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			773 lines
		
	
	
		
			42 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			773 lines
		
	
	
		
			42 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
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								/* ==========================================
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								    Unity Project - A Test Framework for C
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								    Copyright (c) 2007-14 Mike Karlesky, Mark VanderVoord, Greg Williams
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								    [Released under MIT License. Please refer to license.txt for details]
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								========================================== */
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								#ifndef UNITY_INTERNALS_H
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								#define UNITY_INTERNALS_H
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								#ifdef UNITY_INCLUDE_CONFIG_H
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								#include "unity_config.h"
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								#endif
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								#include <setjmp.h>
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								/* Unity Attempts to Auto-Detect Integer Types
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								 * Attempt 1: UINT_MAX, ULONG_MAX, etc in <stdint.h>
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								 * Attempt 2: UINT_MAX, ULONG_MAX, etc in <limits.h>
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								 * Attempt 3: Deduced from sizeof() macros */
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								#ifndef UNITY_EXCLUDE_STDINT_H
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								#include <stdint.h>
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								#endif
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								#ifndef UNITY_EXCLUDE_LIMITS_H
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								#include <limits.h>
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								#endif
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								#ifndef UNITY_EXCLUDE_SIZEOF
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								#ifndef UINT_MAX
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								#define UINT_MAX     (sizeof(unsigned int) * 256 - 1)
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								#endif
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								#ifndef ULONG_MAX
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								#define ULONG_MAX    (sizeof(unsigned long) * 256 - 1)
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								#endif
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								#ifndef UINTPTR_MAX
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								/* apparently this is not a constant expression: (sizeof(unsigned int *) * 256 - 1) so we have to just let this fall through */
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								#endif
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								#endif
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								#ifndef UNITY_EXCLUDE_MATH_H
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								#include <math.h>
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								#endif
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								/*-------------------------------------------------------
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								 * Guess Widths If Not Specified
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								 *-------------------------------------------------------*/
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								/* Determine the size of an int, if not already specificied.
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								 * We cannot use sizeof(int), because it is not yet defined
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								 * at this stage in the trnslation of the C program.
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								 * Therefore, infer it from UINT_MAX if possible. */
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								#ifndef UNITY_INT_WIDTH
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								  #ifdef UINT_MAX
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								    #if (UINT_MAX == 0xFFFF)
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								      #define UNITY_INT_WIDTH (16)
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								    #elif (UINT_MAX == 0xFFFFFFFF)
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								      #define UNITY_INT_WIDTH (32)
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								    #elif (UINT_MAX == 0xFFFFFFFFFFFFFFFF)
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								      #define UNITY_INT_WIDTH (64)
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								    #endif
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								  #endif
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								#endif
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								#ifndef UNITY_INT_WIDTH
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								  #define UNITY_INT_WIDTH (32)
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								#endif
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								/* Determine the size of a long, if not already specified,
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								 * by following the process used above to define
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								 * UNITY_INT_WIDTH. */
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								#ifndef UNITY_LONG_WIDTH
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								  #ifdef ULONG_MAX
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								    #if (ULONG_MAX == 0xFFFF)
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								      #define UNITY_LONG_WIDTH (16)
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								    #elif (ULONG_MAX == 0xFFFFFFFF)
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								      #define UNITY_LONG_WIDTH (32)
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								    #elif (ULONG_MAX == 0xFFFFFFFFFFFFFFFF)
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								      #define UNITY_LONG_WIDTH (64)
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								    #endif
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								  #endif
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								#endif
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								#ifndef UNITY_LONG_WIDTH
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								  #define UNITY_LONG_WIDTH (32)
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								#endif
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								/* Determine the size of a pointer, if not already specified,
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								 * by following the process used above to define
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								 * UNITY_INT_WIDTH. */
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								#ifndef UNITY_POINTER_WIDTH
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								  #ifdef UINTPTR_MAX
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								    #if (UINTPTR_MAX+0 <= 0xFFFF)
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								      #define UNITY_POINTER_WIDTH (16)
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								    #elif (UINTPTR_MAX+0 <= 0xFFFFFFFF)
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								      #define UNITY_POINTER_WIDTH (32)
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								    #elif (UINTPTR_MAX+0 <= 0xFFFFFFFFFFFFFFFF)
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								      #define UNITY_POINTER_WIDTH (64)
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								    #endif
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								  #endif
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								#endif
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								#ifndef UNITY_POINTER_WIDTH
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								  #ifdef INTPTR_MAX
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								    #if (INTPTR_MAX+0 <= 0x7FFF)
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								      #define UNITY_POINTER_WIDTH (16)
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								    #elif (INTPTR_MAX+0 <= 0x7FFFFFFF)
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								      #define UNITY_POINTER_WIDTH (32)
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								    #elif (INTPTR_MAX+0 <= 0x7FFFFFFFFFFFFFFF)
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								      #define UNITY_POINTER_WIDTH (64)
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								    #endif
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								  #endif
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								#endif
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								#ifndef UNITY_POINTER_WIDTH
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								  #define UNITY_POINTER_WIDTH UNITY_LONG_WIDTH
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								#endif
							 | 
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| 
								 | 
							
								
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						||
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								/*-------------------------------------------------------
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						||
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								 * Int Support (Define types based on detected sizes)
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						||
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								 *-------------------------------------------------------*/
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						||
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								#if (UNITY_INT_WIDTH == 32)
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								    typedef unsigned char   _UU8;
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								    typedef unsigned short  _UU16;
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								    typedef unsigned int    _UU32;
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								    typedef signed char     _US8;
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								    typedef signed short    _US16;
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								    typedef signed int      _US32;
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								#elif (UNITY_INT_WIDTH == 16)
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								    typedef unsigned char   _UU8;
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								    typedef unsigned int    _UU16;
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						||
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								    typedef unsigned long   _UU32;
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						||
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								    typedef signed char     _US8;
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								    typedef signed int      _US16;
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								    typedef signed long     _US32;
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								#else
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								    #error Invalid UNITY_INT_WIDTH specified! (16 or 32 are supported)
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						||
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								#endif
							 | 
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								 | 
							
								
							 | 
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								/*-------------------------------------------------------
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						||
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								 * 64-bit Support
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						||
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								 *-------------------------------------------------------*/
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								#ifndef UNITY_SUPPORT_64
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								#if UNITY_LONG_WIDTH > 32
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								#define UNITY_SUPPORT_64
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								#endif
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								#endif
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								#ifndef UNITY_SUPPORT_64
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								#if UNITY_POINTER_WIDTH > 32
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								#define UNITY_SUPPORT_64
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								#endif
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								#endif
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								#ifndef UNITY_SUPPORT_64
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								/* No 64-bit Support */
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								typedef _UU32 _U_UINT;
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								typedef _US32 _U_SINT;
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								#else
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								/* 64-bit Support */
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								#if (UNITY_LONG_WIDTH == 32)
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								    typedef unsigned long long _UU64;
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						||
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								    typedef signed long long   _US64;
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								#elif (UNITY_LONG_WIDTH == 64)
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								    typedef unsigned long      _UU64;
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						||
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								    typedef signed long        _US64;
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						||
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								#else
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						||
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								    #error Invalid UNITY_LONG_WIDTH specified! (32 or 64 are supported)
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						||
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								#endif
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								typedef _UU64 _U_UINT;
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						||
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								typedef _US64 _U_SINT;
							 | 
						||
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							 | 
						||
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								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
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								/*-------------------------------------------------------
							 | 
						||
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								 * Pointer Support
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						||
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								 *-------------------------------------------------------*/
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								#if (UNITY_POINTER_WIDTH == 32)
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								    typedef _UU32 _UP;
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								#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX32
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								#elif (UNITY_POINTER_WIDTH == 64)
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								    typedef _UU64 _UP;
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								#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX64
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								#elif (UNITY_POINTER_WIDTH == 16)
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								    typedef _UU16 _UP;
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								#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX16
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								#else
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								    #error Invalid UNITY_POINTER_WIDTH specified! (16, 32 or 64 are supported)
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								#endif
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								 | 
							
								
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								#ifndef UNITY_PTR_ATTRIBUTE
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								#define UNITY_PTR_ATTRIBUTE
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								 | 
							
								#endif
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								 | 
							
								
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						||
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								#ifndef UNITY_INTERNAL_PTR
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								#define UNITY_INTERNAL_PTR UNITY_PTR_ATTRIBUTE const void*
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								/* #define UNITY_INTERNAL_PTR UNITY_PTR_ATTRIBUTE const _UU8* */
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								#endif
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| 
								 | 
							
								
							 | 
						||
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								/*-------------------------------------------------------
							 | 
						||
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								 | 
							
								 * Float Support
							 | 
						||
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								 *-------------------------------------------------------*/
							 | 
						||
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								 | 
							
								
							 | 
						||
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								 | 
							
								#ifdef UNITY_EXCLUDE_FLOAT
							 | 
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								 | 
							
								
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								 | 
							
								/* No Floating Point Support */
							 | 
						||
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								 | 
							
								#undef UNITY_INCLUDE_FLOAT
							 | 
						||
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								 | 
							
								#undef UNITY_FLOAT_PRECISION
							 | 
						||
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								 | 
							
								#undef UNITY_FLOAT_TYPE
							 | 
						||
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								 | 
							
								#undef UNITY_FLOAT_VERBOSE
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						||
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								 | 
							
								
							 | 
						||
| 
								 | 
							
								#else
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifndef UNITY_INCLUDE_FLOAT
							 | 
						||
| 
								 | 
							
								#define UNITY_INCLUDE_FLOAT
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* Floating Point Support */
							 | 
						||
| 
								 | 
							
								#ifndef UNITY_FLOAT_PRECISION
							 | 
						||
| 
								 | 
							
								#define UNITY_FLOAT_PRECISION (0.00001f)
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								#ifndef UNITY_FLOAT_TYPE
							 | 
						||
| 
								 | 
							
								#define UNITY_FLOAT_TYPE float
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								typedef UNITY_FLOAT_TYPE _UF;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifndef isinf
							 | 
						||
| 
								 | 
							
								#define isinf(n) (((1.0f / f_zero) == n) ? 1 : 0) || (((-1.0f / f_zero) == n) ? 1 : 0)
							 | 
						||
| 
								 | 
							
								#define UNITY_FLOAT_NEEDS_ZERO
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifndef isnan
							 | 
						||
| 
								 | 
							
								#define isnan(n) ((n != n) ? 1 : 0)
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifndef isneg
							 | 
						||
| 
								 | 
							
								#define isneg(n) ((n < 0.0f) ? 1 : 0)
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifndef ispos
							 | 
						||
| 
								 | 
							
								#define ispos(n) ((n > 0.0f) ? 1 : 0)
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*-------------------------------------------------------
							 | 
						||
| 
								 | 
							
								 * Double Float Support
							 | 
						||
| 
								 | 
							
								 *-------------------------------------------------------*/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* unlike FLOAT, we DON'T include by default */
							 | 
						||
| 
								 | 
							
								#ifndef UNITY_EXCLUDE_DOUBLE
							 | 
						||
| 
								 | 
							
								#ifndef UNITY_INCLUDE_DOUBLE
							 | 
						||
| 
								 | 
							
								#define UNITY_EXCLUDE_DOUBLE
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifdef UNITY_EXCLUDE_DOUBLE
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* No Floating Point Support */
							 | 
						||
| 
								 | 
							
								#undef UNITY_DOUBLE_PRECISION
							 | 
						||
| 
								 | 
							
								#undef UNITY_DOUBLE_TYPE
							 | 
						||
| 
								 | 
							
								#undef UNITY_DOUBLE_VERBOSE
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifdef UNITY_INCLUDE_DOUBLE
							 | 
						||
| 
								 | 
							
								#undef UNITY_INCLUDE_DOUBLE
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#else
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* Double Floating Point Support */
							 | 
						||
| 
								 | 
							
								#ifndef UNITY_DOUBLE_PRECISION
							 | 
						||
| 
								 | 
							
								#define UNITY_DOUBLE_PRECISION (1e-12f)
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								#ifndef UNITY_DOUBLE_TYPE
							 | 
						||
| 
								 | 
							
								#define UNITY_DOUBLE_TYPE double
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								typedef UNITY_DOUBLE_TYPE _UD;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifdef UNITY_DOUBLE_VERBOSE
							 | 
						||
| 
								 | 
							
								#ifndef UNITY_FLOAT_VERBOSE
							 | 
						||
| 
								 | 
							
								#define UNITY_FLOAT_VERBOSE
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*-------------------------------------------------------
							 | 
						||
| 
								 | 
							
								 * Output Method: stdout (DEFAULT)
							 | 
						||
| 
								 | 
							
								 *-------------------------------------------------------*/
							 | 
						||
| 
								 | 
							
								#ifndef UNITY_OUTPUT_CHAR
							 | 
						||
| 
								 | 
							
								/* Default to using putchar, which is defined in stdio.h */
							 | 
						||
| 
								 | 
							
								#include <stdio.h>
							 | 
						||
| 
								 | 
							
								#define UNITY_OUTPUT_CHAR(a) (void)putchar(a)
							 | 
						||
| 
								 | 
							
								#else
							 | 
						||
| 
								 | 
							
								  /* If defined as something else, make sure we declare it here so it's ready for use */
							 | 
						||
| 
								 | 
							
								  #ifndef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION
							 | 
						||
| 
								 | 
							
								extern void UNITY_OUTPUT_CHAR(int);
							 | 
						||
| 
								 | 
							
								  #endif
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifndef UNITY_OUTPUT_FLUSH
							 | 
						||
| 
								 | 
							
								/* Default to using putchar, which is defined in stdio.h */
							 | 
						||
| 
								 | 
							
								#include <stdio.h>
							 | 
						||
| 
								 | 
							
								#define UNITY_OUTPUT_FLUSH() (void)fflush(stdout)
							 | 
						||
| 
								 | 
							
								#else
							 | 
						||
| 
								 | 
							
								  /* If defined as something else, make sure we declare it here so it's ready for use */
							 | 
						||
| 
								 | 
							
								  #ifndef UNITY_OMIT_OUTPUT_FLUSH_HEADER_DECLARATION
							 | 
						||
| 
								 | 
							
								extern void UNITY_OUTPUT_FLUSH(void);
							 | 
						||
| 
								 | 
							
								  #endif
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifndef UNITY_PRINT_EOL
							 | 
						||
| 
								 | 
							
								#define UNITY_PRINT_EOL()    UNITY_OUTPUT_CHAR('\n')
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifndef UNITY_OUTPUT_START
							 | 
						||
| 
								 | 
							
								#define UNITY_OUTPUT_START()
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifndef UNITY_OUTPUT_COMPLETE
							 | 
						||
| 
								 | 
							
								#define UNITY_OUTPUT_COMPLETE()
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*-------------------------------------------------------
							 | 
						||
| 
								 | 
							
								 * Footprint
							 | 
						||
| 
								 | 
							
								 *-------------------------------------------------------*/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifndef UNITY_LINE_TYPE
							 | 
						||
| 
								 | 
							
								#define UNITY_LINE_TYPE _U_UINT
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifndef UNITY_COUNTER_TYPE
							 | 
						||
| 
								 | 
							
								#define UNITY_COUNTER_TYPE _U_UINT
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*-------------------------------------------------------
							 | 
						||
| 
								 | 
							
								 * Language Features Available
							 | 
						||
| 
								 | 
							
								 *-------------------------------------------------------*/
							 | 
						||
| 
								 | 
							
								#if !defined(UNITY_WEAK_ATTRIBUTE) && !defined(UNITY_WEAK_PRAGMA)
							 | 
						||
| 
								 | 
							
								#   ifdef __GNUC__ /* includes clang */
							 | 
						||
| 
								 | 
							
								#       if !(defined(__WIN32__) && defined(__clang__))
							 | 
						||
| 
								 | 
							
								#           define UNITY_WEAK_ATTRIBUTE __attribute__((weak))
							 | 
						||
| 
								 | 
							
								#       endif
							 | 
						||
| 
								 | 
							
								#   endif
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifdef UNITY_NO_WEAK
							 | 
						||
| 
								 | 
							
								#   undef UNITY_WEAK_ATTRIBUTE
							 | 
						||
| 
								 | 
							
								#   undef UNITY_WEAK_PRAGMA
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*-------------------------------------------------------
							 | 
						||
| 
								 | 
							
								 * Internal Structs Needed
							 | 
						||
| 
								 | 
							
								 *-------------------------------------------------------*/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								typedef void (*UnityTestFunction)(void);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define UNITY_DISPLAY_RANGE_INT  (0x10)
							 | 
						||
| 
								 | 
							
								#define UNITY_DISPLAY_RANGE_UINT (0x20)
							 | 
						||
| 
								 | 
							
								#define UNITY_DISPLAY_RANGE_HEX  (0x40)
							 | 
						||
| 
								 | 
							
								#define UNITY_DISPLAY_RANGE_AUTO (0x80)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								typedef enum
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								#if (UNITY_INT_WIDTH == 16)
							 | 
						||
| 
								 | 
							
								    UNITY_DISPLAY_STYLE_INT      = 2 + UNITY_DISPLAY_RANGE_INT + UNITY_DISPLAY_RANGE_AUTO,
							 | 
						||
| 
								 | 
							
								#elif (UNITY_INT_WIDTH  == 32)
							 | 
						||
| 
								 | 
							
								    UNITY_DISPLAY_STYLE_INT      = 4 + UNITY_DISPLAY_RANGE_INT + UNITY_DISPLAY_RANGE_AUTO,
							 | 
						||
| 
								 | 
							
								#elif (UNITY_INT_WIDTH  == 64)
							 | 
						||
| 
								 | 
							
								    UNITY_DISPLAY_STYLE_INT      = 8 + UNITY_DISPLAY_RANGE_INT + UNITY_DISPLAY_RANGE_AUTO,
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								    UNITY_DISPLAY_STYLE_INT8     = 1 + UNITY_DISPLAY_RANGE_INT,
							 | 
						||
| 
								 | 
							
								    UNITY_DISPLAY_STYLE_INT16    = 2 + UNITY_DISPLAY_RANGE_INT,
							 | 
						||
| 
								 | 
							
								    UNITY_DISPLAY_STYLE_INT32    = 4 + UNITY_DISPLAY_RANGE_INT,
							 | 
						||
| 
								 | 
							
								#ifdef UNITY_SUPPORT_64
							 | 
						||
| 
								 | 
							
								    UNITY_DISPLAY_STYLE_INT64    = 8 + UNITY_DISPLAY_RANGE_INT,
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#if (UNITY_INT_WIDTH == 16)
							 | 
						||
| 
								 | 
							
								    UNITY_DISPLAY_STYLE_UINT     = 2 + UNITY_DISPLAY_RANGE_UINT + UNITY_DISPLAY_RANGE_AUTO,
							 | 
						||
| 
								 | 
							
								#elif (UNITY_INT_WIDTH  == 32)
							 | 
						||
| 
								 | 
							
								    UNITY_DISPLAY_STYLE_UINT     = 4 + UNITY_DISPLAY_RANGE_UINT + UNITY_DISPLAY_RANGE_AUTO,
							 | 
						||
| 
								 | 
							
								#elif (UNITY_INT_WIDTH  == 64)
							 | 
						||
| 
								 | 
							
								    UNITY_DISPLAY_STYLE_UINT     = 8 + UNITY_DISPLAY_RANGE_UINT + UNITY_DISPLAY_RANGE_AUTO,
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								    UNITY_DISPLAY_STYLE_UINT8    = 1 + UNITY_DISPLAY_RANGE_UINT,
							 | 
						||
| 
								 | 
							
								    UNITY_DISPLAY_STYLE_UINT16   = 2 + UNITY_DISPLAY_RANGE_UINT,
							 | 
						||
| 
								 | 
							
								    UNITY_DISPLAY_STYLE_UINT32   = 4 + UNITY_DISPLAY_RANGE_UINT,
							 | 
						||
| 
								 | 
							
								#ifdef UNITY_SUPPORT_64
							 | 
						||
| 
								 | 
							
								    UNITY_DISPLAY_STYLE_UINT64   = 8 + UNITY_DISPLAY_RANGE_UINT,
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								    UNITY_DISPLAY_STYLE_HEX8     = 1 + UNITY_DISPLAY_RANGE_HEX,
							 | 
						||
| 
								 | 
							
								    UNITY_DISPLAY_STYLE_HEX16    = 2 + UNITY_DISPLAY_RANGE_HEX,
							 | 
						||
| 
								 | 
							
								    UNITY_DISPLAY_STYLE_HEX32    = 4 + UNITY_DISPLAY_RANGE_HEX,
							 | 
						||
| 
								 | 
							
								#ifdef UNITY_SUPPORT_64
							 | 
						||
| 
								 | 
							
								    UNITY_DISPLAY_STYLE_HEX64    = 8 + UNITY_DISPLAY_RANGE_HEX,
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								    UNITY_DISPLAY_STYLE_UNKNOWN
							 | 
						||
| 
								 | 
							
								} UNITY_DISPLAY_STYLE_T;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifndef UNITY_EXCLUDE_FLOAT
							 | 
						||
| 
								 | 
							
								typedef enum _UNITY_FLOAT_TRAIT_T
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    UNITY_FLOAT_IS_NOT_INF       = 0,
							 | 
						||
| 
								 | 
							
								    UNITY_FLOAT_IS_INF,
							 | 
						||
| 
								 | 
							
								    UNITY_FLOAT_IS_NOT_NEG_INF,
							 | 
						||
| 
								 | 
							
								    UNITY_FLOAT_IS_NEG_INF,
							 | 
						||
| 
								 | 
							
								    UNITY_FLOAT_IS_NOT_NAN,
							 | 
						||
| 
								 | 
							
								    UNITY_FLOAT_IS_NAN,
							 | 
						||
| 
								 | 
							
								    UNITY_FLOAT_IS_NOT_DET,
							 | 
						||
| 
								 | 
							
								    UNITY_FLOAT_IS_DET,
							 | 
						||
| 
								 | 
							
								    UNITY_FLOAT_INVALID_TRAIT
							 | 
						||
| 
								 | 
							
								} UNITY_FLOAT_TRAIT_T;
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								struct _Unity
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    const char* TestFile;
							 | 
						||
| 
								 | 
							
								    const char* CurrentTestName;
							 | 
						||
| 
								 | 
							
								#ifndef UNITY_EXCLUDE_DETAILS
							 | 
						||
| 
								 | 
							
								    const char* CurrentDetail1;
							 | 
						||
| 
								 | 
							
								    const char* CurrentDetail2;
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								    UNITY_LINE_TYPE CurrentTestLineNumber;
							 | 
						||
| 
								 | 
							
								    UNITY_COUNTER_TYPE NumberOfTests;
							 | 
						||
| 
								 | 
							
								    UNITY_COUNTER_TYPE TestFailures;
							 | 
						||
| 
								 | 
							
								    UNITY_COUNTER_TYPE TestIgnores;
							 | 
						||
| 
								 | 
							
								    UNITY_COUNTER_TYPE CurrentTestFailed;
							 | 
						||
| 
								 | 
							
								    UNITY_COUNTER_TYPE CurrentTestIgnored;
							 | 
						||
| 
								 | 
							
								    jmp_buf AbortFrame;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								extern struct _Unity Unity;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*-------------------------------------------------------
							 | 
						||
| 
								 | 
							
								 * Test Suite Management
							 | 
						||
| 
								 | 
							
								 *-------------------------------------------------------*/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void UnityBegin(const char* filename);
							 | 
						||
| 
								 | 
							
								int  UnityEnd(void);
							 | 
						||
| 
								 | 
							
								void UnityConcludeTest(void);
							 | 
						||
| 
								 | 
							
								void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*-------------------------------------------------------
							 | 
						||
| 
								 | 
							
								 * Details Support
							 | 
						||
| 
								 | 
							
								 *-------------------------------------------------------*/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifdef UNITY_EXCLUDE_DETAILS
							 | 
						||
| 
								 | 
							
								#define UNITY_CLR_DETAILS()
							 | 
						||
| 
								 | 
							
								#define UNITY_SET_DETAIL(d1)
							 | 
						||
| 
								 | 
							
								#define UNITY_SET_DETAILS(d1,d2)
							 | 
						||
| 
								 | 
							
								#else
							 | 
						||
| 
								 | 
							
								#define UNITY_CLR_DETAILS()      { Unity.CurrentDetail1 = 0;   Unity.CurrentDetail2 = 0;  }
							 | 
						||
| 
								 | 
							
								#define UNITY_SET_DETAIL(d1)     { Unity.CurrentDetail1 = d1;  Unity.CurrentDetail2 = 0;  }
							 | 
						||
| 
								 | 
							
								#define UNITY_SET_DETAILS(d1,d2) { Unity.CurrentDetail1 = d1;  Unity.CurrentDetail2 = d2; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifndef UNITY_DETAIL1_NAME
							 | 
						||
| 
								 | 
							
								#define UNITY_DETAIL1_NAME "Function"
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifndef UNITY_DETAIL2_NAME
							 | 
						||
| 
								 | 
							
								#define UNITY_DETAIL2_NAME "Argument"
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*-------------------------------------------------------
							 | 
						||
| 
								 | 
							
								 * Test Output
							 | 
						||
| 
								 | 
							
								 *-------------------------------------------------------*/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void UnityPrint(const char* string);
							 | 
						||
| 
								 | 
							
								void UnityPrintMask(const _U_UINT mask, const _U_UINT number);
							 | 
						||
| 
								 | 
							
								void UnityPrintNumberByStyle(const _U_SINT number, const UNITY_DISPLAY_STYLE_T style);
							 | 
						||
| 
								 | 
							
								void UnityPrintNumber(const _U_SINT number);
							 | 
						||
| 
								 | 
							
								void UnityPrintNumberUnsigned(const _U_UINT number);
							 | 
						||
| 
								 | 
							
								void UnityPrintNumberHex(const _U_UINT number, const char nibbles);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifdef UNITY_FLOAT_VERBOSE
							 | 
						||
| 
								 | 
							
								void UnityPrintFloat(const _UF number);
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*-------------------------------------------------------
							 | 
						||
| 
								 | 
							
								 * Test Assertion Fuctions
							 | 
						||
| 
								 | 
							
								 *-------------------------------------------------------
							 | 
						||
| 
								 | 
							
								 *  Use the macros below this section instead of calling
							 | 
						||
| 
								 | 
							
								 *  these directly. The macros have a consistent naming
							 | 
						||
| 
								 | 
							
								 *  convention and will pull in file and line information
							 | 
						||
| 
								 | 
							
								 *  for you. */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void UnityAssertEqualNumber(const _U_SINT expected,
							 | 
						||
| 
								 | 
							
								                            const _U_SINT actual,
							 | 
						||
| 
								 | 
							
								                            const char* msg,
							 | 
						||
| 
								 | 
							
								                            const UNITY_LINE_TYPE lineNumber,
							 | 
						||
| 
								 | 
							
								                            const UNITY_DISPLAY_STYLE_T style);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
							 | 
						||
| 
								 | 
							
								                              UNITY_INTERNAL_PTR actual,
							 | 
						||
| 
								 | 
							
								                              const _UU32 num_elements,
							 | 
						||
| 
								 | 
							
								                              const char* msg,
							 | 
						||
| 
								 | 
							
								                              const UNITY_LINE_TYPE lineNumber,
							 | 
						||
| 
								 | 
							
								                              const UNITY_DISPLAY_STYLE_T style);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void UnityAssertBits(const _U_SINT mask,
							 | 
						||
| 
								 | 
							
								                     const _U_SINT expected,
							 | 
						||
| 
								 | 
							
								                     const _U_SINT actual,
							 | 
						||
| 
								 | 
							
								                     const char* msg,
							 | 
						||
| 
								 | 
							
								                     const UNITY_LINE_TYPE lineNumber);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void UnityAssertEqualString(const char* expected,
							 | 
						||
| 
								 | 
							
								                            const char* actual,
							 | 
						||
| 
								 | 
							
								                            const char* msg,
							 | 
						||
| 
								 | 
							
								                            const UNITY_LINE_TYPE lineNumber);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void UnityAssertEqualStringLen(const char* expected,
							 | 
						||
| 
								 | 
							
								                            const char* actual,
							 | 
						||
| 
								 | 
							
								                            const _UU32 length,
							 | 
						||
| 
								 | 
							
								                            const char* msg,
							 | 
						||
| 
								 | 
							
								                            const UNITY_LINE_TYPE lineNumber);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void UnityAssertEqualStringArray( const char** expected,
							 | 
						||
| 
								 | 
							
								                                  const char** actual,
							 | 
						||
| 
								 | 
							
								                                  const _UU32 num_elements,
							 | 
						||
| 
								 | 
							
								                                  const char* msg,
							 | 
						||
| 
								 | 
							
								                                  const UNITY_LINE_TYPE lineNumber);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void UnityAssertEqualMemory( UNITY_INTERNAL_PTR expected,
							 | 
						||
| 
								 | 
							
								                             UNITY_INTERNAL_PTR actual,
							 | 
						||
| 
								 | 
							
								                             const _UU32 length,
							 | 
						||
| 
								 | 
							
								                             const _UU32 num_elements,
							 | 
						||
| 
								 | 
							
								                             const char* msg,
							 | 
						||
| 
								 | 
							
								                             const UNITY_LINE_TYPE lineNumber);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void UnityAssertNumbersWithin(const _U_UINT delta,
							 | 
						||
| 
								 | 
							
								                              const _U_SINT expected,
							 | 
						||
| 
								 | 
							
								                              const _U_SINT actual,
							 | 
						||
| 
								 | 
							
								                              const char* msg,
							 | 
						||
| 
								 | 
							
								                              const UNITY_LINE_TYPE lineNumber,
							 | 
						||
| 
								 | 
							
								                              const UNITY_DISPLAY_STYLE_T style);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void UnityFail(const char* message, const UNITY_LINE_TYPE line);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void UnityIgnore(const char* message, const UNITY_LINE_TYPE line);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifndef UNITY_EXCLUDE_FLOAT
							 | 
						||
| 
								 | 
							
								void UnityAssertFloatsWithin(const _UF delta,
							 | 
						||
| 
								 | 
							
								                             const _UF expected,
							 | 
						||
| 
								 | 
							
								                             const _UF actual,
							 | 
						||
| 
								 | 
							
								                             const char* msg,
							 | 
						||
| 
								 | 
							
								                             const UNITY_LINE_TYPE lineNumber);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const _UF* expected,
							 | 
						||
| 
								 | 
							
								                                UNITY_PTR_ATTRIBUTE const _UF* actual,
							 | 
						||
| 
								 | 
							
								                                const _UU32 num_elements,
							 | 
						||
| 
								 | 
							
								                                const char* msg,
							 | 
						||
| 
								 | 
							
								                                const UNITY_LINE_TYPE lineNumber);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void UnityAssertFloatSpecial(const _UF actual,
							 | 
						||
| 
								 | 
							
								                             const char* msg,
							 | 
						||
| 
								 | 
							
								                             const UNITY_LINE_TYPE lineNumber,
							 | 
						||
| 
								 | 
							
								                             const UNITY_FLOAT_TRAIT_T style);
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifndef UNITY_EXCLUDE_DOUBLE
							 | 
						||
| 
								 | 
							
								void UnityAssertDoublesWithin(const _UD delta,
							 | 
						||
| 
								 | 
							
								                              const _UD expected,
							 | 
						||
| 
								 | 
							
								                              const _UD actual,
							 | 
						||
| 
								 | 
							
								                              const char* msg,
							 | 
						||
| 
								 | 
							
								                              const UNITY_LINE_TYPE lineNumber);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const _UD* expected,
							 | 
						||
| 
								 | 
							
								                                 UNITY_PTR_ATTRIBUTE const _UD* actual,
							 | 
						||
| 
								 | 
							
								                                 const _UU32 num_elements,
							 | 
						||
| 
								 | 
							
								                                 const char* msg,
							 | 
						||
| 
								 | 
							
								                                 const UNITY_LINE_TYPE lineNumber);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void UnityAssertDoubleSpecial(const _UD actual,
							 | 
						||
| 
								 | 
							
								                              const char* msg,
							 | 
						||
| 
								 | 
							
								                              const UNITY_LINE_TYPE lineNumber,
							 | 
						||
| 
								 | 
							
								                              const UNITY_FLOAT_TRAIT_T style);
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*-------------------------------------------------------
							 | 
						||
| 
								 | 
							
								 * Error Strings We Might Need
							 | 
						||
| 
								 | 
							
								 *-------------------------------------------------------*/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								extern const char UnityStrErrFloat[];
							 | 
						||
| 
								 | 
							
								extern const char UnityStrErrDouble[];
							 | 
						||
| 
								 | 
							
								extern const char UnityStrErr64[];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*-------------------------------------------------------
							 | 
						||
| 
								 | 
							
								 * Test Running Macros
							 | 
						||
| 
								 | 
							
								 *-------------------------------------------------------*/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define TEST_PROTECT() (setjmp(Unity.AbortFrame) == 0)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define TEST_ABORT() {longjmp(Unity.AbortFrame, 1);}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* This tricky series of macros gives us an optional line argument to treat it as RUN_TEST(func, num=__LINE__) */
							 | 
						||
| 
								 | 
							
								#ifndef RUN_TEST
							 | 
						||
| 
								 | 
							
								#ifdef __STDC_VERSION__
							 | 
						||
| 
								 | 
							
								#if __STDC_VERSION__ >= 199901L
							 | 
						||
| 
								 | 
							
								#define RUN_TEST(...) UnityDefaultTestRun(RUN_TEST_FIRST(__VA_ARGS__), RUN_TEST_SECOND(__VA_ARGS__))
							 | 
						||
| 
								 | 
							
								#define RUN_TEST_FIRST(...) RUN_TEST_FIRST_HELPER(__VA_ARGS__, throwaway)
							 | 
						||
| 
								 | 
							
								#define RUN_TEST_FIRST_HELPER(first, ...) (first), #first
							 | 
						||
| 
								 | 
							
								#define RUN_TEST_SECOND(...) RUN_TEST_SECOND_HELPER(__VA_ARGS__, __LINE__, throwaway)
							 | 
						||
| 
								 | 
							
								#define RUN_TEST_SECOND_HELPER(first, second, ...) (second)
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* If we can't do the tricky version, we'll just have to require them to always include the line number */
							 | 
						||
| 
								 | 
							
								#ifndef RUN_TEST
							 | 
						||
| 
								 | 
							
								#ifdef CMOCK
							 | 
						||
| 
								 | 
							
								#define RUN_TEST(func, num) UnityDefaultTestRun(func, #func, num)
							 | 
						||
| 
								 | 
							
								#else
							 | 
						||
| 
								 | 
							
								#define RUN_TEST(func) UnityDefaultTestRun(func, #func, __LINE__)
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define TEST_LINE_NUM (Unity.CurrentTestLineNumber)
							 | 
						||
| 
								 | 
							
								#define TEST_IS_IGNORED (Unity.CurrentTestIgnored)
							 | 
						||
| 
								 | 
							
								#define UNITY_NEW_TEST(a) \
							 | 
						||
| 
								 | 
							
								    Unity.CurrentTestName = (a); \
							 | 
						||
| 
								 | 
							
								    Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)(__LINE__); \
							 | 
						||
| 
								 | 
							
								    Unity.NumberOfTests++;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifndef UNITY_BEGIN
							 | 
						||
| 
								 | 
							
								#define UNITY_BEGIN() UnityBegin(__FILE__)
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifndef UNITY_END
							 | 
						||
| 
								 | 
							
								#define UNITY_END() UnityEnd()
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define UNITY_UNUSED(x) (void)(sizeof(x))
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*-------------------------------------------------------
							 | 
						||
| 
								 | 
							
								 * Basic Fail and Ignore
							 | 
						||
| 
								 | 
							
								 *-------------------------------------------------------*/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_FAIL(line, message)   UnityFail(   (message), (UNITY_LINE_TYPE)(line))
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_IGNORE(line, message) UnityIgnore( (message), (UNITY_LINE_TYPE)(line))
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*-------------------------------------------------------
							 | 
						||
| 
								 | 
							
								 * Test Asserts
							 | 
						||
| 
								 | 
							
								 *-------------------------------------------------------*/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT(condition, line, message)                                              if (condition) {} else {UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), (message));}
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_NULL(pointer, line, message)                                           UNITY_TEST_ASSERT(((pointer) == NULL),  (UNITY_LINE_TYPE)(line), (message))
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_NOT_NULL(pointer, line, message)                                       UNITY_TEST_ASSERT(((pointer) != NULL),  (UNITY_LINE_TYPE)(line), (message))
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_EQUAL_INT(expected, actual, line, message)                             UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_EQUAL_INT8(expected, actual, line, message)                            UnityAssertEqualNumber((_U_SINT)(_US8 )(expected), (_U_SINT)(_US8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_EQUAL_INT16(expected, actual, line, message)                           UnityAssertEqualNumber((_U_SINT)(_US16)(expected), (_U_SINT)(_US16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_EQUAL_INT32(expected, actual, line, message)                           UnityAssertEqualNumber((_U_SINT)(_US32)(expected), (_U_SINT)(_US32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_EQUAL_UINT(expected, actual, line, message)                            UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_EQUAL_UINT8(expected, actual, line, message)                           UnityAssertEqualNumber((_U_SINT)(_UU8 )(expected), (_U_SINT)(_UU8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_EQUAL_UINT16(expected, actual, line, message)                          UnityAssertEqualNumber((_U_SINT)(_UU16)(expected), (_U_SINT)(_UU16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_EQUAL_UINT32(expected, actual, line, message)                          UnityAssertEqualNumber((_U_SINT)(_UU32)(expected), (_U_SINT)(_UU32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_EQUAL_HEX8(expected, actual, line, message)                            UnityAssertEqualNumber((_U_SINT)(_US8 )(expected), (_U_SINT)(_US8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_EQUAL_HEX16(expected, actual, line, message)                           UnityAssertEqualNumber((_U_SINT)(_US16)(expected), (_U_SINT)(_US16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_EQUAL_HEX32(expected, actual, line, message)                           UnityAssertEqualNumber((_U_SINT)(_US32)(expected), (_U_SINT)(_US32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_BITS(mask, expected, actual, line, message)                            UnityAssertBits((_U_SINT)(mask), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)(line))
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, line, message)                     UnityAssertNumbersWithin((delta), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_INT8_WITHIN(delta, expected, actual, line, message)                    UnityAssertNumbersWithin((_UU8 )(delta), (_U_SINT)(_US8 )(expected), (_U_SINT)(_US8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_INT16_WITHIN(delta, expected, actual, line, message)                   UnityAssertNumbersWithin((_UU16)(delta), (_U_SINT)(_US16)(expected), (_U_SINT)(_US16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_INT32_WITHIN(delta, expected, actual, line, message)                   UnityAssertNumbersWithin((_UU32)(delta), (_U_SINT)(_US32)(expected), (_U_SINT)(_US32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_UINT_WITHIN(delta, expected, actual, line, message)                    UnityAssertNumbersWithin((delta), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_UINT8_WITHIN(delta, expected, actual, line, message)                   UnityAssertNumbersWithin((_UU8 )(delta), (_U_SINT)(_U_UINT)(_UU8 )(expected), (_U_SINT)(_U_UINT)(_UU8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_UINT16_WITHIN(delta, expected, actual, line, message)                  UnityAssertNumbersWithin((_UU16)(delta), (_U_SINT)(_U_UINT)(_UU16)(expected), (_U_SINT)(_U_UINT)(_UU16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_UINT32_WITHIN(delta, expected, actual, line, message)                  UnityAssertNumbersWithin((_UU32)(delta), (_U_SINT)(_U_UINT)(_UU32)(expected), (_U_SINT)(_U_UINT)(_UU32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_HEX8_WITHIN(delta, expected, actual, line, message)                    UnityAssertNumbersWithin((_UU8 )(delta), (_U_SINT)(_U_UINT)(_UU8 )(expected), (_U_SINT)(_U_UINT)(_UU8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_HEX16_WITHIN(delta, expected, actual, line, message)                   UnityAssertNumbersWithin((_UU16)(delta), (_U_SINT)(_U_UINT)(_UU16)(expected), (_U_SINT)(_U_UINT)(_UU16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, line, message)                   UnityAssertNumbersWithin((_UU32)(delta), (_U_SINT)(_U_UINT)(_UU32)(expected), (_U_SINT)(_U_UINT)(_UU32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, line, message)                             UnityAssertEqualNumber((_U_SINT)(_UP)(expected), (_U_SINT)(_UP)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, line, message)                          UnityAssertEqualString((const char*)(expected), (const char*)(actual), (message), (UNITY_LINE_TYPE)(line))
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_EQUAL_STRING_LEN(expected, actual, len, line, message)                 UnityAssertEqualStringLen((const char*)(expected), (const char*)(actual), (_UU32)(len), (message), (UNITY_LINE_TYPE)(line))
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, line, message)                     UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(len), 1, (message), (UNITY_LINE_TYPE)(line))
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, line, message)         UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, line, message)        UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, line, message)        UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, line, message)      UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, line, message)      UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, line, message)        UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
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								#define UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
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								#define UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements, line, message)         UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(_UP*)(expected), (UNITY_INTERNAL_PTR)(_UP*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER)
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								#define UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, line, message)      UnityAssertEqualStringArray((const char**)(expected), (const char**)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line))
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								#define UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, line, message) UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(len), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line))
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								#ifdef UNITY_SUPPORT_64
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								#define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message)                           UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
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						||
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								#define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message)                          UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
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						||
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								#define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message)                           UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
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								#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
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| 
								 | 
							
								#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message)      UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
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						||
| 
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								#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
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| 
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								#define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message)                   UnityAssertNumbersWithin((delta), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
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						||
| 
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								#define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message)                  UnityAssertNumbersWithin((delta), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
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						||
| 
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								#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message)                   UnityAssertNumbersWithin((delta), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
							 | 
						||
| 
								 | 
							
								#else
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message)                           UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
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						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message)                          UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
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						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message)                           UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message)       UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message)      UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message)       UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message)                   UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message)                  UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message)                   UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifdef UNITY_EXCLUDE_FLOAT
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message)                   UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
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						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message)                           UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message)       UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message)                                    UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message)                                UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message)                                    UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, line, message)                            UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message)                                UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message)                            UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message)                                UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, line, message)                        UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
							 | 
						||
| 
								 | 
							
								#else
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message)                   UnityAssertFloatsWithin((_UF)(delta), (_UF)(expected), (_UF)(actual), (message), (UNITY_LINE_TYPE)(line))
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						||
| 
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								#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message)                           UNITY_TEST_ASSERT_FLOAT_WITHIN((_UF)(expected) * (_UF)UNITY_FLOAT_PRECISION, (_UF)(expected), (_UF)(actual), (UNITY_LINE_TYPE)(line), (message))
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						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualFloatArray((_UF*)(expected), (_UF*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line))
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						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message)                                    UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_INF)
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						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message)                                UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NEG_INF)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message)                                    UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NAN)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, line, message)                            UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_DET)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message)                                UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_INF)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message)                            UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NEG_INF)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message)                                UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NAN)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, line, message)                        UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_DET)
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifdef UNITY_EXCLUDE_DOUBLE
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message)                  UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message)                          UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message)      UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message)                                   UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message)                               UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message)                                   UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, line, message)                           UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, line, message)                               UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, line, message)                           UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message)                               UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message)                       UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
							 | 
						||
| 
								 | 
							
								#else
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message)                  UnityAssertDoublesWithin((_UD)(delta), (_UD)(expected), (_UD)(actual), (message), (UNITY_LINE_TYPE)line)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message)                          UNITY_TEST_ASSERT_DOUBLE_WITHIN((_UD)(expected) * (_UD)UNITY_DOUBLE_PRECISION, (_UD)expected, (_UD)actual, (UNITY_LINE_TYPE)(line), message)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message)      UnityAssertEqualDoubleArray((_UD*)(expected), (_UD*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message)                                   UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_INF)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message)                               UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NEG_INF)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message)                                   UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NAN)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, line, message)                           UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_DET)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, line, message)                               UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_INF)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, line, message)                           UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NEG_INF)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message)                               UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NAN)
							 | 
						||
| 
								 | 
							
								#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message)                       UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_DET)
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* End of UNITY_INTERNALS_H */
							 | 
						||
| 
								 | 
							
								#endif
							 |