mirror of
				https://github.com/espressif/esp-idf.git
				synced 2025-11-04 00:51:42 +01:00 
			
		
		
		
	New unity component can be used for testing other applications. Upstream version of Unity is included as a submodule. Utilities specific to ESP-IDF unit tests (partitions, leak checking setup/teardown functions, etc) are kept only in unit-test-app. Kconfig options are added to allow disabling certain Unity features.
		
			
				
	
	
		
			87 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			87 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
// Copyright 2015-2016 Espressif Systems (Shanghai) PTE LTD
 | 
						|
//
 | 
						|
// Licensed under the Apache License, Version 2.0 (the "License");
 | 
						|
// you may not use this file except in compliance with the License.
 | 
						|
// You may obtain a copy of the License at
 | 
						|
//
 | 
						|
//     http://www.apache.org/licenses/LICENSE-2.0
 | 
						|
//
 | 
						|
// Unless required by applicable law or agreed to in writing, software
 | 
						|
// distributed under the License is distributed on an "AS IS" BASIS,
 | 
						|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 | 
						|
// See the License for the specific language governing permissions and
 | 
						|
// limitations under the License.
 | 
						|
 | 
						|
#include <string.h>
 | 
						|
#include "unity.h"
 | 
						|
#include "test_utils.h"
 | 
						|
#include "rom/ets_sys.h"
 | 
						|
#include "rom/uart.h"
 | 
						|
#include "freertos/FreeRTOS.h"
 | 
						|
#include "freertos/task.h"
 | 
						|
#include "tcpip_adapter.h"
 | 
						|
#include "lwip/sockets.h"
 | 
						|
 | 
						|
const esp_partition_t *get_test_data_partition()
 | 
						|
{
 | 
						|
    /* This finds "flash_test" partition defined in partition_table_unit_test_app.csv */
 | 
						|
    const esp_partition_t *result = esp_partition_find_first(ESP_PARTITION_TYPE_DATA,
 | 
						|
            ESP_PARTITION_SUBTYPE_ANY, "flash_test");
 | 
						|
    TEST_ASSERT_NOT_NULL(result); /* means partition table set wrong */
 | 
						|
    return result;
 | 
						|
}
 | 
						|
 | 
						|
// wait user to send "Enter" key
 | 
						|
static void wait_user_control()
 | 
						|
{
 | 
						|
    char sign[5] = {0};
 | 
						|
    while(strlen(sign) == 0)
 | 
						|
    {
 | 
						|
        /* Flush anything already in the RX buffer */
 | 
						|
        while(uart_rx_one_char((uint8_t *) sign) == OK) {
 | 
						|
        }
 | 
						|
        /* Read line */
 | 
						|
        UartRxString((uint8_t*) sign, sizeof(sign) - 1);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void test_case_uses_tcpip()
 | 
						|
{
 | 
						|
    // Can be called more than once, does nothing on subsequent calls
 | 
						|
    tcpip_adapter_init();
 | 
						|
 | 
						|
    // Allocate all sockets then free them
 | 
						|
    // (First time each socket is allocated some one-time allocations happen.)
 | 
						|
    int sockets[CONFIG_LWIP_MAX_SOCKETS];
 | 
						|
    for (int i = 0; i < CONFIG_LWIP_MAX_SOCKETS; i++) {
 | 
						|
        int type = (i % 2 == 0) ? SOCK_DGRAM : SOCK_STREAM;
 | 
						|
        int family = (i % 3 == 0) ? PF_INET6 : PF_INET;
 | 
						|
        sockets[i] = socket(family, type, IPPROTO_IP);
 | 
						|
    }
 | 
						|
    for (int i = 0; i < CONFIG_LWIP_MAX_SOCKETS; i++) {
 | 
						|
        close(sockets[i]);
 | 
						|
    }
 | 
						|
 | 
						|
    // Allow LWIP tasks to finish initialising themselves
 | 
						|
    vTaskDelay(25 / portTICK_RATE_MS);
 | 
						|
 | 
						|
    printf("Note: tcpip_adapter_init() has been called. Until next reset, TCP/IP task will periodicially allocate memory and consume CPU time.\n");
 | 
						|
 | 
						|
    // Reset the leak checker as LWIP allocates a lot of memory on first run
 | 
						|
    unity_reset_leak_checks();
 | 
						|
}
 | 
						|
 | 
						|
// signal functions, used for sync between unity DUTs for multiple devices cases
 | 
						|
void unity_wait_for_signal(const char* signal_name)
 | 
						|
{
 | 
						|
    printf("Waiting for signal: [%s]!\n"
 | 
						|
            "Please press \"Enter\" key to once any board send this signal.\n", signal_name);
 | 
						|
    wait_user_control();
 | 
						|
}
 | 
						|
 | 
						|
void unity_send_signal(const char* signal_name)
 | 
						|
{
 | 
						|
    printf("Send signal: [%s]!\n", signal_name);
 | 
						|
}
 | 
						|
 |