mirror of
				https://github.com/0xFEEDC0DE64/arduino-esp32.git
				synced 2025-10-31 06:01:39 +01:00 
			
		
		
		
	* Update IDF to 65acd99 * Update platformio and arduino build paths and libs * Update esptool binaries
		
			
				
	
	
		
			198 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			198 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /******************************************************************************
 | |
|  *
 | |
|  *  Copyright (C) 2014 The Android Open Source Project
 | |
|  *  Copyright 2002 - 2004 Open Interface North America, Inc. All rights reserved.
 | |
|  *
 | |
|  *  Licensed under the Apache License, Version 2.0 (the "License");
 | |
|  *  you may not use this file except in compliance with the License.
 | |
|  *  You may obtain a copy of the License at:
 | |
|  *
 | |
|  *  http://www.apache.org/licenses/LICENSE-2.0
 | |
|  *
 | |
|  *  Unless required by applicable law or agreed to in writing, software
 | |
|  *  distributed under the License is distributed on an "AS IS" BASIS,
 | |
|  *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 | |
|  *  See the License for the specific language governing permissions and
 | |
|  *  limitations under the License.
 | |
|  *
 | |
|  ******************************************************************************/
 | |
| #ifndef _OI_OSINTERFACE_H
 | |
| #define _OI_OSINTERFACE_H
 | |
| /**
 | |
|  @file
 | |
|  * This file provides the platform-independent interface for functions for which
 | |
|  * implementation is platform-specific.
 | |
|  *
 | |
|  * The functions in this header file define the operating system or hardware
 | |
|  * services needed by the BLUEmagic 3.0 protocol stack. The
 | |
|  * actual implementation of these services is platform-dependent.
 | |
|  *
 | |
|  */
 | |
| 
 | |
| /**********************************************************************************
 | |
|   $Revision: #1 $
 | |
| ***********************************************************************************/
 | |
| 
 | |
| #include "oi_stddefs.h"
 | |
| #include "oi_time.h"
 | |
| #include "oi_status.h"
 | |
| #include "oi_modules.h"
 | |
| 
 | |
| /** \addtogroup Misc Miscellaneous APIs */
 | |
| /**@{*/
 | |
| 
 | |
| #ifdef __cplusplus
 | |
| extern "C" {
 | |
| #endif
 | |
| 
 | |
| 
 | |
| /**
 | |
|  * Terminates execution.
 | |
|  *
 | |
|  * @param reason  Reason for termination
 | |
|  */
 | |
| void OI_FatalError(OI_STATUS reason);
 | |
| 
 | |
| /**
 | |
|  * This function logs an error.
 | |
|  *
 | |
|  * When built for release mode, BLUEmagic 3 errors are logged to
 | |
|  * this function. (in debug mode, errors are logged via
 | |
|  * OI_Print()).
 | |
|  *
 | |
|  * @param module Module in which the error was detected (see
 | |
|  *                oi_modules.h)
 | |
|  * @param lineno Line number of the C file OI_SLOG_ERROR called
 | |
|  * @param status Status code associated with the error event
 | |
|  */
 | |
| void OI_LogError(OI_MODULE module, OI_INT lineno, OI_STATUS status);
 | |
| 
 | |
| /**
 | |
|  * This function initializes the debug code handling.
 | |
|  *
 | |
|  * When built for debug mode, this function performs platform
 | |
|  * dependent initialization to handle message codes passed in
 | |
|  * via OI_SetMsgCode().
 | |
|  */
 | |
| void OI_InitDebugCodeHandler(void);
 | |
| 
 | |
| 
 | |
| /**
 | |
|  * This function reads the time from the real time clock.
 | |
|  *
 | |
|  * All timing in BM3 is relative, typically a granularity
 | |
|  * of 5 or 10 msecs is adequate.
 | |
|  *
 | |
|  * @param[out] now  Pointer to the buffer to which the current
 | |
|  *       time will be returned
 | |
|  */
 | |
| void OI_Time_Now(OI_TIME *now);
 | |
| 
 | |
| /**
 | |
|  * This function causes the current thread to sleep for the
 | |
|  * specified amount of time. This function must be called
 | |
|  * without the stack access token.
 | |
|  *
 | |
|  * @note BM3 corestack and profiles never suspend and never call
 | |
|  * OI_Sleep. The use of OI_Sleep is limited to applications and
 | |
|  * platform-specific code.
 | |
|  *
 | |
|  * If your port and applications never use OI_Sleep, this function can be left unimplemented.
 | |
|  *
 | |
|  * @param milliseconds  Number of milliseconds to sleep
 | |
|  */
 | |
| void OI_Sleep(OI_UINT32 milliseconds);
 | |
| 
 | |
| 
 | |
| /**
 | |
|  * Defines for message type codes.
 | |
|  */
 | |
| #define OI_MSG_CODE_APPLICATION               0   /**< Application output */
 | |
| #define OI_MSG_CODE_ERROR                     1   /**< Error message output */
 | |
| #define OI_MSG_CODE_WARNING                   2   /**< Warning message output */
 | |
| #define OI_MSG_CODE_TRACE                     3   /**< User API function trace output */
 | |
| #define OI_MSG_CODE_PRINT1                    4   /**< Catagory 1 debug print output */
 | |
| #define OI_MSG_CODE_PRINT2                    5   /**< Catagory 2 debug print output */
 | |
| #define OI_MSG_CODE_HEADER                    6   /**< Error/Debug output header */
 | |
| 
 | |
| /**
 | |
|  * This function is used to indicate the type of text being output with
 | |
|  * OI_Print(). For the Linux and Win32 platforms, it will set
 | |
|  * the color of the text. Other possible uses could be to insert
 | |
|  * HTML style tags, add some other message type indication, or
 | |
|  * be completely ignored altogether.
 | |
|  *
 | |
|  * @param code  OI_MSG_CODE_* indicating setting the message type.
 | |
|  */
 | |
| void OI_SetMsgCode(OI_UINT8 code);
 | |
| 
 | |
| /**
 | |
|  * All output from OI_Printf() and all debug output is sent to OI_Print.
 | |
|  * Typically, if the platform has a console, OI_Print() is sent to stdout.
 | |
|  * Embedded platforms typically send OI_Print() output to a serial port.
 | |
|  *
 | |
|  * @param str  String to print
 | |
|  */
 | |
| void OI_Print(OI_CHAR const *str);
 | |
| 
 | |
| /**
 | |
|  *  In cases where OI_Print() is sending output to a logfile in addition to console,
 | |
|  *  it is desirable to also put console input into the logfile.
 | |
|  *  This function can be called by the console input process.
 | |
|  *
 | |
|  *  @note This is an optional API which is strictly
 | |
|  *  between the platform-specific stack_console and osinterface
 | |
|  *  modules. This API need only be implemented on those
 | |
|  *  platforms where is serves a useful purpose, e.g., win32.
 | |
|  *
 | |
|  * @param str  Console input string
 | |
|  */
 | |
| 
 | |
| void OI_Print_ConsoleInput(OI_CHAR const *str);
 | |
| 
 | |
| /**
 | |
|  *  This function computes the CRC16 of the program image.
 | |
|  */
 | |
| OI_UINT16  OI_ProgramImageCRC16(void);
 | |
| 
 | |
| /**
 | |
|  * Writes an integer to stdout in hex. This macro is intended
 | |
|  * for selective use when debugging in small memory
 | |
|  * configurations or other times when it is not possible to use
 | |
|  * OI_DBGPRINT.
 | |
|  *
 | |
|  * @param n  the integer to print
 | |
|  */
 | |
| 
 | |
| #define OI_Print_Int(n) \
 | |
| { \
 | |
|     static const OI_CHAR _digits[] = "0123456789ABCDEF"; \
 | |
|     OI_CHAR _buf[9]; \
 | |
|     OI_CHAR *_str = &_buf[8]; \
 | |
|     OI_UINT32 _i = n; \
 | |
|     *_str = 0; \
 | |
|     do { *(--_str) = _digits[(_i & 0xF)]; _i >>= 4; } while (_i); \
 | |
|     OI_Print(_str); \
 | |
| }
 | |
| 
 | |
| /**
 | |
|  *  Application Dynamic Memory allocation.
 | |
|  *
 | |
|  *  These APIs are provided for application use on those
 | |
|  *  platforms which have no dynamic memory support. Memory is
 | |
|  *  allocated from the pool-based heap managed by the stack's
 | |
|  *  internal memory manager.
 | |
|  */
 | |
| void *OI_APP_Malloc(OI_INT32 size);
 | |
| void OI_APP_Free(void *ptr);
 | |
| 
 | |
| /*****************************************************************************/
 | |
| #ifdef __cplusplus
 | |
| }
 | |
| #endif
 | |
| 
 | |
| /**@}*/
 | |
| 
 | |
| #endif /* _OI_OSINTERFACE_H */
 | |
| 
 |