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Fix a missing period.
@@ -108,7 +108,7 @@ Samples the current location, returning a vector containing the colour of the cu
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float4 SampleLocation(float2 location);
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float4 SampleLocation(float2 location);
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```
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```
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Samples a location that doesn't have to be the current sample location
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Samples a location that doesn't have to be the current sample location
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location is a float vector which contains the X Y coordinates of where to sample from
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location is a float vector which contains the X Y coordinates of where to sample from.
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The sample range is 0.0 to 1.0 using the OpenGL coordinate system
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The sample range is 0.0 to 1.0 using the OpenGL coordinate system
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***
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***
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```c++
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```c++
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