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								#ifndef _LIST_H_
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								#define _LIST_H_
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								#include <stdbool.h>
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								#include <stddef.h>
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								struct list_node_t;
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								typedef struct list_node_t list_node_t;
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								struct list_t;
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								typedef struct list_t list_t;
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								typedef void (*list_free_cb)(void *data);
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								typedef bool (*list_iter_cb)(void *data, void *context);
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								// Returns a new, empty list. Returns NULL if not enough memory could be allocated
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								// for the list structure. The returned list must be freed with |list_free|. The
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								// |callback| specifies a function to be called whenever a list element is removed
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								// from the list. It can be used to release resources held by the list element, e.g.
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								// memory or file descriptor. |callback| may be NULL if no cleanup is necessary on
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								// element removal.
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								list_t *list_new(list_free_cb callback);
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								list_node_t *list_free_node(list_t *list, list_node_t *node);
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								// Frees the list. This function accepts NULL as an argument, in which case it
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								// behaves like a no-op.
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								void list_free(list_t *list);
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								// Returns true if |list| is empty (has no elements), false otherwise.
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								// |list| may not be NULL.
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								bool list_is_empty(const list_t *list);
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								// Returns true if the list contains |data|, false otherwise.
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								// |list| may not be NULL.
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								bool list_contains(const list_t *list, const void *data);
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								// Returns the length of the |list|. |list| may not be NULL.
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								size_t list_length(const list_t *list);
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								// Returns the first element in the list without removing it. |list| may not
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								// be NULL or empty.
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								void *list_front(const list_t *list);
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								// Returns the last element in the list without removing it. |list| may not
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								// be NULL or empty.
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								void *list_back(const list_t *list);
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								list_node_t *list_back_node(const list_t *list);
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								// Inserts |data| after |prev_node| in |list|. |data|, |list|, and |prev_node|
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								// may not be NULL. This function does not make a copy of |data| so the pointer
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								// must remain valid at least until the element is removed from the list or the
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								// list is freed. Returns true if |data| could be inserted, false otherwise
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								// (e.g. out of memory).
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								bool list_insert_after(list_t *list, list_node_t *prev_node, void *data);
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								// Inserts |data| at the beginning of |list|. Neither |data| nor |list| may be NULL.
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								// This function does not make a copy of |data| so the pointer must remain valid
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								// at least until the element is removed from the list or the list is freed.
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								// Returns true if |data| could be inserted, false otherwise (e.g. out of memory).
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								bool list_prepend(list_t *list, void *data);
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								// Inserts |data| at the end of |list|. Neither |data| nor |list| may be NULL.
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								// This function does not make a copy of |data| so the pointer must remain valid
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								// at least until the element is removed from the list or the list is freed.
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								// Returns true if |data| could be inserted, false otherwise (e.g. out of memory).
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								bool list_append(list_t *list, void *data);
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								// Removes |data| from the list. Neither |list| nor |data| may be NULL. If |data|
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								// is inserted multiple times in the list, this function will only remove the first
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								// instance. If a free function was specified in |list_new|, it will be called back
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								// with |data|. This function returns true if |data| was found in the list and removed,
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								// false otherwise.
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								//list_node_t list_remove_node(list_t *list, list_node_t *prev_node, list_node_t *node);
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								//list_node_t list_insert_node(list_t *list, list_node_t *prev_node, list_node_t *node);
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								bool list_remove(list_t *list, void *data);
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								// Removes all elements in the list. Calling this function will return the list to the
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								// same state it was in after |list_new|. |list| may not be NULL.
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								void list_clear(list_t *list);
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								// Iterates through the entire |list| and calls |callback| for each data element.
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								// If the list is empty, |callback| will never be called. It is safe to mutate the
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								// list inside the callback. If an element is added before the node being visited,
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								// there will be no callback for the newly-inserted node. Neither |list| nor
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								// |callback| may be NULL.
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								list_node_t *list_foreach(const list_t *list, list_iter_cb callback, void *context);
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								// Returns an iterator to the first element in |list|. |list| may not be NULL.
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								// The returned iterator is valid as long as it does not equal the value returned
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								// by |list_end|.
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								list_node_t *list_begin(const list_t *list);
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								// Returns an iterator that points past the end of the list. In other words,
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								// this function returns the value of an invalid iterator for the given list.
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								// When an iterator has the same value as what's returned by this function, you
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								// may no longer call |list_next| with the iterator. |list| may not be NULL.
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								list_node_t *list_end(const list_t *list);
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								// Given a valid iterator |node|, this function returns the next value for the
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								// iterator. If the returned value equals the value returned by |list_end|, the
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								// iterator has reached the end of the list and may no longer be used for any
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								// purpose.
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								list_node_t *list_next(const list_node_t *node);
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								// Returns the value stored at the location pointed to by the iterator |node|.
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								// |node| must not equal the value returned by |list_end|.
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								void *list_node(const list_node_t *node);
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								#endif /* _LIST_H_ */
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