />
<ClInclude Include="DiscIO\CachedBlob.h" />
<ClInclude Include="DiscIO\CompressedBlob.h" />
<ClInclude Include="DiscIO\DirectoryBlob.h" />
<ClInclude Include="DiscIO\DiscExtractor.h" />
@@ -1170,6 +1171,7 @@
<ClCompile Include="Core\WC24PatchEngine.cpp" />
<ClCompile Include="DiscIO\Blob.cpp" />
<ClCompile Include="DiscIO\CISOBlob.cpp" />
<ClCompile Include="DiscIO\CachedBlob.cpp" />
<ClCompile Include="DiscIO\CompressedBlob.cpp" />
<ClCompile Include="DiscIO\DirectoryBlob.cpp" />
<ClCompile Include="DiscIO\DiscExtractor.cpp" />