example: update ulp example to use cmake function

This commit is contained in:
Renz Christian Bagaporo
2019-02-04 15:07:10 +08:00
parent 4483724df8
commit 443850b1a8
2 changed files with 20 additions and 24 deletions

View File

@@ -6,22 +6,20 @@ set(COMPONENT_REQUIRES soc nvs_flash ulp)
register_component() register_component()
# #
# ULP support additions to component makefile. # ULP support additions to component CMakeLists.txt.
# #
# 1. ULP_APP_NAME must be unique (if multiple components use ULP) # 1. The ULP app name must be unique (if multiple components use ULP).
# Default value, override if necessary: set(ulp_app_name ulp_${COMPONENT_NAME})
set(ULP_APP_NAME ulp_${COMPONENT_NAME})
# #
# 2. Specify all assembly source files here. # 2. Specify all assembly source files.
# Files should be placed into a separate directory (in this case, ulp/), # Files should be placed into a separate directory (in this case, ulp/),
# which should not be added to COMPONENT_SRCS. # which should not be added to COMPONENT_SRCS.
set(ULP_S_SOURCES "ulp/pulse_cnt.S") set(ulp_s_sources "ulp/pulse_cnt.S")
# #
# 3. List all the component source files which include automatically # 3. List all the component source files which include automatically
# generated ULP export file, $(ULP_APP_NAME).h: # generated ULP export file, ${ulp_app_name}.h:
set(ULP_EXP_DEP_SRCS "ulp_example_main.c") set(ulp_exp_dep_srcs "ulp_example_main.c")
# #
# 4. Include build rules for ULP program # 4. Call function to build ULP binary and embed in project using the argument
# End of ULP support additions to component makefile. # values above.
# ulp_embed_binary(${ulp_app_name} ${ulp_s_sources} ${ulp_exp_dep_srcs})
include(${IDF_PATH}/components/ulp/component_ulp_common.cmake)

View File

@@ -6,22 +6,20 @@ set(COMPONENT_REQUIRES soc nvs_flash ulp driver)
register_component() register_component()
# #
# ULP support additions to component makefile. # ULP support additions to component CMakeLists.txt.
# #
# 1. ULP_APP_NAME must be unique (if multiple components use ULP) # 1. The ULP app name must be unique (if multiple components use ULP).
# Default value, override if necessary: set(ulp_app_name ulp_${COMPONENT_NAME})
set(ULP_APP_NAME ulp_${COMPONENT_NAME})
# #
# 2. Specify all assembly source files here. # 2. Specify all assembly source files.
# Files should be placed into a separate directory (in this case, ulp/), # Files should be placed into a separate directory (in this case, ulp/),
# which should not be added to COMPONENT_SRCS. # which should not be added to COMPONENT_SRCS.
set(ULP_S_SOURCES "ulp/adc.S") set(ulp_s_sources "ulp/adc.S")
# #
# 3. List all the component source files which include automatically # 3. List all the component source files which include automatically
# generated ULP export file, $(ULP_APP_NAME).h: # generated ULP export file, ${ulp_app_name}.h:
set(ULP_EXP_DEP_SRCS "ulp_adc_example_main.c") set(ulp_exp_dep_srcs "ulp_adc_example_main.c")
# #
# 4. Include build rules for ULP program # 4. Call function to build ULP binary and embed in project using the argument
# End of ULP support additions to component makefile. # values above.
# ulp_embed_binary(${ulp_app_name} ${ulp_s_sources} ${ulp_exp_dep_srcs})
include(${IDF_PATH}/components/ulp/component_ulp_common.cmake)