Sintendo
1e0473e44f
Fix various typos and spelling mistakes
2026-01-17 20:11:38 +01:00
AndrewGDX
113c86f1b4
Improved stereoscopic 3D settings
2025-11-12 12:29:03 +03:00
Jordan Woyak
f289b06e0d
Common: Make HookableEvent use non-static data.
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Co-authored-by: Dentomologist <dentomologist@gmail.com >
2025-11-02 17:30:43 -06:00
CrossVR
0ace5f5d3d
Vulkan: Add support for unrestricted depth range.
2025-07-21 14:07:26 +09:00
Dentomologist
45b9def42c
VideoConfig: Remove ConfigChangedCallback on shutdown
2025-04-25 16:00:43 -07:00
Jordan Woyak
561aee7707
Config: Expose Default and 1x Anisotropic Filtering setting.
2025-03-17 20:46:24 -05:00
Jordan Woyak
48b2f7d200
VideoConfig: Eliminate frame dumping members.
2025-03-16 04:30:06 -05:00
JMC47
b7bd0a0836
Merge pull request #13413 from jordan-woyak/vconfig-progressive
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VideoConfig: Eliminate bForceProgressive.
2025-03-11 18:59:28 -04:00
Jordan Woyak
de01a790e1
VideoConfig: Eliminate bForceProgressive.
2025-03-10 19:02:43 -05:00
Jordan Woyak
7f3d8a1ad4
VideoConfig: Eliminate NetPlay related members.
2025-03-10 18:53:44 -05:00
Jordan Woyak
c18c039089
VideoCommon: Move backend_info out of VideoConfig struct.
2025-03-09 01:42:45 -06:00
OatmealDome
bffaec9c5e
VertexLoaderBase: Allow the vertex loader type to be set via config
2025-01-24 18:31:42 -05:00
TryTwo
3d248d000f
Frame Dumping: Change lossless codec from FFV1 to Ut Video.
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Ut Video is faster and more compatible with editing programs, but produces larger files.
2024-12-30 14:07:43 -07:00
Bryan Jacobs
7ec6d116e8
Graphics: Adapt aspect ratio when SBS/TAB 3D is used
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Adds support for choosing to present the full resolution
independently to each eye when using side-by-side or
top-and-bottom 3D.
2024-08-22 07:11:43 +10:00
Admiral H. Curtiss
2f13be5a2d
VideoConfig: Adjust FrameDumpResolutionType enum class to style guidelines
2024-04-13 03:21:39 +02:00
Filoppi
72db62e178
Video: split frame dumping settings into 3 resolution dumping modes
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also polish aspect ratio related code for clarity
2024-04-08 22:54:45 +03:00
Filoppi
41b19e262f
Add custom relative and raw (squared pixels) aspect ratio modes
2024-02-29 21:11:19 +02:00
Filoppi
b3aa6ad93b
Video: implement custom aspect ratio support (already exposed to Qt).
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This also renamed some variables/functions.
2023-12-18 02:00:24 +02:00
Filoppi
a8fd938a06
Change paper white default to 203 to match the ITU
2023-11-14 20:21:34 +02:00
Jordan Woyak
7cc4304918
VideoCommon: Expose the widescreen heuristic's standard and widescreen ratio values in onion config.
2023-09-06 18:45:28 -05:00
OatmealDome
4938b99600
VertexManagerBase: Allow widecreen heuristic constants to be overriden by onion config
2023-09-05 11:50:49 -04:00
OatmealDome
de781a6fa7
RenderBase: Allow widescreen heuristic's transition threshold to be overridden by onion config
2023-09-05 11:49:22 -04:00
Sam Belliveau
39d96a21a8
Video: Improved Tooltips & Bicubic ( #5 )
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Edited by Filoppi
2023-08-18 02:00:56 +03:00
Sam Belliveau
ca93a5191f
Video: Added Box Resampling
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Edited by Filoppi
2023-08-18 02:00:56 +03:00
Filoppi
2edf81cdb0
Video: implement output resampling (upscaling/downscaling) methods
2023-08-18 02:00:55 +03:00
Filoppi
a2702c6e27
Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted.
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To further increase the accuracy of the post process phase, I've added (scRGB) HDR support, which is necessary
to fully display the PAL and NTSC-J color spaces, and also to improve the quality of post process texture samplings and
do them in linear space instead of gamma space (which is very important when playing at low resolutions).
For SDR, the quality is also slightly increased, at least if any post process runs, as the buffer is now
R10G10B10A2 (on Vulkan, DX11 and DX12) if supported; previously it was R8G8B8A8 but the alpha bits were wasted.
Gamma correction is arguably the most important thing as Dolphin on Windows outputted in "sRGB" (implicitly)
as that's what Windows expects by default, though sRGB gamma is very different from the gamma commonly used
by video standards dating to the pre HDR era (roughly gamma 2.35).
Additionally, the addition of HDR support (which is pretty straight forward and minimal), added support for
our own custom AutoHDR shaders, which would allow us to achieve decent looking HDR in Dolphin games without
having to use SpecialK or Windows 11 AutoHDR. Both of which don't necessarily play nice with older games
with strongly different and simpler lighting. HDR should also be supported in Linux.
Development of my own AutoHDR shader is almost complete and will come next.
This has been carefully tested and there should be no regression in any of the different features that Dolphin
offers, like multisampling, stereo rendering, other post processes, etc etc.
Fixes: https://bugs.dolphin-emu.org/issues/8941
Co-authored-by: EndlesslyFlowering <EndlesslyFlowering@protonmail.com >
Co-authored-by: Dogway <lin_ares@hotmail.com >
2023-06-19 01:34:42 +03:00
Robin Kertels
23bebc5270
VideoBackends:Vulkan: Allow loading custom drivers on Android
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... using libadrenotools
2023-06-11 13:52:34 +02:00
TellowKrinkle
f25a0b43b6
VideoCommon: Fix stereoscopic 3D on OpenGL < 4.3 (macOS)
2023-02-14 18:25:33 +01:00
Scott Mansell
31cfe8250d
Lint fixes
2023-02-09 18:36:20 +13:00
Scott Mansell
3ae78b8e76
Also use events for config changed
2023-01-31 19:41:24 +13:00
Scott Mansell
9d125a6e43
Move ConfigChanged out of RenderBase
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There is this nice VideoConfig file that's perfect for it
2023-01-31 19:41:24 +13:00
Scott Mansell
c38c76abad
Refactor to remove virtual from RenderXFBToScreen
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Slightly simplifies the upcoming refactor
2023-01-31 18:29:47 +13:00
Pierre Bourdon
a2f4606d33
Merge pull request #11205 from TellowKrinkle/AutoPresent
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VideoBackends:Metal: Default to presentDrawable when vsync is on
2023-01-30 09:01:18 +01:00
Pierre Bourdon
9c9310bf44
Merge pull request #11208 from TellowKrinkle/CPUCull
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Cull vertices on the CPU
2023-01-26 23:15:23 +01:00
TellowKrinkle
1be0149146
VideoCommon: Cull vertices on the CPU
2023-01-25 02:21:56 -06:00
Sam Belliveau
23ad07b368
Add VISkip
2023-01-14 01:56:37 -05:00
Pokechu22
f3df3a7727
PixelShaderGen: Clamp texture layer when using manual texture sampling with stereoscopic 3D
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Otherwise, texelFetch() will use an out-of-bounds layer for game textures (that have 1 layer; EFB copies have 2 layers in stereoscopic 3D mode), which is undefined behavior (often resulting in a black image). The fast texture sampling path uses texture(), which always clamps (see https://www.khronos.org/opengl/wiki/Array_Texture#Access_in_shaders ), so it was unaffected by this difference.
2022-12-27 13:45:13 -08:00
Sam Belliveau
673f81c18a
New FrameTime/VBlank Analyzer + Graph
2022-12-23 19:52:53 -05:00
Admiral H. Curtiss
8a3b8a925e
Core: Add option to force linear texture filtering.
2022-12-09 02:02:16 +01:00
Sam Belliveau
edb2c90b38
Improve FPS/VPS Counting and Revamp Appearance
2022-11-23 00:11:47 +01:00
TellowKrinkle
37a51f1d09
VideoCommon: Add an option to disable mipmaps
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Needed by M1 fifoci to work around a minor non-determinism bug
2022-11-07 22:18:56 -06:00
TellowKrinkle
fa8134deda
VideoBackends:Metal: Default to presentDrawable when vsync is on
2022-10-24 17:55:30 -05:00
JMC47
b66793194e
Merge pull request #11028 from tellowkrinkle/MetalFixes
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Various Metal renderer improvements
2022-10-24 15:22:37 -04:00
TellowKrinkle
3912fa7a2e
VideoCommon: Add reasons for disabled VS expand
2022-10-22 20:18:02 -05:00
TellowKrinkle
0a42c534c3
VideoCommon: Add configuration to prefer VS for line/point expansion
2022-10-22 20:13:24 -05:00
TellowKrinkle
68f49df0f8
VideoCommon: Add vertex shader point and line expansion
2022-10-22 20:13:24 -05:00
Admiral H. Curtiss
da27a3e6bc
Merge pull request #11095 from K0bin/misc-vulkan
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Remove special treatment for Android in video settings
2022-10-08 22:24:30 +02:00
TellowKrinkle
a13f09433c
VideoBackends:Metal: Add config option to use presentDrawable
2022-10-08 04:46:07 -05:00
TellowKrinkle
c08de82e90
VideoBackends:Metal: Bring back unified memory config
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Turns out it was helpful. (Most improvement in ubershaders.) This time with much better auto mode.
2022-10-08 04:46:05 -05:00
Robin Kertels
4e204a9a1a
VideoCommon: Remove special treatment for Android in video settings
2022-10-01 20:53:02 +02:00