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			286 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			286 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|   Copyright (c) 2009-2017 Dave Gamble and cJSON contributors
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| 
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|   Permission is hereby granted, free of charge, to any person obtaining a copy
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|   of this software and associated documentation files (the "Software"), to deal
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|   in the Software without restriction, including without limitation the rights
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|   to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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|   copies of the Software, and to permit persons to whom the Software is
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|   furnished to do so, subject to the following conditions:
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| 
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|   The above copyright notice and this permission notice shall be included in
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|   all copies or substantial portions of the Software.
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| 
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|   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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|   IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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|   FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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|   AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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|   LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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|   OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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|   THE SOFTWARE.
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| */
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| 
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| #ifndef cJSON__h
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| #define cJSON__h
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| 
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| #ifdef __cplusplus
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| extern "C"
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| {
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| #endif
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| 
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| #if !defined(__WINDOWS__) && (defined(WIN32) || defined(WIN64) || defined(_MSC_VER) || defined(_WIN32))
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| #define __WINDOWS__
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| #endif
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| 
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| #ifdef __WINDOWS__
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| 
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| /* When compiling for windows, we specify a specific calling convention to avoid issues where we are being called from a project with a different default calling convention.  For windows you have 3 define options:
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| 
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| CJSON_HIDE_SYMBOLS - Define this in the case where you don't want to ever dllexport symbols
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| CJSON_EXPORT_SYMBOLS - Define this on library build when you want to dllexport symbols (default)
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| CJSON_IMPORT_SYMBOLS - Define this if you want to dllimport symbol
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| 
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| For *nix builds that support visibility attribute, you can define similar behavior by
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| 
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| setting default visibility to hidden by adding
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| -fvisibility=hidden (for gcc)
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| or
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| -xldscope=hidden (for sun cc)
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| to CFLAGS
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| 
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| then using the CJSON_API_VISIBILITY flag to "export" the same symbols the way CJSON_EXPORT_SYMBOLS does
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| 
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| */
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| 
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| #define CJSON_CDECL __cdecl
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| #define CJSON_STDCALL __stdcall
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| 
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| /* export symbols by default, this is necessary for copy pasting the C and header file */
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| #if !defined(CJSON_HIDE_SYMBOLS) && !defined(CJSON_IMPORT_SYMBOLS) && !defined(CJSON_EXPORT_SYMBOLS)
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| #define CJSON_EXPORT_SYMBOLS
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| #endif
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| 
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| #if defined(CJSON_HIDE_SYMBOLS)
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| #define CJSON_PUBLIC(type)   type CJSON_STDCALL
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| #elif defined(CJSON_EXPORT_SYMBOLS)
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| #define CJSON_PUBLIC(type)   __declspec(dllexport) type CJSON_STDCALL
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| #elif defined(CJSON_IMPORT_SYMBOLS)
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| #define CJSON_PUBLIC(type)   __declspec(dllimport) type CJSON_STDCALL
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| #endif
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| #else /* !__WINDOWS__ */
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| #define CJSON_CDECL
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| #define CJSON_STDCALL
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| 
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| #if (defined(__GNUC__) || defined(__SUNPRO_CC) || defined (__SUNPRO_C)) && defined(CJSON_API_VISIBILITY)
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| #define CJSON_PUBLIC(type)   __attribute__((visibility("default"))) type
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| #else
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| #define CJSON_PUBLIC(type) type
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| #endif
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| #endif
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| 
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| /* project version */
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| #define CJSON_VERSION_MAJOR 1
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| #define CJSON_VERSION_MINOR 7
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| #define CJSON_VERSION_PATCH 12
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| 
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| #include <stddef.h>
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| 
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| /* cJSON Types: */
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| #define cJSON_Invalid (0)
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| #define cJSON_False  (1 << 0)
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| #define cJSON_True   (1 << 1)
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| #define cJSON_NULL   (1 << 2)
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| #define cJSON_Number (1 << 3)
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| #define cJSON_String (1 << 4)
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| #define cJSON_Array  (1 << 5)
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| #define cJSON_Object (1 << 6)
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| #define cJSON_Raw    (1 << 7) /* raw json */
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| 
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| #define cJSON_IsReference 256
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| #define cJSON_StringIsConst 512
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| 
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| /* The cJSON structure: */
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| typedef struct cJSON
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| {
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|     /* next/prev allow you to walk array/object chains. Alternatively, use GetArraySize/GetArrayItem/GetObjectItem */
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|     struct cJSON *next;
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|     struct cJSON *prev;
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|     /* An array or object item will have a child pointer pointing to a chain of the items in the array/object. */
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|     struct cJSON *child;
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| 
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|     /* The type of the item, as above. */
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|     int type;
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| 
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|     /* The item's string, if type==cJSON_String  and type == cJSON_Raw */
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|     char *valuestring;
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|     /* writing to valueint is DEPRECATED, use cJSON_SetNumberValue instead */
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|     int valueint;
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|     /* The item's number, if type==cJSON_Number */
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|     double valuedouble;
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| 
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|     /* The item's name string, if this item is the child of, or is in the list of subitems of an object. */
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|     char *string;
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| } cJSON;
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| 
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| typedef struct cJSON_Hooks
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| {
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|       /* malloc/free are CDECL on Windows regardless of the default calling convention of the compiler, so ensure the hooks allow passing those functions directly. */
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|       void *(CJSON_CDECL *malloc_fn)(size_t sz);
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|       void (CJSON_CDECL *free_fn)(void *ptr);
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| } cJSON_Hooks;
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| 
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| typedef int cJSON_bool;
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| 
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| /* Limits how deeply nested arrays/objects can be before cJSON rejects to parse them.
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|  * This is to prevent stack overflows. */
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| #ifndef CJSON_NESTING_LIMIT
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| #define CJSON_NESTING_LIMIT 1000
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| #endif
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| 
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| /* returns the version of cJSON as a string */
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| CJSON_PUBLIC(const char*) cJSON_Version(void);
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| 
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| /* Supply malloc, realloc and free functions to cJSON */
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| CJSON_PUBLIC(void) cJSON_InitHooks(cJSON_Hooks* hooks);
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| 
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| /* Memory Management: the caller is always responsible to free the results from all variants of cJSON_Parse (with cJSON_Delete) and cJSON_Print (with stdlib free, cJSON_Hooks.free_fn, or cJSON_free as appropriate). The exception is cJSON_PrintPreallocated, where the caller has full responsibility of the buffer. */
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| /* Supply a block of JSON, and this returns a cJSON object you can interrogate. */
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| CJSON_PUBLIC(cJSON *) cJSON_Parse(const char *value);
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| /* ParseWithOpts allows you to require (and check) that the JSON is null terminated, and to retrieve the pointer to the final byte parsed. */
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| /* If you supply a ptr in return_parse_end and parsing fails, then return_parse_end will contain a pointer to the error so will match cJSON_GetErrorPtr(). */
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| CJSON_PUBLIC(cJSON *) cJSON_ParseWithOpts(const char *value, const char **return_parse_end, cJSON_bool require_null_terminated);
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| 
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| /* Render a cJSON entity to text for transfer/storage. */
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| CJSON_PUBLIC(char *) cJSON_Print(const cJSON *item);
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| /* Render a cJSON entity to text for transfer/storage without any formatting. */
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| CJSON_PUBLIC(char *) cJSON_PrintUnformatted(const cJSON *item);
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| /* Render a cJSON entity to text using a buffered strategy. prebuffer is a guess at the final size. guessing well reduces reallocation. fmt=0 gives unformatted, =1 gives formatted */
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| CJSON_PUBLIC(char *) cJSON_PrintBuffered(const cJSON *item, int prebuffer, cJSON_bool fmt);
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| /* Render a cJSON entity to text using a buffer already allocated in memory with given length. Returns 1 on success and 0 on failure. */
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| /* NOTE: cJSON is not always 100% accurate in estimating how much memory it will use, so to be safe allocate 5 bytes more than you actually need */
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| CJSON_PUBLIC(cJSON_bool) cJSON_PrintPreallocated(cJSON *item, char *buffer, const int length, const cJSON_bool format);
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| /* Delete a cJSON entity and all subentities. */
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| CJSON_PUBLIC(void) cJSON_Delete(cJSON *c);
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| 
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| /* Returns the number of items in an array (or object). */
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| CJSON_PUBLIC(int) cJSON_GetArraySize(const cJSON *array);
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| /* Retrieve item number "index" from array "array". Returns NULL if unsuccessful. */
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| CJSON_PUBLIC(cJSON *) cJSON_GetArrayItem(const cJSON *array, int index);
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| /* Get item "string" from object. Case insensitive. */
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| CJSON_PUBLIC(cJSON *) cJSON_GetObjectItem(const cJSON * const object, const char * const string);
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| CJSON_PUBLIC(cJSON *) cJSON_GetObjectItemCaseSensitive(const cJSON * const object, const char * const string);
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| CJSON_PUBLIC(cJSON_bool) cJSON_HasObjectItem(const cJSON *object, const char *string);
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| /* For analysing failed parses. This returns a pointer to the parse error. You'll probably need to look a few chars back to make sense of it. Defined when cJSON_Parse() returns 0. 0 when cJSON_Parse() succeeds. */
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| CJSON_PUBLIC(const char *) cJSON_GetErrorPtr(void);
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| 
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| /* Check if the item is a string and return its valuestring */
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| CJSON_PUBLIC(char *) cJSON_GetStringValue(cJSON *item);
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| 
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| /* These functions check the type of an item */
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| CJSON_PUBLIC(cJSON_bool) cJSON_IsInvalid(const cJSON * const item);
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| CJSON_PUBLIC(cJSON_bool) cJSON_IsFalse(const cJSON * const item);
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| CJSON_PUBLIC(cJSON_bool) cJSON_IsTrue(const cJSON * const item);
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| CJSON_PUBLIC(cJSON_bool) cJSON_IsBool(const cJSON * const item);
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| CJSON_PUBLIC(cJSON_bool) cJSON_IsNull(const cJSON * const item);
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| CJSON_PUBLIC(cJSON_bool) cJSON_IsNumber(const cJSON * const item);
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| CJSON_PUBLIC(cJSON_bool) cJSON_IsString(const cJSON * const item);
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| CJSON_PUBLIC(cJSON_bool) cJSON_IsArray(const cJSON * const item);
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| CJSON_PUBLIC(cJSON_bool) cJSON_IsObject(const cJSON * const item);
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| CJSON_PUBLIC(cJSON_bool) cJSON_IsRaw(const cJSON * const item);
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| 
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| /* These calls create a cJSON item of the appropriate type. */
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| CJSON_PUBLIC(cJSON *) cJSON_CreateNull(void);
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| CJSON_PUBLIC(cJSON *) cJSON_CreateTrue(void);
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| CJSON_PUBLIC(cJSON *) cJSON_CreateFalse(void);
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| CJSON_PUBLIC(cJSON *) cJSON_CreateBool(cJSON_bool boolean);
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| CJSON_PUBLIC(cJSON *) cJSON_CreateNumber(double num);
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| CJSON_PUBLIC(cJSON *) cJSON_CreateString(const char *string);
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| /* raw json */
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| CJSON_PUBLIC(cJSON *) cJSON_CreateRaw(const char *raw);
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| CJSON_PUBLIC(cJSON *) cJSON_CreateArray(void);
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| CJSON_PUBLIC(cJSON *) cJSON_CreateObject(void);
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| 
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| /* Create a string where valuestring references a string so
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|  * it will not be freed by cJSON_Delete */
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| CJSON_PUBLIC(cJSON *) cJSON_CreateStringReference(const char *string);
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| /* Create an object/arrray that only references it's elements so
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|  * they will not be freed by cJSON_Delete */
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| CJSON_PUBLIC(cJSON *) cJSON_CreateObjectReference(const cJSON *child);
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| CJSON_PUBLIC(cJSON *) cJSON_CreateArrayReference(const cJSON *child);
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| 
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| /* These utilities create an Array of count items. */
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| CJSON_PUBLIC(cJSON *) cJSON_CreateIntArray(const int *numbers, int count);
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| CJSON_PUBLIC(cJSON *) cJSON_CreateFloatArray(const float *numbers, int count);
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| CJSON_PUBLIC(cJSON *) cJSON_CreateDoubleArray(const double *numbers, int count);
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| CJSON_PUBLIC(cJSON *) cJSON_CreateStringArray(const char **strings, int count);
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| 
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| /* Append item to the specified array/object. */
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| CJSON_PUBLIC(void) cJSON_AddItemToArray(cJSON *array, cJSON *item);
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| CJSON_PUBLIC(void) cJSON_AddItemToObject(cJSON *object, const char *string, cJSON *item);
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| /* Use this when string is definitely const (i.e. a literal, or as good as), and will definitely survive the cJSON object.
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|  * WARNING: When this function was used, make sure to always check that (item->type & cJSON_StringIsConst) is zero before
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|  * writing to `item->string` */
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| CJSON_PUBLIC(void) cJSON_AddItemToObjectCS(cJSON *object, const char *string, cJSON *item);
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| /* Append reference to item to the specified array/object. Use this when you want to add an existing cJSON to a new cJSON, but don't want to corrupt your existing cJSON. */
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| CJSON_PUBLIC(void) cJSON_AddItemReferenceToArray(cJSON *array, cJSON *item);
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| CJSON_PUBLIC(void) cJSON_AddItemReferenceToObject(cJSON *object, const char *string, cJSON *item);
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| 
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| /* Remove/Detatch items from Arrays/Objects. */
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| CJSON_PUBLIC(cJSON *) cJSON_DetachItemViaPointer(cJSON *parent, cJSON * const item);
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| CJSON_PUBLIC(cJSON *) cJSON_DetachItemFromArray(cJSON *array, int which);
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| CJSON_PUBLIC(void) cJSON_DeleteItemFromArray(cJSON *array, int which);
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| CJSON_PUBLIC(cJSON *) cJSON_DetachItemFromObject(cJSON *object, const char *string);
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| CJSON_PUBLIC(cJSON *) cJSON_DetachItemFromObjectCaseSensitive(cJSON *object, const char *string);
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| CJSON_PUBLIC(void) cJSON_DeleteItemFromObject(cJSON *object, const char *string);
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| CJSON_PUBLIC(void) cJSON_DeleteItemFromObjectCaseSensitive(cJSON *object, const char *string);
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| 
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| /* Update array items. */
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| CJSON_PUBLIC(void) cJSON_InsertItemInArray(cJSON *array, int which, cJSON *newitem); /* Shifts pre-existing items to the right. */
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| CJSON_PUBLIC(cJSON_bool) cJSON_ReplaceItemViaPointer(cJSON * const parent, cJSON * const item, cJSON * replacement);
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| CJSON_PUBLIC(void) cJSON_ReplaceItemInArray(cJSON *array, int which, cJSON *newitem);
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| CJSON_PUBLIC(void) cJSON_ReplaceItemInObject(cJSON *object,const char *string,cJSON *newitem);
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| CJSON_PUBLIC(void) cJSON_ReplaceItemInObjectCaseSensitive(cJSON *object,const char *string,cJSON *newitem);
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| 
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| /* Duplicate a cJSON item */
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| CJSON_PUBLIC(cJSON *) cJSON_Duplicate(const cJSON *item, cJSON_bool recurse);
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| /* Duplicate will create a new, identical cJSON item to the one you pass, in new memory that will
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| need to be released. With recurse!=0, it will duplicate any children connected to the item.
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| The item->next and ->prev pointers are always zero on return from Duplicate. */
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| /* Recursively compare two cJSON items for equality. If either a or b is NULL or invalid, they will be considered unequal.
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|  * case_sensitive determines if object keys are treated case sensitive (1) or case insensitive (0) */
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| CJSON_PUBLIC(cJSON_bool) cJSON_Compare(const cJSON * const a, const cJSON * const b, const cJSON_bool case_sensitive);
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| 
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| 
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| CJSON_PUBLIC(void) cJSON_Minify(char *json);
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| 
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| /* Helper functions for creating and adding items to an object at the same time.
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|  * They return the added item or NULL on failure. */
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| CJSON_PUBLIC(cJSON*) cJSON_AddNullToObject(cJSON * const object, const char * const name);
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| CJSON_PUBLIC(cJSON*) cJSON_AddTrueToObject(cJSON * const object, const char * const name);
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| CJSON_PUBLIC(cJSON*) cJSON_AddFalseToObject(cJSON * const object, const char * const name);
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| CJSON_PUBLIC(cJSON*) cJSON_AddBoolToObject(cJSON * const object, const char * const name, const cJSON_bool boolean);
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| CJSON_PUBLIC(cJSON*) cJSON_AddNumberToObject(cJSON * const object, const char * const name, const double number);
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| CJSON_PUBLIC(cJSON*) cJSON_AddStringToObject(cJSON * const object, const char * const name, const char * const string);
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| CJSON_PUBLIC(cJSON*) cJSON_AddRawToObject(cJSON * const object, const char * const name, const char * const raw);
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| CJSON_PUBLIC(cJSON*) cJSON_AddObjectToObject(cJSON * const object, const char * const name);
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| CJSON_PUBLIC(cJSON*) cJSON_AddArrayToObject(cJSON * const object, const char * const name);
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| 
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| /* When assigning an integer value, it needs to be propagated to valuedouble too. */
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| #define cJSON_SetIntValue(object, number) ((object) ? (object)->valueint = (object)->valuedouble = (number) : (number))
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| /* helper for the cJSON_SetNumberValue macro */
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| CJSON_PUBLIC(double) cJSON_SetNumberHelper(cJSON *object, double number);
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| #define cJSON_SetNumberValue(object, number) ((object != NULL) ? cJSON_SetNumberHelper(object, (double)number) : (number))
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| 
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| /* Macro for iterating over an array or object */
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| #define cJSON_ArrayForEach(element, array) for(element = (array != NULL) ? (array)->child : NULL; element != NULL; element = element->next)
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| 
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| /* malloc/free objects using the malloc/free functions that have been set with cJSON_InitHooks */
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| CJSON_PUBLIC(void *) cJSON_malloc(size_t size);
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| CJSON_PUBLIC(void) cJSON_free(void *object);
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| 
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| #ifdef __cplusplus
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| }
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| #endif
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| 
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| #endif
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