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								// Copyright 2017 Espressif Systems (Shanghai) PTE LTD
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								//
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								// Licensed under the Apache License, Version 2.0 (the "License");
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								// you may not use this file except in compliance with the License.
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								// You may obtain a copy of the License at
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								//
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								//     http://www.apache.org/licenses/LICENSE-2.0
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								//
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								// Unless required by applicable law or agreed to in writing, software
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								// distributed under the License is distributed on an "AS IS" BASIS,
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								// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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								// See the License for the specific language governing permissions and
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								// limitations under the License.
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								#include "randombytes_internal.h"
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								#include "esp_system.h"
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								static const char *randombytes_esp32xx_implementation_name(void)
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								{
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								    return CONFIG_IDF_TARGET;
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								}
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								/*
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								  Plug the ESP32 hardware RNG into libsodium's custom RNG support, as per
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								  https://download.libsodium.org/doc/advanced/custom_rng.html
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								  Note that this RNG is selected by default (see randombytes_default.h), so there
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								  is no need to call randombytes_set_implementation().
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								*/
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								const struct randombytes_implementation randombytes_esp32_implementation = {
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								    .implementation_name = randombytes_esp32xx_implementation_name,
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								    .random = esp_random,
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								    .stir = NULL,
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								    .uniform = NULL,
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								    .buf = esp_fill_random,
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								    .close = NULL,
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								};
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